Zandamela Pyres

Region: Sentinel's Watch Pop Count: 18 / 20
General
Stability: Balanced
Stability Gain Chance: 0%
Stability Loss Chance: 60%
Stability Loss Chance On Leader Death: 100%
Infamy: 0
Total Karma: -4
Rolling Karma: -2
Temporary Karma: 0
Administration & Holdings
Administration: 1
Territory: 25 / 18
Roads: 0 / 10
Income
Money: 280 / 6000
Money Income: 150
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Government & Laws
Government Type: Autocracy
Succession Type: Strength
Conscription Type: High
Military Funding: Substantial
Magic Stance: Military
Citizenship Stance: None
Foreign Acceptance: Oppression
Subject Stance: Balanced
Land Doctrine: Standard
Naval Doctrine: Fleet
Diplomatic Stance: Expansionist
Scientific Stance: Pragmatic
Economy Type: None
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: None
Tax Stance: None
Justice Stance: None
Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Asmar Compliant 15% 5% 30% TBA Neutral
Rootkeepers Defiant 15% 5% 30% TBA Neutral
Shinra Neutral 15% 5% 30% TBA Player
That Which Fled Neutral 15% 5% 30% TBA Neutral
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Blood Autumn Neutral Non-Aggression Pact Unknown

War Stats

Land Attack Modifier: 0
Land Defense Modifier: 0
Naval Attack Modifier: 0
Naval Defense Modifier: 0
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/8

Unit Unit Count Upkeep
Ancient Beacon 0 magic: 1
food: 2
Ancient Oakling 0 magic: 1
wood: 1
food: 2
Ancient Ravager 0 magic: 2
bronze: 1
food: 2
Ancient Vortex 0 magic: 2
food: 2
Ancient Wyrm 0 magic: 2
stone: 2
food: 2
Ancient Civilian 0 food: 2

Naval Units

Naval Units: 0/8

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
food: 2
Ancient Elite Warship 0 bronze: 2
wood: 1
food: 2
Ancient Missile Ship 0 wood: 1
food: 2
Ancient Transport Ship 0 wood: 1
food: 2

Nodes

Food 1
Wood 1
Stone 0
Mounts 1
Research 0
Magic 0
Bronze 0
Iron 0

Resources

General Resources
Resource Production Consumption Excess Storage
Food 3 20 -17 -9 / 20
Wood 1 4 -3 2 / 15
Stone 0 3 -3 -2 / 15
Mounts 2 0 2 4 / 10
Research 2 0 2 0 / 0
Magic 4 1 3 5 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 0 / 5
Iron 0 0 0 0 / 0

Jobs

Working Pops: 0/18

Job Assigned Pops Upkeep Production
Apprentice 0 nation_magic_spell_rolls: 2
Fisherman 0 food: 3
Harvester 0 stone: 1
wood: 3
Hunter 0 food: 2
Merchant 0 mount: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 1
Miner 0 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1

Districts

District Slots: 7

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 3

Node: None

Ancient Magic Site

Type: magic_site

Cost: magic: 4
stone: 3

Modifiers: stone_consumption: 1
magic_production: 1

Node: None

Ancient Barrow

Type: barrow

Cost: stone: 5
magic: 4

Modifiers: magic_consumption: 1

Node: None

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 1
food_production: 1

Node: None

Ancient School

Type: school

Cost: wood: 8
stone: 2
bronze: 1

Modifiers: wood_consumption: 1
research_production: 1

Node: None

Ancient Hospital

Type: hospital

Cost: stone: 3
wood: 4
food: 2
bronze: 1

Modifiers: food_consumption: 1

Node: None

Empty Slot


Cities

City Slots: 3

Metropolis

Name: Umlechi

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: None

Sanctum

Name: Umntla

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: food

Empty Slot

Modifiers

Modifier Value Duration Source