Shinra

Region: Sentinel's Watch Pop Count: 11 / 14
General
Stability: Balanced
Stability Gain Chance: 0%
Stability Loss Chance: 15%
Stability Loss Chance On Leader Death: 100%
Infamy: 10
Total Karma: 1
Rolling Karma: 1
Temporary Karma: 0
Administration & Holdings
Administration: 1
Territory: 9 / 18
Roads: 0 / 10
Income
Money: 280 / 6000
Money Income: 150
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Government & Laws
Government Type: Autocracy
Succession Type: Strength
Conscription Type: High
Military Funding: Substantial
Magic Stance: Military
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Volley
Naval Doctrine: Standard
Diplomatic Stance: Expansionist
Scientific Stance: Pragmatic
Economy Type: None
Expansion Control Stance: Free
Mercenary Law: Mercenary Military
Consumption Stance: None
Tax Stance: None
Justice Stance: None
Vassalship
Overlord: Zandamela Pyres
Vassal Type: Tributary
Compliance: Neutral
Chance to Disobey: 15%
Chance to Rebel: 5%
Chance to Demand Concessions: 30%
Concessions Amount: 4
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 True Athabasca Unfriendly None Unknown
2 United Goomal Friendly Non-Aggression Pact Unknown
3 Dilani's Oath Neutral Non-Aggression Pact Unknown
4 True Athabasca Hostile None Unknown
5 Renewed Athabasca Hostile None Unknown
6 Firenzia Friendly Military Alliance Neutral

War Stats

Land Attack Modifier: -1
Land Defense Modifier: -1
Naval Attack Modifier: -3
Naval Defense Modifier: -3
Mercenary Land Attack Modifier: 1
Mercenary Land Defense Modifier: 1
Mercenary Naval Attack Modifier: 1
Mercenary Naval Defense Modifier: 1

Land Units

Land Units: 0/5

Unit Unit Count Upkeep
Ancient Civilian 0 food: 2

Naval Units

Naval Units: 0/5

Unit Unit Count Upkeep

Nodes

Food 0
Wood 1
Stone 0
Mounts 0
Research 0
Magic 2
Bronze 0
Iron 0

Resources

General Resources
Resource Production Consumption Excess Storage
Food 0 12 -12 5 / 20
Wood 2 1 1 6 / 15
Stone 0 0 0 2 / 15
Mounts 0 0 0 0 / 10
Research 1 0 1 0 / 0
Magic 2 0 2 4 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 2 / 5
Iron 0 0 0 0 / 0

Jobs

Working Pops: 0/11

Job Assigned Pops Upkeep Production
Harvester 0 stone: 1
wood: 3
Hunter 0 food: 2
Merchant 0 mount: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 1
Miner 0 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1

Districts

District Slots: 6

Empty Slot

Empty Slot

Empty Slot

Empty Slot

Empty Slot

Empty Slot


Cities

City Slots: 3

Generic City

Name: Uqnia

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Empty Slot

Empty Slot

Modifiers

Modifier Value Duration Source