Change #69932de327e4586aeda7cdcf:

Target: Taika
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-02-16 14:46:59.095000
Changes:
_id:
Removed: 67ef774c98867826cf79631c
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Taika
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 34
Vassal Type:
Removed: Tributary
Region:
Removed: 67ef6b6c98867826cf7962f3
Consumption Stance:
Removed: None
Succession Type:
Removed: Strength
Primary Culture:
Removed: 67ef5a6c690147f64b5a82bf
Primary Race:
Removed: 67ef41ad89e17a6e9fa6bbc3
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Harmony
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Rolling Karma:
-1 → -2
Military Funding:
Removed: Extreme
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
3509 → 4947
Compliance:
Removed: Neutral
Temporary Karma:
Removed: 18
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Overlord:
Removed: 67f21ff9609d94b5146136f0
Conscription Type:
Removed: Low
Origin:
Removed: (A) Protected Scion
Temperament:
Restricted content
Stability:
Removed: United
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 6
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 10
Effective Territory:
Removed: 43
Event Roll:
Restricted content
Export Slots:
Removed: 16
Import Slots:
Removed: 16
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 18
Land Attack Modifier:
Removed: 4
Land Defense Modifier:
Removed: 4
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1438
Naval Attack Modifier:
Removed: 4
Naval Defense Modifier:
Removed: 4
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 25
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 16
Remaining Import Slots:
Removed: 16
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 0
Resource Consumption:
Removed:
food: 27
wood: 9
stone: 8
mounts: 4
research: 9
magic: 14
bronze: 2
iron: 2
Resource Excess:
Removed:
food: 1
wood: -1
stone: -1
mounts: 7
research: -1
magic: 15
bronze: 10
iron: 5
Resource Production:
Removed:
food: 28
wood: 8
stone: 7
mounts: 11
research: 8
magic: 29
bronze: 12
iron: 7
Road Capacity:
Removed: 30
Stability Gain Chance:
Removed: 0.5
Stability Loss Chance:
Removed: 0.2
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 21
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Taik
type: metropolis
node: magic
wall: ""
Item 2:
name: Tash-Qatshi
type: commerce
node: ""
wall: ""
Item 3:
name: Taik-Grimaz
type: sanctum
node: magic
wall: ""
Districts:
Removed:
Item 1:
type: classical_ranch
node: mounts
Item 2:
type: ancient_farms
node: food
Item 3:
type: classical_home
node: food
Item 4:
type: classical_market
node: magic
Item 5:
type: classical_center
node: wood
Item 6:
type: ancient_magic_site
node: magic
Item 7:
type: classical_mint
node: bronze
Item 8:
type: classical_artifactory
node: stone
Item 9:
type: ancient_forge
node: ""
Item 10:
type: classical_spire
node: ""
Jobs:
apprentice: 0 → None
fisherman: 0 → None
bureaucrat: 3 → 0
farmer: 4 → 0
harvester: 2 → 0
hunter: 0 → None
merchant: 3 → 0
metallurgist: 4 → 0
miner: 0 → None
mystic: 7 → 0
researcher: 2 → 0
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
full_vampire: 0 → None
partial_vampire: 0 → None
missionary: 0 → None
stone_speaker: 0 → None
entertainer: 0 → None
partial_undead: 0 → None
brewer: 0 → None
revolutionary: 0 → None
Ongoing Modifiers:
Item 1:
field: research_production → None
value: 2.0 → None
duration: -1 → None
source: Sigmarianism → None
Item 2:
field: research_nodes → None
value: 1.0 → None
duration: -1 → None
source: Node under capitol → None
Item 3:
field: food_production → None
value: 3.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1188894817497915483/1402013953910902794 → None
Item 4:
field: district_slots → None
value: 1.0 → None
duration: -1 → None
source: Sandship → None
Item 5:
field: trade_distance → None
value: 3.0 → None
duration: -1 → None
source: Sandship docks → None
Item 6:
field: iron_nodes → None
value: 1.0 → None
duration: -1 → None
source: Under Mint → None
Item 7:
field: magic_storage_capacity → None
value: 15.0 → None
duration: -1 → None
source: Dirion Vault → None
Item 8:
field: magic_consumption → None
value: 3.0 → None
duration: -1 → None
source: Dirion Vault → None
Item 9:
field: magic_consumption → None
value: 1.0 → None
duration: -1 → None
source: Beacon → None
Item 10:
field: magic_consumption → None
value: 1.0 → None
duration: -1 → None
source: Mana Shield → None
Item 11:
field: magic_nodes → None
value: 1.0 → None
duration: -1 → None
source: Under Artifactory → None
Item 12:
field: magic_consumption → None
value: 3.0 → None
duration: -3 → None
source: https://discord.com/channels/1188889187018088488/1195493916561129613/1460548185939509349 → None
