General Information

General
Stability: Stable
Stability Gain Chance: 40%
Stability Loss Chance: 0%
Stability Loss Chance On Leader Death: 100%
Infamy: 0
Total Karma: -2
Rolling Karma: -1
Temporary Karma: 0
Income
Money: 5020 / 6000
Money Income: 1094
Remaining Import Slots: 9
Remaining Export Slots: 9
Trade Distance: 22
Miscellaneous
Origin: (A) Protected Scion

Notes

Mythical Deck (6) upkept by wonder Shimmering Elixier (6) Held by OITC Taikan Healing Leaf (4) Held by OITC Taikan Orb of Orbiness (6) Held by Faction Dagger of Undeath (6) Held by Green Gentlemen

Administration & Holdings

Administration
Administration: 3
Passive Expansion Chance: 20%
Territory: 34 / 28
Roads: 0 / 18
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 6
Mountain 14
River 0
Desert 13
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 1
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Autocracy
Succession Type: Strength
Conscription Type: Low
Military Funding: Minimal
Magic Stance: Bureaucracy
Centralization Law: Decentralized
Citizenship Stance: None
Foreign Acceptance: Harmony
Subject Stance: Balanced
Land Doctrine: Standard
Naval Doctrine: Standard
Diplomatic Stance: Expansionist
Scientific Stance: Pragmatic
Economy Type: Construction
Expansion Control Stance: Free
Mercenary Law: Mercenary Reliance
Consumption Stance: None
Tax Stance: Low
Justice Stance: None

Vassalship

Vassalship
Overlord: Qad’ashin
Vassal Type: Tributary
Compliance: Neutral
Chance to Disobey: 15%
Chance to Rebel: 5%
Chance to Demand Concessions: 0%
Concessions Amount: 4
Concessions:

Vassals

Vassal Slots: 5
Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Queenseekers Loyal 0% 0% 10% Hidden
Sartak Alo Compliant 10% 0% 20% Hidden
Libaro Union Loyal 0% 0% 10% Hidden

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 The Betrayed Friendly None Unknown
2 Prismos Hostile None Unknown
3 Qad’ashin Allied None Unknown
4 Qad'acari Unfriendly None Unknown
5 Queenseekers Friendly None Unknown
6 Mountain Alliance Friendly None Unknown
7 The Great Pride Neutral Non-Aggression Pact Unknown
8 Libaro Union Friendly None Unknown
9 Sartak Alo Friendly None Unknown
10 Sunflower Council Friendly None Unknown
11 Sundralund Neutral Non-Aggression Pact Unknown
12 Vandador Neutral Non-Aggression Pact Unknown
13 Sundralund Neutral None Unknown
14 The Conclave Unfriendly None Unknown

War

War Modifiers

Land Attack Modifier: -3
Land Defense Modifier: -3
Naval Attack Modifier: -3
Naval Defense Modifier: -3
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/5

Unit Unit Count Upkeep
Ancient Beacon 0 magic: 1
Ancient Oakling 0 magic: 1
wood: 1
Ancient Ravager 0 magic: 2
bronze: 1
Ancient Vortex 0 magic: 2
Ancient Wyrm 0 magic: 2
stone: 2
Ancient Battering Ram 0 wood: 1
Ancient Civilian 0
Ancient Elite Infantry 0 bronze: 2
stone: 1
Ancient Heavy Cavalry 0 mounts: 1
bronze: 1
Ancient Light Cavalry 0 mounts: 1
Ancient Siege Weapon 0 bronze: 1
wood: 1
Classical Auxiliary 0 wood: 1
Classical Cavalry Archer 0 mounts: 1
Classical Civilian 0
Classical Light Cavalry 0 mounts: 1
Classical Orchal Cavalry 0 mounts: 2
iron: 1
Imperial Cavalier 0 prestige: 2

Naval Units

Naval Units: 0/5

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 24 26 -2 18 / 20
Wood 11 7 4 10 / 15
Stone 15 7 8 3 / 15
Mounts 11 1 10 8 / 15
Research 8 10 -2 2 / 0
Magic 35 4 31 21 / 30
Unique Resources
Resource Production Consumption Excess Storage
Bronze 7 2 5 4 / 5
Iron 4 2 2 0 / 5

Jobs

Working Pops: 24/24

Job Assigned Pops Upkeep Production
Artificer 0 bronze: 1
ruler_artifact_slots: 4
Bureaucrat 0 wood: 1
administration: 1
Farmer 3 wood: 1
food: 4
Harvester 3 stone: 1
wood: 3
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
money: 50
Metallurgist 2 stone: 1
bronze: 2
iron: 1
Miner 2 wood: 1
stone: 4
Mystic 12 magic: 2
Researcher 2 stone: 0
bronze: 1
iron: 1
research: 1
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 10

Classical Ranch

Type: ranch

Cost: food: 4
wood: 4
mounts: 4
bronze: 2

Modifiers: wood_consumption: 0
mounts_production: 4
food_production: 1
miner_stone_production: 1

