Teo'zados'koa

Region: Golden Expanse Pop Count: 7 / 15

General Information

General
Stability: Fragile
Stability Gain Chance: 35%
Stability Loss Chance: 40%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: 0
Rolling Karma: 0
Temporary Karma: 0
Income
Money: 835 / 6000
Money Income: 0
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Miscellaneous
Origin: (A) Conquest State

Administration & Holdings

Administration
Administration: 1
Passive Expansion Chance: 60%
Territory: 0 / 15
Roads: 0 / 10
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Autocracy
Succession Type: Inherited
Conscription Type: Moderate
Military Funding: Substantial
Magic Stance: Persecution
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Shock
Naval Doctrine: Fleet
Diplomatic Stance: Isolated
Scientific Stance: Conservative
Economy Type: None
Expansion Control Stance: Limitless
Mercenary Law: No Mercenaries
Consumption Stance: None
Tax Stance: None
Justice Stance: None

Diplomacy

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Qad’ashin Hostile None Unknown
2 Pulee Alatar Hostile None Unknown
3 Kusa Pact Hostile None Unknown
4 None Hostile None Unknown
5 Shen-Guo Hostile None Unknown
6 Sartak Alo Hostile None Unknown
7 Anacaona Hostile None Unknown
8 None Hostile None Unknown
9 Masira Hostile None Unknown
10 Cha'saka Hostile None Unknown

War

War Modifiers

Land Attack Modifier: 2
Land Defense Modifier: 2
Naval Attack Modifier: 2
Naval Defense Modifier: 2
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/3

Unit Unit Count Upkeep
Ancient Civilian 0 money: 30
Ancient Heavy Archers 0 bronze: 1
money: 30
Ancient Heavy Infantry 0 bronze: 1
wood: 1
money: 30
Ancient Light Archers 0 wood: 1
money: 30
Ancient Light Infantry 0 wood: 1
stone: 1
money: 30
Ancient Ameru Marines 0 food: 2
wood: 1
money: 30

Naval Units

Naval Units: 0/3

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 30
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 30
Ancient Missile Ship 0 wood: 1
money: 30
Ancient Transport Ship 0 wood: 1
money: 30

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 2 7 -5 -29 / 20
Wood 1 3 -2 -13 / 15
Stone 1 0 1 6 / 15
Mounts 1 0 1 2 / 15
Research 0 0 0 0 / 0
Magic 1 0 1 2 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 1 0 1 3 / 5
Iron 1 0 1 0 / 0

Jobs

Working Pops: 0/7

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 2
administration: 1
Fisherman 0 food: 3
Harvester 0 stone: 1
wood: 2
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 0
Miner 0 wood: 1
stone: 2
Mystic 0 magic: 0
Researcher 0 stone: 1
bronze: 1
research: 0

Districts, Cities, & Wonders

Districts

District Slots: 5

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 1
food_production: 1

Node: None

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: None

Ancient Workshop

Type: workshop

Cost: wood: 2
food: 1
stone: 1
bronze: 1

Modifiers: wood_consumption: 1

Node: None

Empty Slot

Empty Slot


Cities

City Slots: 3

Empty Slot

Empty Slot

Empty Slot

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link

Modifiers

Field Value Duration Source