Archived Changes (39331 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 68e1ad219d8ad05e938559ce | mercenaries | Seekers of the Queen | Update | Approved |
Renown:
Scoundrels →
Standard
|
None | docrm | |
| 68ded6775803d762940ecb0e | nations | Radhan | Update | Approved |
Technologies:
mine_shafts:
investing:
0 →
1
Naval Units:
classical_terrapin:
0 →
None
ancient_boarding_ship:
0 →
None
ancient_elite_warship:
0 →
None
ancient_missile_ship:
0 →
None
ancient_transport_ship:
0 →
None
classical_boarding_ship:
0 →
None
classical_missile_ship:
0 →
None
classical_scout_ship:
0 →
None
classical_transport_ship:
0 →
None
|
virtual shift of research point after clarifying age of strife discount rules in DMs with Jugg | avi.a4 | |
| 68e166026663d471528e9da5 | wonders | Mirror City | Update | Approved |
Effect Description:
The owner of the Mirror City gains the following effects:
+1 effective pop capacity per era
+1 City Capacity
Additionally, the owner of the wonder, or any willing characters may enter on expeditions into the N'th dimension.
The owner may temporarily sacrifice a pop into the wonder and choose the length of the expedition. This will determine the length of time the pop is gone, the risk, and the rewards:
Short Expedition: Minor Risk / Minor Rewards / 1d2 (Min 1) Sessions
Medium Expedition: Moderate Risk / Moderate Rewards / 1d2+1 Sessions
Long Expedition: Great Risk / Great Rewards / 1d2+2 Sessions
When characters engage in an expedition they lose the ability to perform mech-rps outside of the expedition, receive specific goals to complete, and receive Slow Aging until they exit the expedition, paying upkeep if possible.
The mech-rps that characters spend on the quest must align with the quest they are attending, failure to do so will result in an automatic failure of the mech-rp. Failing a mech-rp within the Void should have greater consequences than failing outside of it; a Great Risk quest for instance should gravely injure you upon failure. Valid mech-rps should still have bonuses outside of the quest.
For example, on a quest to "Map the Mirror City" would require mech-rps to "gather intel and supplies", "go exploring" or "mark down maps"; attempting to gather stone or improve relations will not do.
They may enter on any of the below quests, which can be randomly generated by the owner spending 3 Nation Magic Points. On quest completion, the character(s) on the expedition would gain a majority of the rewards, with the owner gaining a smaller reward as well.
Organizations whose characters are within the expeditions still function as normal.
There is a 10% chance that any quest made will be a "Phufèadú Quest". As the True Custodian of the Mirror City, his quests are always Long, with Great risks, but hold greater rewards than any other quest.
Quests (5/5):
Disperse the Palorthin Protest: Minor Risk / Minor Rewards / Short Length - 'Some wild Palorthin are against some new Mirror City ordinances, and are fighting against them. Break up the protest.' (2 Mech-rps)
Pet the Void Puppy: Great Risk / Minor Rewards / Short Length - 'A wild Void puppy has been spotted, and must be pet at all costs'. (2 Mech-rps)
Cleanse the Void Architect: Moderate Risk / Moderate Rewards / Short Length - 'The architect of the Mirror City has been corrupted, and must be cleansed' (2 Mech-rps)
(Delay) Defuse the Void Detonation: Great Risk / Moderate Rewards / Moderate Length - 'A Void entity has placed an explosive spell somewhere within the city, locate it and defuse it before it destroys thousands of Palorthin.' (3 Mech-rps)
