Archived Changes (40308 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 682436d2a60d8ddeb7a3cbb5 | nations | Khanya | Update | Approved |
Current Territory:
0 →
50
Territory Types:
forest:
20 →
4
hill:
0 →
1
mountain:
30 →
12
tundra:
0 →
1
|
Territory Update | juggernacht | |
| 6823fe3a76275a0a7bba4200 | nations | The Conclave | Update | Approved |
Jobs:
fisherman:
9 →
4
harvester:
4 →
3
metallurgist:
0 →
6
miner:
3 →
2
researcher:
9 →
14
|
Job Assignment | mc_nugs | |
| 6823fde676275a0a7bba41ff | nations | The Conclave | Update | Rejected |
Land Units:
ancient_elite_infantry:
1 →
0
ancient_heavy_archers:
1 →
0
ancient_heavy_infantry:
2 →
0
ancient_light_archers:
2 →
0
ancient_light_infantry:
4 →
0
|
[] | mc_nugs | |
| 6823fdb876275a0a7bba41fe | nations | The Conclave | Update | Approved |
Jobs:
fisherman:
12 →
9
|
Job Assignment | mc_nugs | |
| 682433c201a90418cba856b5 | nations | Khanya | Update | Approved |
Territory Types:
None →
{'plains': 0, 'forest': 20, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 30, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
apprentice:
None →
0
bureaucrat:
None →
0
farmer:
None →
0
harvester:
None →
0
hunter:
None →
0
merchant:
None →
0
metallurgist:
None →
0
miner:
None →
0
mystic:
None →
0
researcher:
None →
0
Land Units:
ancient_beacon:
None →
0
ancient_oakling:
None →
0
ancient_ravager:
None →
0
ancient_vortex:
None →
0
ancient_wyrm:
None →
0
ancient_civilian:
None →
0
ancient_fire_shaman:
None →
0
|
Testing | juggernacht | |
| 6824332cd0f0c159a8999f66 | nations | Khanya | Update | Approved |
Current Territory:
18 →
0
territory_terrain:
None →
{'plains': 2, 'forest': 20, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 30, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
fisherman:
0 →
None
apprentice:
4 →
None
bureaucrat:
0 →
None
farmer:
3 →
None
harvester:
3 →
None
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
0 →
None
miner:
2 →
None
mystic:
0 →
None
researcher:
0 →
None
Land Units:
ancient_battering_ram:
0 →
None
ancient_elite_infantry:
0 →
None
ancient_heavy_cavalry:
0 →
None
ancient_light_cavalry:
0 →
None
ancient_siege_weapon:
0 →
None
ancient_beacon:
0 →
None
ancient_oakling:
0 →
None
ancient_ravager:
0 →
None
ancient_vortex:
0 →
None
ancient_wyrm:
0 →
None
ancient_fire_shaman:
0 →
None
ancient_civilian:
0 →
None
ancient_heavy_archers:
0 →
None
ancient_heavy_infantry:
0 →
None
ancient_light_archers:
0 →
None
ancient_light_infantry:
0 →
None
Naval Units:
ancient_boarding_ship:
0 →
None
ancient_elite_warship:
0 →
None
ancient_missile_ship:
0 →
None
ancient_transport_ship:
0 →
None
|
Testing | juggernacht | |
| 6823f43876275a0a7bba41fd | nations | Vandador | Update | Approved |
Stability:
Balanced →
Fragile
|
Discord Message (1371918385985617950) | juggernacht | |
| 6823f40276275a0a7bba41fc | pops | None | Update | Approved |
Religion:
|
https://discordapp.com/channels/1188889187018088488/1366486871017787494/1367622678852407347 | juggernacht | |
| 6823f3fb76275a0a7bba41fa | religions | Cult of Trygar | Add | Approved |
Name:
None →
Cult of Trygar
Founding Nation:
None
→
None
Religion Type:
None →
Cult
Conversion Strength:
None →
Moderate
Faith:
None →
None
Integrity:
None →
None
Empathy:
None →
None
Death:
None →
None
Pleasure:
None →
None
Aspiration:
None →
None
Funeral:
None →
None
Effect Description:
None →
""
Mechanical Modifiers:
None →
[]
Pops:
None →
[]
|
https://discordapp.com/channels/1188889187018088488/1366486871017787494/1367622678852407347 | juggernacht | |
