Change #699bf00f33369ae97efe9e25:

Target: Jinying
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-02-23 06:13:35.656000
Changes:
_id:
Removed: 67ef6fbf98867826cf796302
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Jinying
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: Trade Federation
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: High
Justice Stance:
Removed: Standard
Prestige:
Removed: 0
Current Territory:
Removed: 54
Vassal Type:
Removed: None
Region:
Removed: 67ef6c8a98867826cf7962f8
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Inherited
Primary Culture:
Removed: 67ef5e98690147f64b5a8327
Primary Race:
Removed: 67ef4cd789e17a6e9fa6bbdb
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 39
Rolling Karma:
Removed: 2
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Militia
Nomad Camp Type:
Removed: None
Money:
1803 → 2512
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Skirmish
Primary Religion:
Removed: 67ef661c690147f64b5a83ab
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (A) Conquest State
Temperament:
Restricted content
Stability:
Removed: United
Administration:
Removed: 9
City Count:
Removed: 0
City Slots:
Removed: 4
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 58
Event Roll:
Restricted content
Export Slots:
Removed: 18
Import Slots:
Removed: 14
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 2
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 10
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 709
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 10
Pop Count:
Removed: 23
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 18
Remaining Import Slots:
Removed: 14
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 35
wood: 6
stone: 14
mounts: 1
research: 16
magic: 1
bronze: 8
iron: 8
Resource Excess:
Removed:
food: -24
wood: 7
stone: 0
mounts: -1
research: 0
magic: 4
bronze: 4
iron: 4
Resource Production:
Removed:
food: 11
wood: 13
stone: 14
mounts: 0
research: 16
magic: 5
bronze: 12
iron: 12
Road Capacity:
Removed: 42
Stability Gain Chance:
Removed: 0.3
Stability Loss Chance:
Removed: 0.3
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Shílín
type: metropolis
node: ""
wall: ""
Item 2:
name: Huīzīché
type: commerce
node: magic
wall: ""
Item 3:
name: Diànjiǎoshí
type: sanctum
node: ""
wall: ""
Item 4:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: classical_artifactory
node: stone
Item 2:
type: classical_home
node: food
Item 3:
type: classical_market
node: ""
Item 4:
type: classical_center
node: wood
Item 5:
type: classical_library
node: research
Item 6:
type: classical_fishery
node: research
Item 7:
type: classical_dock
node: ""
Jobs:
apprentice: 0 → None
farmer: 0 → None
bureaucrat: 0 → None
fisherman: 0 → None
harvester: 1 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 11 → 0
miner: 3 → 0
mystic: 0 → None
researcher: 8 → 0
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
partial_vampire: 0 → None
full_vampire: 0 → None
missionary: 0 → None
stone_speaker: 0 → None
entertainer: 0 → None
brewer: 0 → None
partial_undead: 0 → None
revolutionary: 0 → None
Ongoing Modifiers:
Item 1:
field: vampirism_chance → None
value: -1.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1188894948574109837/1392569156846751865 → None
Item 2:
field: stability_gain_chance → None
value: 0.05 → None
duration: -1 → None
source: Until end of Medieval or next law change https://discord.com/channels/1188889187018088488/1188909580378443816/1462708963962392784 → None
Item 3:
field: export_slots → None
value: -1.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137 → None
Item 4:
field: import_slots → None
value: -5.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137 → None
Item 5:
field: magic_storage_capacity → None
value: 7.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 6:
field: food_storage_capacity → None
value: 2.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 7:
field: wood_storage_capacity → None
value: 2.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 8:
field: stone_storage_capacity → None
value: 2.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 9:
field: mounts_storage_capacity → None
value: 2.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 10:
field: bronze_storage_capacity → None
value: 2.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 11:
field: iron_storage_capacity → None
value: 2.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 12:
field: magic_consumption → None
value: 1.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1426344153133875302/1427085181830828114 → None
Item 13:
field: Turns with Library → None
value: 10.0 → 11.0
duration: -1 → None
source: Library District → None
Item 14:
field: stability_loss_chance → None
value: -1.0 → None
duration: -1 → None
source: https://discord.com/channels/1188889187018088488/1456776653018501286/1457612839979192322 → None
Item 15:
field: research_production → None
value: 2.0 → None
duration: -1 → None
source: Library District → None
Item 16:
field: administration → None
value: 3.0 → None
duration: 2 → 1
source: https://discord.com/channels/1188889187018088488/1466976537323634801/1467243008675287218 → None
resource_nodes:
Removed:
food: 2
wood: 1
stone: 2
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 0
Resource Storage:
food: 24 → 0
wood: 5 → 12
stone: 13 → None
mounts: 1 → 0
research: 0 → None
magic: 9 → 13
bronze: 3 → 7
iron: 3 → 7
Effective Pop Capacity:
Removed: 24
Nomadic:
Removed: 0
Trade Distance:
Removed: 16
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.5305269508502827 → 0.0689212720475324
stability_gain_chance_at_tick:
Removed: 0.3
stability_gain_roll:
0.9003865323433773 → 0.6517091928666018
stability_loss_chance_at_tick:
Removed: 0.3
stability_loss_roll:
0.9239866469617468 → 0.5853817226538458
previous_karma:
Removed: 2
previous_rolling_karma:
Removed: 2
previous_temporary_karma:
Removed: 0
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_fire_shaman: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_river_runner: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_vanguard: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 1
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_phantom: 0
classical_thorn_wardens: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 2
forest: 26
dense_forest: 1
urban: 2
hill: 0
mountain: 0
river: 16
desert: 0
tundra: 0
marsh: 4
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 2
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Mundane Unit
progress_per_tick: 2
current_progress: 12
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1414420309234290850/1416088337105817784
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 2:
quest_name: Legendary Artifact
progress_per_tick: 2
current_progress: 28
required_progress: 28