(Delay) Tame the Void Archon: Great Risk / Great Rewards / Long Length - 'A wounded Archon has been located near the city, find it, and attempt to free it from its Void bonds.' (4 Mech-rps)
(COMPLETED) Free the Captured Palorthin: Moderate Risk / Moderate Rewards / Moderate Length - 'The Void has captured some vital Palorthin, and are keeping them in a broken castle. Free them.' (3 Mech-rps)
(COMPLETED) Repel the Void Colossus (Phufèadú): Great Risk / Major Rewards / Long Length - 'A great Void demon is assailing the city, defend the innocent, and repel it.' (4 Mech-rps)
(COMPLETED) Excavate the Sunken Library: Great Risk / Moderate Rewards / Long Length - 'A sunken library has been found, buried with monsters. Unearth it and destroy the monsters within.' (4 Mech-rps)
(COMPLETED) Map the Mirror City: Minor Risk / Minor Rewards / Short Length
(COMPLETED) Rescue the Local Palorthin: Moderate Risk / Moderate Rewards / Moderate Length
(COMPLETED) Slay the Void Heretic: Great Risk / Moderate Rewards / Short Length
(COMPLETED) Find the Mirror Witness: Moderate Risk / Moderate Rewards / Long Length
(COMPLETED) Cleanse Mirror Sewers: Great Risk / Minor Rewards / Short Length
(COMPLETED) Chart the Void Skyline: Minor Risk / Minor Rewards / Short Length - 'The sky within the Void is hellishly confusing, please attempt to map the area above the city.' (2 Mech-rps)
→
The owner of the Mirror City gains the following effects:
+1 effective pop capacity per era
+1 City Capacity
Additionally, the owner of the wonder, or any willing characters may enter on expeditions into the N'th dimension.
The owner may temporarily sacrifice a pop into the wonder and choose the length of the expedition. This will determine the length of time the pop is gone, the risk, and the rewards:
Short Expedition: Minor Risk / Minor Rewards / 1d2 (Min 1) Sessions
Medium Expedition: Moderate Risk / Moderate Rewards / 1d2+1 Sessions
Long Expedition: Great Risk / Great Rewards / 1d2+2 Sessions
When characters engage in an expedition they lose the ability to perform mech-rps outside of the expedition, receive specific goals to complete, and receive Slow Aging until they exit the expedition, paying upkeep if possible.
The mech-rps that characters spend on the quest must align with the quest they are attending, failure to do so will result in an automatic failure of the mech-rp. Failing a mech-rp within the Void should have greater consequences than failing outside of it; a Great Risk quest for instance should gravely injure you upon failure. Valid mech-rps should still have bonuses outside of the quest.
For example, on a quest to "Map the Mirror City" would require mech-rps to "gather intel and supplies", "go exploring" or "mark down maps"; attempting to gather stone or improve relations will not do.
They may enter on any of the below quests, which can be randomly generated by the owner spending 3 Nation Magic Points. On quest completion, the character(s) on the expedition would gain a majority of the rewards, with the owner gaining a smaller reward as well.
Organizations whose characters are within the expeditions still function as normal.
There is a 10% chance that any quest made will be a "Phufèadú Quest". As the True Custodian of the Mirror City, his quests are always Long, with Great risks, but hold greater rewards than any other quest.
