Change #698004897498eee0377b2145:
| Target: | Radhan |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-02-02 01:57:29.491000 |
| Changes: |
_id:
Removed:
68d1c64ef543357b045e931e
Name:
Removed:
Radhan
Region:
Removed:
67ef6b5c98867826cf7962ef
Prestige:
Removed:
0
Stability:
Removed:
Balanced
Infamy:
Removed:
0
Temporary Karma:
Removed:
0
Money:
Removed:
1185
Primary Race:
Removed:
693f8e0f59205d635367acc7
Primary Culture:
Removed:
67ef795998867826cf79632c
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Road Usage:
Removed:
15
Overlord:
Removed:
""
Vassal Type:
Removed:
None
Compliance:
Removed:
None
Concessions:
Removed:
Districts:
Removed:
Item 1:
type:
classical_market
node:
""
Item 2:
type:
ancient_forge
node:
""
Item 3:
type:
ancient_home
node:
food
Item 4:
type:
classical_mine
node:
iron
Item 5:
type:
ancient_center
node:
wood
Item 6:
type:
classical_ranch
node:
mounts
Item 7:
type:
""
node:
""
Imperial District:
Removed:
type:
""
node:
""
Cities:
Removed:
Item 1:
name:
Melasurej
type:
metropolis
node:
""
wall:
""
Item 2:
name:
Tajar
type:
commerce
node:
""
wall:
""
Item 3:
name:
Sesom's Shame
type:
generic
node:
food
wall:
""
Item 4:
name:
""
type:
""
node:
""
wall:
""
Origin:
Removed:
(C) Fleeing Victims
Ongoing Modifiers:
Removed:
Item 1:
field:
food_nodes
value:
1.0
duration:
-1
source:
Secondary node on district
Item 2:
field:
stability_gain_chance
value:
0.5
duration:
-1
source:
Era long from Pact https://discord.com/channels/1188889187018088488/1188909580378443816/1461098928941568030
Item 3:
field:
stability_loss_chance
value:
-1.0
duration:
-1
source:
Era duration from global https://discord.com/channels/1188889187018088488/1188909580378443816/1456808454575358110
Item 4:
field:
magic_consumption
value:
3.0
duration:
-1
source:
Enrich Leyline upkeep https://discord.com/channels/1188889187018088488/1421244280374038689/1421968156762570882
Item 5:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Beacon of Compliance https://discord.com/channels/1188889187018088488/1458204969470791934/1458206239069569168
Item 6:
field:
magic_consumption
value:
2.0
duration:
5
source:
Seek Spell Slot https://discord.com/channels/1188889187018088488/1195493916561129613/1458829756161331242
Item 7:
field:
magic_consumption
value:
2.0
duration:
5
source:
Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118
Item 8:
field:
0_progress_slots
value:
1.0
duration:
-1
source:
Part of reward for King of Elks quest. Can only be used on that quest. https://discord.com/channels/1188889187018088488/1438267165445853345/1442880105239281705
Item 9:
field:
karma
value:
8.0
duration:
-1
source:
4 magic nodes with Manifest Stance
Item 10:
field:
bronze_consumption
value:
4.0
duration:
-1
source:
Complex Export to Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
Item 11:
field:
iron_consumption
value:
4.0
duration:
-1
source:
Complex Export to Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
Item 12:
field:
export_slots
value:
-8.0
duration:
-1
source:
Complex Export to Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
Item 13:
field:
money_income
value:
1743.0
duration:
-1
source:
Complex Import from Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
Item 14:
field:
import_slots
value:
-3.0
duration:
-1
source:
Complex Import from Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
Item 15:
field:
iron_consumption
value:
4.0
duration:
-1
source:
Complex Export to Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
Item 16:
field:
food_production
value:
7.0
duration:
-1
source:
Complex Import from Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
Item 17:
field:
money_income
value:
1275.0
duration:
-1
source:
Complex Import from Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
Item 18:
field:
