Archived Changes for Moland (9 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68a2b4c6ca6fe4c00620e334 nations Moland Update Approved
Stability:
Balanced → Unsettled
Money:
150 → 225
Resource Storage:
food: -8 → -12
concessions_chance_at_tick:
0 → 0.3
concessions_roll:
1 → 0.5218240825502078
expansion_roll:
0.4783596669303739 → 0.4028189598062285
rebellion_roll:
0.4214505725736347 → 0.6298752158715964
resource_desires:
Sessions Since Temperament Change:
Restricted content
stability_gain_roll:
0.09029252641231211 → 0.9869430444904498
stability_loss_roll:
0.41208922370066525 → 0.17890356370137483
Temperament Change Roll:
Restricted content
Rolling Karma:
-1 → 0
Tick Update for Moland 2025-08-18 05:06:14.168000
68a1f3b1c9599c2363ba8a61 nations Moland Update Approved
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
0 → -1
previous_rolling_karma:
0 → -1
Raw Roll:
Restricted content
Karma Roll for Moland 2025-08-17 15:22:25.191000
68a1f306c9599c2363ba89db nations Moland Update Approved
Recalculate Moland before event roll 2025-08-17 15:19:34.029000
689a5d13f1885a8fe0982a28 nations Moland Update Approved
Name:
MOLES → Moland
Districts:
Added: 4 new districts
Added:
Districts 1:
type: ""
node: ""
Districts 2:
type: ""
node: ""
Districts 3:
type: ""
node: ""
Districts 4:
type: ""
node: ""
Cities:
Added: 3 new cities
Added:
Cities 1:
name: ""
type: ""
node: ""
wall: ""
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
Centralization Law:
None → Autonomous
Jobs:
artificer: None → 0
full_vampire: None → 0
stone_speaker: None → 0
apprentice: None → 0
partial_vampire: None → 0
Land Units:
classical_cavalry_archer: None → 0
classical_light_cavalry: None → 0
imperial_war_dancer: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
classical_light_archers: None → 0
classical_light_infantry: None → 0
classical_siege_weapon: None → 0
classical_spearmen: None → 0
classical_tactician: None → 0
imperial_vanguard: None → 0
ancient_fire_shaman: None → 0
ancient_reman_longbowbird: None → 0
Map 2025-08-11 21:13:55.634000 juggernacht
6899a896f1885a8fe098292c nations Moland Update Approved
Money:
75 → 150
Compliance:
Compliant → Neutral
Concessions:
stone: 3 → None
mounts: 5 → None
Temperament:
Restricted content
Resource Storage:
food: -4 → -8
concessions_chance_at_tick:
0.2 → 0
concessions_roll:
0.19703174495927211 → 1
expansion_roll:
0.1689982161100967 → 0.4783596669303739
rebellion_roll:
0.8827456725854692 → 0.4214505725736347
resource_desires:
Added:
Item 4:
resource: dyes
trade_type: Desire to Buy
price: 305
quantity: 1
stability_gain_roll:
0.5774840049305551 → 0.09029252641231211
stability_loss_roll:
0.9775663818488729 → 0.41208922370066525
Temperament Change Roll:
Restricted content
Temperament Roll:
Restricted content
Rolling Karma:
None → -1
Tick Update for MOLES 2025-08-11 08:23:50.354000
6898e4ad701d1ac6f7eccbff nations Moland Update Approved
Event Roll:
Restricted content
Raw Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
None → 0
previous_temporary_karma:
None → 0
previous_rolling_karma:
None → 0
Karma Roll for MOLES 2025-08-10 18:27:57.711000
6898e406701d1ac6f7eccb77 nations Moland Update Approved
Recalculate MOLES before event roll 2025-08-10 18:25:10.630000
6890536bed46adbd9185d196 nations Moland Update Approved
Money:
0 → 75
Concessions:
"" → {'stone': 3, 'mounts': 5}
Temperament:
Restricted content
Resource Storage:
food: 0 → -4
resource_desires:
None → [{'resource': 'wood', 'trade_type': 'Desire to Buy', 'price': 80, 'quantity': 2}, {'resource': 'stone', 'trade_type': 'Desire to Sell', 'price': 75, 'quantity': 2}, {'resource': 'bronze', 'trade_type': 'Desire to Sell', 'price': 120, 'quantity': 1}]
production_at_tick:
None → {'food': -4, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
research_production_at_tick:
None → 0
research_consumption_at_tick:
None → 0
stability_gain_roll:
None → 0.5774840049305551
stability_gain_chance_at_tick:
None → 0
stability_loss_roll:
None → 0.9775663818488729
stability_loss_chance_at_tick:
None → 0.25
concessions_roll:
None → 0.19703174495927211
concessions_chance_at_tick:
None → 0.2
rebellion_roll:
None → 0.8827456725854692
rebellion_chance_at_tick:
None → 0
expansion_roll:
None → 0.1689982161100967
expansion_chance_at_tick:
None → 0.4
Temperament Change Roll:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Roll:
Restricted content
Temperament Odds:
Restricted content
Sessions Since Temperament Change:
Restricted content
Tick Update for MOLES 2025-08-04 06:30:03.164000
68901ba782e2d06e5947ac3c nations Moland Add Approved
Name:
None → MOLES
Region:
None → Frigid Caps
Prestige:
None → 0
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Money:
None → 0
Primary Race:
None → Mole
Primary Culture:
Primary Religion:
Road Usage:
None → 0
Overlord:
None → Khanya
Vassal Type:
None → Mercantile
Compliance:
None → Compliant
Concessions:
None → ""
Districts:
None → []
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Progress Quests:
None → []
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 0}
Jobs:
None → {'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
Technologies:
None → {'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None → {'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_arbalest': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'classical_auxiliary': 0, 'classical_civilian': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
Discord Message (1401747980612010114) 2025-08-04 02:32:07.558000 juggernacht