Quests (5/5):
Disperse the Palorthin Protest: Minor Risk / Minor Rewards / Short Length - 'Some wild Palorthin are against some new Mirror City ordinances, and are fighting against them. Break up the protest.' (2 Mech-rps)
Defuse the Void Detonation: Great Risk / Moderate Rewards / Moderate Length - 'A Void entity has placed an explosive spell somewhere within the city, locate it and defuse it before it destroys thousands of Palorthin.' (3 Mech-rps)
(COMPLETED) Free the Captured Palorthin: Moderate Risk / Moderate Rewards / Moderate Length - 'The Void has captured some vital Palorthin, and are keeping them in a broken castle. Free them.' (3 Mech-rps)
(COMPLETED) Repel the Void Colossus (Phufèadú): Great Risk / Major Rewards / Long Length - 'A great Void demon is assailing the city, defend the innocent, and repel it.' (4 Mech-rps)
(COMPLETED) Excavate the Sunken Library: Great Risk / Moderate Rewards / Long Length - 'A sunken library has been found, buried with monsters. Unearth it and destroy the monsters within.' (4 Mech-rps)
(COMPLETED) Map the Mirror City: Minor Risk / Minor Rewards / Short Length
(COMPLETED) Rescue the Local Palorthin: Moderate Risk / Moderate Rewards / Moderate Length
(COMPLETED) Slay the Void Heretic: Great Risk / Moderate Rewards / Short Length
(COMPLETED) Find the Mirror Witness: Moderate Risk / Moderate Rewards / Long Length
(COMPLETED) Cleanse Mirror Sewers: Great Risk / Minor Rewards / Short Length
(COMPLETED) Chart the Void Skyline: Minor Risk / Minor Rewards / Short Length - 'The sky within the Void is hellishly confusing, please attempt to map the area above the city.' (2 Mech-rps)
(COMPLETED) Pet the Void Puppy: Great Risk / Minor Rewards / Short Length - 'A wild Void puppy has been spotted, and must be pet at all costs'. (2 Mech-rps)
(COMPLETED) Cleanse the Void Architect: Moderate Risk / Moderate Rewards / Short Length - 'The architect of the Mirror City has been corrupted, and must be cleansed' (2 Mech-rps)
(COMPLETED) Tame the Void Archon: Great Risk / Great Rewards / Long Length - 'A wounded Archon has been located near the city, find it, and attempt to free it from its Void bonds.' (4 Mech-rps)
|
None | mykonos_ | |
| 68e161796663d471528e9da1 | spells | Shadow Strangulation | Update | Approved |
Effect:
If successful, target character is forced to make a contested Prowess check versus the caster's Magic. If the caster is successful, the target character loses one health state. If the target character succeeds their Prowess check, the spell ends.
This repeats at the start of each session if the spell is maintained.
Increase the base cost and upkeep of the spell by 1 when casting it on immortal characters.
→
If successful, target character is forced to make a contested Prowess check versus the caster's Magic. If the caster is successful, the target character loses one health state. If the target character succeeds their Prowess check, the spell ends.
This repeats at the start of each session if the spell is maintained.
Increase the base cost and upkeep of the spell by 1 when casting it on immortal characters.
|
None | mykonos_ | |
| 68e1609f6663d471528e9d9f | spells | Eavesdropping Darkness | Add | Approved |
Name:
None →
Eavesdropping Darkness
Complexity:
None →
Hard
Cast Time:
None →
Ritual
Initial Cost:
None →
6
Upkeep Cost:
None →
2
Usable By:
None →
Either
Hidden:
None →
0
Effect:
None →
If successful, and while upkept, gain advantage on all contested Cunning checks made to resist ambush, or secret-rp.
Creator:
None
→
None
|
mykonos_ | ||
| 68e1601b6663d471528e9d9d | spells | Shadow Strangulation | Add | Approved |
Name:
None →
Shadow Strangulation
Complexity:
None →
Very Hard
Cast Time:
None →
Ritual
Initial Cost:
None →
8
Upkeep Cost:
None →
2
Usable By:
None →
Either
Hidden:
None →
0
Effect:
None →
If successful, target character is forced to make a contested Prowess check versus the caster's Magic. If the caster is successful, the target character loses one health state. If the target character succeeds their Prowess check, the spell ends.
This repeats at the start of each session if the spell is maintained.
Increase the base cost and upkeep of the spell by 1 when casting it on immortal characters.
