Archived Changes for Artifacts (6512 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 68d1c821f543357b045e9346 | artifacts | Dragon Slayer Olebex | Update | Approved |
Effect Description:
The wielder of Dragon Slayer Olebex gains slightly increased chances of success on hostile rps against scaled creatures, and moderately increased chances of success against actual dragons.
The wielder also increases their prowess by 2, and their prowess cap by 1.
Additionally, the wielder may choose to use a mech-rp to find a dragon to hunt, once an age. These dragons will slowly scale in strength over time.
Each time a dragon is killed, increase the above bonus and prowess cap by one.
If a dragon is respondible for the death of the wielder, this artifact is always lost.
Current Dragons slain: 1
This weapon is sentient, and whenever natural 1 is rolled, one of the wielder's mech-rps for next session will be randomized completely, potentially being completely negative, but gain slightly increased chances of success on it as well. This becomes significantly increased chances of success on mech-rps that are deemed negative for the wielder. If the rp mod feels as though the player is intentionally sabotaging the success of the random mech-rp, they may force them to reroll and take the higher result.
"LET'S HUUUUUUUUUUUUUUUUUUUUUUUNT!" →
The wielder gains +2 on hostile MRPs against scaled creatures, and +4 against dragons.
The wielder’s Prowess is increased by 2, and their Prowess cap is increased by 1.
Once per age, the wielder may use a MRP to locate a dragon to hunt. Dragons scale in strength over time. Each time a dragon is slain, increase the wielder’s bonus against scaled/dragon creatures by +1 and increase their Prowess cap by 1.
If the wielder is slain by a dragon, this artifact is lost.
This weapon is sentient. Whenever the wielder rolls a natural 1, one of their MRPs for the next session is randomized, with a chance of being negative. The wielder gains +2 on the randomized MRP. If the randomized MRP is deemed negative for the wielder, the wielder instead gains +6. If the RP moderator determines the wielder is intentionally sabotaging the randomized MRP, they may have the roll gain foresight.
Current Dragons Slain: 1
Mechanical Modifiers:
|
None | titancrushet | |
| 68d1c78ef543357b045e9345 | artifacts | Dagger of Undeath | Update | Approved |
Equipped:
None →
0
Effect Description:
The wielder of the Dagger of Undeath increases their ruler unit's melee damage by 1.
Additionally, if the wielder of this artifact were to destroy a unit in a battlefield, they may choose to spend 1 nation / character magic point in order to summon a friendly Undead Army unit in the same hex, lasting until the end of the battle.
The unit that wields this artifact automatically counts as melee (or cavalry if possible and desired), and has their range set to 1. →
The wielder’s ruler unit gains +1 melee damage.
When the wielder destroys a unit on the battlefield, they may spend 1 Nation or Character Magic Point to summon a friendly Undead Army unit in the same hex. The summoned unit lasts until the end of the battle.
The wielder’s unit is always treated as a melee unit (or cavalry, if possible and desired) and has its range set to 1.
|
None | titancrushet | |
| 68d1c76bf543357b045e9344 | artifacts | Crystal of the Lumiran Staff | Update | Approved |
Effect Description:
The wielder of this artifact increase their passive chance to heal at the end of a session by 75%. Additionally, anytime the wielder of this artifact heals passively over a session, there is a 25% chance their lowest attribute is increased by 1. →
The wielder’s passive chance to heal at the end of a session is increased by 75%.
Whenever the wielder heals passively at the end of a session, two random attributes are increased by 1.
If the wielder would die, this artifact is destroyed instead and they stay bedridden with 0% death chance until start of next session.
|
None | titancrushet | |
| 68d1c754f543357b045e9343 | artifacts | Crown of Unbreakable Oaths | Update | Approved |
Equipped:
None →
0
Effect Description:
The wielder of the Crown of Unbreakable Oaths may choose to forge an oath with a willing participant, free of all cohersion.
If the oath is not adhered to in spirit, the person that has not broken the oath may choose to either relinquish the promise, or punish the oathbreaker with the following effects:
- They are reduced to Bedridden
- All of their attributes are permanently reduced by 2 and
- Their nation's stability is reduced by three tiers (this cannot start a civil war) / organizations decreased by two tiers (this cannot destroy the organization)
Only two oaths may be maintained at the same time.
