681887d8d428952e1cf1c711:

Target: Arkadia
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-05-06 03:52:22.880000
Changes:
Districts:
Districts 6:
type: "" → ancient_church
node: "" → wood
Resource Storage:
wood: 5 → 2
stone: 7 → 5
bronze: 2 → 1
Land Units:
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_ameru_marines: 0 → None
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
Reason: building churches district on wood node
Show Detailed Changes
Target Collection: nations
Target: Arkadia
Time Requested: 2025-05-05 09:41:44.066000
Time Implemented: 2025-05-06 03:52:22.880000
Time Denied:
Time Reverted:
Requester: muricanman
Approver: juggernacht
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'districts': [{'type': 'ancient_center', 'node': ''}, {'type': 'ancient_hospital', 'node': ''}, {'type': 'ancient_workshop', 'node': ''}, {'type': 'ancient_farms', 'node': ''}, {'type': 'ancient_market', 'node': ''}, {'type': '', 'node': ''}], 'resource_storage': {'food': 0.0, 'wood': 5, 'stone': 7, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 2, 'iron': 0}, 'land_units': {'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_ameru_marines': 0, 'ancient_civilian': 0, 'ancient_heavy_archers': 1, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 2}}
After Requested Data: {'districts': [{'type': 'ancient_center', 'node': ''}, {'type': 'ancient_hospital', 'node': ''}, {'type': 'ancient_workshop', 'node': ''}, {'type': 'ancient_farms', 'node': ''}, {'type': 'ancient_market', 'node': ''}, {'type': 'ancient_church', 'node': 'wood'}], 'resource_storage': {'food': 0, 'wood': 2, 'stone': 5, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 1, 'iron': 0}, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0, 'ancient_heavy_archers': 1, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 2}}
Differential Data: {}
Before Data: {'districts': [{'type': 'ancient_center', 'node': ''}, {'type': 'ancient_hospital', 'node': ''}, {'type': 'ancient_workshop', 'node': ''}, {'type': 'ancient_farms', 'node': ''}, {'type': 'ancient_market', 'node': ''}, {'type': '', 'node': ''}], 'resource_storage': {'food': 0.0, 'wood': 5, 'stone': 7, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 2, 'iron': 0}, 'land_units': {'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_ameru_marines': 0, 'ancient_civilian': 0, 'ancient_heavy_archers': 1, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 2}}
After Data: {'districts': [{'type': 'ancient_center', 'node': ''}, {'type': 'ancient_hospital', 'node': ''}, {'type': 'ancient_workshop', 'node': ''}, {'type': 'ancient_farms', 'node': ''}, {'type': 'ancient_market', 'node': ''}, {'type': 'ancient_church', 'node': 'wood'}], 'resource_storage': {'food': 0, 'wood': 2, 'stone': 5, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 1, 'iron': 0}, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0, 'ancient_heavy_archers': 1, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 2}}
Before Revert Data:
After Revert Data:
Reason: building churches district on wood node
Status: Approved