Item 13:
field: money_income → None
value: -112.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1461172712159576237/1462677472800673997 → None
Item 14:
field: money_income → None
value: 200.0 → None
duration: 38 → 37
source: https://discord.com/channels/1188889187018088488/1461943872849711336/1462649334586933340 → None
Item 15:
field: magic_consumption → None
value: 6.0 → None
duration: -1 → None
source: Sanctify → None
Item 16:
field: money_income → None
value: 175.0 → None
duration: 39 → 38
source: https://discord.com/channels/1188889187018088488/1466203078595444979/1467578832331608126 → None
Item 17:
field: money_income → None
value: 300.0 → None
duration: 50 → 49
source: https://discord.com/channels/1188889187018088488/1468438607739097140/1472763329633321011 → None
resource_nodes:
Removed:
food: 1
wood: 1
stone: 1
mounts: 1
research: 0
magic: 1
bronze: 0
iron: 0
Resource Storage:
food: 9 → 10
wood: 13 → 12
stone: 15 → 14
mounts: 0 → 7
research: 1 → 0
magic: 14 → 29
bronze: 0 → 10
iron: 0 → 5
Effective Pop Capacity:
Removed: 24
Nomadic:
Removed: 0
Trade Distance:
Removed: 37
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_civilian: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_river_runner: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
classical_auxiliary: 0
classical_civilian: 0
imperial_war_dancer: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_phantom: 0
classical_thorn_wardens: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
Naval Units:
Removed:
classical_explosive_ship: 0
classical_siege_ship: 0
classical_terrapin: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
concessions_chance_at_tick:
Removed: 0
concessions_roll:
0.2739370645235607 → 0.7179839277771516
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.6442251823868294 → 0.17893184492237701
rebellion_chance_at_tick:
Removed: 0.05
rebellion_roll:
0.22819315678854157 → 0.9040910333006196
stability_gain_chance_at_tick:
0.6 → 0.5
stability_gain_roll:
0.16866242155925304 → 0.7349217660391729
stability_loss_chance_at_tick:
0.1 → 0.2
stability_loss_roll:
0.3710259102594562 → 0.46578028875781863
previous_karma:
Removed: 18
previous_rolling_karma:
Removed: -1
previous_temporary_karma:
Removed: 18
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 6
mountain: 14
river: 0
desert: 13
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Item 1:
quest_name: (Complete) Mythical Caverns (A) → None
progress_per_tick: 0 → None
current_progress: 12 → None
required_progress: 12 → None
link: https://discord.com/channels/1188889187018088488/1270592485978017802/1369337972968657078 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 2:
quest_name: (Complete) Mythical (B) → None
progress_per_tick: 0 → None
current_progress: 11 → None
required_progress: 11 → None
link: https://discord.com/channels/1188889187018088488/1270592485978017802/1369345064517632151 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 3:
quest_name: (Complete) Searching for Umbrella (Seek) → None
progress_per_tick: 2 → None
current_progress: 8 → None
required_progress: 8 → None
link: https://discord.com/channels/1188889187018088488/1373127713874907226/1373883157967011880 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 4:
quest_name: (Complete) Research Node → None
progress_per_tick: 2 → None
current_progress: 18 → None
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1370585600037490831/1371212958318723275 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 5:
quest_name: (Complete) Seek for Shiny Box → None
progress_per_tick: 1 → None
current_progress: 4 → None
required_progress: 4 → None
link: https://discord.com/channels/1188889187018088488/1195493916561129613/1399276928338366516 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 6:
quest_name: (Complete) Mercenary - Slot 1 (+1) → None
progress_per_tick: 1 → None
current_progress: 5 → None
required_progress: 5 → None
link: https://discord.com/channels/1188889187018088488/1402814962937761843/1404200593517445210 → None
bonus_progress_per_tick: 1 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 7:
quest_name: (Complete) Mythical Step 2 → None
progress_per_tick: 0 → None
current_progress: 20 → None
required_progress: 20 → None
link: https://discord.com/channels/1188889187018088488/1195835928447549582/1394142759585317060 → None
bonus_progress_per_tick: 2 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 8:
quest_name: (Complete) Artifice for new legendary (Artifice) → None
progress_per_tick: 3 → None
current_progress: 28 → None
required_progress: 28 → None
link: https://discord.com/channels/1188889187018088488/1375262824158462125/1375263111589920859 → None
bonus_progress_per_tick: 1 → None
