Change #693fa69a59205d635367af68:

Target: Lyroa
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 06:11:38.969000
Changes:
_id:
Removed: 67ef71c898867826cf796308
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Benevolence
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Lyroa
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Iron-Fisted Dictatorship
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: High
Justice Stance:
Removed: Standard
Prestige:
Removed: 0
Current Territory:
Removed: 33
Vassal Type:
Removed: None
Region:
Removed: 67ef6b5c98867826cf7962ef
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Elected
Empire:
Removed: on
Primary Culture:
Removed: 67ef5b42690147f64b5a82d5
Primary Race:
Removed: 67ef41c689e17a6e9fa6bbc5
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 15
Rolling Karma:
-1 → 0
Military Funding:
Removed: Notable
Land Doctrine:
Removed: Volley
Nomad Camp Type:
Removed: None
Money:
5938 → 6844
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef624f690147f64b5a8365
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (T) Fragile Unification
Temperament:
Restricted content
Stability:
Removed: Fragile
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 8
Effective Territory:
Removed: 15
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -23
Land Attack Modifier:
Removed: -5
Land Defense Modifier:
Removed: -5
Land Unit Capacity:
Removed: 11
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 906
Naval Attack Modifier:
Removed: -5
Naval Defense Modifier:
Removed: -5
Naval Unit Capacity:
Removed: 11
Pop Count:
Removed: 27
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 65
wood: 11
stone: 7
mounts: 1
research: 0
magic: 0
bronze: 7
iron: 2
Resource Excess:
Removed:
food: -56
wood: -3
stone: -2
mounts: 2
research: 0
magic: 6
bronze: -3
iron: -1
Resource Production:
Removed:
food: 9
wood: 8
stone: 5
mounts: 3
research: 0
magic: 6
bronze: 4
iron: 1
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.25
Stability Loss Chance:
Removed: 1.34
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 12
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Lyroa
type: metropolis
node: ""
wall: ""
Item 2:
name: Velinûru
type: sanctum
node: magic
wall: ""
Item 3:
name: Mercorion
type: commerce
node: mounts
wall: ""
Item 4:
name: ""
type: ""
node: ""
wall: ""
Item 5:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_home
node: ""
Item 2:
type: classical_workshop
node: stone
Item 3:
type: ancient_forge
node: bronze
Item 4:
type: classical_dock
node: food
Item 5:
type: classical_mint
node: wood
Item 6:
type: classical_library
node: food
Item 7:
type: classical_fort
node: research
Item 8:
type: classical_fort
node: ""
Jobs:
Removed:
apprentice: 0
farmer: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
artificer: 0
vampire: 0
astronomer: 0
full_vampire: 0
partial_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
Ongoing Modifiers:
Item 1:
field: unit_money_upkeep → None
value: -5.0 → None
duration: -1 → None
source: Until war with Qad'ashin https://discord.com/channels/1188889187018088488/1188909580378443816/1412576394248060999 → None
Item 2:
field: Turns with Library → None
value: 7.0 → 8.0
duration: -1 → None
source: Library District → None
Item 3:
field: effective_pop_capacity → None
value: -1.0 → None
duration: -1 → None
source: Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703 → None
Item 4:
field: research_production → None
value: 1 → None
duration: -1 → None
source: Library District → None
resource_nodes:
Removed:
food: 1
wood: 1
stone: 1
mounts: 0
research: 0
magic: 2
bronze: 1
iron: 0
Resource Storage:
food: -124 → -180
wood: 2 → -1
stone: 2 → 0
mounts: 12 → 14
research: 0 → None
magic: 19 → 20
bronze: -1 → -4
iron: 3 → 2
Effective Pop Capacity:
Removed: 19
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Imperial District:
Removed:
type: arsenal
node: luxury
Land Units:
Removed:
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_civilian: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_vanguard: 0
classical_light_archers: 5
classical_light_infantry: 0
classical_spearmen: 3
imperial_river_runner: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_arbalest: 3
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 1
classical_siege_weapon: 1
classical_orchal_cavalry: 0
classical_phantom: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_heavy_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.5727903363806902
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
0.3457537060326632 → 0.16876504817749416
stability_loss_chance_at_tick:
1.29 → 1.34
stability_loss_roll:
