Heal:
Name: | Heal |
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Complexity: | Average |
Cast Time: | Ritual |
Initial Cost: | 3 |
Upkeep Cost: | 0 |
Usable By: | Either |
Hidden: | False |
Effect: |
If successful, raise the health condition of a chosen character by one.
This cannot be used to resurrect a deceased character, and increases in cost by one each time it is successfully cast on the same character.
Alternatively, this may be cast as a war spell, causing a chosen unit to regain a quarter of their max HP, rounded up. This may only be used on the same unit once per war session.
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Creator: | Unknown |