Change #693fa6de59205d635367af8b:
| Target: | Taika |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-12-15 06:12:46.039000 |
| Changes: |
_id:
Removed:
67ef774c98867826cf79631c
Magic Stance:
Removed:
Bureaucracy
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Taika
Infamy:
5 →
0
Economy Type:
Removed:
Construction
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
Mercenary Reliance
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Current Territory:
Removed:
34
Vassal Type:
Removed:
Tributary
Region:
Removed:
67ef6b6c98867826cf7962f3
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef5a6c690147f64b5a82bf
Primary Race:
Removed:
67ef41ad89e17a6e9fa6bbc3
Diplomatic Stance:
Removed:
Expansionist
Foreign Acceptance:
Removed:
Harmony
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Rolling Karma:
Removed:
-1
Military Funding:
Removed:
Minimal
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
4233 →
5315
Compliance:
Removed:
Neutral
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Standard
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Overlord:
Removed:
67f21ff9609d94b5146136f0
Conscription Type:
Removed:
Low
Origin:
Removed:
(A) Protected Scion
Temperament:
Restricted content
Stability:
United →
Balanced
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0.15
District Slots:
Removed:
9
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
9
Import Slots:
Removed:
9
job_details:
Removed:
artificer:
{'display_name': 'Artificer', 'production': {'ruler_artifact_slots': 4}, 'upkeep': {'bronze': 1}}
bureaucrat:
{'display_name': 'Bureaucrat', 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
farmer:
{'display_name': 'Farmer', 'requirements': {'district': ['farm']}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2, 'money': 50}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2, 'iron': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 4}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 0, 'bronze': 1, 'iron': 1}, 'production': {'research': 1}}
partial_undead:
{'display_name': 'Undead', 'production': {'stability_loss_chance': 0.05, 'undead_chance': 0.05}, 'upkeep': {'food': 1}}
Total Karma:
Removed:
0
Land Attack Modifier:
Removed:
-3
Land Defense Modifier:
Removed:
-3
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
1082
Naval Attack Modifier:
Removed:
-3
Naval Defense Modifier:
Removed:
-3
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
22
Chance to Rebel:
Removed:
0.05
Remaining Export Slots:
Removed:
9
Remaining Import Slots:
Removed:
9
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
0
Resource Consumption:
Removed:
food:
24
wood:
4
stone:
3
mounts:
1
research:
11
magic:
4
bronze:
5
iron:
5
Resource Excess:
Removed:
food:
-4
wood:
1
stone:
4
mounts:
10
research:
0
magic:
21
bronze:
-2
iron:
-3
Resource Production:
Removed:
food:
20
wood:
5
stone:
7
mounts:
11
research:
11
magic:
25
bronze:
3
iron:
2
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.4
Stability Loss Chance:
Removed:
0.55
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
17
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Taik
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
Tash-Qatshi
type:
commerce
node:
""
wall:
""
Item 3:
name:
Taik-Grimaz
type:
sanctum
node:
magic
wall:
""
Districts:
Removed:
Item 1:
type:
classical_ranch
node:
mounts
Item 2:
type:
ancient_farms
node:
food
Item 3:
type:
ancient_home
node:
food
Item 4:
type:
classical_market
node:
""
Item 5:
type:
classical_center
node:
wood
Item 6:
type:
ancient_magic_site
node:
magic
Item 7:
type:
classical_mint
node:
bronze
Item 8:
type:
ancient_artifactory
node:
stone
Item 9:
type:
ancient_forge
node:
""
Jobs:
apprentice:
0 →
None
fisherman:
0 →
None
bureaucrat:
0 →
None
farmer:
2 →
0
harvester:
1 →
0
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
0 →
None
miner:
0 →
None
mystic:
14 →
0
researcher:
5 →
0
artificer:
0 →
None
vampire:
0 →
None
astronomer:
0 →
None
full_vampire:
0 →
None
partial_vampire:
0 →
None
missionary:
0 →
None
stone_speaker:
0 →
None
entertainer:
0 →
None
partial_undead:
0 →
None
brewer:
0 →
None
Ongoing Modifiers:
Removed:
Item 1:
field:
research_production
value:
2.0
duration:
-1
source:
Sigmarianism
Item 2:
field:
research_nodes
value:
1.0
duration:
-1
source:
Node under capitol
Item 3:
field:
food_production
value:
3.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188894817497915483/1402013953910902794
Item 4:
field:
district_slots
value:
1.0
duration:
-1
source:
Sandship
Item 5:
field:
trade_distance
value:
3.0
duration:
-1
source:
Sandship docks
Item 6:
field:
iron_nodes
value:
1.0
duration:
-1
source:
Under Mint
Item 7:
field:
magic_storage_capacity
value:
15.0
duration:
-1
source:
Dirion Vault
Item 8:
field:
magic_consumption
value:
3.0
duration:
-1
source:
Dirion Vault
Item 9:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Beacon
resource_nodes:
Removed:
food:
1
wood:
1
stone:
1
mounts:
1
research:
0
magic:
1
bronze:
0
iron:
0
Resource Storage:
food:
18 →
14
wood:
7 →
8
stone:
5 →
9
mounts:
12 →
15
research:
0 →
None
magic:
1 →
22
bronze:
4 →
2
iron:
5 →
2
Effective Pop Capacity:
Removed:
22
Nomadic:
Removed:
0
Trade Distance:
Removed:
22
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_civilian:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_river_runner:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_auxiliary:
0
classical_civilian:
0
imperial_war_dancer:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_phantom:
0
classical_thorn_wardens:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
concessions_chance_at_tick:
Removed:
0
concessions_roll:
0.7107378938921818 →
0.06362055452802995
expansion_chance_at_tick:
Removed:
0.2
expansion_roll:
0.07430228725425025 →
0.6879539477092917
rebellion_chance_at_tick:
Removed:
0.05
rebellion_roll:
0.6242871762302608 →
0.20102772883018993
stability_gain_chance_at_tick:
Removed:
0.4
stability_gain_roll:
0.7662020454411019 →
0.895349841349189
stability_loss_chance_at_tick:
0.96 →
1.06
stability_loss_roll:
0.11822988236275522 →
0.05872877397455978
previous_karma:
Removed:
0
previous_rolling_karma:
Removed:
-1
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
6
mountain:
14
river:
0
desert:
13
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
chests:
{'investing': 0, 'cost': 2, 'researched': False} →
None
citizenship:
{'investing': 0, 'cost': 7, 'researched': False} →
None
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
cosmology:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} →
None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} →
None
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
fermentation:
{'investing': 0, 'cost': 4, 'researched': False} →
None
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
lumber_yards:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
metal_hooks:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
military_wages:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
mints:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
mote_stabilization:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
national_identity:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
novitiates:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
philosophy:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
pit_mining:
{'investing': 0, 'cost': 4, 'researched': False} →
None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} →
None
public_programs:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
public_zeal:
{'investing': 0, 'cost': 5, 'researched': False} →
None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
sewers:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
trade_records:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': False} →
None
academics:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
archival_history:
{'investing': 0, 'cost': 7, 'researched': False} →
None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False} →
None
bureacratic_legacies:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
communal_baths:
investing:
5 →
0
cost:
5 →
None
researched:
0 →
True
invested:
None →
5
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': False} →
None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False} →
None
collection_teams:
investing:
3 →
0
cost:
5 →
None
researched:
0 →
True
invested:
2 →
5
dedicated_magery:
investing:
3 →
0
cost:
3 →
None
researched:
0 →
True
invested:
None →
3
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': False} →
None
drastic_action:
{'investing': 0, 'cost': 8, 'researched': False} →
None
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} →
None
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} →
None
formal_storage:
{'investing': 0, 'cost': 6, 'researched': False} →
None
market_control:
{'investing': 0, 'cost': 6, 'researched': False} →
None
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': False} →
None
metal_silos:
{'investing': 0, 'cost': 4, 'researched': False} →
None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} →
None
national_fervor:
{'investing': 0, 'cost': 10, 'researched': False} →
None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} →
None
penitent_faith:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
poultices:
{'investing': 0, 'cost': 7, 'researched': False} →
None
public_awareness:
{'investing': 0, 'cost': 5, 'researched': False} →
None
public_safety:
{'investing': 0, 'cost': 6, 'researched': False} →
None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': False} →
None
stylized_buildings:
{'investing': 0, 'cost': 8, 'researched': False} →
None
subsidized_labor:
{'investing': 0, 'cost': 8, 'researched': False} →
None
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} →
None
tenant_farming:
{'investing': 0, 'cost': 9, 'researched': False} →
None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} →
None
dawn_till_dusk:
{'investing': 0, 'cost': 12, 'researched': False} →
None
research_consumption_at_tick:
8 →
11
research_production_at_tick:
7 →
11
production_at_tick:
food:
-3 →
-4
wood:
0 →
1
stone:
3 →
4
mounts:
10 →
None
research:
-1 →
0
magic:
22 →
21
bronze:
4 →
-2
iron:
2 →
-3
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
{'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 0, 'ruler_artifact_slots': 10, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 4}, 'count': 1}
ancient_barrow:
{'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 0, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
ancient_cache:
{'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}
ancient_center:
{'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 0, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}
ancient_church:
{'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_dock:
{'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 0, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_forge:
{'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 0, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}
ancient_fort:
{'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 0}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}
ancient_granary:
{'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_home:
{'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 0, 'effective_pop_capacity': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
ancient_hospital:
{'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 0}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_farms:
{'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 0, 'food_production': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_fishery:
{'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 0, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_magic_site:
{'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 0, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
ancient_market:
{'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 0, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}
ancient_mill:
{'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 0, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_quarry:
{'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}
ancient_ranch:
{'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}
ancient_sawmill:
{'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}
ancient_school:
{'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 0, 'research_production': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_workshop:
{'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 0}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
latent_pylon:
{'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}
classical_artifactory:
{'display_name': 'Classical Artifactory', 'type': 'artifactory', 'era': 3, 'cost': {'stone': 7, 'magic': 4, 'bronze': 2, 'iron': 1}, 'modifiers': {'magic_consumption': 0, 'ruler_artifact_slots': 16, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 6}, 'count': 1}
classical_barrow:
{'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
classical_brewery:
{'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 0, 'stability_gain_chance': 0.2}, 'synergy_requirement': 'narcotics', 'synergy_node_active': False, 'synergy_modifiers': {'stability_gain_chance': 0.15}, 'count': 1}
classical_cache:
{'display_name': 'Classical Cache', 'type': 'cache', 'era': 3, 'cost': {'stone': 7, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'wood_storage_capacity': 10, 'stone_storage_capacity': 10, 'mounts_storage_capacity': 10, 'bronze_storage_capacity': 10}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_center:
{'display_name': 'Classical Center', 'type': 'center', 'era': 3, 'cost': {'wood': 5, 'stone': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 2, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'1_progress_slots': 1}, 'count': 1}
classical_church:
{'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_dock:
{'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 0, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
classical_farm:
{'display_name': 'Classical Farm', 'type': 'farm', 'era': 3, 'cost': {'wood': 8, 'food': 6, 'stone': 3}, 'modifiers': {'mount_consumption': 0, 'food_production': 4}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_fishery:
{'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 0, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_forge:
{'display_name': 'Classical Forge', 'type': 'forge', 'era': 3, 'cost': {'stone': 8, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 0, 'bronze_production': 2, 'iron_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_fort:
{'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 0}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}
classical_granary:
{'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 0, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_guardhouse:
{'display_name': 'Classical Guardhouse', 'type': 'guardhouse', 'era': 3, 'cost': {'stone': 6, 'wood': 3, 'bronze': 3}, 'alt_cost': {'stone': 6, 'wood': 3, 'iron': 2}, 'modifiers': {'iron_consumption': 0, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_home:
{'display_name': 'Classical Home', 'type': 'home', 'era': 3, 'cost': {'wood': 8, 'stone': 5, 'bronze': 3}, 'modifiers': {'wood_consumption': 0, 'effective_pop_capacity': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
classical_hospital:
{'display_name': 'Classical Hospital', 'type': 'hospital', 'era': 3, 'cost': {'wood': 6, 'food': 5, 'stone': 3, 'bronze': 2}, 'modifiers': {'food_consumption': 0, 'ruler_elderly_age': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_library:
{'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 1, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_magic_site:
{'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 0, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
classical_market:
{'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 0, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}
classical_mill:
{'display_name': 'Classical Mill', 'type': 'mill', 'era': 3, 'cost': {'food': 8, 'wood': 3, 'stone': 3, 'iron': 1}, 'modifiers': {'wood_consumption': 0, 'mount_consumption': 0, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 10, 'farmer_food_production': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_mine:
{'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 0, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'iron', 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}
classical_mint:
{'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 0, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}
classical_quarry:
{'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 0, 'miner_stone_production': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}