Node: mounts

Ancient Farms

Type: farm

Cost: stone: 2
wood: 6
food: 4

Modifiers: wood_consumption: 0
food_production: 2

Node: food

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 0
effective_pop_capacity: 2

Node: food

Classical Market

Type: market

Cost: money: 600
wood: 5
stone: 3

Modifiers: mounts_consumption: 0
trade_distance: 6
trade_slots: 2
merchant_money_production: 50
money_income: 100

Node: None

Classical Center

Type: center

Cost: wood: 5
stone: 5
bronze: 2

Modifiers: wood_consumption: 1
administration: 2
bureaucrat_wood_upkeep: -1

Node: wood

Ancient Magic Site

Type: magic_site

Cost: magic: 4
stone: 3

Modifiers: stone_consumption: 0
magic_production: 1

Node: magic

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 0
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: bronze

Ancient Artifactory

Type: artifactory

Cost: stone: 4
wood: 4
magic: 3
bronze: 1

Modifiers: magic_consumption: 0
ruler_artifact_slots: 10
artificer_bronze_upkeep: -1

Node: stone

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 0
bronze_production: 1
metallurgist_bronze_production: 1

Node: None

Classical Spire

Type: spire

Cost: stone: 8
magic: 5
bronze: 3
iron: 2

Modifiers: magic_consumption: 0
iron_consumption: 0
mystic_magic_production: 1

Node: None


Cities

City Slots: 3

Metropolis

Name: Taik

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: magic

Commerce

Name: Tash-Qatshi

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: None

Sanctum

Name: Taik-Grimaz

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: magic

Wonders

Wonders
Name Node Era Created Legacy Status
Sandship Docks None Classical False
Xuros Obelisk None Ancient False

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
1 4
Quest Name Slot Total Progress Per Tick Current Progress Link
(Complete) Mythical Caverns (A) No Slot 0 12 / 12 Discord Message (1369337972968657078)
(Complete) Mythical (B) No Slot 0 11 / 11 Discord Message (1369345064517632151)
(Complete) Searching for Umbrella (Seek) No Slot 0 8 / 8 Discord Message (1373883157967011880)
(Complete) Research Node No Slot 0 18 / 18 Discord Message (1371212958318723275)
(Complete) Seek for Shiny Box No Slot 0 4 / 4 Discord Message (1399276928338366516)
(Complete) Mercenary - Slot 1 (+1) No Slot 0 5 / 5 Discord Message (1404200593517445210)
(Complete) Mythical Step 2 No Slot 0 20 / 20 Discord Message (1394142759585317060)
(Complete) Artifice for new legendary (Artifice) Tier 2 Spell Slot 3 28 / 28 Discord Message (1375263111589920859)
(Complete) Goblin Project Iron Node Tier 1 Spell Slot 2 16 / 16 Discord Message (1388987866885128434)
(Complete) Plague moment No Slot 0 4 / 4 Discord Message (1429454696644345997)
(Complete) Enrich leyline No Slot 0 22 / 22 Discord Message (1404410154413326388)
(Complete) Artifice on Good No Slot 0 12 / 12 Discord Message (1427393795338670163)
(Complete) Mythical Step 3 No Slot 0 25 / 25 Discord Message (1394142759585317060)
(Complete) Food Node No Slot 0 18 / 18 Discord Message (1370044724051968140)
Fated Title - Slot 3 (+1) 1 Progress Slot 2 21 / 23 Discord Message (1403889733423071382)
Magic Node - Slot 2 1 Progress Slot 5 21 / 22 Discord Message (1409237682793611274)
Ikepili Religious Effect - Slot 4 1 Progress Slot 1 1 / 15 Discord Message (1414450261287632956)
Salt Blizard Spell No Slot 0 3 / 18 Discord Message (1421957360783589386)
Iron Node No Slot 0 3 / 18 Discord Message (1424955002098814977)
Good Healing artifact No Slot 0 0 / 10 Discord Message (1319473619096829983)
Research node No Slot 0 0 / 28 Discord Message (1437274511509815407)
Spell Component 1 Progress Slot 2 2 / 15 Discord Message (1449950710379581440)
Spell Component 2 No Slot 0 0 / 15 Discord Message (1447759763051118707)
Custom Mundane Unit No Slot 0 0 / 0 Discord Message (1449952618414870581)
Artifice for legendary Tier 3 Spell Slot 4 4 / 29 Discord Message (1447759763051118707)

Modifiers

Field Value Duration Source
research_production 2.0 -1 Sigmarianism
research_nodes 1.0 -1 Node under capitol
food_production 3.0 -1 https://discord.com/channels/1188889187018088488/1188894817497915483/1402013953910902794
district_slots 1.0 -1 Sandship
trade_distance 3.0 -1 Sandship docks
iron_nodes 1.0 -1 Under Mint
magic_storage_capacity 15.0 -1 Dirion Vault
magic_consumption 3.0 -1 Dirion Vault
magic_consumption 1.0 -1 Beacon
stability_loss_chance -0.6 1 Pacify