Change #692d3bad2abbcb896cd86835:
| Target: | Jinying |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-12-01 06:54:37.377000 |
| Changes: |
_id:
Removed:
67ef6fbf98867826cf796302
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Progressive
Name:
Removed:
Jinying
Infamy:
10 → 5
Economy Type:
Removed:
Construction
Government Type:
Removed:
Trade Federation
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Standard
Prestige:
Removed:
0
Current Territory:
Removed:
47
Vassal Type:
Removed:
None
Region:
Removed:
67ef6c8a98867826cf7962f8
Consumption Stance:
Removed:
Comfort
Succession Type:
Removed:
Inherited
Primary Culture:
Removed:
67ef5e98690147f64b5a8327
Primary Race:
Removed:
67ef4cd789e17a6e9fa6bbdb
Diplomatic Stance:
Removed:
Expansionist
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
31
Rolling Karma:
-1 → 0
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Militia
Nomad Camp Type:
Removed:
None
Money:
4587 → 4330
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Skirmish
Primary Religion:
Removed:
67ef661c690147f64b5a83ab
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(A) Conquest State
Temperament:
Restricted content
Stability:
Balanced → Unsettled
Administration:
Removed:
7
City Count:
Removed:
0
City Slots:
Removed:
4
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
7
Effective Territory:
Removed:
48
Event Roll:
Restricted content
Export Slots:
Removed:
15
Import Slots:
Removed:
11
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_vampire:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-5
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
10
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
-257
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
10
Pop Count:
Removed:
23
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
15
Remaining Import Slots:
Removed:
11
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
5
Resource Consumption:
Removed:
food:
35
wood:
8
stone:
8
mounts:
1
research:
14
magic:
5
bronze:
4
iron:
4
Resource Excess:
Removed:
food:
3
wood:
2
stone:
0
mounts:
-1
research:
0
magic:
5
bronze:
1
iron:
1
Resource Production:
Removed:
food:
38
wood:
10
stone:
8
mounts:
0
research:
14
magic:
10
bronze:
5
iron:
5
Road Capacity:
Removed:
34
Stability Gain Chance:
Removed:
0.5
Stability Loss Chance:
Removed:
0.5
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
3
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Shílín
type:
metropolis
node:
""
wall:
""
Item 2:
name:
Huīzīché
type:
commerce
node:
magic
wall:
""
Item 3:
name:
Diànjiǎoshí
type:
sanctum
node:
""
wall:
""
Item 4:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
classical_dock
node:
stone
Item 2:
type:
ancient_home
node:
food
Item 3:
type:
classical_market
node:
""
Item 4:
type:
ancient_center
node:
wood
Item 5:
type:
classical_library
node:
research
Item 6:
type:
classical_fishery
node:
research
Item 7:
type:
""
node:
""
Jobs:
apprentice:
0 → None
farmer:
0 → None
bureaucrat:
4 → 0
fisherman:
7 → 0
harvester:
1 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
5 → 0
miner:
2 → 0
mystic:
0 → None
researcher:
4 → 0
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
partial_vampire:
0 → None
full_vampire:
0 → None
missionary:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
brewer:
0 → None
partial_undead:
0 → None
Ongoing Modifiers:
Item 1:
field:
vampirism_chance → None
value:
-1.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1188894948574109837/1392569156846751865 → None
Item 2:
field:
magic_production → None
value:
5.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137 → None
Item 3:
field:
money_income → None
value:
-375.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137 → None
Item 4:
field:
export_slots → None
value:
-1.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137 → None
Item 5:
field:
import_slots → None
value:
-5.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137 → None
Item 6:
field:
magic_storage_capacity → None
value:
7.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 7:
field:
food_storage_capacity → None
value:
2.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 8:
field:
wood_storage_capacity → None
value:
2.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 9:
field:
stone_storage_capacity → None
value:
2.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 10:
field:
mounts_storage_capacity → None
value:
2.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 11:
field:
bronze_storage_capacity → None
value:
2.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 12:
field:
iron_storage_capacity → None
value:
2.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 13:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 14:
field:
magic_consumption → None
value:
4.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1441650782070902795 → None
Item 15:
field:
stability_loss_chance → Turns with Library
value:
-0.25 → 1
duration:
1 → -1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1444518817588838480 → Library District
Removed:
Item 16:
field:
stability_gain_chance
value:
0.25
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1444518817588838480
Item 17:
field:
researcher_research_production
value:
1.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1444518817588838480
resource_nodes:
Removed:
food:
2
wood:
1
stone:
2
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
0
Resource Storage:
food:
10 → 13
wood:
4 → 6
stone:
2 → None
mounts:
6 → 5
research:
0 → None
magic:
2 → 7
bronze:
0 → 1
iron:
1 → 2
Effective Pop Capacity:
Removed:
22
Nomadic:
Removed:
0
Trade Distance:
Removed:
16
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.9999681589083955 → 0.6966723671007073
stability_gain_chance_at_tick:
0.35 → 0.5
stability_gain_roll:
0.05897223648890326 → 0.5004279671315672
stability_loss_chance_at_tick:
0.81 → 0.5
stability_loss_roll:
0.21476135545081065 → 0.3000898746371131
previous_karma:
Removed:
-4
previous_rolling_karma:
Removed:
-1
previous_temporary_karma:
Removed:
1