classical_ranch:
{'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 0, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}
classical_sawmill:
{'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 0, 'harvester_wood_production': 1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}
classical_school:
{'display_name': 'Classical School', 'type': 'school', 'era': 3, 'cost': {'wood': 10, 'stone': 3, 'bronze': 2, 'iron': 1}, 'modifiers': {'wood_consumption': 0, 'stone_consumption': 0, 'research_production': 1, 'ruler_stat_gain_chance': 0.25, 'ruler_immortal_stat_gain_chance': -0.2}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_spire:
{'display_name': 'Classical Spire', 'type': 'spire', 'era': 3, 'cost': {'stone': 8, 'magic': 5, 'bronze': 3, 'iron': 2}, 'modifiers': {'magic_consumption': 0, 'iron_consumption': 0, 'mystic_magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_workshop:
{'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 0}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
arsenal:
{'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'imperial_unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}
bazaar:
{'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}
cathedral:
{'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}
egress:
{'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}
harbor:
{'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}
palace:
{'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}
palisade:
{'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}
quarters:
{'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
reliquary:
{'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'ruler_artifact_slots': 12}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'ruler_artifact_slots': 12}, 'count': 1}
stronghold:
{'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
vineyard:
{'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_beacon:
{'display_name': 'Ancient Beacon', 'recruitment_cost': {'money': 100}, 'upkeep': {'magic': 1}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_oakling:
{'display_name': 'Ancient Oakling', 'recruitment_cost': {'money': 200}, 'upkeep': {'magic': 1, 'wood': 1}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_ravager:
{'display_name': 'Ancient Ravager', 'recruitment_cost': {'money': 400}, 'upkeep': {'magic': 2, 'bronze': 1}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_vortex:
{'display_name': 'Ancient Vortex', 'recruitment_cost': {'money': 250}, 'upkeep': {'magic': 2}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_wyrm:
{'display_name': 'Ancient Wyrm', 'recruitment_cost': {'money': 300}, 'upkeep': {'magic': 2, 'stone': 2}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_battering_ram:
{'display_name': 'Ancient Battering Ram', 'recruitment_cost': {'money': 100}, 'upkeep': {'wood': 1}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
ancient_civilian:
{'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {}}
ancient_elite_infantry:
{'display_name': 'Ancient Elite Infantry', 'recruitment_cost': {'money': 350}, 'upkeep': {'bronze': 2, 'stone': 1}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
ancient_heavy_cavalry:
{'display_name': 'Ancient Heavy Cavalry', 'recruitment_cost': {'money': 300}, 'upkeep': {'mounts': 1, 'bronze': 1}, 'requirements': {'district': ['ancient_ranch', 'classical_ranch']}}
ancient_light_cavalry:
{'display_name': 'Ancient Light Cavalry', 'recruitment_cost': {'money': 250}, 'upkeep': {'mounts': 1}, 'requirements': {'district': ['ancient_ranch', 'classical_ranch']}}
ancient_siege_weapon:
{'display_name': 'Ancient Siege Weapon', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 1, 'wood': 1}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
classical_auxiliary:
{'display_name': 'Classical Auxiliary', 'recruitment_cost': {'money': 75}, 'upkeep': {'wood': 1}, 'requirements': {'research': ['city_defense']}}
classical_cavalry_archer:
{'display_name': 'Classical Cavalry Archer', 'recruitment_cost': {'money': 225}, 'upkeep': {'mounts': 1}, 'requirements': {'district': ['classical_ranch'], 'research': ['frame_saddles']}}
classical_civilian:
{'display_name': 'Classical Civilian', 'recruitment_cost': {}, 'upkeep': {}, 'requirements': {'research': ['city_defense']}}
classical_light_cavalry:
{'display_name': 'Classical Light Cavalry', 'recruitment_cost': {'money': 375}, 'upkeep': {'mounts': 1}, 'requirements': {'district': ['classical_ranch'], 'research': ['frame_saddles']}}
classical_orchal_cavalry:
{'display_name': 'Classical Orchal Cavalry', 'recruitment_cost': {'money': 600}, 'upkeep': {'mounts': 2, 'iron': 1}, 'requirements': {'nation': ['Vandador']}}
imperial_cavalier:
{'display_name': 'Imperial Cavalier', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2}, 'requirements': {'district': ['classical_ranch'], 'empire': True}}
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-22
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
22
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
30
bronze:
5
iron:
5
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
4
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Decentralized
Notes:
Removed:
Mythical Deck (6) will be upkept by wonder
Shimmering Elixier (6) Held by OITC
Taikan Healing Leaf (4) Held by OITC
Taikan Orb of Orbiness (6) Held by Faction
Dagger of Undeath (6) Held by Green Gentlemen
Ruler Artifact Slots:
Removed:
10
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
|
| Reason: | Tick Update for Taika |