0.8555154790254418 → 0.5434635537141392
previous_karma:
Removed: -23
previous_rolling_karma:
Removed: -1
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 5
forest: 21
dense_forest: 0
urban: 0
hill: 0
mountain: 6
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Item 1:
quest_name: Legendary → None
progress_per_tick: 2 → None
current_progress: 28 → None
required_progress: 28 → None
link: https://discord.com/channels/1188889187018088488/1402441287181013093/1402859252929921157 → None
total_progress_per_tick: 3 → None
bonus_progress_per_tick: 2 → None
slot: 1_progress_slot → None
Item 2:
quest_name: Simulate Spell → None
progress_per_tick: 2 → None
current_progress: 15 → None
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1195493916561129613/1420552138693673061 https://discord.com/channels/1188889187018088488/1408594558228631633/1409331204179886282 → None
total_progress_per_tick: 0 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
Item 3:
quest_name: Grand Exhibition → None
progress_per_tick: 2 → None
current_progress: 11 → None
required_progress: 25 → None
link: https://discord.com/channels/1188889187018088488/1377183584221397023/1378583312091582505 → None
total_progress_per_tick: 0 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
Item 4:
quest_name: Blood Autumn Vassalization → None
progress_per_tick: 1 → None
current_progress: 18 → None
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1347357359919599617/1349051741525639168 → None
total_progress_per_tick: 0 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
Item 5:
quest_name: Find ivory bark → None
bonus_progress_per_tick: 0 → None
current_progress: 2 → None
required_progress: 2 → None
link: https://discord.com/channels/1188889187018088488/1425997749744308265/1426960886228062329 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 6:
quest_name: Breath Reef → None
bonus_progress_per_tick: 0 → None
current_progress: 11 → 12
required_progress: 22 → None
link: https://discord.com/channels/1188889187018088488/1426357285705220096/1427257510397739049 → None
slot: 1_progress_slot → None
total_progress_per_tick: 1 → None
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
production_at_tick:
food: -62 → -56
wood: -3 → None
stone: -2 → None
mounts: 2 → None
research: 0 → None
magic: 6 → None
bronze: -3 → None
iron: -1 → None
Civil War Chance:
Removed: 0.2
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 13
land_unit_details:
Removed:
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_heavy_archers: (nested dict)
ancient_heavy_infantry: (nested dict)
ancient_light_archers: (nested dict)
ancient_light_infantry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_heavy_infantry: (nested dict)
classical_light_archers: (nested dict)
classical_light_infantry: (nested dict)
classical_siege_weapon: (nested dict)
classical_spearmen: (nested dict)
classical_tactician: (nested dict)
classical_orchal_cavalry: (nested dict)
imperial_cavalier: (nested dict)
imperial_celestial: (nested dict)
imperial_legionnaire: (nested dict)
imperial_marksman: (nested dict)
imperial_tyranus: (nested dict)
imperial_arbalest: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
classical_terrapin: (nested dict)
classical_boarding_ship: (nested dict)
classical_missile_ship: (nested dict)
classical_scout_ship: (nested dict)
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -16
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
leader_death_stab_loss_chance_at_tick:
Removed: 0.15000000000000002
leader_death_stab_loss_roll:
Removed: 0.633057206294115
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.9
pop_loss_roll:
Removed: 0.2827094939888739
Resource Capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 15
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 3
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
resource_desires:
Item 1:
resource: wood → food
trade_type: Need to Buy → Desire to Sell
price: 90 → 50
quantity: 4 → 3
Item 2:
resource: stone → wood
trade_type: Desire to Buy → Desire to Sell
price: 70 → 75
quantity: 2 → 3
Item 3:
resource: mounts → moonstone
trade_type: Desire to Sell → Need to Buy
price: 75 → 365
quantity: 4 → 1
Item 4:
resource: magic → furs
trade_type: Desire to Buy → Need to Buy
price: 105 → 370
quantity: 4 → 1
Removed:
Item 5:
resource: bronze
trade_type: Desire to Sell
price: 125
quantity: 1
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
passive_civil_war_roll:
Added: 0.37220894070354216
passive_civil_war_chance_at_tick:
Added: 0.2
Temperament Roll:
Restricted content
Temperament Odds:
Restricted content
Reason: Tick Update for Lyroa