Firenzia

Region: Sentinel's Watch Pop Count: 14 / 17

General Information

General
Stability: Balanced
Stability Gain Chance: 0%
Stability Loss Chance: 41%
Stability Loss Chance On Leader Death: 100%
Infamy: 0
Total Karma: 1
Rolling Karma: 0
Temporary Karma: 0
Income
Money: 1490 / 6000
Money Income: 100
Remaining Import Slots: 13
Remaining Export Slots: 13
Trade Distance: 10
Miscellaneous
Origin: (T) Fragmented
Temperament: Neutral

Administration & Holdings

Administration
Administration: 3
Territory: 0 / 28
Roads: 0 / 18
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0

Government & Laws

Government & Laws
Government Type: Trade Federation
Succession Type: Strength
Conscription Type: Low
Military Funding: Substantial
Magic Stance: Persecution
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Standard
Naval Doctrine: Fleet
Diplomatic Stance: Expansionist
Scientific Stance: Pragmatic
Economy Type: None
Expansion Control Stance: Free
Mercenary Law: Some Mercenaries
Consumption Stance: None
Tax Stance: None
Justice Stance: None

Vassals

Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Jinmeiyo Speakers Defiant 15% 5% 30% Neutral

Diplomatic Relations

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 United Goomal Friendly None Unknown
2 Shinra Friendly Military Alliance Player

War

War Modifiers

Land Attack Modifier: 3
Land Defense Modifier: 3
Naval Attack Modifier: 3
Naval Defense Modifier: 3
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/3

Unit Unit Count Upkeep
Ancient Civilian 0 money: 30
Ancient Heavy Archers 0 bronze: 1
money: 30
Ancient Heavy Infantry 0 bronze: 1
wood: 1
money: 30
Ancient Light Archers 0 wood: 1
money: 30
Ancient Light Infantry 0 wood: 1
stone: 1
money: 30
Ancient Reman Longbowbird 0 wood: 2
money: 30

Naval Units

Naval Units: 0/3

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 30
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 30
Ancient Missile Ship 0 wood: 1
money: 30
Ancient Transport Ship 0 wood: 1
money: 30

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 4 15 -11 -40 / 20
Wood 2 5 -3 -12 / 15
Stone 0 1 -1 -4 / 15
Mounts 2 1 1 6 / 15
Research 0 0 0 0 / 0
Magic 0 0 0 4 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 2 0 2 5 / 5
Iron 0 0 0 0 / 0

Jobs

Working Pops: 0/14

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 1
administration: 1
Fisherman 0 food: 3
stability_loss_chance: 0.02
Harvester 0 stone: 1
wood: 2
stability_loss_chance: 0.02
Hunter 0 food: 2
stability_loss_chance: 0.02
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 0
Miner 0 wood: 1
stone: 2
stability_loss_chance: 0.02
Mystic 0 magic: 0
Researcher 0 stone: 1
bronze: 1
research: 0

Districts, Cities, & Wonders

Districts

District Slots: 5

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 1
food_production: 1

Node: food

Ancient Workshop

Type: workshop

Cost: wood: 2
food: 1
stone: 1
bronze: 1

Modifiers: wood_consumption: 1

Node: bronze

Ancient Market

Type: market

Cost: wood: 5
stone: 2
food: 3

Modifiers: mounts_consumption: 1
trade_distance: 3
trade_slots: 1
money_income: 100

Node: mounts

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Empty Slot


Cities

City Slots: 4

Generic City

Name: Reme

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Metropolis

Name: Esmeraldi

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: None

Empty Slot

Empty Slot

Wonders

Wonders
Name Node Era Created Legacy Status
Accademia Militare Sforza None Ancient False

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link

Modifiers

Field Value Duration Source