Archived Changes (39257 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 67fb353348b2fbf476b610ce | wonders | 67f36296bc242a1756343260 | Update | Approved |
Effect Description:
All nations within 15 hexes (Per Era) of the Latent Gateway, who also have a Non-aggression pact with its owner may construct a unique district called a Latent Pylon. Leaving this area, or losing the pact disables the Latent Pylon.
All nations with Latent Pylons decrease the trade risk of trading with other nations with it, by paying a tax to the owner of the Latent Gateway of $25 (Per Era), per trade.
The district also generates 1 Nation Magic Point, and exists within the capital city.
Latent Pylon Cost: 1 Wood (Per Era), 1 Stone (Per Era), and 1 Magic Point
The owner of the Latent Gateway, or their overlord may move a unit through the Latent Gateway as if it were the Portal spell to any of the Latent Pylons by paying $50 (Per Era), rounded to the nearest $5, per unit.
The owner of the Latent Gateway gains 1 Magic Point Production per three Latent Pylon districts constructed in the world.
Only three Latent Pylons can be constructed at a time (per era).
Nations Connected Via the Latent Gateway:
Caalaatti Barbaadaa
Kusa Pact
Taksilar
Illyra-Alo →
All nations within 15 hexes (Per Era) of the Latent Gateway, who also have a Non-aggression pact with its owner may construct a unique district called a Latent Pylon. Leaving this area, or losing the pact disables the Latent Pylon.
All nations with Latent Pylons decrease the trade risk of trading with other nations with it by 30%, to a minimum of 1%, by paying a tax to the owner of the Latent Gateway of $25 (Per Era), per trade.
The district also generates 1 Nation Magic Point, and exists within the capital city.
Latent Pylon Cost: 1 Wood (Per Era), 1 Stone (Per Era), and 1 Magic Point
The owner of the Latent Gateway, or their overlord may move a unit through the Latent Gateway as if it were the Portal spell to any of the Latent Pylons by paying $50 (Per Era), rounded to the nearest $5, per unit.
The owner of the Latent Gateway gains 1 Magic Point Production per three Latent Pylon districts constructed in the world.
Only three Latent Pylons can be constructed at a time (per era).
Nations Connected Via the Latent Gateway:
Caalaatti Barbaadaa
Kusa Pact
Taksilar
Illyra-Alo
|
mykonos_ | ||
| 67fb34f348b2fbf476b610cd | wonders | 67f36296bc242a1756343260 | Update | Approved |
Effect Description:
All nations within 15 hexes (Per Era) of the Latent Gateway, who also have a Non-aggression pact with its owner may construct a unique district called a Latent Pylon. Leaving this area, or losing the pact disables the Latent Pylon.
All nations with Latent Pylons decrease the trade risk of trading with other nations with it, by paying a tax to the owner of the Latent Gateway of $25 (Per Era), per trade.
The district also generates 1 Nation Magic Point, and exists within the capital city.
Latent Pylon Cost: 1 Wood (Per Era), 1 Stone (Per Era), and 1 Magic Point
The owner of the Latent Gateway, or their overlord may move a unit through the Latent Gateway as if it were the Portal spell to any of the Latent Pylons by paying $50 (Per Era), rounded to the nearest $5, per unit.
The owner of the Latent Gateway gains 1 Magic Point Production per three Latent Pylon districts constructed in the world.
Only three Latent Pylons can be constructed at a time (per era).
Nations Connected Via the Latent Gateway:
Caalaatti Barbaadaa
Kusa Pact
Taksilar
Illyra-Alo →
All nations within 15 hexes (Per Era) of the Latent Gateway, who also have a Non-aggression pact with its owner may construct a unique district called a Latent Pylon. Leaving this area, or losing the pact disables the Latent Pylon.
All nations with Latent Pylons decrease the trade risk of trading with other nations with it, by paying a tax to the owner of the Latent Gateway of $25 (Per Era), per trade.
The district also generates 1 Nation Magic Point, and exists within the capital city.
Latent Pylon Cost: 1 Wood (Per Era), 1 Stone (Per Era), and 1 Magic Point
The owner of the Latent Gateway, or their overlord may move a unit through the Latent Gateway as if it were the Portal spell to any of the Latent Pylons by paying $50 (Per Era), rounded to the nearest $5, per unit.
The owner of the Latent Gateway gains 1 Magic Point Production per three Latent Pylon districts constructed in the world.
Only three Latent Pylons can be constructed at a time (per era).
Nations Connected Via the Latent Gateway:
Caalaatti Barbaadaa
Kusa Pact
Taksilar
Illyra-Alo
|
mykonos_ | ||
| 67fb34db48b2fbf476b610cc | wonders | 67f36296bc242a1756343260 | Update | Approved |
Effect Description:
All nations within 15 hexes (Per Era) of the Latent Gateway, who also have a Non-aggression pact with its owner may construct a unique district called a Latent Pylon. Leaving this area, or losing the pact disables the Latent Pylon.
All nations with Latent Pylons may always trade with either the owner of the Latent Gateway or a nation with a Latent Pylon regardless of trade distance by paying a tax to the owner of the Latent Gateway of $25 (Per Era).
