Archived Changes for Nations (6790 total)
ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
---|---|---|---|---|---|---|---|---|
684f84fdc6504fa008916ae3 | nations | Vandador | Update | Approved |
Jobs:
metallurgist:
2 →
3
miner:
2 →
1
|
Job Assignment | 2025-06-16 02:44:13.723000 | adador |
684f84e0c6504fa008916ae2 | nations | Vandador | Update | Approved |
Jobs:
metallurgist:
3 →
2
researcher:
10 →
11
|
Job Assignment | 2025-06-16 02:43:44.616000 | adador |
684f84b6c6504fa008916ae1 | nations | Vandador | Update | Approved |
Jobs:
metallurgist:
2 →
3
miner:
0 →
2
mystic:
6 →
0
researcher:
7 →
10
|
Job Assignment | 2025-06-16 02:43:02.351000 | adador |
684f8319c6504fa008916ae0 | nations | Taika | Update | Approved |
Territory Types:
hill:
5 →
6
mountain:
10 →
11
desert:
6 →
9
|
None | 2025-06-16 02:36:09.867000 | docrm |
684f82bcc6504fa008916adf | nations | Yashmar | Update | Approved |
Territory Types:
shallow_water:
1 →
2
Naval Units:
classical_terrapin:
None →
0
|
New tile | 2025-06-16 02:34:36.861000 | xlbeutel |
684f812ac6504fa008916ad7 | nations | New Aukasisa | Add | Approved |
Name:
None →
New Aukasisa
Region:
None
→
Twilight Mire
Prestige:
None →
0
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
Stouten
Primary Culture:
None
→
Valoni
Primary Religion:
None
→
The Vision
Road Usage:
None →
0
Overlord:
None
→
Celtearan Empire
Vassal Type:
None →
Provincial
Compliance:
None →
Compliant
Concessions:
None →
""
Districts:
None →
[]
Imperial District:
None →
{'type': '', 'node': ''}
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
None →
Neutral
Progress Quests:
None →
[]
Government Type:
None →
Trade Federation
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Low
Military Funding:
None →
Substantial
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Benevolence
Land Doctrine:
None →
Shock
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Conservative
Economy Type:
None →
Production
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
No Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
Moderate
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None →
{'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
None →
{'artificer': 0, 'astronomer': 0, 'apprentice': 0, 'vampire': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
Technologies:
None →
{'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None →
{'ancient_ameru_marines': 0, 'ancient_fire_shaman': 0, 'imperial_war_dancer': 0, 'ancient_reman_longbowbird': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_river_runner': 0}
Naval Units:
None →
{'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0, 'classical_terrapin': 0}
|
Discord Message (1383261720645996545) | 2025-06-16 02:27:54.702000 | juggernacht |
684f7f21c6504fa008916ad5 | nations | 67fce9366b75be3a2d346372 | Remove | Approved |
Name:
Duchy of Ontarine →
None
Region:
Shatterlands
→
None
Stability:
Fragile →
None
Infamy:
0 →
None
Temporary Karma:
0 →
None
Rolling Karma:
2 →
None
Money:
600 →
None
Primary Race:
Human
→
None
Primary Culture:
Anglish
→
None
Primary Religion:
Britannism
→
None
Current Territory:
7 →
None
Road Usage:
0 →
None
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] →
None
Cities:
[{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] →
None
Origin:
(C) Shattered Dominion →
None
Ongoing Modifiers:
[] →
None
Temperament:
Neutral →
None
Government Type:
Autocracy →
None
Succession Type:
Strength →
None
Nomad Camp Type:
None →
None
Conscription Type:
Moderate →
None
Military Funding:
Standard →
None
Magic Stance:
Bureaucracy →
None
Citizenship Stance:
None →
None
Foreign Acceptance:
Integration →
None
Subject Stance:
Balanced →
None