Creator:
None
→
None
|
mykonos_ | ||
| 68df48275803d762940ecb42 | nations | 68ddd8c3e503442fcfdb453e | Remove | Approved |
Foreign Acceptance:
Acceptance →
None
Succession Type:
Elected →
None
Magic Stance:
Persecution →
None
Road Usage:
0 →
None
Expansion Control Stance:
Free →
None
Vassal Type:
None →
None
Conscription Type:
Low →
None
Citizenship Stance:
None →
None
Infamy:
0 →
None
Region:
None
→
None
Scientific Stance:
Pragmatic →
None
Money:
4000 →
None
Primary Religion:
Forgotten Sons
→
None
Temperament:
Restricted content
Diplomatic Stance:
Expansionist →
None
Economy Type:
Production →
None
Justice Stance:
None →
None
Rolling Karma:
3 →
None
Military Funding:
Extreme →
None
Primary Race:
Ignikin
→
None
Government Type:
Trade Federation →
None
Naval Doctrine:
Standard →
None
Tax Stance:
No Taxes →
None
Temporary Karma:
0 →
None
Stability:
Stable →
None
Consumption Stance:
Indulgence →
None
Land Doctrine:
Volley →
None
Origin:
Unknown →
None
Mercenary Law:
Mercenary Military →
None
Compliance:
None →
None
Subject Stance:
Benevolence →
None
Current Territory:
42 →
None
Nomad Camp Type:
None →
None
Primary Culture:
Ukuvutha
→
None
Name:
Aynahk →
None
Prestige:
0 →
None
Overlord:
None
→
None
Districts:
[{'type': 'classical_mint', 'node': 'luxury'}, {'type': 'ancient_center', 'node': ''}, {'type': 'ancient_home', 'node': ''}, {'type': 'ancient_farms', 'node': ''}, {'type': 'classical_market', 'node': 'luxury'}, {'type': 'classical_mine', 'node': ''}, {'type': 'ancient_artifactory', 'node': ''}] →
None
Pops:
67e5f2cf962bb7cd3a37e469 →
None
Rulers:
67ea46357bb6175f9de22198 →
None
Vassals:
67ef75be98867826cf796316 →
None
jobs[apprentice]:
0 →
None
jobs[fisherman]:
0 →
None
jobs[harvester]:
0 →
None
jobs[hunter]:
0 →
None
jobs[merchant]:
0 →
None
jobs[metallurgist]:
0 →
None
jobs[miner]:
0 →
None
jobs[mystic]:
0 →
None
jobs[researcher]:
0 →
None
resource_storage[bronze]:
0 →
None
resource_storage[food]:
0 →
None
resource_storage[iron]:
0 →
None
resource_storage[magic]:
0 →
None
resource_storage[mounts]:
0 →
None
resource_storage[research]:
0 →
None
resource_storage[stone]:
0 →
None
resource_storage[wood]:
0 →
None
districts[]:
ancient_magic_site →
None
districts-3:
ancient_dock →
None
districts-4:
ancient_hospital →
None
districts-5:
ancient_magic_site →
None
districts-6:
ancient_barrow →
None
districts-7:
ancient_center →
None
districts-8:
ancient_farms →
None
districts-9:
ancient_market →
None
jobs[bureaucrat]:
0 →
None
Jobs:
{'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0, 'fisherman': 0, 'vampire': 0, 'artificer': 0, 'partial_vampire': 0, 'full_vampire': 0, 'missionary': 0, 'stone_speaker': 0, 'entertainer': 0} →
None
Ongoing Modifiers:
[{'field': 'research_nodes', 'value': 1.0, 'duration': -1, 'source': 'Research Node on Capital'}, {'field': 'stability_loss_chance', 'value': 0.06, 'duration': -1, 'source': 'Expansionist Diplo Stance (6 tiles)'}, {'field': 'pop_count', 'value': 24.0, 'duration': -1, 'source': 'Pops Testing'}, {'field': 'money_income', 'value': 150.0, 'duration': -1, 'source': '2 mercantile vassals'}] →
None
Resource Storage:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Cities:
[{'name': 'Isipho', 'type': 'metropolis', 'node': 'magic', 'wall': ''}, {'name': '', 'type': 'commerce', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] →
None
resource_nodes:
{'food': 0, 'wood': 2, 'stone': 2, 'mounts': 1, 'research': 1, 'magic': 3, 'bronze': 0, 'iron': 0} →
None
Administration:
2 →
None
City Count:
0 →
None
City Slots:
4 →
None
Chance to Demand Concessions:
0 →
None
Concessions Amount:
4 →
None
Defensive Pact Slots:
1 →
None
Chance to Disobey:
0 →
None
District Slots:
7 →
None
Effective Territory:
23 →
None
Event Roll:
Restricted content
Export Slots:
13 →
None
Import Slots:
13 →
None
job_details:
{'artificer': {'display_name': 'Artificer', 'requirements': {'district': ['artifactory']}, 'production': {'artifact_rolls': 2}}, 'bureaucrat': {'display_name': 'Bureaucrat', 'upkeep': {'wood': 1}, 'production': {'administration': 1}}, 'farmer': {'display_name': 'Farmer', 'requirements': {'district': ['farm']}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 0}, 'production': {'wood': 2}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2, 'money': 50}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 0, 'iron': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 0}, 'production': {'stone': 2}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 0}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 0, 'bronze': 1, 'iron': 1}, 'production': {'research': 0}}} →
