680fea751ccd905893e4a145:

Target: Taika
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-04-28 20:52:05.424000
Changes:
_id:
Removed: 67ef774c98867826cf79631c
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Taika
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: Mercenary Military
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 14
Vassal Type:
Removed: Protectorate
Region:
Removed: 67ef6b6c98867826cf7962f3
Consumption Stance:
Removed: None
Succession Type:
Removed: Strength
Primary Culture:
Removed: 67ef5a6c690147f64b5a82bf
Primary Race:
Removed: 67ef41ad89e17a6e9fa6bbc3
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Harmony
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Rolling Karma:
Removed: 1
Military Funding:
Removed: Standard
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
Removed: 3000
Compliance:
Removed: Neutral
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Overlord:
Removed: 67f21ff9609d94b5146136f0
Conscription Type:
Removed: High
Origin:
Removed: (A) Protected Scion
Temperament:
Removed: Player
Stability:
Removed: Stable
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 7
Effective Territory:
Removed: 28
event_roll:
Removed: 8
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
bureaucrat: {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
farmer: {'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 1
Land Attack Modifier:
Removed: -3
Land Defense Modifier:
Removed: -3
Land Unit Capacity:
Removed: 7
Mercenary Land Attack Modifier:
Removed: 1
Mercenary Land Defense Modifier:
Removed: 1
Mercenary Naval Attack Modifier:
Removed: 1
Mercenary Naval Defense Modifier:
Removed: 1
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 325
Naval Attack Modifier:
Removed: -3
Naval Defense Modifier:
Removed: -3
Naval Unit Capacity:
Removed: 7
Pop Count:
Removed: 17
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 18
wood: 14
stone: 8
mounts: 2
research: 0
magic: 0
bronze: 2
iron: 0
Resource Excess:
Removed:
food: 15
wood: -3
stone: 3
mounts: 3
research: 3
magic: 2
bronze: 0
iron: 0
Resource Production:
Removed:
food: 33
wood: 11
stone: 11
mounts: 5
research: 3
magic: 2
bronze: 2
iron: 0
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.3
Stability Loss Chance:
Removed: 0
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 6
event_type:
Removed: Neutral
raw_roll:
Removed: 7
Cities:
Removed:
Item 1:
name: Taik
type: metropolis
node: magic
wall: ""
Item 2:
name: Tash-Qatshi
type: commerce
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_ranch
node: mounts
Item 2:
type: ancient_farms
node: ""
Item 3:
type: ancient_home
node: food
Item 4:
type: ancient_market
node: ""
Item 5:
type: ancient_center
node: wood
Item 6:
type: ""
node: ""
Item 7:
type: ""
node: ""
Jobs:
harvester: 2 → 3
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food: 1
wood: 1
stone: 1
mounts: 1
research: 0
magic: 1
bronze: 0
iron: 0
Resource Storage:
Removed:
food: 1
wood: 1
stone: 5
mounts: 2
research: 0
magic: 6
bronze: 0
iron: 0
Effective Pop Capacity:
Removed: 21
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
ancient_civilian: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
concessions_chance_at_tick:
Removed: 0.3
concessions_roll:
Removed: 0.7940436833118734
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.9825387196653058
rebellion_chance_at_tick:
Removed: 0.05
rebellion_roll:
Removed: 0.249340378476402
stability_gain_chance_at_tick:
Removed: 0.3
stability_gain_roll:
Removed: 0.5277696372768783
stability_loss_chance_at_tick:
Removed: 0.15
stability_loss_roll:
Removed: 0.8324826150837921
Reason: Job Assignment
Show Detailed Changes
Target Collection: nations
Target: Taika
Time Requested: 2025-04-28 20:52:05.407000
Time Implemented: 2025-04-28 20:52:05.424000
Time Denied:
Time Reverted:
Requester: docrm
Approver: System
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'jobs': {'bureaucrat': 0, 'farmer': 7, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 5, 'miner': 2, 'mystic': 0, 'researcher': 0}}
After Requested Data: {'jobs': {'bureaucrat': 0, 'farmer': 7, 'harvester': 3, 'hunter': 0, 'merchant': 0, 'metallurgist': 5, 'miner': 2, 'mystic': 0, 'researcher': 0}}
Differential Data: {}