It also generates 1 Nation Magic Point, and exists within the capital city.
Latent Pylon Cost: 2 Wood, 3 Stone, 1 Magic Poin
The owner of the Latent Gateway may move a unit through the Latent Gateway as if it were the Portal spell to any of the Latent Pylons by paying $50 (Per Era), rounded to the nearest $5.
The owner of the Latent Gateway may count Deep Water hexes as Shallow Water hexes for the purposes of establishing disconnected territory.
The owner of the Latent Gateway gains 1 Magic Point Production per three Latent Pylon districts constructed in the world.
Only three Latent Pylons can be constructed at a time (per era).
Nations Connected Via the Latent Gateway:
Caalaatti Barbaadaa
Kusa Pact
Taksilar
Southern Athabasca
Illyra-Alo →
All nations within 15 hexes (Per Era) of the Latent Gateway, who also have a Non-aggression pact with its owner may construct a unique district called a Latent Pylon. Leaving this area, or losing the pact disables the Latent Pylon.
All nations with Latent Pylons decrease the trade risk of trading with other nations with it, by paying a tax to the owner of the Latent Gateway of $25 (Per Era), per trade.
The district also generates 1 Nation Magic Point, and exists within the capital city.
Latent Pylon Cost: 1 Wood (Per Era), 1 Stone (Per Era), and 1 Magic Point
The owner of the Latent Gateway, or their overlord may move a unit through the Latent Gateway as if it were the Portal spell to any of the Latent Pylons by paying $50 (Per Era), rounded to the nearest $5, per unit.
The owner of the Latent Gateway gains 1 Magic Point Production per three Latent Pylon districts constructed in the world.
Only three Latent Pylons can be constructed at a time (per era).
Nations Connected Via the Latent Gateway:
Caalaatti Barbaadaa
Kusa Pact
Taksilar
Illyra-Alo
|
mykonos_ | ||
| 67fb333448b2fbf476b610cb | wonders | Great Library of Tychi | Update | Approved |
Effect Description:
The owner of this wonder gains the Curious and Magical positive racial traits, as well as the Craven negative racial trait.
The owner of this wonder must pay 1 wood upkeep, plus 1 additional wood upkeep for every 4 pops they have, rounded up. →
The owner of this wonder gains the Curious and Magical positive racial traits, as well as the Craven negative racial trait.
The owner of this wonder must pay 1 wood upkeep, plus 1 additional wood upkeep for every 4 pops they have.
|
mykonos_ | ||
| 67fb328348b2fbf476b610ca | wonders | Grand Necropolis | Update | Approved |
|
mykonos_ | ||
| 67fb321b0761f268a3ecf8ed | wonders | Grand Archive of Sapieni-Nabu | Update | Approved |
Effect Description:
Rulers start at age 0 and gain no bonuses from this wonder.
Once the ruler has reached adulthood they gain the following: A third strength, -1 DC tier for all trainings and +2 research points →
Rulers start at age 0 and gain no bonuses from this wonder.
Once the ruler has reached adulthood they gain the following: A third strength, -1 DC tier for all trainings and +1 research point production.
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mykonos_ | ||
| 67fb31c50761f268a3ecf8ec | wonders | Firefather's Pyre | Update | Approved |
Effect Description:
During a session, the owner of the Firefather's Pyre can place Wood into it. This Wood cannot be removed and destroys itself at a rate of 2 a session.
Three times a session, the owner of the Firefather's Pyre can cast spells using the Wood within the wonder, at a rate of 2 Wood to 1 Nation Magic Point.
Alternatively, sacrificing a pop will count as sacrificing 15 Wood into the wonder.
Wood Stockpile: 12/20 →
During a session, the owner of the Firefather's Pyre can place Wood into it. This Wood cannot be removed and destroys itself at a rate of 2 a session.
Three times a session, the owner of the Firefather's Pyre can cast spells using the Wood within the wonder, at a rate of 2 Wood to 1 Nation Magic Point.
Alternatively, sacrificing a pop will count as sacrificing 15 Wood into the wonder.
Wood Stockpile: ?/20
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mykonos_ | ||
| 67fb31850761f268a3ecf8eb | wonders | Ethereal Spawning Pools | Update | Approved |
Effect Description:
Gain Moderate Increase on Starting Pop Growth Quests
Pops from Pop Growth Quests will always be Axolotl Race and Religion
Gains Fecund Trait
If Sacked, prevent all Pop Growth Quests for the rest of the Age; if all are already completed, prevent all for the next age instead. →
Gain moderately increased chances of success on starting Pop Growth Quests
Pops from Pop Growth Quests will always be Axolotl Race and Religion
Gains Fecund Trait
If Sacked, prevent all Pop Growth Quests for the rest of the Age; if all are already completed, prevent all for the next age instead.
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mykonos_ | ||
| 67fb31500761f268a3ecf8ea | wonders | 67f367cb85c3146077f10780 | Update | Approved |
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mykonos_ | ||
| 67fb31380761f268a3ecf8e9 | wonders | Accademia Militare Sforza | Update | Approved |
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mykonos_ |