Usonia

Region: Wild Reach Pop Count: 16 / 16 Rulers: John

General Information

General
Stability: United
Stability Gain Chance: 55%
Stability Loss Chance: 99%
Stability Loss Chance On Leader Death: 50%
Infamy: 0
Total Karma: 0
Rolling Karma: -1
Temporary Karma: 1
Migration Distance: 8
Stationary Delay: 2
Income
Money: 1872 / 6000
Money Income: 96
Remaining Import Slots: 4
Remaining Export Slots: 4
Trade Distance: 7
Miscellaneous
Origin: (A) Recent Subjugation
Temperament: Player

Administration & Holdings

Administration
Administration: 1
Territory: 18 / 18
Roads: 0 / 10
Territory Holdings
Plains 12
Forest 6
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0

Government & Laws

Government & Laws
Government Type: Far Travelers
Succession Type: Elected
Nomad Camp Type: Hearth
Conscription Type: Moderate
Military Funding: Substantial
Magic Stance: Creation
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Nomadic
Naval Doctrine: Standard
Diplomatic Stance: Isolated
Scientific Stance: Progressive
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: None
Tax Stance: Low
Justice Stance: None

Vassals

Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Sartak Alo Compliant 15% 5% 30% Neutral

Diplomatic Relations

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Manlaago Fronds Unfriendly None Unknown
2 Qad’ashin Allied Defensive Pact Hostile
3 Queenseekers Friendly None Unknown
4 Svitolysia Kings Friendly None Unknown
5 Claraterra Farmers Friendly None Unknown
6 Sunflower Council Friendly None Unknown
7 Mountain Alliance Allied None Unknown
8 C'tiss Riders Friendly None Unknown

War

War Modifiers

Land Attack Modifier: 2
Land Defense Modifier: 2
Naval Attack Modifier: 2
Naval Defense Modifier: 2
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/5

Unit Unit Count Upkeep
Ancient Battering Ram 0 wood: 1
money: 30
Ancient Civilian 0 money: 30
Ancient Elite Infantry 0 bronze: 2
stone: 1
money: 30
Ancient Heavy Cavalry 0 mounts: 1
bronze: 1
money: 30
Ancient Light Cavalry 0 mounts: 1
money: 30
Ancient Siege Weapon 0 bronze: 1
wood: 1
money: 30
Classical Auxiliary 0 wood: 1
money: 30
Classical Civilian 0 money: 30

Naval Units

Naval Units: 0/5

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 4 13 -9 9 / 25
Wood 0 2 -2 11 / 20
Stone 0 1 -1 7 / 20
Mounts 4 0 4 6 / 20
Research 5.0 11 -6.0 0 / 0
Magic 0 0 0 4 / 15
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 2 / 10
Iron 0 0 0 3 / 10

Jobs

Working Pops: 0/16

Job Assigned Pops Upkeep Production
Astronomer 0 stability_gain_chance: 0.05
Bureaucrat 0 wood: 2
administration: 1
Harvester 0 stone: 0
wood: 2
stability_loss_chance: 0.02
Hunter 0 food: 5
stability_loss_chance: 0.02
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 1
iron: 0
Miner 0 wood: 0
stone: 2
stability_loss_chance: 0.02
Mystic 0 magic: 0
Researcher 0 stone: 1
bronze: 1
research: 0

Districts, Cities, & Wonders

Districts

District Slots: 6

Ancient Ranch

Type: ranch

Cost: wood: 5
food: 3
mounts: 2

Modifiers: mounts_production: 2
food_production: 1

Node: mounts

Ancient School

Type: school

Cost: wood: 8
stone: 2
bronze: 1

Modifiers: wood_consumption: 1
research_production: 1

Node: None

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: None

Ancient Church

Type: church

Cost: stone: 2
wood: 3
bronze: 1

Modifiers:

Node: None

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 1
bronze_production: 1
metallurgist_bronze_production: 1

Node: None

Empty Slot


Wonders

Wonders
Name Node Era Created Legacy Status
Pathfinder's Lodge None Ancient False

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link
Recovering The Rungaingan 1 6 / 6 Discord Message (1371111183381299292)
Changing Tolay 2 5 / 9 Discord Message (1371258023950942268)

Modifiers

Field Value Duration Source
research_production 1.0 1 https://discord.com/channels/1188889187018088488/1378212444580745348/1378356419543433226