Archived Changes for Nations (6790 total)

ID Target Collection Target Change Type Status Changes Reason Time User
684f84fdc6504fa008916ae3 nations Vandador Update Approved
Jobs:
metallurgist: 2 → 3
miner: 2 → 1
Job Assignment 2025-06-16 02:44:13.723000 adador
684f84e0c6504fa008916ae2 nations Vandador Update Approved
Jobs:
metallurgist: 3 → 2
researcher: 10 → 11
Job Assignment 2025-06-16 02:43:44.616000 adador
684f84b6c6504fa008916ae1 nations Vandador Update Approved
Jobs:
metallurgist: 2 → 3
miner: 0 → 2
mystic: 6 → 0
researcher: 7 → 10
Job Assignment 2025-06-16 02:43:02.351000 adador
684f8319c6504fa008916ae0 nations Taika Update Approved
Territory Types:
hill: 5 → 6
mountain: 10 → 11
desert: 6 → 9
None 2025-06-16 02:36:09.867000 docrm
684f82bcc6504fa008916adf nations Yashmar Update Approved
Territory Types:
shallow_water: 1 → 2
Naval Units:
classical_terrapin: None → 0
New tile 2025-06-16 02:34:36.861000 xlbeutel
684f812ac6504fa008916ad7 nations New Aukasisa Add Approved
Name:
None → New Aukasisa
Region:
None → Twilight Mire
Prestige:
None → 0
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Money:
None → 0
Primary Race:
None → Stouten
Primary Culture:
None → Valoni
Primary Religion:
None → The Vision
Road Usage:
None → 0
Overlord:
None → Celtearan Empire
Vassal Type:
None → Provincial
Compliance:
None → Compliant
Concessions:
None → ""
Districts:
None → []
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
None → Neutral
Progress Quests:
None → []
Government Type:
None → Trade Federation
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Low
Military Funding:
None → Substantial
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Benevolence
Land Doctrine:
None → Shock
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Conservative
Economy Type:
None → Production
Expansion Control Stance:
None → Free
Mercenary Law:
None → No Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → Moderate
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
None → {'artificer': 0, 'astronomer': 0, 'apprentice': 0, 'vampire': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
Technologies:
None → {'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None → {'ancient_ameru_marines': 0, 'ancient_fire_shaman': 0, 'imperial_war_dancer': 0, 'ancient_reman_longbowbird': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_river_runner': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0, 'classical_terrapin': 0}
Discord Message (1383261720645996545) 2025-06-16 02:27:54.702000 juggernacht
684f7f21c6504fa008916ad5 nations 67fce9366b75be3a2d346372 Remove Approved
Name:
Duchy of Ontarine → None
Region:
Shatterlands → None
Stability:
Fragile → None
Infamy:
0 → None
Temporary Karma:
0 → None
Rolling Karma:
2 → None
Money:
600 → None
Primary Race:
Human → None
Primary Culture:
Anglish → None
Primary Religion:
Britannism → None
Current Territory:
7 → None
Road Usage:
0 → None
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Districts:
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] → None
Cities:
[{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] → None
Origin:
(C) Shattered Dominion → None
Ongoing Modifiers:
[] → None
Temperament:
Neutral → None
Government Type:
Autocracy → None
Succession Type:
Strength → None
Nomad Camp Type:
None → None
Conscription Type:
Moderate → None
Military Funding:
Standard → None
Magic Stance:
Bureaucracy → None
Citizenship Stance:
None → None
Foreign Acceptance:
Integration → None
Subject Stance:
Balanced → None
Land Doctrine:
Standard → None
Naval Doctrine:
Standard → None
Diplomatic Stance:
Expansionist → None
Scientific Stance:
Pragmatic → None
Economy Type:
None → None
Expansion Control Stance:
Free → None
Mercenary Law:
Some Mercenaries → None
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
{'food': -20, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
resource_nodes:
{'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Jobs:
{'apprentice': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} → None
Administration:
1 → None
City Count:
0 → None
City Slots:
3 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0 → None
District Slots:
5 → None
Effective Pop Capacity:
13 → None
Effective Territory:
18 → None
event_roll:
13 → None
event_type:
Neutral → None
Export Slots:
3 → None
Import Slots:
3 → None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} → None
Total Karma:
0 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
2 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
150 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
2 → None
Nomadic:
0 → None
Pop Count:
6 → None
raw_roll:
13 → None
Chance to Rebel:
0 → None
Remaining Export Slots:
3 → None
Remaining Import Slots:
3 → None
Resource Capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 6, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': -4, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Production:
{'food': 2, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Road Capacity:
10 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Trade Distance:
7 → None
Minority Count:
0 → None
expansion_chance_at_tick:
0.4 → None
expansion_roll:
0.016746026935991698 → None
stability_gain_chance_at_tick:
0 → None
stability_gain_roll:
0.5934542976701774 → None
stability_loss_chance_at_tick:
0.25 → None
stability_loss_roll:
0.21343412282431573 → None
Imperial District:
{'type': '', 'node': ''} → None
Land Units:
{'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0} → None
Naval Units:
{'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0} → None
Prestige:
0 → None
previous_karma:
0 → None
previous_rolling_karma:
2 → None
previous_temporary_karma:
0 → None
Progress Quests:
[] → None
research_consumption_at_tick:
0 → None
research_production_at_tick:
0 → None
Technologies:
{} → None
production_at_tick:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Discord Message (1382502744237146205) 2025-06-16 02:19:13.100000 juggernacht
684f7e2cc6504fa008916acb nations Taika Update Approved
Resource Storage:
magic: 3 → 4
None 2025-06-16 02:15:08.556000 docrm
684f7d97c6504fa008916aca nations The Conclave Update Approved
Prestige:
104 → 100
Land Units:
ancient_ameru_marines: None → 0
Naval Units:
classical_terrapin: None → 0
None 2025-06-16 02:12:39.652000 mc_nugs
684f7d81c6504fa008916ac9 nations Taika Update Approved
Districts:
Districts 6:
type: "" → ancient_magic_site
node: "" → magic
Resource Storage:
stone: 3 → 0
magic: 7 → 3
Land Units:
ancient_ameru_marines: None → 0
Naval Units:
classical_terrapin: None → 0
None 2025-06-16 02:12:17.759000 docrm