Archived Changes for Religions (123 total)
ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
---|---|---|---|---|---|---|---|---|
67fd2bc96b75be3a2d34639c | religions | Sigmarianism | Update | Approved |
Effect Description:
Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism halve this bonus. Up to a maximum of +1 per era. (Current: +1) →
Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism do not recieve this bonus. Up to a maximum of +1 per era. (Current: +1)
|
2025-04-14 15:37:45.370000 | mykonos_ | |
67fd2b716b75be3a2d34639b | religions | Sigmarianism | Update | Approved |
Effect Description:
Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Up to a maximum of +1 per era. (Current: +1) →
Light of Knowledge: For every 5 + 5 (Per Era) pops following this religion, all nations with it as their majority religion gain +1 Research Points production. Nations that do not have every pop as Sigmarianism halve this bonus. Up to a maximum of +1 per era. (Current: +1)
Mechanical Modifiers:
None →
[]
Pops:
67f2fa8caf8ba078d9f5fd94 →
[]
|
2025-04-14 15:36:17.318000 | mykonos_ | |
67fca49558b95a97ab764537 | religions | Kalcedonian | Update | Approved |
Effect Description:
None →
Upon Character creation, pick one of twelve deities to worship.
1. you cannot select the same deity twice in a row.
2. when you select a deity, you will get a minor quest associated with an aspect of that deity. failure to complete the quest by the death of the character removes that deity from the selection until all other deities get a turn. failure to complete the quest will also give the nation/organization/faction a small penalty as well.
The following deities are as follows:
Apollus: God of the sun, harvest, power and might. (+2 to stab checks)
Triton: The God of the seas, storms and commerce. (+1 rulership stat)
Ulric: The God of nature, hunting and guardianship. (+1 prowess stat)
Ursun: The God of the underworld, dreams and magic. (+1 magic stat)
Anticlea: The god of love, joy and merriment. (+2 to pop growth checks)
Delphi: God of music, arts, healing and prophecy. (+2 to healing checks)
Diane: Goddess of the moon, hunting, archery and the wilderness. (+1 attack to ranged units)
Minerva: Goddess of wisdom and reason, as well as the goddess of both peace and war paradoxically. (+1 strategy stat)
Hermistes: God of travel, thievery, communications and cunning. (+2 to diplo checks)
Ceremeter: Goddess of grain, agriculture, harvest and nourishment. (+1 food)
Mars: The God of courage, war and bloodshed. (+1 attack to melee units)
Hepheaston: The God of craftsman, smithing and invention. (5% cost reduction rounded up for districts)
Mechanical Modifiers:
None →
[]
|
Adding the approved Kalcedonian mechanics from the completed rp chain in the prior era | 2025-04-14 06:00:53.870000 | muricanman |
67f8b282dadac9e77c5a7fed | religions | Cult of Vorrak | Update | Approved |
Founding Nation:
None
→
Gorebound Concord
|
2025-04-11 06:11:14.784000 | juggernacht | |
67f8b259dadac9e77c5a7fec | religions | Heliostis | Update | Approved |
Founding Nation:
None
→
Rivonia
|
2025-04-11 06:10:33.545000 | juggernacht | |
67f8b00bdadac9e77c5a7fdf | religions | Cult of Vorrak | Add | Approved |
Name:
None →
Cult of Vorrak
Founding Nation:
None
→
None
Religion Type:
None →
Cult
Conversion Strength:
None →
Moderate
Faith:
None →
Devotion
Integrity:
None →
Dignity
Empathy:
None →
Strength
Death:
None →
Defiance
Pleasure:
None →
Indulgence
Aspiration:
None →
Ambition
Funeral:
None →
Celebration
Effect Description:
None →
""
|
2025-04-11 06:00:43.396000 | juggernacht | |
67f8afcbdadac9e77c5a7fdd | religions | Heliostis | Add | Approved |
Name:
None →
Heliostis
Founding Nation:
None
→
None
Religion Type:
None →
Monotheistic
Conversion Strength:
None →
Moderate
Faith:
None →
Devotion
Integrity:
None →
Dignity
Empathy:
None →
Strength
Death:
None →
Defiance
Pleasure:
None →
Indulgence
Aspiration:
None →
Ambition
Funeral:
None →
Mourning
Effect Description:
None →
""
|
2025-04-11 05:59:39.390000 | juggernacht | |
67f421e289263ffb98b7b9d0 | religions | 67ef79f398867826cf796339 | Remove | Approved |
Pleasure:
Temperance →
None
Empathy:
Compassion →
None
Death:
Reverence →
None
Faith:
Devotion →
None
Religion Type:
Pantheistic →
None
Aspiration:
Ambition →
None
Name:
Eternal Flow →
None
Conversion Strength:
Weak →
None
Integrity:
Humility →
None
Funeral:
Celebration →
None
Founding Nation:
Sundralund
→
None
|
Cleanup | 2025-04-07 19:05:06.253000 | juggernacht |
67f374aefcef73cc1c649e2a | religions | Veridorma Elennu | Update | Approved |
Pops:
None →
67f2df37af8ba078d9f5fce0
Effect Description:
None →
Desperate Help: When attempting to convert a nation who is Underfed or Starving, gain slightly increased chances of success.
Additionally, gain slightly increased chances of success when converting nations at war
|
2025-04-07 06:46:06.011000 | juggernacht | |
67f374a1fcef73cc1c649e29 | religions | Twin Pallors | Update | Approved |
Effect Description:
None →
Twin Unity: Once per session, after failing a mech-rp, you may choose to reroll with moderately increased chances of success.
Before this may be used again, you must willingly cause a mech-rp to suffer dramatically decreased chances of success.
|
2025-04-07 06:45:53.024000 | juggernacht |