682acc5b336dedb45682a4f0:

Target: Taika
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-05-19 06:14:51.299000
Changes:
_id:
Removed: 67ef774c98867826cf79631c
Magic Stance:
Removed: Bureaucracy
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Taika
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: Mercenary Military
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 0
Vassal Type:
Removed: Protectorate
Region:
Removed: 67ef6b6c98867826cf7962f3
Consumption Stance:
Removed: None
Succession Type:
Removed: Strength
Primary Culture:
Removed: 67ef5a6c690147f64b5a82bf
Primary Race:
Removed: 67ef41ad89e17a6e9fa6bbc3
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Harmony
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Rolling Karma:
Removed: 0
Military Funding:
Removed: Substandard
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
3325 → 3845
Compliance:
Neutral → Defiant
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Overlord:
Removed: 67f21ff9609d94b5146136f0
Conscription Type:
Removed: High
Origin:
Removed: (A) Protected Scion
Temperament:
Removed: Player
Stability:
Removed: United
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 7
Effective Territory:
Removed: 28
event_roll:
Removed: 7
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
bureaucrat: {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
farmer: {'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 1
Land Attack Modifier:
Removed: -3
Land Defense Modifier:
Removed: -3
Land Unit Capacity:
Removed: 7
Mercenary Land Attack Modifier:
Removed: 1
Mercenary Land Defense Modifier:
Removed: 1
Mercenary Naval Attack Modifier:
Removed: 1
Mercenary Naval Defense Modifier:
Removed: 1
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 325
Naval Attack Modifier:
Removed: -3
Naval Defense Modifier:
Removed: -3
Naval Unit Capacity:
Removed: 7
Pop Count:
Removed: 17
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 18
wood: 14
stone: 8
mounts: 2
research: 0
magic: 0
bronze: 2
iron: 0
Resource Excess:
Removed:
food: 15
wood: -3
stone: 3
mounts: 3
research: 3
magic: 2
bronze: 0
iron: 0
Resource Production:
Removed:
food: 33
wood: 11
stone: 11
mounts: 5
research: 3
magic: 2
bronze: 2
iron: 0
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.3
Stability Loss Chance:
Removed: 0
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 6
event_type:
Removed: Neutral
raw_roll:
Removed: 5
Cities:
Removed:
Item 1:
name: Taik
type: metropolis
node: magic
wall: ""
Item 2:
name: Tash-Qatshi
type: commerce
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_ranch
node: mounts
Item 2:
type: ancient_farms
node: ""
Item 3:
type: ancient_home
node: food
Item 4:
type: ancient_market
node: ""
Item 5:
type: ancient_center
node: wood
Item 6:
type: ""
node: ""
Item 7:
type: ""
node: ""
Jobs:
apprentice: 0 → None
fisherman: 0 → None
bureaucrat: 1 → 0
farmer: 1 → 0
harvester: 3 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 5 → 0
miner: 4 → 0
mystic: 1 → 0
researcher: 2 → 0
Ongoing Modifiers:
Removed:
Item 1:
field: stability_loss_chance
value: 0.25
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1371933242193875085
resource_nodes:
Removed:
food: 1
wood: 1
stone: 1
mounts: 1
research: 0
magic: 1
bronze: 0
iron: 0
Resource Storage:
food: 12 → 3
wood: 1 → 6
stone: 4 → 11
mounts: 0 → 5
research: 0 → -7.0
magic: 2 → 5
bronze: 3 → 5
iron: 0 → None
Effective Pop Capacity:
Removed: 21
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_civilian: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_fire_shaman: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
concessions_chance_at_tick:
0.3 → 0
concessions_roll:
7.044027944369535e-05 → 1
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.29447377190706503 → 0.15789420240184382
rebellion_chance_at_tick:
Removed: 0.05
rebellion_roll:
0.7579254141509281 → 0.0610218514655837
stability_gain_chance_at_tick:
Removed: 0.3
stability_gain_roll:
0.3439089748962969 → 0.3918986010205673
stability_loss_chance_at_tick:
0.35 → 0.85
stability_loss_roll:
0.3397202200271694 → 0.9329194566426104
previous_karma:
Removed: 2
