Archived Changes for Religions (188 total)

ID Target Collection Target Change Type Status Changes Reason Time User
67fee5a09b758907003e0628 religions The Tn'ecist Cult Update Approved
Effect Description:
" Blessings of Tn'kaneid: Once per session the rulers of The Tn'ecist Cult reroll nat 1's, and must always take the new result." → "Blessings of Tn'kaneid: Once per session the rulers of The Tn'ecist Cult reroll nat 1's, and must always take the new result."
juggernacht
67fd6f68939e6402c50ac84c religions The Tn'ecist Cult Update Approved
Conversion Strength:
Weak → Moderate
Effect Description:
None → " Blessings of Tn'kaneid: Once per session the rulers of The Tn'ecist Cult reroll nat 1's, and must always take the new result."
Mechanical Modifiers:
None → []
Pops:
None → []
venpice
67fd629a6d66ed6f7f361bdd religions Sigmarianism Update Approved
Mechanical Modifiers:
juggernacht
67fd60206d66ed6f7f361bd9 religions Sigmarianism Update Approved
Effect Description:
Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism do not recieve this bonus. Up to a maximum of +1 per era. (Current: +1) → Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism do not recieve this bonus. Up to a maximum of +1 per era. (Current: +2)
juggernacht
67fd5b596d66ed6f7f361bd5 religions Sigmarianism Update Approved
Mechanical Modifiers:
Added:
Item 1:
type: nation
modifier: research_production
value: 2
juggernacht
67fd2bc96b75be3a2d34639c religions Sigmarianism Update Approved
Effect Description:
Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism halve this bonus. Up to a maximum of +1 per era. (Current: +1) → Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism do not recieve this bonus. Up to a maximum of +1 per era. (Current: +1)
mykonos_
67fd2b716b75be3a2d34639b religions Sigmarianism Update Approved
Effect Description:
Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Up to a maximum of +1 per era. (Current: +1) → Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism halve this bonus. Up to a maximum of +1 per era. (Current: +1)
Mechanical Modifiers:
None → []
Pops:
67f2fa8caf8ba078d9f5fd94 → []
mykonos_
67fca49558b95a97ab764537 religions Kalcedenic Avalonia Update Approved
Effect Description:
None → Upon Character creation, pick one of twelve deities to worship. 1. you cannot select the same deity twice in a row. 2. when you select a deity, you will get a minor quest associated with an aspect of that deity. failure to complete the quest by the death of the character removes that deity from the selection until all other deities get a turn. failure to complete the quest will also give the nation/organization/faction a small penalty as well. The following deities are as follows: Apollus: God of the sun, harvest, power and might. (+2 to stab checks) Triton: The God of the seas, storms and commerce. (+1 rulership stat) Ulric: The God of nature, hunting and guardianship. (+1 prowess stat) Ursun: The God of the underworld, dreams and magic. (+1 magic stat) Anticlea: The god of love, joy and merriment. (+2 to pop growth checks) Delphi: God of music, arts, healing and prophecy. (+2 to healing checks) Diane: Goddess of the moon, hunting, archery and the wilderness. (+1 attack to ranged units) Minerva: Goddess of wisdom and reason, as well as the goddess of both peace and war paradoxically. (+1 strategy stat) Hermistes: God of travel, thievery, communications and cunning. (+2 to diplo checks) Ceremeter: Goddess of grain, agriculture, harvest and nourishment. (+1 food) Mars: The God of courage, war and bloodshed. (+1 attack to melee units) Hepheaston: The God of craftsman, smithing and invention. (5% cost reduction rounded up for districts)
Mechanical Modifiers:
None → []
Adding the approved Kalcedonian mechanics from the completed rp chain in the prior era muricanman
67f8b282dadac9e77c5a7fed religions Cult of Vorrak Update Approved
Founding Nation:
juggernacht
67f8b259dadac9e77c5a7fec religions Heliostis Update Approved
Founding Nation:
None → Undying Rivo
juggernacht