Change #693fa6c359205d635367af7b:

Target: Radhan
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 06:12:19.051000
Changes:
_id:
Removed: 68d1c64ef543357b045e931e
Name:
Removed: Radhan
Region:
Removed: 67ef6c8a98867826cf7962f8
Prestige:
Removed: 0
Stability:
United → Stable
Infamy:
10 → 5
Temporary Karma:
Removed: 0
Money:
5061 → 6087
Primary Race:
Removed: 693f8e0f59205d635367acc7
Primary Culture:
Removed: 67ef795998867826cf79632c
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Road Usage:
Removed: 0
Overlord:
Removed: ""
Vassal Type:
Removed: None
Compliance:
Removed: None
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: classical_market
node: ""
Item 2:
type: ancient_forge
node: ""
Item 3:
type: ancient_home
node: ""
Item 4:
type: classical_mine
node: ""
Item 5:
type: ancient_barrow
node: ""
Item 6:
type: classical_mint
node: luxury
Imperial District:
Removed:
type: ""
node: ""
Cities:
Removed:
[]
Origin:
Removed: (C) Fleeing Victims
Ongoing Modifiers:
Item 1:
field: stability_gain_chance → None
value: 0.3 → 0
duration: -1 → None
source: Isolated Diplomatic Stance → None
Temperament:
Restricted content
Progress Quests:
Item 1:
quest_name: Create Mana Node → None
bonus_progress_per_tick: 0 → None
current_progress: 10 → 11
required_progress: 14 → None
link: https://discord.com/channels/1188889187018088488/1421244280374038689/1421968156762570882 → None
slot: 1_progress_slot → None
total_progress_per_tick: 1 → None
Item 2:
quest_name: (Artifice) Create Great Artifact → None
bonus_progress_per_tick: 0 → None
current_progress: 17 → None
required_progress: 17 → None
link: https://discord.com/channels/1188889187018088488/1428505794084601876/1428507119157776426 → None
slot: tier_2_spell_slot → None
total_progress_per_tick: 2 → None
Item 3:
quest_name: Flowlines → None
bonus_progress_per_tick: 0 → None
current_progress: 15 → None
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1437893629208170626/1437997315351646298 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 4:
quest_name: Camel Time → None
bonus_progress_per_tick: 0 → None
current_progress: 0 → None
required_progress: 14 → None
link: https://discord.com/channels/1188889187018088488/1438267165445853345/1440544726381232131 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 5:
quest_name: Iron Node → None
bonus_progress_per_tick: 0 → None
current_progress: 2 → 5
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1446675022839156989/1447274453833879692 → None
slot: 3_progress_slot → None
total_progress_per_tick: 3 → None
Government Type:
Removed: Far Travelers
Succession Type:
Removed: Inherited
Nomad Camp Type:
Removed: Canvass
Conscription Type:
Removed: Low
Military Funding:
Removed: Substandard
Magic Stance:
Removed: Persecution
Centralization Law:
Removed: Focused
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Oppression
Subject Stance:
Removed: Benevolence
Land Doctrine:
Removed: Shock
Naval Doctrine:
Removed: Fleet
Diplomatic Stance:
Removed: Isolated
Scientific Stance:
Removed: Puritanical
Economy Type:
Removed: Construction
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: Mercenary Military
Consumption Stance:
Removed: Standard
Tax Stance:
Removed: No Taxes
Justice Stance:
Removed: None
Resource Storage:
food: 13 → 14
wood: 13 → 15
stone: 7 → 4
mounts: 0 → None
research: 0 → None
magic: 0 → None
bronze: 0 → 5
iron: 0 → 5
Territory Types:
Removed:
plains: 1
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 3
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Jobs:
stone_speaker: 0 → None
entertainer: 0 → None
apprentice: 0 → None
farmer: 0 → None
bureaucrat: 2 → 0
fisherman: 0 → None
harvester: 2 → 0
hunter: 6 → 0
merchant: 0 → None
metallurgist: 2 → 0
miner: 0 → None
mystic: 0 → None
researcher: 0 → None
partial_vampire: 4 → 0
