General Information

General
Stability: United
Stability Gain Chance: 45%
Stability Loss Chance: 107%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: 0
Rolling Karma: 0
Temporary Karma: 0
Migration Distance: 8
Stationary Delay: 2
Income
Money: 5560 / 6000
Money Income: 506
Remaining Import Slots: 5
Remaining Export Slots: 5
Trade Distance: 13
Miscellaneous
Origin: (A) Artificer State

Notes

None

Administration & Holdings

Administration
Administration: 1
Passive Expansion Chance: 0%
Territory: 18 / 18
Roads: 0 / 10
Territory Holdings
Plains 3
Forest 3
Dense Forest 0
Urban 0
Hill 0
Mountain 7
River 2
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 3
Deep Water 0
Hazardous Water 0
Disconnected 0
Nodes
Food 0
Wood 0
Stone 0
Mounts 0
Research 0
Magic 0
Bronze 0
Iron 1

Government & Laws

Government & Laws
Government Type: Far Travelers
Succession Type: Inherited
Nomad Camp Type: Canvass
Conscription Type: Moderate
Military Funding: Extreme
Magic Stance: Persecution
Centralization Law: Absolute
Citizenship Stance: None
Foreign Acceptance: Harmony
Subject Stance: Balanced
Land Doctrine: Nomadic
Naval Doctrine: Fleet
Diplomatic Stance: Cooperative
Scientific Stance: Progressive
Economy Type: Construction
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: Standard
Tax Stance: Low
Justice Stance: Standard

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 2
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Peacekeepers Watch Friendly None Unknown
2 Vyssafia Coven Neutral Military Alliance Hidden
3 Radhan Neutral Defensive Pact Hidden
4 Hug Box Allied None Unknown
5 Sszdor Allied None Unknown
6 Te-mooiapitia Neutral None Unknown
7 Great Algren Imperial Watch Neutral None Unknown
8 Libaro Union Friendly None Unknown
9 The Vyssafian Guard Neutral None Unknown
10 Henux Bulwark Unfriendly None Unknown
11 Xī nèi lù Allied None Unknown
12 Mehravan Friendly None Unknown
13 Greater Masira Allied None Unknown
14 Home Box Allied None Unknown
15 That Which Thrives Allied None Unknown
16 Shen-Guo Friendly None Unknown
17 Lokhim Remnant Neutral Non-Aggression Pact Unknown
18 Khanya Neutral Non-Aggression Pact Unknown
19 Tychi Neutral Non-Aggression Pact Unknown
20 Taika Neutral Non-Aggression Pact Unknown

War

War Modifiers

Land Attack Modifier: 3
Land Defense Modifier: 4
Naval Attack Modifier: 3
Naval Defense Modifier: 4
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 1/7

Unit Unit Count Upkeep
Ancient Civilian 0 money: 45
Ancient Heavy Cavalry 0 mounts: 1
bronze: 1
money: 45
Ancient Light Cavalry 0 mounts: 1
money: 45
Classical Auxiliary 0 wood: 1
money: 45
Classical Cavalry Archer 0 mounts: 1
money: 45
Classical Civilian 0 money: 45
Classical Light Cavalry 0 mounts: 1
money: 45
Classical Orchal Cavalry 1 mounts: 2
iron: 1
money: 45
Imperial Cavalier 0 prestige: 2
money: 45

Naval Units

Naval Units: 0/7

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 25 26 -1 20 / 28
Wood 6 6 0 14 / 15
Stone 10 8 2 12 / 15
Mounts 4 2 2 10 / 15
Research 6 0 6 0 / 0
Magic 3 1 2 10 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 4 4 0 4 / 5
Iron 7 4 3 10 / 10

Jobs

Working Pops: 19/21

Job Assigned Pops Upkeep Production
Artificer 0 bronze: 2
ruler_artifact_slots: 4
Bureaucrat 0 wood: 2
administration: 1
Harvester 2 stone: 1
wood: 3
Hunter 8 food: 3
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 4 stone: 1
bronze: 1
iron: 1
Miner 2 wood: 1
stone: 4
Mystic 0 magic: 1
Researcher 3 stone: 0
bronze: 1
iron: 1
research: 1
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 7

Classical Ranch

Type: ranch

Cost: food: 4
wood: 4
mounts: 4
bronze: 2

Modifiers: wood_consumption: 0
mounts_production: 4
food_production: 1
miner_stone_production: 1

Node: None

Classical Library

Type: library

Cost: wood: 10
stone: 5

Modifiers: wood_consumption: 1
research_production_per_turns_with_library: 5
max_research_production_per_turns_with_library: 4

Node: iron

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 0
effective_pop_capacity: 2

Node: None

Ancient Market

Type: market

Cost: wood: 5
stone: 2
food: 3

Modifiers: mounts_consumption: 0
trade_distance: 3
trade_slots: 1
money_income: 100

Node: None

Classical Hospital

Type: hospital

Cost: wood: 6
food: 5
stone: 3
bronze: 2

Modifiers: food_consumption: 0
ruler_elderly_age: 1

Node: None

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 0
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: None

Classical School

Type: school

Cost: wood: 10
stone: 3
bronze: 2
iron: 1

Modifiers: wood_consumption: 0
stone_consumption: 0
research_production: 1
ruler_stat_gain_chance: 0.25
ruler_immortal_stat_gain_chance: -0.2

Node: None


Cities

City Slots: 5

Metropolis

Name: Daer Amarth

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: None

Sanctum

Name: Temple District

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Empty Slot

Empty Slot

Empty Slot

Wonders

Wonders
Name Node Era Created Legacy Status
Daer Amarth the Floating City None Classical False

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
4 1
Quest Name Slot Total Progress Per Tick Current Progress Link
Friendly Faction No Slot 0 0 / 0 Discord Message (1404238310599032957)
Compass of Ages No Slot 0 17 / 17 Discord Message (1409327991560999053)
Song of Life No Slot 0 10 / 10 Discord Message (1417255300091871253)
Fated Destiny No Slot 0 10 / 10 Discord Message (1421744374907142174)
For the "totally real dueling artifact" 4 Progress Slot 6 6 / 29 Discord Message (1449921665772290170)

Modifiers

Field Value Duration Source
food_storage_capacity 3.0 -1 Until the end of the era (https://discord.com/channels/1188889187018088488/1188909580378443816/1394713158689755197)
effective_pop_capacity 2.0 -1 Upgraded Ancient Homes
wood_consumption 2.0 -1 Upgraded Ancient Homes
city_slots 2.0 -1 Wonder
Turns with Library 2 -1 Library District
stability_loss_chance 0.3 1 https://discord.com/channels/1188889187018088488/1450157244162248855/1450166075604996176