General Information

General
Stability: United
Stability Gain Chance: 35%
Stability Loss Chance: 69%
Stability Loss Chance On Leader Death: 65%
Infamy: 0
Total Karma: 1
Rolling Karma: 0
Temporary Karma: 0
Migration Distance: 8
Stationary Delay: 2
Income
Money: 3774 / 6000
Money Income: 602
Remaining Import Slots: 5
Remaining Export Slots: 5
Trade Distance: 10
Miscellaneous
Origin: (A) Artificer State

Administration & Holdings

Administration
Administration: 1
Passive Expansion Chance: 40%
Territory: 18 / 18
Roads: 0 / 10
Territory Holdings
Plains 1
Forest 0
Dense Forest 0
Urban 0
Hill 1
Mountain 16
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Far Travelers
Succession Type: Inherited
Nomad Camp Type: Encampment
Conscription Type: Low
Military Funding: Substantial
Magic Stance: Persecution
Centralization Law: Absolute
Citizenship Stance: None
Foreign Acceptance: Harmony
Subject Stance: Balanced
Land Doctrine: Nomadic
Naval Doctrine: Fleet
Diplomatic Stance: Cooperative
Scientific Stance: Progressive
Economy Type: Construction
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: Standard
Tax Stance: Low
Justice Stance: Standard

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 2
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Lokhim Respite Allied None Unknown
2 Sámoria Riders Unfriendly None Unknown
3 That Which Thrives Allied None Unknown
4 The Vyssafian Guard Neutral None Unknown
5 Sszdor Allied None Unknown
6 Vyssafia Coven Neutral Defensive Pact Hidden
7 Henux Bulwark Unfriendly None Unknown
8 Home Box Allied None Unknown
9 Mehravan Friendly None Unknown
10 Great Algren Imperial Watch Neutral None Unknown
11 Hug Box Allied None Unknown
12 Te-mooiapitia Neutral None Unknown
13 Xī nèi lù Allied None Unknown
14 Dravapura Munravatu Friendly None Unknown
15 Peacekeepers Watch Friendly None Unknown
16 Tychi Neutral Non-Aggression Pact Unknown
17 Khanya Neutral Military Alliance Hidden
18 Lokhim Empire Neutral Non-Aggression Pact Unknown

War

War Modifiers

Land Attack Modifier: 4
Land Defense Modifier: 5
Naval Attack Modifier: 4
Naval Defense Modifier: 5
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/4

Unit Unit Count Upkeep
Ancient Battering Ram 0 wood: 1
money: 30
Ancient Civilian 0 money: 30
Ancient Elite Infantry 0 bronze: 2
stone: 1
money: 30
Ancient Heavy Cavalry 0 mounts: 1
bronze: 1
money: 30
Ancient Light Cavalry 0 mounts: 1
money: 30
Ancient Siege Weapon 0 bronze: 1
wood: 1
money: 30
Classical Auxiliary 0 wood: 1
money: 30
Classical Civilian 0 money: 30

Naval Units

Naval Units: 0/4

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 25 21 4 15 / 23
Wood 3 2 1 14 / 15
Stone 7 8 -1 11 / 15
Mounts 2 0 2 8 / 15
Research 8 0 8 0 / 0
Magic 0 0 0 10 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 3 5 -2 2 / 5
Iron 1 0 1 4 / 5

Jobs

Working Pops: 15/17

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 2
administration: 1
Harvester 1 stone: 1
wood: 3
Hunter 8 food: 3
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 1 stone: 1
bronze: 2
iron: 1
Miner 0 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 5 stone: 1
bronze: 1
research: 1

Districts, Cities, & Wonders

Districts

District Slots: 6

Ancient Ranch

Type: ranch

Cost: wood: 5
food: 3
mounts: 2

Modifiers: mounts_production: 2
food_production: 1

Node: None

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 0
bronze_production: 1
metallurgist_bronze_production: 1

Node: stone

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 0
effective_pop_capacity: 2

Node: None

Ancient Market

Type: market

Cost: wood: 5
stone: 2
food: 3

Modifiers: mounts_consumption: 0
trade_distance: 3
trade_slots: 1
money_income: 100

Node: None

Ancient School

Type: school

Cost: wood: 8
stone: 2
bronze: 1

Modifiers: wood_consumption: 0
research_production: 1

Node: None

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 0
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: None


Wonders

Wonders
Name Node Era Created Legacy Status
Daer Amarth the Floating City None Classical False

Technologies

Tech

Progress Quests

Quest Name Slot Total Progress Per Tick Current Progress Link
Friendly Faction No Slot 0 0 / 0 Discord Message (1404238310599032957)
Compass of Ages 4 Progress Slot 4 7 / 17 Discord Message (1409327991560999053)

Modifiers

Field Value Duration Source
food_storage_capacity 3.0 -1 Until the end of the era (https://discord.com/channels/1188889187018088488/1188909580378443816/1394713158689755197)
effective_pop_capacity 2.0 -1 Upgraded Ancient Homes
food_consumption 1.0 -1 Upgraded Ancient Homes
wood_consumption 2.0 -1 Upgraded Ancient Homes
stone_consumption 1.0 -1 Upgraded Ancient Homes