Change #69adb98bad0168bcd877aded:
| Target: | Lusariyya |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-08 18:01:47.559000 |
| Changes: |
_id:
Removed:
67ef7f0fe311e8b3699a1b1e
Region:
Removed:
67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed:
Cooperative
Consumption Stance:
Removed:
Indulgence
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
Punishment
Expansion Control Stance:
Removed:
Limitless
Road Usage:
Removed:
10
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Notable
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Integration
Naval Doctrine:
Removed:
Fleet
Name:
Removed:
Lusariyya
Primary Race:
Removed:
67ef790098867826cf796326
Scientific Stance:
Removed:
Pragmatic
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef799198867826cf796331
Government Type:
Removed:
Representative Council
Infamy:
Removed:
0
Overlord:
Removed:
""
Land Doctrine:
Removed:
Volley
Money:
Removed:
4682
Tax Stance:
Removed:
High
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Stability:
Removed:
United
Primary Religion:
Removed:
67ef7a6398867826cf79633b
Succession Type:
Removed:
Elected
Conscription Type:
Removed:
Moderate
Mercenary Law:
Removed:
Some Mercenaries
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
35
Temporary Karma:
Removed:
0
Rolling Karma:
Removed:
-3
Temperament:
Restricted content
Cities:
Removed:
Item 1:
name:
Durasiya
type:
metropolis
node:
stone
wall:
""
Item 2:
name:
Zarqayn
type:
commerce
node:
stone
wall:
""
Item 3:
name:
Luwanah
type:
generic
node:
mounts
wall:
""
Districts:
Removed:
Item 1:
type:
classical_home
node:
food
Item 2:
type:
ancient_forge
node:
bronze
Item 3:
type:
classical_mint
node:
luxury
Item 4:
type:
classical_library
node:
research
Item 5:
type:
ancient_farms
node:
""
Item 6:
type:
ancient_dock
node:
""
Item 7:
type:
classical_workshop
node:
""
Item 8:
type:
classical_center
node:
wood
Jobs:
Removed:
farmer:
5
harvester:
5
miner:
1
fisherman:
0
hunter:
0
merchant:
0
metallurgist:
0
mystic:
0
researcher:
0
bureaucrat:
3
apprentice:
0
artificer:
0
vampire:
0
astronomer:
0
full_vampire:
0
partial_vampire:
0
missionary:
0
stone_speaker:
0
entertainer:
0
partial_undead:
0
brewer:
0
revolutionary:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
Turns with Library
value:
19.0
duration:
-1
source:
Library District
Item 2:
field:
research_production
value:
3.0
duration:
-1
source:
Library District
Item 3:
field:
wood_consumption
value:
3.0
duration:
-1
source:
Doubled Library District (would be 4, but is reduced by 1 due to Construction Economy)
Item 4:
field:
Turns with Library
value:
8.0
duration:
-1
source:
Doubled Library District
Item 5:
field:
research_production
value:
1.0
duration:
-1
source:
Doubled Library District
Item 6:
field:
effective_pop_capacity
value:
4.0
duration:
-1
source:
Doubled Classical Homes
Item 7:
field:
wood_consumption
value:
1.0
duration:
-1
source:
Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy)
resource_nodes:
Removed:
food:
1
wood:
0
stone:
2
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
25
wood:
12
stone:
14
mounts:
6
research:
0
magic:
1
bronze:
10
iron:
9
Administration:
Removed:
6
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
40
Event Roll:
Restricted content
Export Slots:
Removed:
8
Import Slots:
Removed:
8
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-1
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
8
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
1307
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
8
Pop Count:
Removed:
24
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
8
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
5
Resource Consumption:
Removed:
food:
37
wood:
17
stone:
6
mounts:
1
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-2
wood:
0
stone:
1
mounts:
4
research:
9
magic:
0
bronze:
4
iron:
1
Resource Production:
Removed:
food:
35
wood:
17
stone:
7
mounts:
5
research:
9
magic:
0
bronze:
4
iron:
1
Road Capacity:
Removed:
30
Stability Gain Chance:
Removed:
0.5
Stability Loss Chance:
Removed:
0.41
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
28
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_river_runner:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
imperial_arbalest:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
ancient_reman_longbowbird:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_phantom:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Naval Units:
Removed:
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_transport_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
