Archived Changes for Nations (6719 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6850719626ba44857abc3bf7 nations Vyssafia Coven Update Approved
Districts:
Districts 2:
type: ancient_dock → ancient_home
Resource Storage:
food: 19 → 20
wood: 20 → 19
stone: 19 → 18
mounts: 3 → 4
bronze: 4 → 5
iron: 10 → 8
Technologies:
lumber_yards:
investing: 0 → 5
military_wages:
investing: 0 → 3
Naval Units:
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
Deconstructed Docks + built ancient homes via here Discord Message (1384167563562582026) with resources gained and lost. Updated resources as result of gaining 8 randoms via stab gains - Discord Message (1384167845130141697) Also added my current count of research points to the noted techs. 2025-06-16 19:33:42.646000 cee_canary
6850296f26ba44857abc3bef nations Lokhim Empire Update Approved
Jobs:
farmer: 6 → 8
harvester: 3 → 4
Job Assignment 2025-06-16 14:25:51.217000 venpice
6850295026ba44857abc3bee nations Lokhim Empire Update Approved
Jobs:
harvester: 0 → 3
Job Assignment 2025-06-16 14:25:20.285000 venpice
6850223126ba44857abc3bec nations Lokhim Empire Update Rejected
Money:
4829.0 → 4754
Ongoing Modifiers:
Removed:
Item 10:
field: vassal_slots
value: 1.0
duration: -1
source: Age of Wonder https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524
Progress Quests:
Removed:
Item 4:
quest_name: Mythic Quest
progress_per_tick: 4
current_progress: 14
required_progress: 19
link: https://discord.com/channels/1188889187018088488/1369448254420418570/1370451512182046801
Territory Types:
forest: 10 → 17
mountain: 3 → 7
Technologies:
mote_stabilization:
investing: 0 → 7
philosophy:
investing: 0 → 8
war_engineers:
investing: 0 → 7
Land Units:
classical_light_archers: 2 → 0
classical_light_infantry: 4 → 0
Research Missed seek spell ending Progress quest update Terrain update from 4 mountain hexes and Lokhim Mission Assimilation 2025-06-16 13:54:57.317000 venpice
68501e1326ba44857abc3beb nations Karleuxy High-Province Update Rejected
Compliance:
Compliant → Loyal
Districts:
Districts 1:
type: "" → ancient_fort
Cities:
Cities 1:
type: "" → metropolis
Cities 2:
type: "" → generic
Cities 3:
type: "" → generic
Government Type:
Autocracy → Trade Federation
Succession Type:
Strength → Elected
Magic Stance:
Bureaucracy → Creation
Foreign Acceptance:
Integration → Oppression
Naval Doctrine:
Standard → Fleet
Diplomatic Stance:
Expansionist → Isolated
Economy Type:
None → Production
Consumption Stance:
None → Comfort
Tax Stance:
None → Low
Justice Stance:
None → Punishment
Territory Types:
mountain: 0 → 18
Jobs:
artificer: None → 0
vampire: None → 0
astronomer: None → 0
farmer: None → 0
apprentice: None → 0
fisherman: None → 0
bureaucrat: None → 0
harvester: None → 0
hunter: None → 0
merchant: None → 0
metallurgist: None → 0
miner: None → 0
mystic: None → 0
researcher: None → 0
Land Units:
ancient_reman_longbowbird: None → 0
imperial_river_runner: None → 0
ancient_fire_shaman: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
imperial_war_dancer: None → 0
ancient_heavy_archers: None → 0
ancient_heavy_infantry: None → 0
ancient_light_archers: None → 0
ancient_light_infantry: None → 0
classical_auxiliary: None → 0
classical_civilian: None → 0
classical_light_archers: None → 0
classical_light_infantry: None → 0
classical_spearmen: None → 0
imperial_cavalier: None → 0
imperial_celestial: None → 0
imperial_legionnaire: None → 0
imperial_marksman: None → 0
imperial_tyranus: None → 0
imperial_vanguard: None → 0
ancient_battering_ram: None → 0
ancient_elite_infantry: None → 0
ancient_siege_weapon: None → 0
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_civilian: None → 0
Naval Units:
classical_terrapin: None → 0
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
None 2025-06-16 13:37:23.682000 venpice
68501cf526ba44857abc3be9 nations Vyssafia Coven Update Approved
Stability:
Stable → United
Naval Units:
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
Gained 1 stability up to United from this MRP (end of the long rp chain) Discord Message (1384151653581586523) 2025-06-16 13:32:37.974000 cee_canary
685016ab26ba44857abc3be8 nations Izor-Karak Update Approved
Technologies:
frame_saddles:
investing: 0 → 3
pit_mining:
investing: 0 → 3
Naval Units:
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
Discord Message (1384156926257926306) 2025-06-16 13:05:47.108000 my5trya55a55in2
6850153f26ba44857abc3be7 nations Yashmar Update Rejected
Jobs:
fisherman: 0 → 4
Naval Units:
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
None 2025-06-16 12:59:43.012000 xlbeutel
685012b526ba44857abc3be3 nations Izor-Karak Update Approved
Tax Stance:
None → Low
Naval Units:
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
Discord Message (1384147925973602376) 2025-06-16 12:48:53.059000 my5trya55a55in2
6850100426ba44857abc3be2 nations Izor-Karak Update Approved
Jobs:
farmer: 0 → 4
Job Assignment 2025-06-16 12:37:24.430000 my5trya55a55in2