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_fire_shaman:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_river_runner:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_vanguard:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
9
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_phantom:
0
classical_thorn_wardens:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
17
dense_forest:
1
urban:
12
hill:
0
mountain:
0
river:
12
desert:
0
tundra:
0
marsh:
4
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
1
disconnected:
0
Progress Quests:
Item 1:
quest_name:
Mundane Unit → None
progress_per_tick:
2 → None
current_progress:
11 → 12
required_progress:
12 → None
link:
https://discord.com/channels/1188889187018088488/1414420309234290850/1416088337105817784 → None
bonus_progress_per_tick:
0 → None
slot:
2_progress_slot → None
total_progress_per_tick:
2 → None
Item 2:
quest_name:
Legendary Artifact → None
progress_per_tick:
2 → None
current_progress:
12 → 14
required_progress:
28 → None
link:
https://discord.com/channels/1188889187018088488/1416233351534350356/1417271056770793532 → None
bonus_progress_per_tick:
0 → None
slot:
2_progress_slot → None
total_progress_per_tick:
2 → None
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries:
{'investing': 0, 'cost': 3, 'researched': True} → None
chests:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
citizenship:
{'investing': 0, 'cost': 7, 'researched': False} → None
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 4} → None
deep_hulls:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
dynastic_hunters:
{'investing': 0, 'cost': 4, 'researched': False} → None
fermentation:
{'investing': 0, 'cost': 4, 'researched': False} → None
frame_saddles:
{'investing': 0, 'cost': 2, 'researched': False} → None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
military_wages:
{'investing': 0, 'cost': 3, 'researched': False, 'invested': 1} → None
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mints:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mote_stabilization:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
national_identity:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
novitiates:
{'investing': 0, 'cost': 6, 'researched': False} → None
official_courts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
philosophy:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} → None
public_programs:
{'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal:
{'investing': 0, 'cost': 5, 'researched': False} → None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} → None
trade_records:
{'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': False} → None
academics:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history:
{'investing': 0, 'cost': 7, 'researched': False} → None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
bureacratic_legacies:
investing:
5 → 0
cost:
5 → None
researched:
0 → True
invested:
None → 5
communal_baths:
investing:
5 → 0
cost:
5 → None
researched:
0 → True
invested:
None → 5
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': False} → None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
collection_teams:
{'investing': 0, 'cost': 5, 'researched': False} → None
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': False} → None
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': False} → None
drastic_action:
{'investing': 0, 'cost': 8, 'researched': False} → None
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage:
{'investing': 0, 'cost': 6, 'researched': False} → None
market_control:
{'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': False} → None
metal_silos:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor:
{'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith:
investing:
4 → 0
cost:
4 → None
researched:
0 → True
invested:
None → 4
poultices:
{'investing': 0, 'cost': 7, 'researched': False} → None
public_awareness:
{'investing': 0, 'cost': 5, 'researched': False} → None
public_safety:
{'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
stylized_buildings:
{'investing': 0, 'cost': 8, 'researched': False} → None
subsidized_labor:
{'investing': 0, 'cost': 8, 'researched': False} → None
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming:
{'investing': 0, 'cost': 9, 'researched': False} → None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk:
{'investing': 0, 'cost': 12, 'researched': False} → None
research_consumption_at_tick:
7 → 14
research_production_at_tick:
7 → 14
production_at_tick:
food:
1 → 3
wood:
4 → 2
stone:
2 → 0
mounts:
-1 → None
research:
0 → None
magic:
10 → 5
bronze:
4 → 1
iron:
4 → 1
passive_negative_stab_civil_war_chance_at_tick:
Removed:
0.5
passive_negative_stab_civil_war_roll:
Removed:
0.7857630403190491
vampirism_chance_at_tick:
Removed:
0.45
vampirism_roll:
Removed:
0.07198855573097651
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
9
land_unit_details:
Removed:
ancient_civilian:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_orchal_cavalry:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
ancient_boarding_ship:
(nested dict)
ancient_elite_warship:
(nested dict)
ancient_missile_ship:
(nested dict)
ancient_transport_ship:
(nested dict)
classical_terrapin:
(nested dict)
classical_boarding_ship:
(nested dict)
classical_missile_ship:
(nested dict)
classical_scout_ship:
(nested dict)
classical_transport_ship:
(nested dict)
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-16
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
-0.5
Working Pops Count:
Removed:
23
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.05000000000000001
pop_loss_roll:
Removed:
0.14700584267677586
Resource Capacity:
Removed:
food:
22
wood:
17
stone:
17
mounts:
17
research:
0
magic:
22
bronze:
12
iron:
12
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
2
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Standard
leader_death_stab_loss_chance_at_tick:
Removed:
0.75
leader_death_stab_loss_roll:
Removed:
0.7535618200281552
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
|
| Reason: | Tick Update for Jinying |