Ancient Home
Type: home
Cost:
stone: 3
wood: 5
bronze: 2
Modifiers:
wood_consumption: 1
effective_pop_capacity: 2
Node:
None
Ancient Magic Site
Type: magic_site
Cost:
magic: 4
stone: 3
Modifiers:
stone_consumption: 1
magic_production: 1
Node:
None
Ancient Barrow
Type: barrow
Cost:
stone: 5
magic: 4
Modifiers:
magic_consumption: 1
nation_spell_cost: -1
nation_spell_cost_minimum: 2
Node:
None
Ancient Dock
Type: dock
Cost:
stone: 3
wood: 5
food: 2
Modifiers:
wood_consumption: 1
food_production: 1
Node:
None
Ancient School
Type: school
Cost:
wood: 8
stone: 2
bronze: 1
Modifiers:
wood_consumption: 1
research_production: 1
Node:
None
Ancient Hospital
Type: hospital
Cost:
stone: 3
wood: 4
food: 2
bronze: 1
Modifiers:
food_consumption: 1
Node:
None
Metropolis
Name: Umlechi
Cost:
wood: 14
stone: 10
food: 8
bronze: 4
Modifiers:
wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3
Node:
None
Sanctum
Name: Umntla
Cost:
wood: 10
magic: 10
stone: 8
bronze: 2
Modifiers:
food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3
Node:
food