export_slots
value:
-4.0
duration:
-1
source:
Complex Export to Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
Item 19:
field:
import_slots
value:
-8.0
duration:
-1
source:
Complex Import from Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
Temperament:
Restricted content
Progress Quests:
Removed:
Item 1:
quest_name:
Enrich Leyline
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
30
link:
https://discord.com/channels/1188889187018088488/1421244280374038689/1421968156762570882
slot:
tier_3_spell_slot
total_progress_per_tick:
3
Item 2:
quest_name:
Iron Node
bonus_progress_per_tick:
0
current_progress:
8
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1446675022839156989/1447274453833879692
slot:
no_slot
total_progress_per_tick:
0
Item 3:
quest_name:
Recover King of the Elks (Great Artifact)
bonus_progress_per_tick:
0
current_progress:
7
required_progress:
7
link:
https://discord.com/channels/1188889187018088488/1449090552053235903/1450672440391766026
slot:
no_slot
total_progress_per_tick:
0
Item 4:
quest_name:
Food Node
bonus_progress_per_tick:
0
current_progress:
9
required_progress:
12
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1457284149185478706
slot:
3_progress_slot
total_progress_per_tick:
3
Item 5:
quest_name:
Stone Node
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
14
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1457284149185478706
slot:
no_slot
total_progress_per_tick:
0
Item 6:
quest_name:
(Seek) Quest of Ice and Fire (Legendary Artifact)
bonus_progress_per_tick:
0
current_progress:
7
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1451315622997921843/1452004991224254576
slot:
tier_2_spell_slot
total_progress_per_tick:
2
Item 7:
quest_name:
Upgrade Rezeille's Royal Mantle to Legendary
bonus_progress_per_tick:
0
current_progress:
6
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1460439145251078467
slot:
tier_2_spell_slot
total_progress_per_tick:
2
Item 8:
quest_name:
Create Breathreef node
bonus_progress_per_tick:
0
current_progress:
0
required_progress:
36
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1461223196538830858
slot:
1_progress_slot
total_progress_per_tick:
1
Government Type:
Removed:
Trade Federation
Succession Type:
Removed:
Inherited
Nomad Camp Type:
Removed:
None
Conscription Type:
Removed:
Low
Military Funding:
Removed:
Standard
Magic Stance:
Removed:
Manifest
Centralization Law:
Removed:
Focused
Citizenship Stance:
Removed:
None
Foreign Acceptance:
Removed:
Oppression
Subject Stance:
Removed:
Benevolence
Land Doctrine:
Removed:
Shock
Naval Doctrine:
Removed:
Fleet
Diplomatic Stance:
Removed:
Belligerent
Scientific Stance:
Removed:
Puritanical
Economy Type:
Removed:
Construction
Expansion Control Stance:
Removed:
Controlled
Mercenary Law:
Removed:
Mercenary Reliance
Consumption Stance:
Removed:
Standard
Tax Stance:
Removed:
No Taxes
Justice Stance:
Removed:
None
Resource Storage:
Removed:
food:
4
wood:
6
stone:
2
mounts:
7
research:
0
magic:
2
bronze:
0
iron:
4
Territory Types:
Removed:
plains:
10
forest:
7
dense_forest:
0
urban:
0
hill:
1
mountain:
0
river:
3
desert:
0
tundra:
1
marsh:
0
hazardous_land:
0
shallow_water:
7
deep_water:
0
hazardous_water:
0
disconnected:
0
Jobs:
Removed:
stone_speaker:
0
entertainer:
0
apprentice:
0
farmer:
0
bureaucrat:
1
fisherman:
0
harvester:
1
hunter:
7
merchant:
2
metallurgist:
2
miner:
1
mystic:
0
researcher:
0
partial_vampire:
0
missionary:
0
artificer:
0
full_vampire:
6
brewer:
0
partial_undead:
0
revolutionary:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
Land Units:
Removed:
classical_light_archers:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_arbalest:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
imperial_cavalier:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
