General Information

General
Stability: Balanced
Stability Gain Chance: 35%
Stability Loss Chance: 73%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: -4
Rolling Karma: 0
Temporary Karma: 0
Income
Money: 4366 / 6000
Money Income: -263
Remaining Import Slots: 7
Remaining Export Slots: 11
Trade Distance: 19
Miscellaneous
Origin: (A) Conquest State

Notes

None

Administration & Holdings

Administration
Administration: 3
Passive Expansion Chance: 40%
Territory: 37 / 28
Roads: 25 / 18
Territory Holdings
Plains 0
Forest 18
Dense Forest 0
Urban 0
Hill 2
Mountain 0
River 14
Desert 0
Tundra 0
Marsh 2
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 1
Disconnected 0

Government & Laws

Government & Laws
Government Type: Trade Federation
Succession Type: Inherited
Conscription Type: High
Military Funding: Substantial
Magic Stance: Creation
Centralization Law: Standard
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Militia
Naval Doctrine: Skirmish
Diplomatic Stance: Expansionist
Scientific Stance: Progressive
Economy Type: Construction
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: Comfort
Tax Stance: Low
Justice Stance: Standard

Vassals

Vassal Slots: 5
Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Xī nèi lù Compliant 10% 0% 20% Hidden

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Daksha D'io Friendly Defensive Pact Hidden
2 Lokhim Empire Neutral None Unknown
3 First Republic of Alturus Neutral None Unknown
4 Xiánhuá Machinists Allied Military Alliance Hidden
5 The Crimson Accolade Neutral Non-Aggression Pact Unknown
6 First Republic of Alturus Neutral Non-Aggression Pact Unknown

War

War Modifiers

Land Attack Modifier: 0
Land Defense Modifier: 0
Naval Attack Modifier: 0
Naval Defense Modifier: 0
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 9/9

Unit Unit Count Upkeep
Ancient Civilian 0 money: 30
Classical Auxiliary 0 wood: 1
money: 30
Classical Civilian 9 money: 30
Classical Orchal Cavalry 0 mounts: 2
iron: 1
money: 30

Naval Units

Naval Units: 0/9

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 30
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 30
Ancient Missile Ship 0 wood: 1
money: 30
Ancient Transport Ship 0 wood: 1
money: 30
Classical Terrapin 0 magic: 1
bronze: 1
stone: 1
money: 30
Classical Boarding Ship 0 wood: 1
money: 30
Classical Missile Ship 0 wood: 1
stone: 1
money: 30
Classical Scout Ship 0 wood: 1
money: 30
Classical Transport Ship 0 wood: 1
food: 1
money: 30

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 36 34 2 18 / 22
Wood 6 5 1 10 / 17
Stone 11 11 0 10 / 17
Mounts 0 1 -1 6 / 17
Research 6 0 6 0 / 0
Magic 16 1 15 22 / 22
Unique Resources
Resource Production Consumption Excess Storage
Bronze 8 0 8 0 / 12
Iron 8 0 8 0 / 12

Jobs

Working Pops: 22/22

Job Assigned Pops Upkeep Production
Apprentice 5 nation_magic_spell_rolls: 2
Bureaucrat 0 wood: 1
administration: 1
Fisherman 6 food: 4
Harvester 0 stone: 1
wood: 3
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
money: 50
Metallurgist 8 stone: 1
bronze: 1
iron: 1
Miner 3 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 0
bronze: 1
iron: 1
research: 1
Vampire 0 vampirism_chance: 0.1
stability_loss_chance: 0.1
magic: 1
food: 1
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 7

Classical Dock

Type: dock

Cost: wood: 3
stone: 6
food: 3
bronze: 2

Modifiers: stone_consumption: 0
food_production: 2
trade_distance_over_water: 3

Node: stone

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 0
effective_pop_capacity: 2

Node: food

Classical Market

Type: market

Cost: money: 600
wood: 5
stone: 3

Modifiers: mounts_consumption: 0
trade_distance: 6
trade_slots: 2
merchant_money_production: 50
money_income: 100

Node: None

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 0
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient Barrow

Type: barrow

Cost: stone: 5
magic: 4

Modifiers: magic_consumption: 0
nation_spell_cost: -1
nation_spell_cost_minimum: 2

Node: None

Classical Fishery

Type: fishery

Cost: food: 6
wood: 4
stone: 3

Modifiers: stone_consumption: 0
fisherman_food_production: 1
food_production: 2
food_production_per_naval_unit: 0.5

Node: research

Classical Fort

Type: fort

Cost: wood: 4
bronze: 3

Modifiers: bronze_consumption: 0

Node: research


Cities

City Slots: 4

Metropolis

Name: Shílín

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: None

Commerce

Name: Huīzīché

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: magic

Sanctum

Name: Diànjiǎoshí

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Empty Slot

Wonders

Wonders
Name Node Era Created Legacy Status
The Zu Xun House of Healing None Ancient False

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
2 2
Quest Name Slot Total Progress Per Tick Current Progress Link
Mundane Unit 2 Progress Slot 2 7 / 12 Discord Message (1416088337105817784)
Legendary Artifact 2 Progress Slot 2 8 / 28 Discord Message (1417271056770793532)
Seeking ink of truth Tier 2 Spell Slot 2 2 / 2 Discord Message (1427486217477423175)

Modifiers

Field Value Duration Source
vampirism_chance -1.0 -1 https://discord.com/channels/1188889187018088488/1188894948574109837/1392569156846751865
magic_production 5.0 -1 https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137
money_income -375.0 -1 https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137
export_slots -1.0 -1 https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137
import_slots -5.0 -1 https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137
magic_storage_capacity 7.0 -1 https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114
food_storage_capacity 2.0 -1 https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114
wood_storage_capacity 2.0 -1 https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114
stone_storage_capacity 2.0 -1 https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114
mounts_storage_capacity 2.0 -1 https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114
bronze_storage_capacity 2.0 -1 https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114
iron_storage_capacity 2.0 -1 https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114
magic_consumption 1.0 -1 https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114
food_production 2.0 -1 classical fort
magic_production 6.0 -1 https://discord.com/channels/1188889187018088488/1188894981214175283/1428933695653412976