link: https://discord.com/channels/1188889187018088488/1416233351534350356/1417271056770793532
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 3:
quest_name: Bless Spell
bonus_progress_per_tick: 0
current_progress: 18
required_progress: 18
link: https://discord.com/channels/1188889187018088488/1444014068804489326/1444422297380196402
slot: 2_progress_slot
total_progress_per_tick: 2
Item 4:
quest_name: Move Mount Node
bonus_progress_per_tick: 2
current_progress: 12
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1459335702222340148/1460078716800598287
slot: 1_progress_slot
total_progress_per_tick: 3
Item 5:
quest_name: Recover Good Spores Artifact
bonus_progress_per_tick: 0
current_progress: 4
required_progress: 4
link: https://discord.com/channels/1188889187018088488/1461862634101145642/1462938912396804130
slot: no_slot
total_progress_per_tick: 0
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries: {'investing': 0, 'cost': 3, 'researched': True} → None
chests: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
citizenship: {'investing': 0, 'cost': 7, 'researched': False} → None
city_defense: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 4} → None
deep_hulls: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
dynastic_hunters: {'investing': 0, 'cost': 4, 'researched': False} → None
fermentation: {'investing': 0, 'cost': 4, 'researched': False} → None
frame_saddles: {'investing': 0, 'cost': 2, 'researched': False} → None
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
military_wages: {'investing': 0, 'cost': 3, 'researched': False, 'invested': 1} → None
mine_shafts: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mints: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mote_stabilization: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
national_identity: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
novitiates:
investing: 6 → 0
cost: 6 → None
researched: 0 → True
invested: None → 6
official_courts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
philosophy: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
pit_mining: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal: {'investing': 0, 'cost': 5, 'researched': False} → None
ramparts: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers: {'investing': 0, 'cost': 2, 'researched': True} → None
trade_records: {'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers: {'investing': 0, 'cost': 6, 'researched': False} → None
academics: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
asymmetrical_warfare: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
bureacratic_legacies: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
communal_baths: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cultural_prophecy:
investing: 5 → 0
cost: 9 → None
researched: 0 → True
invested: 4 → 9
cutting_edge_weaponry: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
collection_teams: {'investing': 0, 'cost': 5, 'researched': True} → None
dedicated_magery: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 7} → None
deep_cellars: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
drastic_action: {'investing': 0, 'cost': 8, 'researched': False} → None
draught_armor: {'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn: {'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
market_control: {'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
metal_silos: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mobile_governance: {'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor: {'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment: {'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
poultices: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
public_awareness: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
public_safety: {'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
stylized_buildings: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
subsidized_labor: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
summoning_circles: {'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming:
investing: 5 → 0
cost: 9 → None
researched: 0 → True
invested: 4 → 9
violent_destiny: {'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk: {'investing': 0, 'cost': 12, 'researched': False} → None
research_consumption_at_tick:
8 → 16
research_production_at_tick:
8 → 16
production_at_tick:
food: 24 → -24
wood: 5 → 7
stone: 13 → 0
mounts: -1 → None
research: 0 → None
magic: 4 → None
bronze: 3 → 4
iron: 3 → 4
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.7857630403190491
vampirism_chance_at_tick:
Removed: 0.45
vampirism_roll:
Removed: 0.07198855573097651
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 1
land_unit_details:
Removed:
ancient_civilian: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_orchal_cavalry: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
classical_terrapin: (nested dict)
classical_boarding_ship: (nested dict)
classical_missile_ship: (nested dict)
classical_scout_ship: (nested dict)
classical_transport_ship: (nested dict)
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -24
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: -0.5
Working Pops Count:
Removed: 23
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.05000000000000001
pop_loss_roll:
Removed: 0.14700584267677586
Resource Capacity:
Removed:
food: 27
wood: 17
stone: 17
mounts: 17
research: 0
magic: 22
bronze: 12
iron: 12
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 2
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Standard
leader_death_stab_loss_chance_at_tick:
Removed: 0.75
leader_death_stab_loss_roll:
Removed: 0.759318596626875
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 22
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
breakdowns:
Removed:
stability_gain_chance: [{'label': 'Base', 'value': 0}, {'label': 'Modifiers', 'value': 5.0}, {'label': 'Laws', 'value': 25.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Production', 'value': 0}, {'label': 'Total', 'value': 30.0}]
stability_loss_chance: [{'label': 'Base', 'value': 0}, {'label': 'Modifiers', 'value': -100.0}, {'label': 'Laws', 'value': 35.0}, {'label': 'Jobs', 'value': 0.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 3.0}, {'label': 'Population', 'value': 92.0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Stability Level', 'value': 0}, {'label': 'Total', 'value': 30.0}]
resource_production: (nested dict)
resource_consumption: (nested dict)
money_income: [{'label': 'Base', 'value': 150}, {'label': 'Districts', 'value': 100}, {'label': 'Cities', 'value': 75}, {'label': 'Laws', 'value': -150}, {'label': 'Units', 'value': -30}, {'label': 'External', 'value': 150}, {'label': 'Per Pop', 'value': 414}, {'label': 'Total', 'value': 709}]
Reason: Tick Update for Jinying