slot: tier_2_spell_slot → None
total_progress_per_tick: 3 → None
Item 9:
quest_name: (Complete) Goblin Project Iron Node → None
progress_per_tick: 2 → None
current_progress: 16 → None
required_progress: 16 → None
link: https://discord.com/channels/1188889187018088488/1387550987723603989/1388987866885128434 → None
bonus_progress_per_tick: 1 → None
slot: tier_1_spell_slot → None
total_progress_per_tick: 2 → None
Item 10:
quest_name: (Complete) Plague moment → None
progress_per_tick: 2 → None
current_progress: 4 → None
required_progress: 4 → None
link: https://discord.com/channels/1188889187018088488/1428622125459177513/1429454696644345997 → None
bonus_progress_per_tick: 1 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 11:
quest_name: (Complete) Enrich leyline → None
bonus_progress_per_tick: 0 → None
current_progress: 22 → None
required_progress: 22 → None
link: https://discord.com/channels/1188889187018088488/1404409262364692520/1404410154413326388 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 12:
quest_name: (Complete) Artifice on Good → None
bonus_progress_per_tick: 1 → None
current_progress: 12 → None
required_progress: 12 → None
link: https://discord.com/channels/1188889187018088488/1427391357349134378/1427393795338670163 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 13:
quest_name: (Complete) Mythical Step 3 → None
bonus_progress_per_tick: 4 → None
current_progress: 25 → None
required_progress: 25 → None
link: https://discord.com/channels/1188889187018088488/1195835928447549582/1394142759585317060 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 14:
quest_name: (Complete) Food Node → None
bonus_progress_per_tick: 0 → None
current_progress: 18 → None
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1295478923433480252/1370044724051968140 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 15:
quest_name: (Complete) Fated Title - Slot 3 (+1) → None
bonus_progress_per_tick: 1 → None
current_progress: 23 → None
required_progress: 23 → None
link: https://discord.com/channels/1188889187018088488/1403340874859155609/1403889733423071382 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 16:
quest_name: (Complete) Magic Node → None
bonus_progress_per_tick: 4 → None
current_progress: 22 → None
required_progress: 22 → None
link: https://discord.com/channels/1188889187018088488/1408613875057954836/1409237682793611274 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 17:
quest_name: (Complete) Spell Component 2 - Slot 2 → None
bonus_progress_per_tick: 4 → None
current_progress: 15 → None
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1447759763051118707 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 18:
quest_name: (Awaiting Quest) Spell Component → None
bonus_progress_per_tick: 2 → None
current_progress: 15 → None
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1448183044103209071/1449950710379581440 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 19:
quest_name: (Awaiting Quest) Spell component 1 → None
bonus_progress_per_tick: 0 → None
current_progress: 15 → None
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1460167314661179564 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 20:
quest_name: (Awaiting Quest) Artifice for legendary → None
bonus_progress_per_tick: 1 → None
current_progress: 27 → None
required_progress: 27 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1447759763051118707 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 21:
quest_name: (Awaiting Quest) Seek on Xa'ta'ta blade → None
bonus_progress_per_tick: 1 → None
current_progress: 12 → None
required_progress: 12 → None
link: https://discord.com/channels/1188889187018088488/1195493916561129613/1460548185939509349 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 22:
quest_name: Ikepili Religious Effect - Slot 4 → None
bonus_progress_per_tick: 1 → None
current_progress: 13 → 15
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1412981558410743818/1414450261287632956 → None
slot: 1_progress_slot → None
total_progress_per_tick: 2 → None
Item 23:
quest_name: Salt Blizard Spell → None
bonus_progress_per_tick: 1 → None
current_progress: 10 → 12
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1419888115857887292/1421957360783589386 → None
slot: 1_progress_slot → None
total_progress_per_tick: 2 → None
Item 24:
quest_name: Iron Node → None
bonus_progress_per_tick: 0 → None
current_progress: 3 → None
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1424955002098814977 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 25:
quest_name: Good Healing artifact → None
bonus_progress_per_tick: 1 → None
current_progress: 0 → None
required_progress: 10 → None
