Archived Changes for Religions (188 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68c60e6e7906400fe6a0d668 religions Children of Gyewas Update Approved
Conversion Strength:
Weak → Moderate
Funeral:
None → Mourning
Effect Description:
None → None
Mechanical Modifiers:
None → []
None juggernacht
68c60e4e7906400fe6a0d667 religions Crimson Children Update Approved
Conversion Strength:
Weak → Moderate
Funeral:
None → Celebration
Effect Description:
None → None
Mechanical Modifiers:
None → []
None juggernacht
68c60e2c7906400fe6a0d666 religions Celestiali Sancti Update Approved
Conversion Strength:
Weak → Moderate
Mechanical Modifiers:
None → []
None juggernacht
68c60e0d7906400fe6a0d665 religions Mountain of the Ancestors Update Approved
Founding Nation:
None → Arawaní
Religion Type:
Monotheistic → Pantheistic
Conversion Strength:
None → Moderate
Faith:
None → Indifference
Integrity:
None → Dignity
Empathy:
None → Compassion
Death:
None → Reverence
Pleasure:
None → Indulgence
Aspiration:
None → Ambition
Funeral:
None → Mourning
None juggernacht
68c60d997906400fe6a0d664 religions Nuriyya’s Path Update Approved
Founding Nation:
None → Al-Zaharia
None juggernacht
68c60d8c7906400fe6a0d663 religions Zemi-Olukú Update Approved
Founding Nation:
None → None
Religion Type:
Monotheistic → Polytheistic
Conversion Strength:
None → Moderate
Faith:
None → Devotion
Integrity:
None → Dignity
Empathy:
None → Compassion
Death:
None → Defiance
Pleasure:
None → Indulgence
Aspiration:
None → Ambition
Funeral:
None → Celebration
None juggernacht
68c60d6a7906400fe6a0d662 religions Nuriyya’s Path Update Approved
Religion Type:
Monotheistic → Philosophy
Conversion Strength:
None → Moderate
Faith:
None → Devotion
Integrity:
None → Dignity
Empathy:
None → Compassion
Death:
None → Reverence
Pleasure:
None → Temperance
Aspiration:
None → Patience
Funeral:
None → Mourning
None juggernacht
68bf5b875d2f083370343d65 religions Frozen Zone Add Approved
Name:
None → Frozen Zone
Founding Nation:
Religion Type:
None → Agnostic
Conversion Strength:
None → Moderate
Faith:
None → Indifference
Integrity:
None → Dignity
Empathy:
None → Strength
Death:
None → Defiance
Pleasure:
None → Temperance
Aspiration:
None → Patience
Funeral:
None → Mourning
Effect Description:
None → ""
Mechanical Modifiers:
None → []
Discord Message (1411054208790040666) juggernacht
68a475378fbe35871b5bc84f religions The Protectors Update Approved
Funeral:
None → Mourning
Effect Description:
None → None
Mechanical Modifiers:
None → []
None titancrushet
68a277e1c9599c2363ba8b24 religions Forgotten Sons Update Approved
Effect Description:
None → Apprentice Homes: All child ruler characters start without strengths or weaknesses, and upon reaching adulthood, will regain their two strengths and weaknesses. However, when this occurs they will also increase random attribute by two, to a maximum of 6
Mechanical Modifiers:
None → []
Discord Message (1405052990586621952) titancrushet