Archived Changes for Nations (20126 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6801f27aa39a3e1b787aea71 | nations | Fallen Labour | Add | Approved |
Name:
None →
Old Learner
Region:
None
→
Wild Reach
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Rolling Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
Kromaylin
Primary Culture:
None
→
Gorodani
Primary Religion:
None
→
Drevotrud’s Musk
Current Territory:
None →
4
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
None →
[]
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None →
{'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f255a39a3e1b787aea6f | nations | 6801f255a39a3e1b787aea70 | Add | Approved |
Name:
None →
Old Labor
Region:
None
→
Wild Reach
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Rolling Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
Kromaylin
Primary Culture:
None
→
Gorodani
Primary Religion:
None
→
Drevotrud’s Musk
Current Territory:
None →
4
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
None →
[]
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None →
{'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f213a39a3e1b787aea6e | nations | Tsetsl | Update | Approved |
Primary Race:
None
→
Human
Primary Culture:
None
→
Tsetlanii
Primary Religion:
None
→
Jachvinik’s Sacred Order
Jobs:
artificer:
0 →
None
bureaucrat:
0 →
None
apprentice:
0 →
None
fisherman:
0 →
None
|
juggernacht | ||
| 6801f208a39a3e1b787aea6d | nations | First Republic of Alturus | Update | Approved |
Jobs:
farmer:
5 →
7
miner:
2 →
0
|
Job Assignment | pflegi | |
| 6801f1f9a39a3e1b787aea6c | nations | Tsetsl Breakers | Update | Approved |
Primary Race:
None
→
Teddy Bears
Primary Culture:
None
→
Tsetlanii
Primary Religion:
None
→
Jachvinik’s Sacred Order
Current Territory:
16 →
15
Jobs:
artificer:
0 →
None
bureaucrat:
0 →
None
apprentice:
0 →
None
fisherman:
0 →
None
farmer:
0 →
None
|
juggernacht | ||
| 6801f177a39a3e1b787aea6a | nations | Inkanira | Add | Approved |
Name:
None →
Inkanira
Region:
None
→
Wild Reach
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Rolling Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
Mohad
Primary Culture:
None
→
Inkari
Primary Religion:
None
→
Intipa Ñan
Current Territory:
None →
15
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
None →
[]
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None →
{'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f147a39a3e1b787aea68 | nations | Malo Yoa | Add | Approved |
Name:
None →
Malo Yoa
Region:
None
→
Wild Reach
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Rolling Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
Carcuka
Primary Culture:
None
→
Malo-Yoani
Primary Religion:
None
→
Sinarjati
Current Territory:
None →
7
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
None →
[]
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None →
{'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f107a39a3e1b787aea66 | nations | Qal’bari Scrollkeepers | Add | Approved |
Name:
None →
Qal’bari Scrollkeepers
Region:
None
→
Twilight Mire
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Rolling Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
Mycelis
Primary Culture:
None
→
Samsinara
Primary Religion:
None
→
Soul of the Reindeer
Current Territory:
None →
6
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
None →
[]
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None →
{'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f0dba39a3e1b787aea64 | nations | 6801f0dba39a3e1b787aea65 | Add | Approved |
Name:
None →
Sámoria Riders
Region:
None
→
Frigid Caps
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Rolling Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
Goblin
Primary Culture:
None
→
Kushari
Primary Religion:
None
→
Soul of the Reindeer
Current Territory:
None →
0
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
None →
[]
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None →
{'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht | ||
| 6801f0b3a39a3e1b787aea62 | nations | Crimson Kushi-teb | Add | Approved |
Name:
None →
Crimson Kushi-teb
Region:
None
→
Wild Reach
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Rolling Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
Svintzn
Primary Culture:
None
→
Kushari
Primary Religion:
None
→
Re-Atenwa
Current Territory:
None →
7
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
None →
[]
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None →
{'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
juggernacht |