Archived Changes (20484 total)

ID Target Collection Target Change Type Status Changes Reason Time User
699e01fd688a7ece4018fa54 artifacts The Blue Luxin Dagger Update Approved
Owner:
Bó Nei Lu → None
Destroyed Discord Message (1475606714459099360) guacshadow
699e01ac688a7ece4018fa53 artifacts The Ink of Truth Update Approved
Effect Description:
This artifact may only be used if the Quill of Truth artifact is equipped. This artifact has five charges, and regains one charge each time an artifact of any quality is sacrificed while it is equipped. By spending a charge, the Quill of Truth has the Pact cast with no roll, and may be refused. By spending two charges, the Cunning bonus of the Quill of Truth is doubled with no max, alongside the effects for spending one charge. Charges: 1/5 → This artifact may only be used if the Quill of Truth artifact is equipped. This artifact has five charges, and regains one charge each time an artifact of any quality is sacrificed while it is equipped. By spending a charge, the Quill of Truth has the Pact cast with no roll, and may be refused. By spending two charges, the Cunning bonus of the Quill of Truth is doubled with no max, alongside the effects for spending one charge. Charges: 2/5
Discord Message (1475606714459099360) guacshadow
699e01a1688a7ece4018fa52 artifacts The Book of Truth Update Approved
Effect Description:
This artifact may only be used if the Quill of Truth artifact is equipped. This artifact has five charges, and regains one charge each time an artifact of any quality is sacrificed while it is equipped. If the Quill of Truth artifact is used while the Book of Truth is equipped, one charges of this artifact may be spent to increase the duration of the pact by 1d4 sessions; multiple charges may be spent immediately when a pact is formed. This artifact protects the wielder from the negative effects of having multiple pacts from the Quill of Truth artifact alone. Charges: 0/5 → This artifact may only be used if the Quill of Truth artifact is equipped. This artifact has five charges, and regains one charge each time an artifact of any quality is sacrificed while it is equipped. If the Quill of Truth artifact is used while the Book of Truth is equipped, one charges of this artifact may be spent to increase the duration of the pact by 1d4 sessions; multiple charges may be spent immediately when a pact is formed. This artifact protects the wielder from the negative effects of having multiple pacts from the Quill of Truth artifact alone. Charges: 3/5
Discord Message (1475606714459099360) guacshadow
699e0197688a7ece4018fa51 artifacts The Quill of Truth Update Approved
Effect Description:
Once per session the wielder of the Quill of Truth may use a charge to write something with it, and have it come true. This acts as a free casting of the (6-cost) Pact spell which will gain a bonus or penalty to the usually secret d20 roll equal to the wielder's cunning to a max of +3. The d20 roll is no longer secret, but it still cannot be denied. The effects and 'cost' of this pact may only last a single session. This artifact has five charges, and regains one charge each time an artifact of any quality is sacrificed while it is equipped. Charges: 3/5 → Once per session the wielder of the Quill of Truth may use a charge to write something with it, and have it come true. This acts as a free casting of the (6-cost) Pact spell which will gain a bonus or penalty to the usually secret d20 roll equal to the wielder's cunning to a max of +3. The d20 roll is no longer secret, but it still cannot be denied. The effects and 'cost' of this pact may only last a single session. This artifact has five charges, and regains one charge each time an artifact of any quality is sacrificed while it is equipped. Charges: 4/5
Discord Message (1475606714459099360) guacshadow
699e0079688a7ece4018fa50 nations Jinying Update Approved
Resource Storage:
magic: 13 → 20
Lost Production and lost trade Discord Message (1474523071208751328) guacshadow
699e0023688a7ece4018fa4f nations Jinying Update Approved
Territory Types:
hazardous_water: 2 → 5
Discord Message (1470235128360996874) guacshadow
699df130688a7ece4018fa4e wonders Xuros Obelisk Update Approved
Effect Description:
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (5): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (5): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (5): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (5): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (5): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (5): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (5): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 10 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session. Obliterate (10): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (10): Instantly gain 2d10 temporary karma. Unite (10): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age. Reform (10): Target nation may ignore five levels of lost stability resulting from changing non-government laws immediately. Increase the cost of this action by 5 each time it is used on a unique nation during an age. Manifest (15): Target nation gains +1 Rolling Karma. Increase the cost of this action by 15 each time it is used on a unique nation during an age. Sanctify (20): Target artifact becomes attached to this wonder, cannot be lost or stolen, and does not count towards the artifact slots of the owner. Only one artifact may be attached to this wonder at a time. This artifact is automatically equipped, not taking up a slot but costing 2 NMP (Per Era) to maintain without a slot. The Xuros Obelisk currently generates (10) MP a session, placed into storage. Current Storage: (90/100) Magic points can never be withdrawn from the Obelisk. Wish Effect: This wonder can sacrifice 3 of any resource that isn't Magic Points to increase the amount of Magic Points in the wonder by 1. → At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (5): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (5): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (5): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (5): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (5): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (5): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (5): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 10 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session. Obliterate (10): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (10): Instantly gain 2d10 temporary karma. Unite (10): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age. Reform (10): Target nation may ignore five levels of lost stability resulting from changing non-government laws immediately. Increase the cost of this action by 5 each time it is used on a unique nation during an age. Manifest (15): Target nation gains +1 Rolling Karma. Increase the cost of this action by 15 each time it is used on a unique nation during an age. Sanctify (20): Target artifact becomes attached to this wonder, cannot be lost or stolen, and does not count towards the artifact slots of the owner. Only one artifact may be attached to this wonder at a time. This artifact is automatically equipped, not taking up a slot but costing 2 NMP (Per Era) to maintain without a slot. The Xuros Obelisk currently generates (10) MP a session, placed into storage. Current Storage: (100/100) Magic points can never be withdrawn from the Obelisk. Wish Effect: This wonder can sacrifice 3 of any resource that isn't Magic Points to increase the amount of Magic Points in the wonder by 1.
