Shinra

Region: Sentinel's Watch Pop Count: 17 / 18 Rulers: Zacksu

General Information

General
Stability: Fragile
Stability Gain Chance: 0%
Stability Loss Chance: 186%
Stability Loss Chance On Leader Death: 100%
Infamy: 0
Total Karma: -2
Rolling Karma: 3
Temporary Karma: 1
Income
Money: 804 / 6000
Money Income: 348
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Miscellaneous
Origin: (T) Survivors
Temperament: Player

Administration & Holdings

Administration
Administration: 3
Territory: 22 / 28
Roads: 4 / 18
Territory Holdings
Plains 0
Forest 4
Dense Forest 6
Urban 2
Hill 0
Mountain 9
River 0
Desert 0
Tundra 1
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0

Government & Laws

Government & Laws
Government Type: Representative Council
Succession Type: Strength
Conscription Type: High
Military Funding: Substantial
Magic Stance: Creation
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Benevolence
Land Doctrine: Volley
Naval Doctrine: Skirmish
Diplomatic Stance: Expansionist
Scientific Stance: Radical
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: Some Mercenaries
Consumption Stance: None
Tax Stance: Oppressive
Justice Stance: None

Vassalship

Vassalship
Overlord: The Conclave
Vassal Type: Tributary
Compliance: Neutral
Chance to Disobey: 15%
Chance to Rebel: 5%
Chance to Demand Concessions: 0%
Concessions Amount: 4
Concessions: bronze: 3
stone: 1

Diplomatic Relations

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 None Unfriendly None Unknown
2 United Goomal Friendly Non-Aggression Pact Unknown
3 Dilani's Oath Friendly Non-Aggression Pact Unknown
4 None Hostile None Unknown
5 None Hostile None Unknown
6 Firenzia Friendly Military Alliance Neutral

War

War Modifiers

Land Attack Modifier: 1
Land Defense Modifier: 1
Naval Attack Modifier: -1
Naval Defense Modifier: -1
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 2/7

Unit Unit Count Upkeep
Ancient Civilian 0 money: 30
Ancient Heavy Archers 0 bronze: 1
money: 30
Ancient Heavy Infantry 1 bronze: 1
wood: 1
money: 30
Ancient Light Archers 0 wood: 1
money: 30
Ancient Light Infantry 0 wood: 1
stone: 1
money: 30
Ancient Reman Longbowbird 1 wood: 2
money: 30

Naval Units

Naval Units: 0/7

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 2 18 -16 13 / 25
Wood 4 9 -5 10 / 20
Stone 3 0 3 8 / 20
Mounts 0 0 0 1 / 20
Research 4 0 4 0 / 0
Magic 2 0 2 2 / 15
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 1 -1 4 / 10
Iron 0 0 0 0 / 0

Jobs

Working Pops: 0/17

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 1
administration: 1
Farmer 0 wood: 1
food: 4
stability_loss_chance: 0.02
Harvester 0 stone: 0
wood: 2
stability_loss_chance: 0.02
Hunter 0 food: 2
stability_loss_chance: 0.02
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 0
Miner 0 wood: 0
stone: 2
stability_loss_chance: 0.02
Mystic 0 magic: 0
Researcher 0 stone: 1
bronze: 1
research: 0

Districts, Cities, & Wonders

Districts

District Slots: 6

Ancient Workshop

Type: workshop

Cost: wood: 2
food: 1
stone: 1
bronze: 1

Modifiers: wood_consumption: 1

Node: None

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: magic

Ancient Farms

Type: farm

Cost: stone: 2
wood: 6
food: 4

Modifiers: wood_consumption: 1
food_production: 2

Node: None

Empty Slot

Empty Slot


Cities

City Slots: 3

Generic City

Name: Karasa-to

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Generic City

Name: Warqu-shi

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Empty Slot

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link
Defeat of true Athabasca 2 4 / 4 Discord Message (1371261166650658876)
Mischievous wisp 3 7 / 8 Discord Message (1378233083475787898)

Modifiers

Field Value Duration Source