Archived Changes (40308 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68244312c953a9e4f755f8f1 nations Lusariyya Update Approved
Districts:
Districts 2:
type: "" → ancient_forge
node: "" → bronze
Resource Storage:
food: 4 → 2
wood: 4 → 2
bronze: 5 → 3
Territory Types:
None → {'plains': 0, 'forest': 1, 'dense_forest': 0, 'urban': 2, 'hill': 3, 'mountain': 2, 'river': 1, 'desert': 0, 'tundra': 4, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 1, 'deep_water': 0, 'hazardous_water': 0}
Land Units:
ancient_ameru_marines: 0 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
ancient_battering_ram: 0 → None
ancient_elite_infantry: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_siege_weapon: 0 → None
[Discord Message (1372108111267102772)] Built an ancient forge on bronze node Also inputted terrain types xlbeutel
68244310c953a9e4f755f8f0 nations Lusariyya Update Approved
Districts:
Districts 2:
type: "" → ancient_forge
node: "" → bronze
Resource Storage:
food: 4 → 2
wood: 4 → 2
bronze: 5 → 3
Territory Types:
None → {'plains': 0, 'forest': 1, 'dense_forest': 0, 'urban': 2, 'hill': 3, 'mountain': 2, 'river': 1, 'desert': 0, 'tundra': 4, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 1, 'deep_water': 0, 'hazardous_water': 0}
Land Units:
ancient_ameru_marines: 0 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
ancient_battering_ram: 0 → None
ancient_elite_infantry: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_siege_weapon: 0 → None
[Discord Message (1372108111267102772)] Built an ancient forge on bronze node Also inputted terrain types xlbeutel
6824414ec953a9e4f755f8ef nations Holy Federation of the Draconic Empire Update Approved
Current Territory:
4 → 0
Territory Types:
hazardous_land: 0 → 4
Fixing terrain juggernacht
68244046c953a9e4f755f8ee nations 67f216a6d3754846a6be80d0 Remove Approved
Subject Stance:
Balanced → None
Stability:
Balanced → None
Diplomatic Stance:
Expansionist → None
Current Territory:
1 → None
Naval Doctrine:
Standard → None
Mercenary Law:
Some Mercenaries → None
Vassal Type:
None → None
Consumption Stance:
None → None
Citizenship Stance:
None → None
Temporary Karma:
0 → None
Succession Type:
Strength → None
Military Funding:
Standard → None
Compliance:
None → None
Land Doctrine:
Standard → None
Conscription Type:
Moderate → None
Region:
Sentinel's Watch → None
Rolling Karma:
0 → None
Government Type:
Autocracy → None
Primary Religion:
Al'Trox → None
Economy Type:
None → None
Name:
Al'Trox Sunsinger → None
Prestige:
"" → None
Money:
300 → None
Road Usage:
0 → None
Expansion Control Stance:
Free → None
Primary Culture:
Al'Trox → None
Foreign Acceptance:
Integration → None
Overlord:
None → None
Infamy:
0 → None
Scientific Stance:
Pragmatic → None
Magic Stance:
Bureaucracy → None
Justice Stance:
None → None
Origin:
Unknown → None
Temperament:
Restricted content
Tax Stance:
None → None
Nomad Camp Type:
None → None
Primary Race:
Al'Trox → None
jobs[harvester]:
0 → None
jobs[hunter]:
0 → None
jobs[merchant]:
0 → None
jobs[metallurgist]:
0 → None
jobs[miner]:
0 → None
jobs[mystic]:
0 → None
jobs[researcher]:
0 → None
resource_storage[bronze]:
0 → None
resource_storage[food]:
0 → None
resource_storage[iron]:
0 → None
resource_storage[magic]:
0 → None
resource_storage[mounts]:
0 → None
resource_storage[research]:
0 → None
resource_storage[stone]:
0 → None
resource_storage[wood]:
0 → None
Administration:
1 → None
City Count:
0 → None
City Slots:
3 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0 → None
District Slots:
4 → None
Effective Territory:
18 → None
Event Roll:
Restricted content
Export Slots:
3 → None
Import Slots:
3 → None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} → None
Total Karma:
-1 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
1 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
150 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
1 → None
Pop Count:
1 → None
Chance to Rebel:
0 → None
Remaining Export Slots:
3 → None
Remaining Import Slots:
3 → None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': -1, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Production:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Road Capacity:
10 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Minority Count:
0 → None
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
13 → None
Nomadic:
0 → None
Trade Distance:
7 → None
expansion_chance_at_tick:
0.4 → None
expansion_roll:
0.7186944826553394 → None
Jobs:
{} → None
Ongoing Modifiers:
[] → None
Resource Storage:
{'food': -2, 'wood': 0, 'stone': 0, 'mounts': 2, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
stability_gain_chance_at_tick:
0 → None
stability_gain_roll:
0.46526276286405144 → None
stability_loss_chance_at_tick:
0.25 → None
stability_loss_roll:
0.6284413868087085 → None
previous_karma:
0 → None
previous_rolling_karma:
0 → None
previous_temporary_karma:
0 → None
Diplo Annexed juggernacht
68243f79c953a9e4f755f8ed nations Holy Federation of the Draconic Empire Update Approved
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Land Units:
ancient_ameru_marines: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_battering_ram: 0 → None
ancient_elite_infantry: 0 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
ancient_siege_weapon: 0 → None
hazardous chhhiiiillllly
68243cbfc953a9e4f755f8ec nations Khanya Update Approved
Jobs:
farmer: 4 → 3
harvester: 4 → 5
Job Assignment juggernacht
68243c8cc953a9e4f755f8eb nations Khanya Update Approved
Current Territory:
50 → 18
Ongoing Modifiers:
Naval Units:
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
Updating for new node system juggernacht
68243c59c953a9e4f755f8ea nations Khanya Update Approved
Jobs:
farmer: 0 → 4
harvester: 0 → 4
miner: 0 → 4
fisherman: None → 0
Job Assignment juggernacht
682435fd76275a0a7bba420c nations First Republic of Alturus Update Approved
Jobs:
farmer: 2 → 3
Job Assignment pflegi
682435e676275a0a7bba420b nations First Republic of Alturus Update Approved
Jobs:
researcher: 0 → 7
Job Assignment pflegi