Archived Changes (47262 total)

ID Target Collection Target Change Type Status Changes Reason Time User
695223458557497f824a5d83 nations Lokhim Remnant Update Approved
Vassal Type:
Protectorate → Tributary
Land Units:
classical_drake: None → 0
classical_pulsar: None → 0
Naval Units:
classical_explosive_ship: None → 0
classical_siege_ship: None → 0
Discord Message (1450432817224876033) juggernacht
6952232c8557497f824a5d82 nations Fjarar Eyjar Update Approved
Compliance:
Compliant → Loyal
Concessions:
mounts: 7 → None
food: 1 → None
Land Units:
classical_drake: None → 0
classical_phantom: None → 0
classical_pulsar: None → 0
classical_thorn_wardens: None → 0
Naval Units:
classical_explosive_ship: None → 0
classical_siege_ship: None → 0
Discord Message (1450279799690891338) juggernacht
695222e08557497f824a5d81 characters Zubayran Qazarusia Ab-Ashar Update Approved
Health Status:
Healthy → Maimed
! health state saced by RP: Discord Message (1455074412947832914) Also never made it to healthy due to debuff from tree RP whaet
695222dd8557497f824a5d80 nations Tutori Radici Update Approved
Primary Religion:
Districts:
Removed:
Districts 5:
type: ""
node: ""
Districts 6:
type: ""
node: ""
Districts 7:
type: ""
node: ""
Districts 8:
type: ""
node: ""
Districts 9:
type: ""
node: ""
Districts 10:
type: ""
node: ""
Districts 11:
type: ""
node: ""
Districts 12:
type: ""
node: ""
Jobs:
entertainer: None → 0
apprentice: None → 0
partial_vampire: None → 0
Land Units:
classical_drake: None → 0
classical_phantom: None → 0
classical_pulsar: None → 0
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
classical_thorn_wardens: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
classical_cavalry_archer: None → 0
classical_light_cavalry: None → 0
Discord Message (1453457192056520744) juggernacht
695222cf8557497f824a5d7f pops None Update Approved Discord Message (1453457192056520744) juggernacht
695222ca8557497f824a5d7e pops None Update Approved Discord Message (1453457192056520744) juggernacht
695222c58557497f824a5d7d pops None Update Approved Discord Message (1453457192056520744) juggernacht
695222c08557497f824a5d7c pops None Update Approved Discord Message (1453457192056520744) juggernacht
695222ba8557497f824a5d7b pops None Update Approved Discord Message (1453457192056520744) juggernacht
695222838557497f824a5d7a religions Ethereal Flow Update Approved
Effect Description:
Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice (this may surpass the cap of +4/-4 of new characters). Additionally, gain a tier 1 version of a positive title from the previous character Major Boon (40 Progress on Infinite Quest): [When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.] Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City → Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice (this may surpass the cap of +4/-4 of new characters). Additionally, gain a tier 1 version of a positive title from the previous character Major Boon (40 Progress on Infinite Quest): [When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.] Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.
Discord Message (1452769919535022102) juggernacht