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 0
Concessions:
iron: 1 → None
bronze: 3 → None
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 5
mountain: 6
river: 0
desert: 6
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
Progress Quests:
Removed:
Item 1:
quest_name: Mythical Caverns
progress_per_tick: 2
current_progress: 3
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1270592485978017802/1369337972968657078
Item 2:
quest_name: Mythical
progress_per_tick: 1
current_progress: 3
required_progress: 11
link: https://discord.com/channels/1188889187018088488/1270592485978017802/1369345064517632151
Item 3:
quest_name: Searching for Umbrella
progress_per_tick: 2
current_progress: 2
required_progress: 8
link: https://discord.com/channels/1188889187018088488/1373127713874907226/1373883157967011880
Technologies:
Removed:
aqueducts: {'investing': 0, 'cost': 4, 'researched': False}
caravansaries: {'investing': 0, 'cost': 4, 'researched': False}
chests: {'investing': 0, 'cost': 3, 'researched': False}
citizenship: {'investing': 0, 'cost': 8, 'researched': False}
city_defense: {'investing': 0, 'cost': 6, 'researched': False}
cosmology: {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False}
fermentation: {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: {'investing': 0, 'cost': 5, 'researched': False}
metal_hooks: {'investing': 0, 'cost': 4, 'researched': False}
military_wages: {'investing': 0, 'cost': 6, 'researched': False}
mine_shafts: {'investing': 0, 'cost': 5, 'researched': False}
mints: {'investing': 4, 'cost': 4, 'researched': True}
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False}
national_identity: {'investing': 0, 'cost': 8, 'researched': False}
novitiates: {'investing': 0, 'cost': 7, 'researched': False}
official_courts: {'investing': 0, 'cost': 7, 'researched': False}
philosophy: {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: {'investing': 0, 'cost': 5, 'researched': False}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 4, 'cost': 4, 'researched': False}
public_zeal: {'investing': 0, 'cost': 6, 'researched': False}
ramparts: {'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': False}
sewers: {'investing': 3, 'cost': 3, 'researched': True}
trade_records: {'investing': 0, 'cost': 3, 'researched': False}
war_engineers: {'investing': 0, 'cost': 7, 'researched': False}
research_production_at_tick:
Added: 4.0
research_consumption_at_tick:
Added: 11
Reason: Tick Update for Taika
Show Detailed Changes
Target Collection: nations
Target: Taika
Time Requested: 2025-05-19 06:14:51.292000
Time Implemented: 2025-05-19 06:14:51.299000
Time Denied:
Time Reverted:
Requester: None
Approver: System
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'money': 3325, 'compliance': 'Neutral', 'jobs': {'bureaucrat': 1, 'farmer': 1, 'harvester': 3, 'metallurgist': 5, 'miner': 4, 'mystic': 1, 'researcher': 2}, 'modifiers': [{'field': 'stability_loss_chance', 'value': 0.25, 'duration': 1, 'source': 'https://discord.com/channels/1188889187018088488/1188909580378443816/1371933242193875085'}], 'resource_storage': {'food': 12, 'wood': 1, 'stone': 4, 'mounts': 0, 'research': 0, 'magic': 2, 'bronze': 3}, 'concessions_chance_at_tick': 0.3, 'concessions_roll': 7.044027944369535e-05, 'expansion_roll': 0.29447377190706503, 'rebellion_roll': 0.7579254141509281, 'stability_gain_roll': 0.3439089748962969, 'stability_loss_chance_at_tick': 0.35, 'stability_loss_roll': 0.3397202200271694, 'concessions': {'iron': 1, 'bronze': 3}, 'research_production_at_tick': None, 'research_consumption_at_tick': None}
After Requested Data: {'money': 3845, 'compliance': 'Defiant', 'jobs': {'bureaucrat': 0, 'farmer': 0, 'harvester': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}, 'modifiers': [], 'resource_storage': {'food': 3, 'wood': 6, 'stone': 11, 'mounts': 5, 'research': -7.0, 'magic': 5, 'bronze': 5}, 'concessions_chance_at_tick': 0, 'concessions_roll': 1, 'expansion_roll': 0.15789420240184382, 'rebellion_roll': 0.0610218514655837, 'stability_gain_roll': 0.3918986010205673, 'stability_loss_chance_at_tick': 0.85, 'stability_loss_roll': 0.9329194566426104, 'concessions': {}, 'research_production_at_tick': 4.0, 'research_consumption_at_tick': 11}
