Archived Changes for Nations (20176 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6906d87134bcac78e01b8221 nations Inkanira Update Approved
Stability:
Unsettled → Balanced
Ongoing Modifiers:
Added:
Item 2:
field: stability_gain_chance
value: 0.1
duration: 1
source: https://discord.com/channels/1416309239638523935/1416349511093325865/1432217717582073856
Progress Quests:
None titancrushet
6906d72f34bcac78e01b8220 nations Inkanira Update Approved
Technologies:
deep_cellars:
cost: 5 → 6
None titancrushet
6906d5ef34bcac78e01b821f nations Inkanira Update Approved
Districts:
Districts 7:
type: ancient_quarry → classical_quarry
Resource Storage:
wood: 10 → 4
stone: 5 → 4
magic: 11 → 10
None titancrushet
6906d3cb34bcac78e01b821e nations Inkanira Update Approved
Jobs:
miner: 0 → 2
None titancrushet
6906d3ab34bcac78e01b821d nations Varying Pride Update Approved
resource_desires:
Trade executed: Desire to Sell 4 iron at 145 gold each. Discord Message (1432217717582073856) titancrushet
6906d37134bcac78e01b821c nations Inkanira Update Approved
Temporary Karma:
0 → 4
Money:
1787 → 1642
Districts:
Districts 3:
type: ancient_fishery → classical_fishery
Resource Storage:
food: 13 → 11
wood: 12 → 10
stone: 8 → 5
iron: 1 → 5
Jobs:
metallurgist: 0 → 4
None titancrushet
6906c01f34bcac78e01b8208 nations Inkanira Update Approved
Resource Storage:
research: 0 → 8
Jobs:
fisherman: 0 → 4
researcher: 0 → 8
Technologies:
academics:
investing: 0 → 6
riveted_armor:
investing: 0 → 5
Land Units:
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
None titancrushet
690582b902b1f69ea59f2dc5 nations Lokhim Remnant Update Rejected
Prestige:
80 → 94
Money:
145 → 3031
Districts:
Districts 6:
type: ancient_school → classical_granary
Cities:
Cities 5:
node: "" → iron
Resource Storage:
food: 20 → 15
wood: 15 → 2
stone: 11 → 2
magic: 24 → 19
bronze: 6 → 2
iron: 9 → 4
Technologies:
archival_history:
investing: 0 → 7
cutting_edge_weaponry:
investing: 0 → 7
None venpice
6905775302b1f69ea59f2dbd nations Firenzia Update Approved
Compliance:
Neutral → Compliant
Districts:
Added: 1 new districts
Added:
Districts 7:
type: ""
node: ""
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
partial_undead: None → 0
Technologies:
dawn_till_dusk: None → {'investing': 0, 'cost': 12, 'researched': False}
Land Units:
classical_elite_infantry: None → 0
classical_heavy_infantry: None → 0
classical_skirmisher: None → 0
Discord Message (1434012695664791592) mc_nugs
6905772e02b1f69ea59f2dbc nations Firenzia Update Approved
Districts:
Added: 1 new districts
Added:
Districts 7:
type: ""
node: ""
Cities:
Cities 3:
name: "" → Rock People Town
type: "" → generic
node: "" → stone
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
partial_undead: None → 0
Technologies:
dawn_till_dusk: None → {'investing': 0, 'cost': 12, 'researched': False}
Land Units:
classical_elite_infantry: None → 0
classical_heavy_infantry: None → 0
classical_skirmisher: None → 0
None mc_nugs