| 6823f3b076275a0a7bba41f9 | nations | 6801f85da39a3e1b787aea9d | Remove | Approved |
Name:
Aide-Karak →
None
Region:
Wild Reach
→
None
Stability:
Balanced →
None
Infamy:
0 →
None
Temporary Karma:
0 →
None
Rolling Karma:
0 →
None
Money:
300 →
None
Primary Race:
Dawi
→
None
Primary Culture:
Vorkatr-Dawi
→
None
Primary Religion:
Sigmarianism
→
None
Current Territory:
7 →
None
Road Usage:
0 →
None
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] →
None
Cities:
[{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] →
None
Origin:
(C) Shattered Dominion →
None
Ongoing Modifiers:
[] →
None
Temperament:
Restricted content
Government Type:
Autocracy →
None
Succession Type:
Strength →
None
Nomad Camp Type:
None →
None
Conscription Type:
Moderate →
None
Military Funding:
Standard →
None
Magic Stance:
Bureaucracy →
None
Citizenship Stance:
None →
None
Foreign Acceptance:
Integration →
None
Subject Stance:
Balanced →
None
Land Doctrine:
Standard →
None
Naval Doctrine:
Standard →
None
Diplomatic Stance:
Expansionist →
None
Scientific Stance:
Pragmatic →
None
Economy Type:
None →
None
Expansion Control Stance:
Free →
None
Mercenary Law:
Some Mercenaries →
None
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
{'food': 0, 'wood': 0, 'stone': 2, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
resource_nodes:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Jobs:
{'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} →
None
Administration:
1 →
None
City Count:
0 →
None
City Slots:
3 →
None
Chance to Demand Concessions:
0 →
None
Concessions Amount:
4 →
None
Defensive Pact Slots:
1 →
None
Chance to Disobey:
0 →
None
District Slots:
4 →
None
Effective Pop Capacity:
13 →
None
Effective Territory:
18 →
None
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
3 →
None
Import Slots:
3 →
None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} →
None
Total Karma:
0 →
None
Land Attack Modifier:
0 →
None
Land Defense Modifier:
0 →
None
Land Unit Capacity:
0 →
None
Mercenary Land Attack Modifier:
0 →
None
Mercenary Land Defense Modifier:
0 →
None
Mercenary Naval Attack Modifier:
0 →
None
Mercenary Naval Defense Modifier:
0 →
None
Migration Distance:
6 →
None
Military Alliance Slots:
1 →
None
Money Capacity:
6000 →
None
Money Income:
150 →
None
Naval Attack Modifier:
0 →
None
Naval Defense Modifier:
0 →
None
Naval Unit Capacity:
0 →
None
Nomadic:
0 →
None
Pop Count:
0 →
None
Raw Roll:
Restricted content
Chance to Rebel:
0 →
None
Remaining Export Slots:
3 →
None
Remaining Import Slots:
3 →
None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} →
None
Resource Consumption:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Excess:
{'food': 0, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 3, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Production:
{'food': 0, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 3, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Road Capacity:
10 →
None
Stability Gain Chance:
0 →
None
Stability Loss Chance:
0 →
None
Stability Loss Chance On Leader Death:
1 →
None
Stationary Delay:
2 →
None
temp_karma:
0 →
None
Trade Distance:
7 →
None
Minority Count:
0 →
None
expansion_chance_at_tick:
0.4 →
None
expansion_roll:
0.4071150699493117 →
None
stability_gain_chance_at_tick:
0 →
None
stability_gain_roll:
0.11167743128930752 →
None
stability_loss_chance_at_tick:
0 →
None
stability_loss_roll:
0.1081370323604065 →
None
previous_karma:
1 →
None
previous_rolling_karma:
1 →
None
previous_temporary_karma:
0 →
None
|
Annexed | juggernacht |