Shinra

Region: Sentinel's Watch Pop Count: 17 / 18 Rulers: Tifala

General Information

General
Stability: Balanced
Stability Gain Chance: 80%
Stability Loss Chance: 103%
Stability Loss Chance On Leader Death: 50%
Infamy: 0
Total Karma: 6
Rolling Karma: 3
Temporary Karma: 1
Income
Money: 1528 / 6000
Money Income: 531
Remaining Import Slots: 4
Remaining Export Slots: 4
Trade Distance: 7
Miscellaneous
Origin: (T) Survivors

Administration & Holdings

Administration
Administration: 3
Passive Expansion Chance: 30%
Territory: 24 / 25
Roads: 6 / 18
Territory Holdings
Plains 0
Forest 4
Dense Forest 8
Urban 2
Hill 0
Mountain 9
River 0
Desert 0
Tundra 1
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Representative Council
Succession Type: Elected
Conscription Type: High
Military Funding: Substandard
Magic Stance: Military
Citizenship Stance: None
Foreign Acceptance: Harmony
Subject Stance: Balanced
Land Doctrine: Volley
Naval Doctrine: Fleet
Diplomatic Stance: Isolated
Scientific Stance: Progressive
Economy Type: Conquest
Expansion Control Stance: Restricted
Mercenary Law: Some Mercenaries
Consumption Stance: Comfort
Tax Stance: High
Justice Stance: Punishment

Vassalship

Vassalship
Overlord: The Conclave
Vassal Type: Tributary
Compliance: Loyal
Chance to Disobey: 0%
Chance to Rebel: 0%
Chance to Demand Concessions: 10%
Concessions Amount: 4
Concessions:

Diplomacy

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Dilani's Oath Friendly Non-Aggression Pact Unknown
2 None Hostile None Unknown
3 None Unfriendly None Unknown
4 United Goomal Friendly Non-Aggression Pact Unknown
5 None Hostile None Unknown
6 Firenzia Friendly Military Alliance Hidden

War

War Modifiers

Land Attack Modifier: -2
Land Defense Modifier: -2
Naval Attack Modifier: -4
Naval Defense Modifier: -4
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 7/7

Unit Unit Count Upkeep
Ancient Civilian 0
Ancient Heavy Archers 0 bronze: 1
Ancient Heavy Infantry 2 bronze: 1
wood: 1
Ancient Light Archers 4 wood: 1
Ancient Light Infantry 0 wood: 1
stone: 1
Ancient Reman Longbowbird 1 wood: 2

Naval Units

Naval Units: 0/7

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 3 23 -20 4 / 20
Wood 7 14 -7 5 / 15
Stone 4 0 4 0 / 15
Mounts 1 0 1 2 / 15
Research 0 0 0 0 / 0
Magic 5 0 5 10 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 1 2 -1 5 / 5
Iron 1 0 1 0 / 0

Jobs

Working Pops: 0/17

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 1
administration: 1
Farmer 0 wood: 1
food: 4
Harvester 0 stone: 1
wood: 2
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 0
iron: 0
Miner 0 wood: 1
stone: 1
Mystic 0 magic: 0
Researcher 0 stone: 1
bronze: 1
research: 0

Districts, Cities, & Wonders

Districts

District Slots: 6

Ancient Workshop

Type: workshop

Cost: wood: 2
food: 1
stone: 1
bronze: 1

Modifiers: wood_consumption: 1

Node: magic

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: magic

Ancient Farms

Type: farm

Cost: stone: 2
wood: 6
food: 4

Modifiers: wood_consumption: 1
food_production: 2

Node: None

Ancient Sawmill

Type: sawmill

Cost: wood: 5
stone: 2

Modifiers: harvester_wood_production: 0.5

Node: wood

Empty Slot


Cities

City Slots: 3

Generic City

Name: Karasa-to

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Generic City

Name: Warqu-shi

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Empty Slot

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link
Truth about the Pylons 2 7 / 15 https://discord.com/channels/@me/1204603480619098162/1329088296206467092
Ave, Taishogun 3 9 / 18 Discord Message (1373220715096178720)
Wood Node Creation 1 3 / 24 Discord Message (1394660195942269109)

Modifiers

Field Value Duration Source
stability_gain_chance from Isolated 0.4 -1 Isolated Diplo stance https://discord.com/channels/1188889187018088488/1188909580378443816/1396579916543299656