Archived Changes (20927 total)

ID Target Collection Target Change Type Status Changes Reason Time User
69677eb36e0f3b48063355dc nations Eternal Chancellorship of the Black Scythe of Alturus Update Approved
Ongoing Modifiers:
Added:
Item 5:
field: magic_storage_capacity
value: 5.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1188894817497915483/1451511796035878932
Naval Units:
classical_explosive_ship: 0 → None
classical_siege_ship: 0 → None
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_transport_ship: 0 → None
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
one of the wonders effects (forgot to add it): Discord Message (1451511796035878932) pflegi
6966e093017abedefcf3576c artifacts The Scriptured Blade Update Approved
Effect Description:
The wielder may train this artifact using the same rules as a character once per session. For every stat training, the heir of the wielder gains a cumulative +15% chance to gain a stat point at the end of character creation. This chance may go over 100%, resulting in multiple stat points. These stat points can be spent 1-1 to increase a stat up to the character creation cap of 4, or spend 3 stat points per increase above the character creation cap. Each time a wielder trains this artifact, the DC increases by 5 for them to do so again. If the heir is venerable, they gain twice as many stat points. Rulership:0 Cunning: 4 Charisma: 0 Prowess: 3 Magic: 1 Strategy: 2 Current: 150% → The wielder may train this artifact using the same rules as a character once per session. For every stat training, the heir of the wielder gains a cumulative +15% chance to gain a stat point at the end of character creation. This chance may go over 100%, resulting in multiple stat points. These stat points can be spent 1-1 to increase a stat up to the character creation cap of 4, or spend 3 stat points per increase above the character creation cap. Each time a wielder trains this artifact, the DC increases by 5 for them to do so again. If the heir is venerable, they gain twice as many stat points. Rulership: 3 Cunning: 4 Charisma: 0 Prowess: 3 Magic: 1 Strategy: 2 Current: 195%
Discord Message (1460784106806710455) bantgrouphug
696669b0017abedefcf3572a nations Radhan Update Approved
Ongoing Modifiers:
Added:
Item 6:
field: magic_consumption
value: 2.0
duration: 7
source: Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118
Progress Quests:
Added:
Item 8:
quest_name: Upgrade Rezeille's Royal Mantle to Legendary
bonus_progress_per_tick: 2
current_progress: 2
required_progress: 17
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1460439145251078467
slot: tier_2_spell_slot
Resource Storage:
magic: 10 → 8
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_explosive_ship: 0 → None
classical_siege_ship: 0 → None
classical_transport_ship: 0 → None
Adding upgrade Royal Mantle Progress Quest from Discord Message (1460439145251078467) Artifice Spell slot from Discord Message (1458837462129578118) Also adding magic consumption for aforementioned spell slot and deducting the two magic points, from my storage, that I should have spent on its upkeep last tick avi.a4
696a7468b01cddd6da97b694 nations The United Duchies Update Approved
Jobs:
artificer: 0 → 1
Job Assignment justcharlies
6969a39475809d07002c83a5 nations Vyssafia Coven Update Approved
Jobs:
fisherman: 4 → 7
Job Assignment cee_canary
6969a37a75809d07002c83a1 nations Vyssafia Coven Update Approved
Jobs:
mystic: 0 → 8
Job Assignment cee_canary
69698fc675809d07002c837a nations The Crimson Accolade Update Approved
Jobs:
harvester: 0 → 2
Job Assignment yoda1546
6969859a75809d07002c8376 pops None Update Approved
Culture:
Discord Message (1461512858251694386) juggernacht
69684edc6e0f3b4806335716 nations The Conclave Update Approved
Jobs:
fisherman: 8 → 7
Job Assignment mc_nugs
6967fa436e0f3b4806335660 wonders The Transcendent Forge Update Approved
Effect Description:
The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts. In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list: Mundane: 1 Session (3 Raw Materials) Good: 1 Session (6 Raw Materials) Great: 1 Sessions (10 Raw Materials) Legendary: 2 Sessions (15 Raw Materials) Mythical: 3 Sessions (30 Raw Materials) There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done. This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped. All artifacts created in this wonder have a 10% chance of being of a quality higher than expected. Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect. Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions. The wonder may hold up to 30 Raw Materials at a time, and will generate one a session. (17/30) Artifact 1 currently being melted: Started melting: Artifact 2 currently being melted: Started melting: → The owner of this wonder may sacrifice artifacts into this wonder in order to melt them down into "Raw Material". This Raw Material may be used as a substitute for progress points in order to upgrade or create non-mythical artifacts. In order to melt an artifact down into Raw Material, it must be placed into the wonder for a certain amount of time. Only two artifacts may be in the process of melting down, and it takes an amount of sessions, and grants an amount of Raw Material equal to the below list: Mundane: 1 Session (3 Raw Materials) Good: 1 Session (6 Raw Materials) Great: 1 Sessions (10 Raw Materials) Legendary: 2 Sessions (15 Raw Materials) Mythical: 3 Sessions (30 Raw Materials) There is also only one slot for an artifact being made, or upgraded at one time. Once an artifact is placed inside the wonder in order to be upgraded, it cannot be used, worked on by mech-rps, or removed until it is done. This wonder cannot function without the Hamner of Creation equipped by its owner. If it is lost, it will be returned to the owner in 1d8 sessions, twice this if it is destroyed. If it is stolen or unequipped, the wonder will go inert until it is recovered and reequipped. All artifacts created in this wonder have a 10% chance of being of a quality higher than expected. Upon artifact creation, the owner can risk a 20% chance of destruction to grant the artifact a random additional effect. Additionally, this wonder does not function without the (Forge) district, and consumes 1d4+1 (Bronze) each session. Failure to meet this will render the wonder unusable for 1d2+2 sessions. The wonder may hold up to 30 Raw Materials at a time, and will generate one a session. (19/30) Artifact 1 currently being melted: Started melting: Artifact 2 currently being melted: Started melting:
passive gain chance from last two sessions yoda1546