Heal:

Name: Heal
Complexity: Average
Cast Time: Ritual
Initial Cost: 3
Upkeep Cost: 0
Usable By: Either
Hidden: False
Effect:
If successful, raise the health condition of a chosen character by one. This cannot be used to resurrect a deceased character, and increases in cost by one each time it is successfully cast on the same character. Alternatively, this may be cast as a war spell, causing a chosen unit to regain a quarter of their max HP, rounded up. This may only be used on the same unit once per war session.
Creator: Unknown