classical_auxiliary:
0
classical_civilian:
0
classical_orchal_cavalry:
0
imperial_river_runner:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_tactician:
0
imperial_vanguard:
0
ancient_ameru_marines:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
Administration:
Removed:
4
Effective Territory:
Removed:
30
Current Territory:
Removed:
29
Road Capacity:
Removed:
22
Effective Pop Capacity:
Removed:
22
Pop Count:
Removed:
20
Prestige Gain:
Removed:
-23
Passive Expansion Chance:
Removed:
0.2
Stability Loss Chance On Leader Death:
Removed:
0.75
Vampirism Chance:
Removed:
-100
Pop Loss Chance:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
3953
Total Karma:
Removed:
10
Migration Distance:
Removed:
8
Stationary Delay:
Removed:
2
Chance to Disobey:
Removed:
0
Chance to Rebel:
Removed:
0
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Working Pops Count:
Removed:
20
Minority Count:
Removed:
2
Stability Gain Chance:
Removed:
1.0
Stability Loss Chance:
Removed:
0
Civil War Chance:
Removed:
0
District Slots:
Removed:
7
Nomadic:
Removed:
0
City Slots:
Removed:
4
City Count:
Removed:
0
Defensive Pact Slots:
Removed:
1
Military Alliance Slots:
Removed:
1
Vassal Slots:
Removed:
5
Non-Aggression Pact Slots:
Removed:
5
Land Unit Count:
Removed:
0
Land Unit Capacity:
Removed:
4
Naval Unit Count:
Removed:
0
Naval Unit Capacity:
Removed:
4
Land Attack Modifier:
Removed:
0
Land Defense Modifier:
Removed:
0
Naval Attack Modifier:
Removed:
0
Naval Defense Modifier:
Removed:
0
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Resource Production:
Removed:
food:
33
wood:
6
stone:
6
mounts:
7
research:
0
magic:
12
bronze:
5
iron:
8
Resource Consumption:
Removed:
food:
27
wood:
7
stone:
4
mounts:
3
research:
0
magic:
8
bronze:
4
iron:
8
Resource Excess:
Removed:
food:
6
wood:
-1
stone:
2
mounts:
4
research:
0
magic:
4
bronze:
1
iron:
0
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
15
bronze:
5
iron:
5
Technology Cost Modifier:
Removed:
0
Technology Cost Minimum:
Removed:
0
Export Slots:
Removed:
2
Import Slots:
Removed:
3
Remaining Export Slots:
Removed:
2
Remaining Import Slots:
Removed:
3
Trade Distance:
Removed:
15
0 Progress Slots:
Removed:
1
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
full_vampire:
(nested dict)
partial_undead:
(nested dict)
land_unit_details:
Removed:
ancient_battering_ram:
(nested dict)
ancient_civilian:
(nested dict)
ancient_elite_infantry:
(nested dict)
ancient_heavy_cavalry:
(nested dict)
ancient_light_cavalry:
(nested dict)
ancient_siege_weapon:
(nested dict)
classical_auxiliary:
(nested dict)
classical_cavalry_archer:
(nested dict)
classical_civilian:
(nested dict)
classical_light_cavalry:
(nested dict)
classical_orchal_cavalry:
(nested dict)
imperial_cavalier:
(nested dict)
naval_unit_details:
Removed:
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed:
12
previous_rolling_karma:
Removed:
-2
previous_temporary_karma:
Removed:
1
Raw Roll:
Restricted content
Rolling Karma:
Removed:
-3
expansion_chance_at_tick:
Removed:
0.2
expansion_roll:
Removed:
0.9177250629713353
production_at_tick:
Removed:
food:
13
wood:
0
stone:
-4
mounts:
4
research:
0
magic:
-2
bronze:
3
iron:
2
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
stability_gain_chance_at_tick:
Removed:
1
stability_gain_roll:
Removed:
0.17161346325925653
stability_loss_chance_at_tick:
Removed:
0.55
stability_loss_roll:
Removed:
0.5150701346852015
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
concessions_chance_at_tick:
Removed:
0
concessions_roll:
Removed:
1
rebellion_chance_at_tick:
Removed:
0.15
rebellion_roll:
Removed:
0.7905390411217617
vampirism_chance_at_tick:
Removed:
0.5
vampirism_roll:
Removed:
0.5268386110131
|
| Reason: | Recalculate Radhan before event roll |