link: https://discord.com/channels/1188889187018088488/1319470456478240839/1319473619096829983 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 26:
quest_name: Research node → None
bonus_progress_per_tick: 0 → None
current_progress: 0 → None
required_progress: 28 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1437274511509815407 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 27:
quest_name: Custom Mundane Unit → None
bonus_progress_per_tick: 2 → None
current_progress: 0 → None
required_progress: 0 → None
link: https://discord.com/channels/1188889187018088488/1448540727062827101/1449952618414870581 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 28:
quest_name: Good artifact → None
bonus_progress_per_tick: 0 → None
current_progress: 0 → None
required_progress: 12 → None
link: https://discord.com/channels/1188889187018088488/1451495439609364562/1453215566667186258 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 29:
quest_name: Green! Spell component 2 → None
bonus_progress_per_tick: 2 → None
current_progress: 7 → 10
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1460167314661179564 - https://discord.com/channels/1188889187018088488/1461172712159576237/1462677472800673997 → None
slot: tier_1_spell_slot → None
total_progress_per_tick: 3 → None
Item 30:
quest_name: Spell component 3 → None
bonus_progress_per_tick: 4 → None
current_progress: 0 → 5
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1460167314661179564 → None
slot: 1_progress_slot → None
total_progress_per_tick: 5 → None
Item 31:
quest_name: Spell component 4 → None
bonus_progress_per_tick: 0 → None
current_progress: 0 → None
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1460167314661179564 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 32:
quest_name: Spell component 5 → None
bonus_progress_per_tick: 0 → None
current_progress: 0 → None
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1460167314661179564 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 33:
quest_name: Casino on Rock → None
bonus_progress_per_tick: 0 → None
current_progress: 0 → None
required_progress: 57 → None
link: https://discord.com/channels/1188889187018088488/1188899747696750695/1460540076592468085 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 34:
quest_name: Big Rock (Wonder stuff big effect) → None
bonus_progress_per_tick: 2 → None
current_progress: 5 → 8
required_progress: 180 → None
link: https://discord.com/channels/1188889187018088488/1188899747696750695/1465499839281233941 → None
slot: 1_progress_slot → None
total_progress_per_tick: 3 → None
Item 35:
quest_name: Good artifact "A Magic Rock With a Tiny Wizard Hat" → None
bonus_progress_per_tick: 0 → None
current_progress: 1 → None
required_progress: 12 → None
link: https://discord.com/channels/1188889187018088488/1466202905534009436/1467711329878937805 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 36:
quest_name: Great artifact artifice +1 from Divine → None
bonus_progress_per_tick: 1 → None
current_progress: 0 → 4
required_progress: 19 → None
link: https://discord.com/channels/1188889187018088488/1468063345524478066/1468124907572428832 → None
slot: tier_3_spell_slot → None
total_progress_per_tick: 4 → None
Item 37:
quest_name: Seek on Crown +1 for Divine → None
bonus_progress_per_tick: 1 → None
current_progress: 0 → 4
required_progress: 12 → None
link: https://discord.com/channels/1188889187018088488/1468063345524478066/1468124907572428832 → None
slot: tier_3_spell_slot → None
total_progress_per_tick: 4 → None
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests: {'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
citizenship: {'investing': 0, 'cost': 7, 'researched': False} → None
city_defense: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology: {'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
deep_hulls: {'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
fermentation: {'investing': 0, 'cost': 4, 'researched': False} → None
frame_saddles: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
metal_hooks: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
military_wages: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mine_shafts: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mints: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mote_stabilization: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
national_identity: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
novitiates: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
official_courts: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
pit_mining: {'investing': 0, 'cost': 4, 'researched': False} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_zeal: {'investing': 0, 'cost': 5, 'researched': False} → None