Land Doctrine:
Standard →
None
Naval Doctrine:
Standard →
None
Diplomatic Stance:
Expansionist →
None
Scientific Stance:
Pragmatic →
None
Economy Type:
None →
None
Expansion Control Stance:
Free →
None
Mercenary Law:
Some Mercenaries →
None
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
{'food': -20, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
resource_nodes:
{'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Jobs:
{'apprentice': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} →
None
Administration:
1 →
None
City Count:
0 →
None
City Slots:
3 →
None
Chance to Demand Concessions:
0 →
None
Concessions Amount:
4 →
None
Defensive Pact Slots:
1 →
None
Chance to Disobey:
0 →
None
District Slots:
5 →
None
Effective Pop Capacity:
13 →
None
Effective Territory:
18 →
None
event_roll:
13 →
None
event_type:
Neutral →
None
Export Slots:
3 →
None
Import Slots:
3 →
None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} →
None
Total Karma:
0 →
None
Land Attack Modifier:
0 →
None
Land Defense Modifier:
0 →
None
Land Unit Capacity:
2 →
None
Mercenary Land Attack Modifier:
0 →
None
Mercenary Land Defense Modifier:
0 →
None
Mercenary Naval Attack Modifier:
0 →
None
Mercenary Naval Defense Modifier:
0 →
None
Migration Distance:
6 →
None
Military Alliance Slots:
1 →
None
Money Capacity:
6000 →
None
Money Income:
150 →
None
Naval Attack Modifier:
0 →
None
Naval Defense Modifier:
0 →
None
Naval Unit Capacity:
2 →
None
Nomadic:
0 →
None
Pop Count:
6 →
None
raw_roll:
13 →
None
Chance to Rebel:
0 →
None
Remaining Export Slots:
3 →
None
Remaining Import Slots:
3 →
None
Resource Capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} →
None
Resource Consumption:
{'food': 6, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Excess:
{'food': -4, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Production:
{'food': 2, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Road Capacity:
10 →
None
Stability Gain Chance:
0 →
None
Stability Loss Chance:
0 →
None
Stability Loss Chance On Leader Death:
1 →
None
Stationary Delay:
2 →
None
temp_karma:
0 →
None
Trade Distance:
7 →
None
Minority Count:
0 →
None
expansion_chance_at_tick:
0.4 →
None
expansion_roll:
0.016746026935991698 →
None
stability_gain_chance_at_tick:
0 →
None
stability_gain_roll:
0.5934542976701774 →
None
stability_loss_chance_at_tick:
0.25 →
None
stability_loss_roll:
0.21343412282431573 →
None
Imperial District:
{'type': '', 'node': ''} →
None
Land Units:
{'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0} →
None
Naval Units:
{'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0} →
None
Prestige:
0 →
None
previous_karma:
0 →
None
previous_rolling_karma:
2 →
None
previous_temporary_karma:
0 →
None
Progress Quests:
[] →
None
research_consumption_at_tick:
0 →
None
research_production_at_tick:
0 →
None
Technologies:
{} →
None
production_at_tick:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
|
Discord Message (1382502744237146205) | 2025-06-16 02:19:13.100000 | juggernacht |
684f7e2cc6504fa008916acb | nations | Taika | Update | Approved |
Resource Storage:
magic:
3 →
4
|
None | 2025-06-16 02:15:08.556000 | docrm |
684f7d97c6504fa008916aca | nations | The Conclave | Update | Approved |
Prestige:
104 →
100
Land Units:
ancient_ameru_marines:
None →
0
Naval Units:
classical_terrapin:
None →
0
|
None | 2025-06-16 02:12:39.652000 | mc_nugs |
684f7d81c6504fa008916ac9 | nations | Taika | Update | Approved |
Districts:
Districts 6:
type:
"" →
ancient_magic_site
node:
"" →
magic
Resource Storage:
stone:
3 →
0
magic:
7 →
3
Land Units:
ancient_ameru_marines:
None →
0
Naval Units:
classical_terrapin:
None →
0
|
None | 2025-06-16 02:12:17.759000 | docrm |