Change #6981407382d55ddb5e03a764:
| Target: | Vandador |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-02-03 00:25:23.460000 |
| Changes: |
_id:
Removed:
67ef77d898867826cf79631e
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Vandador
Infamy:
Removed:
0
Economy Type:
Removed:
Construction
Government Type:
Removed:
Far Travelers
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Standard
Prestige:
Removed:
0
Current Territory:
Removed:
18
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6c98867826cf7962f3
Consumption Stance:
Removed:
Standard
Succession Type:
Removed:
Inherited
Primary Culture:
Removed:
67ef5ddd690147f64b5a8313
Primary Race:
Removed:
67ef564589e17a6e9fa6bbf0
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Harmony
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Rolling Karma:
Removed:
0
Military Funding:
Removed:
Extreme
Land Doctrine:
Removed:
Nomadic
Nomad Camp Type:
Removed:
Encampment
Money:
5092 → 5673
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef5f0e690147f64b5a832d
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(A) Artificer State
Temperament:
Restricted content
Stability:
Removed:
United
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
7
Effective Territory:
Removed:
18
Event Roll:
Restricted content
Export Slots:
Removed:
8
Import Slots:
Removed:
8
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
2
Land Attack Modifier:
Removed:
4
Land Defense Modifier:
Removed:
5
Land Unit Capacity:
Removed:
7
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
581
Naval Attack Modifier:
Removed:
4
Naval Defense Modifier:
Removed:
5
Naval Unit Capacity:
Removed:
7
Pop Count:
Removed:
21
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
8
resource_capacity:
Removed:
food:
23
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
5
Resource Consumption:
Removed:
food:
26
wood:
5
stone:
10
mounts:
2
research:
0
magic:
1
bronze:
3
iron:
3
Resource Excess:
Removed:
food:
2
wood:
4
stone:
4
mounts:
2
research:
6
magic:
2
bronze:
1
iron:
3
Resource Production:
Removed:
food:
28
wood:
9
stone:
14
mounts:
4
research:
6
magic:
3
bronze:
4
iron:
6
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.5
Stability Loss Chance:
Removed:
0.15
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
11
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Daer Amarth
type:
metropolis
node:
""
wall:
classical_walls
Item 2:
name:
Temple District
type:
sanctum
node:
""
wall:
""
Item 3:
name:
Trade District
type:
commerce
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
classical_ranch
node:
""
Item 2:
type:
classical_library
node:
iron
Item 3:
type:
classical_home
node:
""
Item 4:
type:
ancient_market
node:
""
Item 5:
type:
classical_hospital
node:
""
Item 6:
type:
classical_mint
node:
""
Item 7:
type:
classical_school
node:
""
Jobs:
bureaucrat:
0 → None
fisherman:
0 → None
harvester:
3 → 0
hunter:
9 → 0
merchant:
0 → None
metallurgist:
4 → 0
miner:
3 → 0
mystic:
0 → None
researcher:
2 → 0
apprentice:
0 → None
farmer:
0 → None
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
full_vampire:
0 → None
partial_vampire:
0 → None
stone_speaker:
0 → None
missionary:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
revolutionary:
0 → None
Ongoing Modifiers:
Item 1:
field:
food_storage_capacity → None
value:
3.0 → None
duration:
-1 → None
source:
Until the end of the era (https://discord.com/channels/1188889187018088488/1188909580378443816/1394713158689755197) → None
Item 2:
field:
Turns with Library → None
value:
12.0 → 13.0
duration:
-1 → None
source:
Library District → None
Item 3:
field:
research_production → None
value:
2.0 → None
duration:
-1 → None
source:
Library District → None
Item 4:
field:
technology_cost_modifier → None
value:
-1.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1188895008913371136/1455753361956802611 → None
Item 5:
field:
technology_cost_minimum → None
value:
2.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1188895008913371136/1455753361956802611 → None
Removed:
Item 6:
field:
stability_loss_chance
value:
-0.2
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1467692349852483628
Item 7:
field:
stability_gain_chance
value:
0.05
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1467712453524590777