Before Data: {'_id': ObjectId('67ef774c98867826cf79631c'), 'magic_stance': 'Creation', 'subject_stance': 'Balanced', 'scientific_stance': 'Pragmatic', 'name': 'Taika', 'infamy': 0, 'economy_type': 'Production', 'government_type': 'Autocracy', 'mercenary_law': 'Mercenary Military', 'tax_stance': 'None', 'justice_stance': 'None', 'prestige': 0, 'current_territory': 14, 'vassal_type': 'Protectorate', 'region': '67ef6b6c98867826cf7962f3', 'consumption_stance': 'None', 'succession_type': 'Strength', 'primary_culture': '67ef5a6c690147f64b5a82bf', 'primary_race': '67ef41ad89e17a6e9fa6bbc3', 'diplomatic_stance': 'Expansionist', 'foreign_acceptance': 'Harmony', 'expansion_stance': 'Free', 'citizenship_stance': 'None', 'road_usage': 0, 'rolling_karma': 1, 'military_funding': 'Standard', 'land_doctrine': 'Standard', 'nomad_camp_type': 'None', 'money': 3000, 'compliance': 'Neutral', 'temporary_karma': 0, 'naval_doctrine': 'Standard', 'primary_religion': '67ef63eb690147f64b5a8381', 'overlord': '67f21ff9609d94b5146136f0', 'conscription_type': 'High', 'origin': '(A) Protected Scion', 'temperament': 'Player', 'stability': 'Stable', 'jobs[harvester]': '0', 'jobs[hunter]': '0', 'jobs[merchant]': '0', 'jobs[metallurgist]': '0', 'jobs[miner]': '0', 'jobs[mystic]': '0', 'jobs[researcher]': '0', 'resource_storage[bronze]': '0', 'resource_storage[food]': '0', 'resource_storage[iron]': '0', 'resource_storage[magic]': '0', 'resource_storage[mounts]': '0', 'resource_storage[research]': '0', 'resource_storage[stone]': '0', 'resource_storage[wood]': '0', 'administration': 3, 'city_count': 0, 'city_slots': 3, 'concessions_chance': 0.3, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0.15, 'district_slots': 7, 'effective_territory': 28, 'event_roll': 8, 'export_slots': 7, 'import_slots': 7, 'job_details': {'bureaucrat': {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}, 'farmer': {'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 1, 'land_attack': -3, 'land_defense': -3, 'land_unit_capacity': 7, 'mercenary_land_attack': 1, 'mercenary_land_defense': 1, 'mercenary_naval_attack': 1, 'mercenary_naval_defense': 1, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 325, 'naval_attack': -3, 'naval_defense': -3, 'naval_unit_capacity': 7, 'pop_count': 17, 'rebellion_chance': 0.05, 'remaining_export_slots': 7, 'remaining_import_slots': 7, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 18, 'wood': 14, 'stone': 8, 'mounts': 2, 'research': 0, 'magic': 0, 'bronze': 2, 'iron': 0}, 'resource_excess': {'food': 15, 'wood': -3, 'stone': 3, 'mounts': 3, 'research': 3, 'magic': 2, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 33, 'wood': 11, 'stone': 11, 'mounts': 5, 'research': 3, 'magic': 2, 'bronze': 2, 'iron': 0}, 'road_capacity': 18, 'stability_gain_chance': 0.3, 'stability_loss_chance': 0, 'stability_loss_chance_on_leader_death': 1, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 6, 'event_type': 'Neutral', 'raw_roll': 7, 'cities': [{'name': 'Taik', 'type': 'metropolis', 'node': 'magic', 'wall': ''}, {'name': 'Tash-Qatshi', 'type': 'commerce', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}], 'districts': [{'type': 'ancient_ranch', 'node': 'mounts'}, {'type': 'ancient_farms', 'node': ''}, {'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_market', 'node': ''}, {'type': 'ancient_center', 'node': 'wood'}, {'type': '', 'node': ''}, {'type': '', 'node': ''}], 'jobs': {'bureaucrat': 0, 'farmer': 7, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 5, 'miner': 2, 'mystic': 0, 'researcher': 0}, 'modifiers': [], 'resource_nodes': {'food': 1, 'wood': 1, 'stone': 1, 'mounts': 1, 'research': 0, 'magic': 1, 'bronze': 0, 'iron': 0}, 'resource_storage': {'food': 1, 'wood': 1, 'stone': 5, 'mounts': 2, 'research': 0, 'magic': 6, 'bronze': 0, 'iron': 0}, 'effective_pop_capacity': 21, 'nomadic': 0, 'trade_distance': 13, 'imperial_district': {'type': '', 'node': ''}, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_fire_shaman': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'concessions_chance_at_tick': 0.3, 'concessions_roll': 0.7940436833118734, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.9825387196653058, 'rebellion_chance_at_tick': 0.05, 'rebellion_roll': 0.249340378476402, 'stability_gain_chance_at_tick': 0.3, 'stability_gain_roll': 0.5277696372768783, 'stability_loss_chance_at_tick': 0.15, 'stability_loss_roll': 0.8324826150837921}
After Data: {'jobs': {'bureaucrat': 0, 'farmer': 7, 'harvester': 3, 'hunter': 0, 'merchant': 0, 'metallurgist': 5, 'miner': 2, 'mystic': 0, 'researcher': 0}}
Before Revert Data:
After Revert Data:
Reason: Job Assignment
Status: Approved