Current Oaths:
-
-
Additionally, all mercenary units under the control of the wielder of this Crown gain 1 HP and 1 Morale. →
The wielder may forge an oath with a willing participant, free of coercion. Only 2 oaths may be maintained at the same time.
If an oath is broken in spirit, the party that has not broken the oath may choose to either relinquish the promise or punish the oathbreaker. The punishment has the following effects:
• The oathbreaker is reduced to Bedridden.
• All of the oathbreaker’s attributes are permanently reduced by 2.
• Their nation’s Stability is reduced by 3 tiers (this cannot cause a civil war), or their organization is reduced by 2 tiers (this cannot destroy the organization).
While an oath is maintained, both parties gain the following benefits:
• If one party is healed, the other is healed by the same amount.
• If one party gains a stat, the other gains +1 to a random attribute.
Additionally, all mercenary units under the wielder’s control gain +1 HP and +1 Morale.
Current Oaths:
-
-
|
None | titancrushet | |
| 68d1c726f543357b045e9342 | artifacts | Corrupted Reef Blade | Update | Approved |
Effect Description:
The wielder of the Corrupted Reef Blade may reroll any check within a duel, adhering to the below table for the effects that occur after the reroll, depending on how many times the wielder rerolls within a single duel.
First Reroll: Nothing Occurs.
Second Reroll: The wielder reduces their lowest attribute by one, adhering to attribute minimums.
Third Reroll: The wielder suffers the loss of a health state.
Fourth Reroll: The wielder suffers the loss of a health state, and their highest attribute is reduced by one, adhering to attribute minimums.
Fifth Reroll: The wielder suffers the loss of a health state, and all attributes are reduced by one, adhering to attribute minimums.
Sixth Reroll: The wielder is destroyed.
→
The wielder gains +1 Strategy.
The wielder may reroll any check within a duel. Each reroll within the same duel applies the effect from the table below, depending on the total number of rerolls made that duel.
Reroll Table
• First Reroll — No additional effect.
• Second Reroll — The wielder’s lowest attribute is reduced by 1 (minimum attribute rules apply).
• Third Reroll — The wielder loses 1 Health State.
• Fourth Reroll — The wielder loses 1 Health State and their highest attribute is reduced by 1 (minimum attribute rules apply).
• Fifth Reroll — The wielder loses 1 Health State and all attributes are reduced by 1 (minimum attribute rules apply).
• Sixth Reroll — The wielder is destroyed.
Mechanical Modifiers:
Added:
Item 1:
type:
character
modifier:
strategy
value:
1.0
|
None | titancrushet | |
| 68d1c6f5f543357b045e9333 | artifacts | Conqueror's Crown of Athabasca | Update | Approved |
Effect Description:
The wielder of the Conqueror's Crown of Athabasca increases their Rulership and Magic by 1.
Additionally, once per session, by sacrificing a domestic unit above half their maximum HP rounded up, the wielder can automatically dispel a hostile spell, causing the original caster a magical malfunction automatically.
Alternatively, that same unit can be sacrificed to simply cast Dispel on a non-hostile spell. Hostile is defined as a spell that is intended to harm, damage, or otherwise subdue the wielder or their ruler unit. →
The wielder gains +1 Rulership and +1 Magic. Once per session, the wielder may sacrifice a domestic unit above half of its maximum HP (rounded up) to automatically dispel a hostile spell. The original caster suffers a magical malfunction automatically. Alternatively, the sacrificed unit may instead be used to cast Dispel on a non-hostile spell. (Hostile spells are defined as those intended to harm, damage, or otherwise subdue the wielder or their ruler unit.)
|
None | titancrushet | |
| 68d1c6e0f543357b045e9326 | artifacts | Celestial Beacon | Update | Approved |
Effect Description:
Once every other session the wielder of the Celestial Beacon may activate this artifact at the start of a war session, selecting a specific hex on the world map, gaining the following effects:
- All hostile units that enter or attempt to enter this hex or adjacent hexes on the world map suffer Attrition.