resource_nodes:
Removed:
food:
2
wood:
0
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
23 → 25
wood:
9 → 13
stone:
13 → 15
mounts:
0 → 2
research:
-1 → 0
magic:
10 → None
bronze:
1 → 2
iron:
7 → 10
Effective Pop Capacity:
Removed:
23
Nomadic:
Removed:
1
Trade Distance:
Removed:
16
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_river_runner:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_vanguard:
0
imperial_arbalest:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
1
classical_thorn_wardens:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_elite_infantry:
0
classical_phantom:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
Naval Units:
Removed:
classical_explosive_ship:
0
classical_siege_ship:
0
classical_transport_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
expansion_chance_at_tick:
Removed:
0
expansion_roll:
0.5305565663635353 → 0.6134137524176818
stability_gain_chance_at_tick:
0.45 → 0.5
stability_gain_roll:
0.12023983501136437 → 0.9260312515058723
stability_loss_chance_at_tick:
0.45 → 0.15
stability_loss_roll:
0.9340218318859206 → 0.731946262172693
previous_karma:
Removed:
2
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Progress Quests:
Item 1:
quest_name:
Friendly Faction → None
progress_per_tick:
1 → None
current_progress:
0 → None
required_progress:
0 → None
link:
https://discord.com/channels/1188889187018088488/1403529214770282598/1404238310599032957 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 2:
quest_name:
Compass of Ages → None
bonus_progress_per_tick:
0 → None
current_progress:
17 → None
required_progress:
17 → None
link:
https://discord.com/channels/1188889187018088488/1408552296111145020/1409327991560999053 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 3:
quest_name:
Song of Life → None
bonus_progress_per_tick:
0 → None
current_progress:
10 → None
required_progress:
10 → None
link:
https://discord.com/channels/1188889187018088488/1416166256855355576/1417255300091871253 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 4:
quest_name:
Fated Destiny → None
bonus_progress_per_tick:
0 → None
current_progress:
10 → None
required_progress:
10 → None
link:
https://discord.com/channels/1188889187018088488/1421182288166785228/1421744374907142174 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 5:
quest_name:
For the "totally real dueling artifact" → None
bonus_progress_per_tick:
2 → None
current_progress:
29 → None
required_progress:
29 → None
link:
https://discord.com/channels/1188889187018088488/1449229566001545243/1449921665772290170 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 6:
quest_name:
Dragon Scale Armour? → None
bonus_progress_per_tick:
3 → None
current_progress:
0 → 7
required_progress:
29 → None
link:
https://discord.com/channels/1188889187018088488/1466824698993053858/1467702311626473647 → None
slot:
4_progress_slot → None
total_progress_per_tick:
7 → None
Territory Types:
Removed:
plains:
3
forest:
3
dense_forest:
0
urban:
0
hill:
0
mountain:
7
river:
2
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
3
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
9 → 0
research_production_at_tick:
9 → 6
production_at_tick:
food:
-1 → 2
wood:
-4 → 4
stone:
2 → 4
mounts:
2 → None
research:
0 → 6
magic:
2 → None
bronze:
-2 → 1
iron:
0 → 3
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
1
land_unit_details:
Removed:
ancient_civilian:
(nested dict)
ancient_heavy_cavalry:
(nested dict)
ancient_light_cavalry:
(nested dict)
classical_auxiliary:
(nested dict)
classical_cavalry_archer:
(nested dict)
classical_civilian:
(nested dict)
classical_light_cavalry:
(nested dict)
classical_orchal_cavalry:
(nested dict)
imperial_cavalier:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0
Prestige Gain:
Removed:
-24
Technology Cost Minimum:
Removed:
2
Technology Cost Modifier:
Removed:
-1
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
21
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.45
pop_loss_roll:
Removed:
0.986321944577171
Resource Capacity:
Removed:
food:
28
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
1
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
1
Undead Chance:
Removed:
0
|
| Reason: | Tick Update for Vandador |