None docrm
699d1543c582b6f2d278ae74 nations Khanya Update Approved
Progress Quests:
Item 1:
slot: 3_progress_slot → 1_progress_slot
Item 2:
slot: 1_progress_slot → 3_progress_slot
Progress Quest Slots juggernacht
699d1452c582b6f2d278ae73 artifacts The Firefather Update Approved
Effect Description:
The wielder of this artifact may activate this artifact by spending 1 charge per effect, once activated it cannot be deactivated until it runs out of charges. Each session the amount of charges spent is equal to the amount of effects, plus one per session. If you have three effects activated, it's first session cost is 3, then 4, then 5, etc. You must select the effects when first activated. The effects are as follows: - Gain the effects of the foresight spell each session. - Regain a health state at the start of each session. - Reduce the complexity of all spells by 1, to a minimum of average. - Gain an additional +2 progress quest slot, which may not be upgraded and may only be used on the creation of spells, spell components and artifacts. - Each session a target character must make a DC 25 Prowess / Magic check (their choice) or suffer the loss of a health state. They may ignore this by reducing an attribute of your choice by 2. - Increase all attributes by 1, to a maximum of 8. - Gain the Firefather unit during all war sessions If all of the above effects are activated, also gain the below effect: - Gain a bonus to all mech-rps equal to the amount of hazardous terrain in your nation, divided by 2, rounded up. Once the Firefather is deactivated, it becomes unable to be activated again for the same amount of time that it was active. This artifact has 16/20 charges, and regains a charge according to the below chart: (+1): the wielder sacrifices 3 magic points (+1): the wielder casts a base improbable spell or greater (+2): the wielder sacrifices two health states (cannot be ignored) (+3): the wielder sacrifices a Good or greater artifact (+5): the wielder accepts a random complication → The wielder of this artifact may activate this artifact by spending 1 charge per effect, once activated it cannot be deactivated until it runs out of charges. Each session the amount of charges spent is equal to the amount of effects, plus one per session. If you have three effects activated, it's first session cost is 3, then 4, then 5, etc. You must select the effects when first activated. The effects are as follows: - Gain the effects of the foresight spell each session. - Regain a health state at the start of each session. - Reduce the complexity of all spells by 1, to a minimum of average. - Gain an additional +2 progress quest slot, which may not be upgraded and may only be used on the creation of spells, spell components and artifacts. - Each session a target character must make a DC 25 Prowess / Magic check (their choice) or suffer the loss of a health state. They may ignore this by reducing an attribute of your choice by 2. - Increase all attributes by 1, to a maximum of 8. - Gain the Firefather unit during all war sessions If all of the above effects are activated, also gain the below effect: - Gain a bonus to all mech-rps equal to the amount of hazardous terrain in your nation, divided by 2, rounded up. Once the Firefather is deactivated, it becomes unable to be activated again for the same amount of time that it was active. This artifact has 8/20 charges, and regains a charge according to the below chart: (+1): the wielder sacrifices 3 magic points (+1): the wielder casts a base improbable spell or greater (+2): the wielder sacrifices two health states (cannot be ignored) (+3): the wielder sacrifices a Good or greater artifact (+5): the wielder accepts a random complication
Discord Message (1475688765245620425) juggernacht
699cc64cc582b6f2d278ae66 artifacts Avelonian Crown Update Approved
Effect Description:
The wielder of this artifact may expend a charge to gain the bonus of any of the Kalcedenic Avalonian gods via its religious effect; only being able to benefit from one at a time, lasting a session. They cannot already be benefiting from that direct god. This artifact holds 7/10 charges, and regenerates two each time a pop is converted to Kalcedenic Avalonia. → The wielder of this artifact may expend a charge to gain the bonus of any of the Kalcedenic Avalonian gods via its religious effect; only being able to benefit from one at a time, lasting a session. They cannot already be benefiting from that direct god. This artifact holds 6/10 charges, and regenerates two each time a pop is converted to Kalcedenic Avalonia.
used one charge Discord Message (1475604228729733210) avi.a4