None
Total Karma:
-4 →
None
Land Attack Modifier:
2 →
None
Land Defense Modifier:
2 →
None
Land Unit Capacity:
5 →
None
Mercenary Land Attack Modifier:
1 →
None
Mercenary Land Defense Modifier:
1 →
None
Mercenary Naval Attack Modifier:
1 →
None
Mercenary Naval Defense Modifier:
1 →
None
Migration Distance:
8 →
None
Military Alliance Slots:
1 →
None
Money Capacity:
6000 →
None
Money Income:
834 →
None
Naval Attack Modifier:
2 →
None
Naval Defense Modifier:
2 →
None
Naval Unit Capacity:
5 →
None
Pop Count:
24 →
None
Chance to Rebel:
0 →
None
Remaining Export Slots:
13 →
None
Remaining Import Slots:
13 →
None
resource_capacity:
{'food': 25, 'wood': 20, 'stone': 20, 'mounts': 20, 'research': 0, 'magic': 15, 'bronze': 10, 'iron': 10} →
None
Resource Consumption:
{'food': 45, 'wood': 4, 'stone': 2, 'mounts': 2, 'research': 4, 'magic': 1, 'bronze': 1, 'iron': 0} →
None
Resource Excess:
{'food': -43, 'wood': 2, 'stone': 1, 'mounts': -2, 'research': -4, 'magic': 7, 'bronze': -1, 'iron': 1} →
None
Resource Production:
{'food': 2, 'wood': 6, 'stone': 3, 'mounts': 0, 'research': 0, 'magic': 8, 'bronze': 0, 'iron': 1} →
None
Road Capacity:
14 →
None
Stability Gain Chance:
0.64 →
None
Stability Loss Chance:
0.46 →
None
Stability Loss Chance On Leader Death:
0.5 →
None
Stationary Delay:
2 →
None
temp_karma:
0 →
None
Minority Count:
0 →
None
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
20 →
None
Nomadic:
0 →
None
Trade Distance:
22 →
None
Land Units:
{'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_civilian': 0, 'ancient_fire_shaman': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_war_dancer': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_reman_longbowbird': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_arbalest': 0, 'imperial_river_runner': 0, 'classical_tactician': 0, 'imperial_vanguard': 0, 'classical_cavalry_archer': 0, 'classical_light_cavalry': 0, 'classical_siege_weapon': 0, 'ancient_ameru_marines': 0, 'classical_orchal_cavalry': 0} →
None
Naval Units:
{'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0, 'classical_boarding_ship': 0, 'classical_missile_ship': 0, 'classical_scout_ship': 0, 'classical_terrapin': 0} →
None
Imperial District:
{'type': '', 'node': ''} →
None
expansion_chance_at_tick:
0.4 →
None
expansion_roll:
0.6559090678936571 →
None
stability_gain_chance_at_tick:
0.8 →
None
stability_gain_roll:
0.8363348037387965 →
None
stability_loss_chance_at_tick:
1.75 →
None
stability_loss_roll:
0.2988614846293556 →
None
previous_karma:
-2 →
None
previous_rolling_karma:
3 →
None
previous_temporary_karma:
0 →
None
Concessions:
{} →
None
territory_terrain:
{'plains': 2, 'forest': 20, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 30, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0} →
None
Territory Types:
{'plains': 0, 'forest': 8, 'dense_forest': 0, 'urban': 0, 'hill': 4, 'mountain': 6, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 24, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 0} →
None
Progress Quests:
[] →
None
Technologies:
{'aqueducts': {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}, 'caravansaries': {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}, 'chests': {'investing': 0, 'cost': 2, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 7, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}, 'cosmology': {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}, 'deep_hulls': {'investing': 0, 'cost': 6, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 4, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 4, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}, 'levers_and_pulleys': {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}, 'lumber_yards': {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}, 'metal_hooks': {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}, 'military_wages': {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}, 'mine_shafts': {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}, 'mints': {'investing': 0, 'cost': 3, 'researched': True}, 'mote_stabilization': {'investing': 0, 'cost': 6, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 7, 'researched': True, 'invested': 4}, 'novitiates': {'investing': 0, 'cost': 6, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}, 'philosophy': {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8}, 'pit_mining': {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 0, 'cost': 3, 'researched': True}, 'public_zeal': {'investing': 0, 'cost': 5, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}, 'rig_and_sail': {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8}, 'sewers': {'investing': 0, 'cost': 2, 'researched': True}, 'trade_records': {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}, 'war_engineers': {'investing': 0, 'cost': 6, 'researched': False}, 'academics': {'investing': 4, 'cost': 4, 'researched': False}, 'archival_history': {'investing': 0, 'cost': 7, 'researched': False}, 'asymmetrical_warfare': {'investing': 0, 'cost': 6, 'researched': False}, 'bureacratic_legacies': {'investing': 0, 'cost': 5, 'researched': False}, 'communal_baths': {'investing': 0, 'cost': 5, 'researched': False}, 'cultural_prophecy': {'investing': 0, 'cost': 9, 'researched': False}, 'cutting_edge_weaponry': {'investing': 0, 'cost': 7, 'researched': False}, 'collection_teams': {'investing': 0, 'cost': 5, 'researched': False}, 'dedicated_magery': {'investing': 0, 'cost': 6, 'researched': False}, 'deep_cellars': {'investing': 0, 'cost': 5, 'researched': False}, 'drastic_action': {'investing': 0, 'cost': 8, 'researched': False}, 'draught_armor': {'investing': 0, 'cost': 6, 'researched': False}, 'dusk_till_dawn': {'investing': 0, 'cost': 12, 'researched': False}, 'formal_storage': {'investing': 0, 'cost': 6, 'researched': False}, 'market_control': {'investing': 0, 'cost': 6, 'researched': False}, 'mentor_smiths': {'investing': 0, 'cost': 6, 'researched': False}, 'metal_silos': {'investing': 0, 'cost': 4, 'researched': False}, 'mobile_governance': {'investing': 0, 'cost': 7, 'researched': False}, 'national_fervor': {'investing': 0, 'cost': 10, 'researched': False}, 'naval_bombardment': {'investing': 0, 'cost': 7, 'researched': False}, 'penitent_faith': {'investing': 0, 'cost': 4, 'researched': False}, 'poultices': {'investing': 0, 'cost': 7, 'researched': False}, 'public_awareness': {'investing': 0, 'cost': 5, 'researched': False}, 'public_safety': {'investing': 0, 'cost': 6, 'researched': False}, 'riveted_armor': {'investing': 0, 'cost': 5, 'researched': False}, 'stylized_buildings': {'investing': 0, 'cost': 8, 'researched': False}, 'subsidized_labor': {'investing': 0, 'cost': 8, 'researched': False}, 'summoning_circles': {'investing': 0, 'cost': 7, 'researched': False}, 'tenant_farming': {'investing': 0, 'cost': 9, 'researched': False}, 'violent_destiny': {'investing': 0, 'cost': 6, 'researched': False}} →
None
research_consumption_at_tick:
6 →
None
research_production_at_tick:
6 →
None
production_at_tick:
{'food': -1, 'wood': 1, 'stone': -3, 'mounts': 0, 'research': 0.0, 'magic': 12, 'bronze': 0, 'iron': 4} →
None
land_unit_details:
{'ancient_civilian': {'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 45}}, 'classical_auxiliary': {'display_name': 'Classical Auxiliary', 'recruitment_cost': {'money': 75}, 'upkeep': {'wood': 1, 'money': 45}, 'requirements': {'research': ['city_defense']}}, 'classical_civilian': {'display_name': 'Classical Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 45}, 'requirements': {'research': ['city_defense']}}, 'classical_orchal_cavalry': {'display_name': 'Classical Orchal Cavalry', 'recruitment_cost': {'money': 600}, 'upkeep': {'mounts': 2, 'iron': 1, 'money': 45}, 'requirements': {'nation': ['Vandador']}}} →
None
naval_unit_details:
{} →
None
Civil War Chance:
0 →
None
district_details:
