Archived Changes (39039 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6902ded187ca770f55cd49b7 nations The Crimson Accolade Update Approved
Jobs:
fisherman: 8 → 9
metallurgist: 2 → 3
full_vampire: 10 → 8
Job Assignment yoda1546
6902dba687ca770f55cd49b6 nations Taika Update Approved
Districts:
Districts 9:
type: classical_forge → ancient_forge
None docrm
6902db2087ca770f55cd49b5 nations The Crimson Accolade Update Approved
Jobs:
artificer: 4 → 6
fisherman: 10 → 8
Job Assignment yoda1546
6902d9fe87ca770f55cd49b4 nations The Crimson Accolade Update Approved
Jobs:
artificer: 2 → 4
fisherman: 12 → 10
None yoda1546
6902d3093b34b84ea16f3cd8 spells The Archmagi's Lament Update Approved
Effect:
Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a contest will occur between a target nation and the caster, using both’s highest stat. The caster may sacrifice health states to gain a +3 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 1d4+2 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. The cost of this spell increased by 10 each time it is cast by someone during an era. → Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a contest will occur between a target nation and the caster, using both’s highest stat. The caster may sacrifice health states to gain a +3 bonus to the contested check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 1d4+2 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. The cost of this spell increased by 10 each time it is cast by someone during an era.
None juggernacht
6902d20787ca770f55cd49ad spells The Archmagi's Lament Update Approved
Effect:
Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a contest will occur between a target nation and the caster, using both’s highest stat. The caster may sacrifice health states to gain a +2 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 1d4+2 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. The cost of this spell increased by 10 each time it is cast by someone during an era. → Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a contest will occur between a target nation and the caster, using both’s highest stat. The caster may sacrifice health states to gain a +3 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 1d4+2 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. The cost of this spell increased by 10 each time it is cast by someone during an era.
None mykonos_
6902d1de87ca770f55cd49ac spells The Archmagi's Lament Update Approved
Effect:
Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a Magic contest will occur between a target nation and the caster. The caster may sacrifice health states to gain a +2 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 1d4+2 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. The cost of this spell increased by 10 each time it is cast by someone during an era. → Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a contest will occur between a target nation and the caster, using both’s highest stat. The caster may sacrifice health states to gain a +2 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 1d4+2 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. The cost of this spell increased by 10 each time it is cast by someone during an era.
None mykonos_
6902cfc687ca770f55cd49ab spells The Archmagi's Lament Update Approved
Effect:
Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a Magic contest will occur between a target nation and the caster. The caster may sacrifice health states to gain a +2 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 2d4+1 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. The cost of this spell increased by 10 each time it is cast by someone during an era. → Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a Magic contest will occur between a target nation and the caster. The caster may sacrifice health states to gain a +2 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 1d4+2 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. The cost of this spell increased by 10 each time it is cast by someone during an era.
None mykonos_
6902cf3587ca770f55cd49aa spells The Archmagi's Lament Update Approved
Effect:
Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a Magic contest will occur between a target nation and the caster. The caster may sacrifice health states to gain a +2 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 2d4+1 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. → Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a Magic contest will occur between a target nation and the caster. The caster may sacrifice health states to gain a +2 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 2d4+1 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. The cost of this spell increased by 10 each time it is cast by someone during an era.
None mykonos_
6902cf2087ca770f55cd49a9 spells The Archmagi's Lament Update Approved
Effect:
Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a Magic contest will occur between a target nation and the caster. The caster may sacrifice health states to gain a +3 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 2d4+1 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster. → Once this spell begins, it cannot be willingly ended by the caster under any circumstance, and any attempt to work around this will result in horrendous consequences. If successful, and after a period of three sessions are elapsed, a Magic contest will occur between a target nation and the caster. The caster may sacrifice health states to gain a +2 bonus to the contested magic check equal to the amount of health states sacrificed. If the caster is successful, three effects occur immediately, then the spell will end: - The nation suffers a Horrendous civil war event, of which they suffer a -8 penalty on. - The nation has all districts and cities sacked, with the resources going no where. - The nation has 2d4+1 pops die. If the caster fails, the above effects happen to them instead. This spell may be paid for in parts, with a minimum of a quarter of the cost being paid for each session. Once any amount of magic is placed into this spell, it's casting becomes public automatically; any attempt to circumvent this will result in horrendous consequences for the caster.
None mykonos_