Archived Changes (50372 total)

ID Target Collection Target Change Type Status Changes Reason Time User
689b8e962e3212b152679797 spells Pact Update Approved
Effect:
If successful, you will summon a powerful entity with which to make a bargain with. You may make a request of this entity, and it will be compelled to assist you, usually with a powerful effect. Typically, entities of this nature will require something in return, whether it be youth, a sacrifice, or servitude. Once the Pact succeeds, a secret flat-d20 roll is made by a moderator which determines how abusive the entity is in it's wishes. 1: Completely Abusive & Manipulative 2-5: Fairly Abusive & Manipulative 6-10: Somewhat Abusive 11-15: A perfect mix of Abusive and Benevolent 16-19: Mostly Benevolent 20: Completely Benevolent If desired, the caster may increase the cost of the spell by 4 to call for a specific entity, resulting in the secret d20 roll becoming public. A Pact can only be denied if a specific entity is reached out to, as per the above rules. A character who cannot deny the pact keeps it until they die. If they are immortal, it is instead held until the end of the age. A character possessing multiple Pacts may lead to... unforeseen and terrible circumstances. → If successful, you will summon a powerful entity with which to make a bargain with. You may make a request of this entity, and it will be compelled to assist you, usually with a powerful effect. Typically, entities of this nature will require something in return, whether it be youth, a sacrifice, or servitude. Once the Pact succeeds, a secret flat-d20 roll is made by a moderator which determines how abusive the entity is in it's wishes. 1: Completely Abusive & Manipulative 2-5: Fairly Abusive & Manipulative 6-10: Somewhat Abusive 11-15: A perfect mix of Abusive and Benevolent 16-19: Mostly Benevolent 20: Completely Benevolent If desired, the caster may increase the cost of the spell by 4 to call for a specific entity, resulting in the secret d20 roll becoming public. A Pact can only be denied if a specific entity is reached out to, as per the above rules. A character who cannot deny the pact keeps it until they die. If they are immortal, it is instead held until they die, or ten sessions elapse. A character possessing multiple Pacts may lead to... unforeseen and terrible circumstances.
None mykonos_
689b8e432e3212b152679796 spells Pact Update Approved
Effect:
If successful, you will summon a powerful entity with which to make a bargain with. You may make a request of this entity, and it will be compelled to assist you, usually with a powerful effect. Typically, entities of this nature will require something in return, whether it be youth, a sacrifice, or servitude. Once the Pact succeeds, a secret flat-d20 roll is made by a moderator which determines how abusive the entity is in it's wishes. 1: Completely Abusive & Manipulative 2-5: Fairly Abusive & Manipulative 6-10: Somewhat Abusive 11-15: A perfect mix of Abusive and Benevolent 16-19: Mostly Benevolent 20: Completely Benevolent If desired, the caster may increase the cost of the spell by 4 to call for a specific entity, resulting in the secret d20 roll becoming public. A Pact can only be denied if a specific entity is reached out to, as per the above rules. A character possessing multiple Pacts may lead to... unforeseen and terrible circumstances. → If successful, you will summon a powerful entity with which to make a bargain with. You may make a request of this entity, and it will be compelled to assist you, usually with a powerful effect. Typically, entities of this nature will require something in return, whether it be youth, a sacrifice, or servitude. Once the Pact succeeds, a secret flat-d20 roll is made by a moderator which determines how abusive the entity is in it's wishes. 1: Completely Abusive & Manipulative 2-5: Fairly Abusive & Manipulative 6-10: Somewhat Abusive 11-15: A perfect mix of Abusive and Benevolent 16-19: Mostly Benevolent 20: Completely Benevolent If desired, the caster may increase the cost of the spell by 4 to call for a specific entity, resulting in the secret d20 roll becoming public. A Pact can only be denied if a specific entity is reached out to, as per the above rules. A character who cannot deny the pact keeps it until they die. If they are immortal, it is instead held until the end of the age. A character possessing multiple Pacts may lead to... unforeseen and terrible circumstances.
None mykonos_
689b80562e3212b152679789 nations The United Duchies Update Approved
Jobs:
fisherman: 6 → 4
harvester: 4 → 3
researcher: 0 → 3
Job Assignment justcharlies
689b7e682e3212b152679788 nations The United Duchies Update Approved
Jobs:
fisherman: 5 → 6
metallurgist: 4 → 3
Job Assignment justcharlies
689b7e3c2e3212b152679787 nations The United Duchies Update Approved
Jobs:
harvester: 3 → 4
metallurgist: 2 → 4
miner: 2 → 3
researcher: 4 → 0
Job Assignment justcharlies
689b54ef2e3212b152679783 nations New Remnants Update Approved
Jobs:
metallurgist: 3 → 4
miner: 8 → 7
Job Assignment risendiablo
689b54592e3212b152679782 nations Vandador Update Approved
Jobs:
hunter: 7 → 8
researcher: 2 → 1
Job Assignment adador
689b54372e3212b152679781 nations New Remnants Update Approved
No changes
Job Assignment risendiablo
689b54192e3212b152679780 nations Vandador Update Approved
Jobs:
miner: 2 → 3
researcher: 1 → 2
Job Assignment adador
689b53af2e3212b15267977f nations Vandador Update Approved
Jobs:
metallurgist: 0 → 1
researcher: 0 → 1
Job Assignment adador