Change #696d31e2d9155407763d7b84:

Target: Radhan
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2026-01-18 19:17:54.294000
Changes:
Ongoing Modifiers:
Item 1:
field: magic_consumption → food_nodes
value: 3.0 → 1.0
source: Enrich Leyline upkeep https://discord.com/channels/1188889187018088488/1421244280374038689/1421968156762570882 → Secondary node on district
Item 2:
field: 0_progress_slots → stability_gain_chance
value: 1.0 → 0.5
source: Part of reward for King of Elks quest. Can only be used on that quest. https://discord.com/channels/1188889187018088488/1438267165445853345/1442880105239281705 → Era long from Pact https://discord.com/channels/1188889187018088488/1188909580378443816/1461098928941568030
Item 4:
value: 1.0 → 3.0
source: Beacon of Compliance https://discord.com/channels/1188889187018088488/1458204969470791934/1458206239069569168 → Enrich Leyline upkeep https://discord.com/channels/1188889187018088488/1421244280374038689/1421968156762570882
Item 5:
value: 2.0 → 1.0
duration: 7 → -1
source: Seek Spell Slot https://discord.com/channels/1188889187018088488/1195493916561129613/1458829756161331242 → Beacon of Compliance https://discord.com/channels/1188889187018088488/1458204969470791934/1458206239069569168
Item 6:
source: Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118 → Seek Spell Slot https://discord.com/channels/1188889187018088488/1195493916561129613/1458829756161331242
Item 7:
field: food_nodes → magic_consumption
value: 1.0 → 2.0
duration: -1 → 7
source: Secondary node on district → Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118
Item 8:
field: karma → 0_progress_slots
value: 6.0 → 1.0
source: 3 magic nodes with Manifest Stance → Part of reward for King of Elks quest. Can only be used on that quest. https://discord.com/channels/1188889187018088488/1438267165445853345/1442880105239281705
Added:
Item 9:
field: karma
value: 6.0
duration: -1
source: 3 magic nodes with Manifest Stance
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_explosive_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_siege_ship: 0 → None
classical_transport_ship: 0 → None
Reason: https://discord.com/channels/1188889187018088488/1188909580378443816/1461098928941568030