- Friendly units within this hex or adjacent hexes gain +2 Defense, exceeding the +4 cap, but not the +8 cap.
- Friendly ruler units within this hex or adjacent hexes gain moderately increased chances of success on all maneuvers, and duel rolls. →
At the start of a war session, the wielder may spend any number of charges to activate this artifact, selecting 1 hex on the world map per charge spent. While active, the following effects apply to the chosen hexes and all adjacent hexes:
• All hostile units that enter or attempt to enter suffer Attrition.
• Friendly units gain +2 Defense, which may exceed the +4 cap but not the +8 cap.
• Friendly ruler units gain moderately increased chances of success on all Maneuver and Duel rolls.
This artifact regenerates 1 charge at the start of each session.
Charges: 0/10
|
None | titancrushet | |
| 68d1c6c4f543357b045e9323 | artifacts | Bronze Skull of the Ruhkarn | Update | Approved |
Effect Description:
Each time the wielder of the Bronze Skull of the Ruhkarn, or a unit under their control destroys a unit in a battle, gain a random non-research resource available to them. To a maximum of six resources a war.
Rather than gaining a resource, the wielder may instead choose to cause a unit of theirs to instantly regain 1 HP.
If the wielder of this artifact ends a session while not at war, they lose a health state. This penalty can NEVER be negated by anything whatsoever. →
Each time the wielder, or a unit under their control, destroys an enemy unit in battle, they gain 1d2 random non-Research resources available to them.
The wielder gains +2 Cunning and +4 Strategy, bypassing capacity.
If the wielder ends a session with less than 30 Infamy, they lose 2 Health States. This artifact can not be unequipped or the penalty cannot be prevented by any means.
Mechanical Modifiers:
Added:
Item 1:
type:
character
modifier:
cunning
value:
2.0
Item 2:
type:
character
modifier:
strategy
value:
4.0
|
None | titancrushet | |
| 68d1c69df543357b045e9322 | artifacts | Blade of the Twilight King | Update | Approved |
Effect Description:
Whenever the wielder of the artifact slays an opponent during a duel or kills another unit, it gains the effects of heal this counts towards an immortals heal count unless they are a vampire and gains a blood point.
Each time you win a duel or kill a unit, gain +1 damage for the rest of the session.
Additional Effect
The wielder of this artifact may spend blood points as if it were mana for the following spells with an additional +2 to it.
1.Curse
2.Pact
3.Mass Compliance
4.Theofania's Power Word Malice
Blood Points 0/12 →
Whenever the wielder slays an opponent during a duel or destroys a unit in battle, they gain the effects of Heal. This does not count toward an Immortal’s Heal if they are a Vampire, in which case they also gain 2 Blood Points. Each time the wielder wins a duel or destroys a unit, they gain +1 Damage for the remainder of the session.
Additional Effect
The wielder may spend Blood Points as if they were Mana to cast the following spells with a +6 bonus:
• Curse
• Pact
• Mass Compliance
• Theofania’s Power Word Malice
Blood Points: 0/12
|
None | titancrushet | |
| 68d1c682f543357b045e9320 | artifacts | Blade of Athabasca | Update | Approved |
Equipped:
None →
0
Effect Description:
The wielder of the Blade of Athabasca increases their Prowess by 1.
Additionally, once per session, at the start of a session, they may designate a single character or unit to be their Rival. All rolls to attack, defend, or to duel roll twice and take the higher of the two; and all attacks made as a ruler unit against the Rival ignore all armor.
If the unit is not destroyed by the wielder personally, or the Rival does not lose at least one health state due to the wielder directly, the wielder is reduced to Bedridden. If the wielder is already Bedridden, they die. →
The wielder gains +1 Prowess.
Once per session, at the start of a session, the wielder may designate one character or unit as their Rival. All rolls to attack, defend, or to duel roll twice and take the higher of the two; and all attacks made as a ruler unit against the Rival ignore all armor.
If the Rival is not destroyed by the wielder personally, or does not lose at least 1 Health State directly due to the wielder, the wielder becomes Bedridden. If the wielder is already Bedridden, they die.
Mechanical Modifiers:
Added:
Item 1:
type:
character
modifier:
prowess
value:
1.0
|
None | titancrushet |