{'ancient_artifactory': {'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 1, 'artifact_owner_death_loss_chance': -0.05, 'minimum_artifact_owner_death_loss_chance': 0.1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'artifact_owner_death_loss_chance': -0.05}, 'count': 1}, 'ancient_barrow': {'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}, 'ancient_cache': {'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}, 'ancient_center': {'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}, 'ancient_church': {'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'ancient_dock': {'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'ancient_forge': {'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}, 'ancient_fort': {'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}, 'ancient_granary': {'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'ancient_home': {'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}, 'ancient_hospital': {'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'ancient_farms': {'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 1, 'food_production': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'ancient_fishery': {'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 1, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'ancient_magic_site': {'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}, 'ancient_market': {'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}, 'ancient_mill': {'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'ancient_quarry': {'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}, 'ancient_ranch': {'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}, 'ancient_sawmill': {'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}, 'ancient_school': {'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 1, 'research_production': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'ancient_workshop': {'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}, 'latent_pylon': {'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}, 'classical_artifactory': {'display_name': 'Classical Artifactory', 'type': 'artifactory', 'era': 3, 'cost': {'stone': 7, 'magic': 4, 'bronze': 2, 'iron': 1}, 'modifiers': {'magic_consumption': 1, 'artifact_owner_death_loss_chance': -0.08, 'minimum_artifact_owner_death_loss_chance': 0.05}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'artifact_owner_death_loss_chance': -0.04}, 'count': 1}, 'classical_barrow': {'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 2, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}, 'classical_brewery': {'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 1, 'stability_gain_chance': 0.15}, 'synergy_requirement': 'narcotics', 'synergy_node_active': False, 'synergy_modifiers': {'stability_gain_chance': 0.1}, 'count': 1}, 'classical_cache': {'display_name': 'Classical Cache', 'type': 'cache', 'era': 3, 'cost': {'stone': 7, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'wood_storage_capacity': 10, 'stone_storage_capacity': 10, 'mounts_storage_capacity': 10, 'bronze_storage_capacity': 10}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_center': {'display_name': 'Classical Center', 'type': 'center', 'era': 3, 'cost': {'wood': 5, 'stone': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 2, 'administration': 2, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'1_progress_slots': 1}, 'count': 1}, 'classical_church': {'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_dock': {'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'classical_farm': {'display_name': 'Classical Farm', 'type': 'farm', 'era': 3, 'cost': {'wood': 8, 'food': 6, 'stone': 3}, 'modifiers': {'mount_consumption': 1, 'food_production': 4}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}, 'classical_fishery': {'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}, 'classical_forge': {'display_name': 'Classical Forge', 'type': 'forge', 'era': 3, 'cost': {'stone': 8, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 2, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_fort': {'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}, 'classical_granary': {'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'classical_guardhouse': {'display_name': 'Classical Guardhouse', 'type': 'guardhouse', 'era': 3, 'cost': {'stone': 6, 'wood': 3, 'bronze': 3}, 'alt_cost': {'stone': 6, 'wood': 3, 'iron': 2}, 'modifiers': {'iron_consumption': 1, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_home': {'display_name': 'Classical Home', 'type': 'home', 'era': 3, 'cost': {'wood': 8, 'stone': 5, 'bronze': 3}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}, 'classical_hospital': {'display_name': 'Classical Hospital', 'type': 'hospital', 'era': 3, 'cost': {'wood': 6, 'food': 5, 'stone': 3, 'bronze': 2}, 'modifiers': {'food_consumption': 1, 'ruler_elderly_age': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_library': {'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 2, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_magic_site': {'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}, 'classical_market': {'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}, 'classical_mill': {'display_name': 'Classical Mill', 'type': 'mill', 'era': 3, 'cost': {'food': 8, 'wood': 3, 'stone': 3, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mount_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 10, 'farmer_food_production': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'classical_mine': {'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'iron', 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}, 'classical_mint': {'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 1, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}, 'classical_quarry': {'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}, 'classical_ranch': {'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}, 'classical_sawmill': {'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'harvester_wood_production': 1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}, 'classical_school': {'display_name': 'Classical School', 'type': 'school', 'era': 3, 'cost': {'wood': 10, 'stone': 3, 'bronze': 2, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'stone_consumption': 1, 'research_production': 1, 'ruler_stat_gain_chance': 0.05, 'ruler_mortal_stat_gain_chance': 0.2}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_spire': {'display_name': 'Classical Spire', 'type': 'spire', 'era': 3, 'cost': {'stone': 8, 'magic': 5, 'bronze': 3, 'iron': 2}, 'modifiers': {'magic_consumption': 1, 'iron_consumption': 1, 'mystic_magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_workshop': {'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}, 'arsenal': {'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}, 'bazaar': {'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}, 'cathedral': {'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}, 'egress': {'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}, 'harbor': {'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}, 'palace': {'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}, 'palisade': {'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}, 'quarters': {'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}, 'reliquary': {'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'artifact_death_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'artifact_death_loss_chance': -0.1}, 'count': 1}, 'stronghold': {'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}, 'vineyard': {'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}} →
None
Land Unit Count:
0 →
None
Naval Unit Count:
0 →
None
Passive Expansion Chance:
0.4 →
None
Prestige Gain:
0 →
None
Technology Cost Minimum:
0 →
None
Technology Cost Modifier:
0 →
None
Vampirism Chance:
0 →
None
Working Pops Count:
2 →
None
Pop Loss Chance:
0 →
None
Resource Capacity:
{'food': 25, 'wood': 20, 'stone': 20, 'mounts': 20, 'research': 0, 'magic': 15, 'bronze': 10, 'iron': 10} →
None
Non-Aggression Pact Slots:
5 →
None
Vassal Slots:
5 →
None
Centralization Law:
Focused →
None
0 Progress Slots:
0 →
None
1 Progress Slots:
1 →
None
2 Progress Slots:
0 →
None
3 Progress Slots:
1 →
None
4 Progress Slots:
0 →
None
|
cleanup | juggernacht | |
| 68df47325803d762940ecb41 | characters | Toka | Update | Approved |
Magic Points:
9 →
7
Ongoing Modifiers:
Added:
Item 27:
field:
cunning
value:
1.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1195493916561129613/1421240260389507242
|
None | docrm | |
| 68df3b6d5803d762940ecb3a | spells | Garthak's Gravity Rune | Update | Approved |
Initial Cost:
4 →
6
|
None | docrm | |
| 68df22ed5803d762940ecb2c | spells | Garthak's Gravity Rune | Add | Approved |
Name:
None →
Gravity Rune
Complexity:
None →
Hard
Cast Time:
None →
War
Initial Cost:
None →
4
Upkeep Cost:
None →
0
Usable By:
None →
Nations
Hidden:
None →
0
Effect:
None →
Target a number of hexes equal to a quarter of the total roll, rounded up; these hexes cannot completely surround any district, city, wonder or capital. All units that enter these hexes lose all remaining speed, and suffer -2 Defense while inside.
Creator:
None
→
None
|
I said so also myko check this | docrm |