Differential Data: {'money': 520}
Before Data: {'_id': ObjectId('67ef774c98867826cf79631c'), 'magic_stance': 'Bureaucracy', 'subject_stance': 'Balanced', 'scientific_stance': 'Pragmatic', 'name': 'Taika', 'infamy': 0, 'economy_type': 'Production', 'government_type': 'Autocracy', 'mercenary_law': 'Mercenary Military', 'tax_stance': 'None', 'justice_stance': 'None', 'prestige': 0, 'current_territory': 0, 'vassal_type': 'Protectorate', 'region': '67ef6b6c98867826cf7962f3', 'consumption_stance': 'None', 'succession_type': 'Strength', 'primary_culture': '67ef5a6c690147f64b5a82bf', 'primary_race': '67ef41ad89e17a6e9fa6bbc3', 'diplomatic_stance': 'Belligerent', 'foreign_acceptance': 'Harmony', 'expansion_stance': 'Free', 'citizenship_stance': 'None', 'road_usage': 0, 'rolling_karma': 0, 'military_funding': 'Substandard', 'land_doctrine': 'Standard', 'nomad_camp_type': 'None', 'money': 3325, 'compliance': 'Neutral', 'temporary_karma': 0, 'naval_doctrine': 'Standard', 'primary_religion': '67ef63eb690147f64b5a8381', 'overlord': '67f21ff9609d94b5146136f0', 'conscription_type': 'High', 'origin': '(A) Protected Scion', 'temperament': 'Player', 'stability': 'United', 'jobs[harvester]': '0', 'jobs[hunter]': '0', 'jobs[merchant]': '0', 'jobs[metallurgist]': '0', 'jobs[miner]': '0', 'jobs[mystic]': '0', 'jobs[researcher]': '0', 'resource_storage[bronze]': '0', 'resource_storage[food]': '0', 'resource_storage[iron]': '0', 'resource_storage[magic]': '0', 'resource_storage[mounts]': '0', 'resource_storage[research]': '0', 'resource_storage[stone]': '0', 'resource_storage[wood]': '0', 'administration': 3, 'city_count': 0, 'city_slots': 3, 'concessions_chance': 0.3, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0.15, 'district_slots': 7, 'effective_territory': 28, 'event_roll': 7, 'export_slots': 7, 'import_slots': 7, 'job_details': {'bureaucrat': {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}, 'farmer': {'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 1, 'land_attack': -3, 'land_defense': -3, 'land_unit_capacity': 7, 'mercenary_land_attack': 1, 'mercenary_land_defense': 1, 'mercenary_naval_attack': 1, 'mercenary_naval_defense': 1, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 325, 'naval_attack': -3, 'naval_defense': -3, 'naval_unit_capacity': 7, 'pop_count': 17, 'rebellion_chance': 0.05, 'remaining_export_slots': 7, 'remaining_import_slots': 7, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 18, 'wood': 14, 'stone': 8, 'mounts': 2, 'research': 0, 'magic': 0, 'bronze': 2, 'iron': 0}, 'resource_excess': {'food': 15, 'wood': -3, 'stone': 3, 'mounts': 3, 'research': 3, 'magic': 2, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 33, 'wood': 11, 'stone': 11, 'mounts': 5, 'research': 3, 'magic': 2, 'bronze': 2, 'iron': 0}, 'road_capacity': 18, 'stability_gain_chance': 0.3, 'stability_loss_chance': 0, 'stability_loss_chance_on_leader_death': 1, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 6, 'event_type': 'Neutral', 'raw_roll': 5, 'cities': [{'name': 'Taik', 'type': 'metropolis', 'node': 'magic', 'wall': ''}, {'name': 'Tash-Qatshi', 'type': 'commerce', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}], 'districts': [{'type': 'ancient_ranch', 'node': 'mounts'}, {'type': 'ancient_farms', 'node': ''}, {'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_market', 'node': ''}, {'type': 'ancient_center', 'node': 'wood'}, {'type': '', 'node': ''}, {'type': '', 'node': ''}], 'jobs': {'apprentice': 0, 'fisherman': 0, 'bureaucrat': 1, 'farmer': 1, 'harvester': 3, 'hunter': 0, 'merchant': 0, 'metallurgist': 5, 'miner': 4, 'mystic': 1, 'researcher': 2}, 'modifiers': [{'field': 'stability_loss_chance', 'value': 0.25, 'duration': 1, 'source': 'https://discord.com/channels/1188889187018088488/1188909580378443816/1371933242193875085'}], 'resource_nodes': {'food': 1, 'wood': 1, 'stone': 1, 'mounts': 1, 'research': 0, 'magic': 1, 'bronze': 0, 'iron': 0}, 'resource_storage': {'food': 12, 'wood': 1, 