Archived Changes for Nations (22350 total)

ID Target Collection Target Change Type Status Changes Reason Time User
67fd33fc6b75be3a2d34639e nations Vorkatir-Karak Update Approved
Region:
None → Wild Reach
Infamy:
0 → 0
Temporary Karma:
0 → 0
Rolling Karma:
0 → 0
Money:
"" → 0
Current Territory:
"" → 7
Road Usage:
0 → 0
Districts:
None → [{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}]
Cities:
None → [{'name': 'Izor-Karak', 'type': 'metropolis', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}]
Ongoing Modifiers:
None → [{'field': 'Research', 'value': 2, 'duration': 99, 'source': 'Religous Effect'}]
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 2, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 1, 'iron': 0}
Jobs:
None → {'apprentice': 0, 'fisherman': 0, 'artificer': 0, 'bureaucrat': 0, 'farmer': 0, 'harvester': 0, 'hunter': 6, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
Updates for the Nations my5trya55a55in2
67fce9366b75be3a2d346371 nations 67fce9366b75be3a2d346372 Add Approved
Name:
None → Duchy of Ontarine
Region:
None → Shatterlands
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None → Human
Primary Culture:
None → Anglish
Primary Religion:
None → Britannism
Current Territory:
None → 7
Road Usage:
None → 0
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → (C) Shattered Dominion
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'artificer': 0, 'bureaucrat': 0, 'apprentice': 0, 'fisherman': 0, 'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
juggernacht
67fce8e66b75be3a2d34636d nations 67fce83b6b75be3a2d346368 Update Approved
Districts:
Added: 4 new districts
Added:
Districts 1:
type: ""
node: ""
Districts 2:
type: ""
node: ""
Districts 3:
type: ""
node: ""
Districts 4:
type: ""
node: ""
Cities:
Added: 3 new cities
Added:
Cities 1:
name: ""
type: metropolis
node: wood
wall: ""
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
juggernacht
67fce8a06b75be3a2d34636c nations Tsetsl Breakers Update Approved
Cities:
Cities 1:
node: wood → ""
juggernacht
67fce8896b75be3a2d34636b nations Tsetsl Update Approved
Cities:
Cities 1:
node: wood → ""
juggernacht
67fce86f6b75be3a2d34636a nations Tsetsl Update Approved
Districts:
Added: 4 new districts
Added:
Districts 1:
type: ""
node: ""
Districts 2:
type: ""
node: ""
Districts 3:
type: ""
node: ""
Districts 4:
type: ""
node: ""
Cities:
Added: 3 new cities
Added:
Cities 1:
name: ""
type: ""
node: wood
wall: ""
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
resource_nodes:
wood: 0 → 1
juggernacht
67fce8586b75be3a2d346369 nations Tsetsl Breakers Update Approved
Districts:
Added: 4 new districts
Added:
Districts 1:
type: ""
node: ""
Districts 2:
type: ""
node: ""
Districts 3:
type: ""
node: ""
Districts 4:
type: ""
node: ""
Cities:
Added: 3 new cities
Added:
Cities 1:
name: ""
type: ""
node: wood
wall: ""
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
resource_nodes:
food: 0 → 1
wood: 0 → 1
juggernacht
67fce83b6b75be3a2d346367 nations 67fce83b6b75be3a2d346368 Add Approved
Name:
None → Duchy of Columbine
Region:
None → Shatterlands
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None → Human
Primary Culture:
None → Anglish
Primary Religion:
None → Britannism
Current Territory:
None → 7
Road Usage:
None → 0
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → (C) Shattered Dominion
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 1, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'artificer': 0, 'bureaucrat': 0, 'apprentice': 0, 'fisherman': 0, 'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
juggernacht
67fce76c6b75be3a2d346365 nations Tsetsl Add Approved
Name:
None → Tsetsl
Region:
None → Shatterlands
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None → None
Primary Culture:
None → None
Primary Religion:
None → None
Current Territory:
None → 3
Road Usage:
None → 0
Overlord:
None → Tsetsl Breakers
Vassal Type:
None → None
Compliance:
None → Neutral
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'artificer': 0, 'bureaucrat': 0, 'apprentice': 0, 'fisherman': 0, 'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
juggernacht
67fce73a6b75be3a2d346363 nations Tsetsl Breakers Add Approved
Name:
None → Tsetsl Breakers
Region:
None → Shatterlands
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Rolling Karma:
None → 0
Money:
None → 0
Primary Race:
None → None
Primary Culture:
None → None
Primary Religion:
None → None
Current Territory:
None → 16
Road Usage:
None → 0
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Districts:
None → []
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None → {'artificer': 0, 'bureaucrat': 0, 'apprentice': 0, 'fisherman': 0, 'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
juggernacht