Archived Changes (43276 total)

ID Target Collection Target Change Type Status Changes Reason Time User
684f82bcc6504fa008916adf nations Lusariyya Update Approved
Territory Types:
shallow_water: 1 → 2
Naval Units:
classical_terrapin: None → 0
New tile xlbeutel
684f821ec6504fa008916ade pops None Update Approved Discord Message (1383261720645996545) juggernacht
684f8217c6504fa008916add pops None Update Approved Discord Message (1383261720645996545) juggernacht
684f8211c6504fa008916adc pops None Update Approved Discord Message (1383261720645996545) juggernacht
684f820ac6504fa008916adb pops None Update Approved Discord Message (1383261720645996545) juggernacht
684f8202c6504fa008916ada pops None Update Approved Discord Message (1383261720645996545) juggernacht
684f81fac6504fa008916ad9 pops None Update Approved Discord Message (1383261720645996545) juggernacht
684f812ac6504fa008916ad7 nations Crimson Aukasisa Add Approved
Name:
None → New Aukasisa
Region:
None → Twilight Mire
Prestige:
None → 0
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Money:
None → 0
Primary Race:
None → Stouten
Primary Culture:
None → Valoni
Primary Religion:
None → The Vision
Road Usage:
None → 0
Overlord:
Vassal Type:
None → Provincial
Compliance:
None → Compliant
Concessions:
None → ""
Districts:
None → []
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Progress Quests:
None → []
Government Type:
None → Trade Federation
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Low
Military Funding:
None → Substantial
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Benevolence
Land Doctrine:
None → Shock
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Conservative
Economy Type:
None → Production
Expansion Control Stance:
None → Free
Mercenary Law:
None → No Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → Moderate
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
None → {'artificer': 0, 'astronomer': 0, 'apprentice': 0, 'vampire': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
Technologies:
None → {'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None → {'ancient_ameru_marines': 0, 'ancient_fire_shaman': 0, 'imperial_war_dancer': 0, 'ancient_reman_longbowbird': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_river_runner': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0, 'classical_terrapin': 0}
Discord Message (1383261720645996545) juggernacht
684f7f2cc6504fa008916ad6 merchants Trade Wind Compact Update Approved
Reputation:
Poor → Acceptable
Discord Message (1383980423360811058) rocky2065
684f7f21c6504fa008916ad5 nations 67fce9366b75be3a2d346372 Remove Approved
Name:
Duchy of Ontarine → None
Region:
Shatterlands → None
Stability:
Fragile → None
Infamy:
0 → None
Temporary Karma:
0 → None
Rolling Karma:
2 → None
Money:
600 → None
Primary Race:
Human → None
Primary Culture:
Anglish → None
Primary Religion:
Britannism → None
Current Territory:
7 → None
Road Usage:
0 → None
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Districts:
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] → None
Cities:
[{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] → None
Origin:
(C) Shattered Dominion → None
Ongoing Modifiers:
[] → None
Temperament:
Restricted content
Government Type:
Autocracy → None
Succession Type:
Strength → None
Nomad Camp Type:
None → None
Conscription Type:
Moderate → None
Military Funding:
Standard → None
Magic Stance:
Bureaucracy → None
Citizenship Stance:
None → None
Foreign Acceptance:
Integration → None
Subject Stance:
Balanced → None
Land Doctrine:
Standard → None
Naval Doctrine:
Standard → None
Diplomatic Stance:
Expansionist → None
Scientific Stance:
Pragmatic → None
Economy Type:
None → None
Expansion Control Stance:
Free → None
Mercenary Law:
Some Mercenaries → None
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
{'food': -20, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
resource_nodes:
{'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Jobs:
{'apprentice': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} → None
Administration:
1 → None
City Count:
0 → None
City Slots:
3 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0 → None
District Slots:
5 → None
Effective Pop Capacity:
13 → None
Effective Territory:
18 → None
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
3 → None
Import Slots:
3 → None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} → None
Total Karma:
0 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
2 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
150 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
2 → None
Nomadic:
0 → None
Pop Count:
6 → None
Raw Roll:
Restricted content
Chance to Rebel:
0 → None
Remaining Export Slots:
3 → None
Remaining Import Slots:
3 → None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 6, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': -4, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Production:
{'food': 2, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Road Capacity:
10 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Trade Distance:
7 → None
Minority Count:
0 → None
expansion_chance_at_tick:
0.4 → None
expansion_roll:
0.016746026935991698 → None
stability_gain_chance_at_tick:
0 → None
stability_gain_roll:
0.5934542976701774 → None
stability_loss_chance_at_tick:
0.25 → None
stability_loss_roll:
0.21343412282431573 → None
Imperial District:
{'type': '', 'node': ''} → None
Land Units:
{'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0} → None
Naval Units:
{'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0} → None
Prestige:
0 → None
previous_karma:
0 → None
previous_rolling_karma:
2 → None
previous_temporary_karma:
0 → None
Progress Quests:
[] → None
research_consumption_at_tick:
0 → None
research_production_at_tick:
0 → None
Technologies:
{} → None
production_at_tick:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Discord Message (1382502744237146205) juggernacht