missionary: 0 → None
artificer: 0 → None
full_vampire: 0 → None
brewer: 0 → None
partial_undead: 0 → None
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
Land Units:
Removed:
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_arbalest: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
imperial_cavalier: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_civilian: 0
classical_auxiliary: 0
classical_civilian: 0
classical_orchal_cavalry: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_tactician: 0
imperial_vanguard: 0
ancient_ameru_marines: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Administration:
Removed: 3
Effective Territory:
Removed: 28
Current Territory:
Removed: 4
Road Capacity:
Removed: 18
Effective Pop Capacity:
Removed: 16
Pop Count:
Removed: 16
Prestige Gain:
Removed: -12
Passive Expansion Chance:
Removed: 0
Stability Loss Chance On Leader Death:
Removed: 0.75
Vampirism Chance:
Removed: -99.5
Pop Loss Chance:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 1026
Total Karma:
Removed: 5
Migration Distance:
Removed: 8
Stationary Delay:
Removed: 2
Chance to Disobey:
Removed: 0
Chance to Rebel:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Working Pops Count:
Removed: 16
Minority Count:
Removed: 0
Stability Gain Chance:
Removed: 0.96
Stability Loss Chance:
Removed: 1.7
Civil War Chance:
Removed: 0
District Slots:
Removed: 6
Nomadic:
Removed: 1
City Slots:
Removed: 0
City Count:
Removed: 0
Defensive Pact Slots:
Removed: 1
Military Alliance Slots:
Removed: 0
Vassal Slots:
Removed: 5
Non-Aggression Pact Slots:
Removed: 5
Land Unit Count:
Removed: 0
Land Unit Capacity:
Removed: 4
Naval Unit Count:
Removed: 0
Naval Unit Capacity:
Removed: 4
Land Attack Modifier:
Removed: -2
Land Defense Modifier:
Removed: -2
Naval Attack Modifier:
Removed: -2
Naval Defense Modifier:
Removed: -2
Mercenary Land Attack Modifier:
Removed: 1
Mercenary Land Defense Modifier:
Removed: 1
Mercenary Naval Attack Modifier:
Removed: 1
Mercenary Naval Defense Modifier:
Removed: 1
Resource Production:
Removed:
food: 18
wood: 6
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 17
wood: 4
stone: 4
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 1
wood: 2
stone: -3
mounts: 0
research: 0
magic: 0
bronze: 5
iron: 5
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Technology Cost Modifier:
Removed: 0
Technology Cost Minimum:
Removed: 0
Export Slots:
Removed: 6
Import Slots:
Removed: 6
Remaining Export Slots:
Removed: 6
Remaining Import Slots:
Removed: 6
Trade Distance:
Removed: 19
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
full_vampire: (nested dict)
partial_undead: (nested dict)
land_unit_details:
Removed:
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_orchal_cavalry: (nested dict)
naval_unit_details:
Removed:
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed: 5
previous_rolling_karma:
Removed: -2
previous_temporary_karma:
Removed: 0
Raw Roll:
Restricted content
Rolling Karma:
Removed: -2
expansion_chance_at_tick:
Removed: 0
expansion_roll:
0.3348559569180338 → 0.5545470236820766
production_at_tick:
food: 13 → 1
wood: 0 → 2
stone: -1 → -3
mounts: 0 → None
research: 0 → None
magic: 0 → None
bronze: 5 → None
iron: 5 → None
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
stability_gain_chance_at_tick:
1 → 0.96
stability_gain_roll:
0.8929538405583398 → 0.6307218396632118
stability_loss_chance_at_tick:
0.05 → 1.7
stability_loss_roll:
0.920775184935531 → 0.18487107102299505
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
concessions_chance_at_tick:
Removed: 0.3
concessions_roll:
Removed: 0.39089949169360794
rebellion_chance_at_tick:
Removed: 0.05
rebellion_roll:
Removed: 0.3973374784749234
vampirism_chance_at_tick:
Removed: 0.5
vampirism_roll:
Removed: 0.5268386110131
Reason: Tick Update for Radhan