'stone': 4, 'mounts': 0, 'research': 0, 'magic': 2, 'bronze': 3, 'iron': 0}, 'effective_pop_capacity': 21, 'nomadic': 0, 'trade_distance': 13, 'imperial_district': {'type': '', 'node': ''}, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_civilian': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_fire_shaman': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'concessions_chance_at_tick': 0.3, 'concessions_roll': 7.044027944369535e-05, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.29447377190706503, 'rebellion_chance_at_tick': 0.05, 'rebellion_roll': 0.7579254141509281, 'stability_gain_chance_at_tick': 0.3, 'stability_gain_roll': 0.3439089748962969, 'stability_loss_chance_at_tick': 0.35, 'stability_loss_roll': 0.3397202200271694, 'previous_karma': 2, 'previous_rolling_karma': 0, 'previous_temporary_karma': 0, 'concessions': {'iron': 1, 'bronze': 3}, 'territory_types': {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 5, 'mountain': 6, 'river': 0, 'desert': 6, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}, 'progress_quests': [{'quest_name': 'Mythical Caverns', 'progress_per_tick': 2, 'current_progress': 3, 'required_progress': 12, 'link': 'https://discord.com/channels/1188889187018088488/1270592485978017802/1369337972968657078'}, {'quest_name': 'Mythical', 'progress_per_tick': 1, 'current_progress': 3, 'required_progress': 11, 'link': 'https://discord.com/channels/1188889187018088488/1270592485978017802/1369345064517632151'}, {'quest_name': 'Searching for Umbrella', 'progress_per_tick': 2, 'current_progress': 2, 'required_progress': 8, 'link': 'https://discord.com/channels/1188889187018088488/1373127713874907226/1373883157967011880'}], 'technologies': {'aqueducts': {'investing': 0, 'cost': 4, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 4, 'researched': False}, 'chests': {'investing': 0, 'cost': 3, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 8, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 6, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 6, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 7, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 5, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 5, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 3, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 6, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 5, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 4, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 6, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 5, 'researched': False}, 'mints': {'investing': 4, 'cost': 4, 'researched': True}, 'mote_stabilization': {'investing': 0, 'cost': 7, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 8, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 7, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 7, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 8, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 5, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 4, 'cost': 4, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 6, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 6, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 7, 'researched': False}, 'sewers': {'investing': 3, 'cost': 3, 'researched': True}, 'trade_records': {'investing': 0, 'cost': 3, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 7, 'researched': False}}}
After Data: {'money': 3845, 'compliance': 'Defiant', 'jobs': {'bureaucrat': 0, 'farmer': 0, 'harvester': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}, 'modifiers': [], 'resource_storage': {'food': 3, 'wood': 6, 'stone': 11, 'mounts': 5, 'research': -7.0, 'magic': 5, 'bronze': 5}, 'concessions_chance_at_tick': 0, 'concessions_roll': 1, 'expansion_roll': 0.15789420240184382, 'rebellion_roll': 0.0610218514655837, 'stability_gain_roll': 0.3918986010205673, 'stability_loss_chance_at_tick': 0.85, 'stability_loss_roll': 0.9329194566426104, 'concessions': {}, 'research_production_at_tick': 4.0, 'research_consumption_at_tick': 11}
Before Revert Data:
After Revert Data:
Reason: Tick Update for Taika
Status: Approved