ramparts: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
trade_records: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
war_engineers: {'investing': 0, 'cost': 6, 'researched': False} → None
academics: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
asymmetrical_warfare: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
bureacratic_legacies: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
communal_baths: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cultural_prophecy: {'investing': 0, 'cost': 9, 'researched': False} → None
cutting_edge_weaponry:
investing: 2 → 0
cost: 7 → None
researched: 0 → None
invested: None → 2
collection_teams: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
dedicated_magery: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
deep_cellars: {'investing': 0, 'cost': 5, 'researched': False} → None
drastic_action: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
draught_armor: {'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn: {'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage: {'investing': 0, 'cost': 6, 'researched': False} → None
market_control: {'investing': 0, 'cost': 5, 'researched': False, 'invested': 1} → None
mentor_smiths: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
metal_silos: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mobile_governance: {'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor: {'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment: {'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
poultices: {'investing': 0, 'cost': 7, 'researched': False} → None
public_awareness: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
public_safety: {'investing': 0, 'cost': 3, 'researched': False} → None
riveted_armor: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
stylized_buildings: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
subsidized_labor: {'investing': 0, 'cost': 8, 'researched': False} → None
summoning_circles: {'investing': 0, 'cost': 4, 'researched': False} → None
tenant_farming:
investing: 7 → 0
cost: 9 → None
researched: 0 → True
invested: 2 → 9
violent_destiny: {'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk: {'investing': 0, 'cost': 12, 'researched': False} → None
research_consumption_at_tick:
10 → 9
research_production_at_tick:
10 → 8
production_at_tick:
food: 9 → 1
wood: 3 → -1
stone: 5 → -1
mounts: 10 → 7
research: 0 → -1
magic: 7 → 15
bronze: 6 → 10
iron: 2 → 5
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_beacon: (nested dict)
ancient_oakling: (nested dict)
ancient_ravager: (nested dict)
ancient_vortex: (nested dict)
ancient_wyrm: (nested dict)
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_heavy_cavalry: (nested dict)
ancient_light_cavalry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_auxiliary: (nested dict)
classical_cavalry_archer: (nested dict)
classical_civilian: (nested dict)
classical_light_cavalry: (nested dict)
classical_orchal_cavalry: (nested dict)
imperial_cavalier: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -26
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 25
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 30
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 4
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Notes:
Removed: Mythical Deck (6) upkept by wonder Shimmering Elixier (6) Held by OITC Taikan Healing Leaf (4) Held by OITC Taikan Orb of Orbiness (6) Held by Faction Dagger of Undeath (6) Held by Green Gentlemen
Ruler Artifact Slots:
Removed: 22
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
breakdowns:
Removed:
stability_gain_chance: [{'label': 'Base', 'value': 0}, {'label': 'External', 'value': 20.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 30.0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Production', 'value': 0}, {'label': 'Total', 'value': 50.0}]
stability_loss_chance: [{'label': 'Base', 'value': 0}, {'label': 'Laws', 'value': 35.0}, {'label': 'Tech', 'value': -25.0}, {'label': 'Jobs', 'value': 0.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Stability Level', 'value': 0}, {'label': 'Total', 'value': 20.0}]
resource_production: (nested dict)
resource_consumption: (nested dict)
money_income: [{'label': 'Base', 'value': 150}, {'label': 'Modifiers', 'value': 563.0}, {'label': 'Districts', 'value': 100}, {'label': 'Cities', 'value': 75}, {'label': 'Laws', 'value': -225}, {'label': 'Jobs', 'value': 150}, {'label': 'External', 'value': 75}, {'label': 'Per Pop', 'value': 150}, {'label': 'Stockpile', 'value': 400}, {'label': 'Total', 'value': 1438}]
Reason: Tick Update for Taika