expansion_chance_at_tick:
Removed:
0.6
expansion_roll:
Removed:
0.7390387358508258
stability_gain_chance_at_tick:
Removed:
0.5
stability_gain_roll:
Removed:
0.031194383367022627
stability_loss_chance_at_tick:
Removed:
0.46
stability_loss_roll:
Removed:
0.1963500218321641
previous_karma:
Removed:
-2
previous_rolling_karma:
Removed:
-4
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
2
dense_forest:
0
urban:
3
hill:
3
mountain:
2
river:
2
desert:
0
tundra:
11
marsh:
0
hazardous_land:
0
shallow_water:
12
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Ancient Relic
progress_per_tick:
0
current_progress:
4
required_progress:
23
link:
https://discord.com/channels/1188889187018088488/1364488719121256498/1366812770322092052
bonus_progress_per_tick:
0
slot:
1_progress_slot
total_progress_per_tick:
1
Item 2:
quest_name:
Bureaucratic Imbroglio
progress_per_tick:
0
current_progress:
1
required_progress:
4
link:
https://discordapp.com/channels/1188889187018088488/1400388359700086816/1401076270397259887
bonus_progress_per_tick:
0
slot:
no_slot
total_progress_per_tick:
0
Item 3:
quest_name:
Unique mundane naval unit
progress_per_tick:
2
current_progress:
10
required_progress:
12
link:
https://discord.com/channels/1188889187018088488/1395976615774781461/1413171809939099700
bonus_progress_per_tick:
0
slot:
no_slot
total_progress_per_tick:
0
Item 4:
quest_name:
Recovery of Lusari Archives
progress_per_tick:
0
current_progress:
4
required_progress:
7
link:
https://discord.com/channels/1188889187018088488/1449251867035959440/1450003786641707128
bonus_progress_per_tick:
0
slot:
1_progress_slot
total_progress_per_tick:
1
Item 5:
quest_name:
Bronze to Iron Node
bonus_progress_per_tick:
2
current_progress:
6
required_progress:
15
link:
Conversion
slot:
1_progress_slot
total_progress_per_tick:
3
Item 6:
quest_name:
Research Node 3
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
38
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1463064900648833126
slot:
1_progress_slot
total_progress_per_tick:
1
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
8
research_production_at_tick:
Removed:
9
production_at_tick:
Removed:
food:
3
wood:
3
stone:
7
mounts:
4
research:
1
magic:
0
bronze:
4
iron:
1
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_battering_ram:
(nested dict)
ancient_civilian:
(nested dict)
ancient_elite_infantry:
(nested dict)
ancient_heavy_archers:
(nested dict)
ancient_heavy_infantry:
(nested dict)
ancient_light_archers:
(nested dict)
ancient_light_infantry:
(nested dict)
ancient_siege_weapon:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_light_archers:
(nested dict)
classical_light_infantry:
(nested dict)
classical_siege_weapon:
(nested dict)
classical_spearmen:
(nested dict)
classical_tactician:
(nested dict)
classical_orchal_cavalry:
(nested dict)
imperial_legionnaire:
(nested dict)
imperial_marksman:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
ancient_boarding_ship:
(nested dict)
ancient_elite_warship:
(nested dict)
ancient_missile_ship:
(nested dict)
ancient_transport_ship:
(nested dict)
Passive Expansion Chance:
Removed:
0.6
Prestige Gain:
Removed:
-26
Technology Cost Minimum:
Removed:
2
Technology Cost Modifier:
Removed:
-4
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
14
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.05
pop_loss_roll:
Removed:
0.9026879041074369
Resource Capacity:
Removed:
food:
25
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
4
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Decentralized
Notes:
Removed:
https://discord.com/channels/1188889187018088488/1455846619986792459/1457623367296356352
Lusari Libraries have a research cap of 5, until the end of Medieval era.
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
breakdowns:
stability_gain_chance:
Added:
+ 3aae85ca
+ d94415d2
+ 1c3988bd
+ 34ecfb3e
+ 5595647c
+ 611a27c6
+ e1dfcc7b
+ a088e620
+ f75bca0c
Removed:
- item
label:
Base
value:
0
- item
label:
Laws
value:
40.0
- item
label:
External
value:
10.0
- item
label:
Karma
value:
0
- item
label:
Minorities
value:
0
- item
label:
Population
value:
0
- item
label:
Road Usage
value:
0
- item
label:
Production
value:
0
- item
label:
Total
value:
50.0
stability_loss_chance:
Added:
+ 17e8c606
+ 04215dd8
+ 01594a82
+ be57ae8b
+ 4bf96394
+ 10b23732
+ 5b6aabd4
+ cf1cfe43
+ 0e2311d6
+ 1f0ca600
+ 6bfb8551
Removed:
- item
label:
Base
value:
0
- item
label:
Laws
value:
35.0
- item
label:
Tech
value:
-25.0
- item
label:
Jobs
value:
0
- item
label:
External
value:
-10.0
- item
label:
Karma
value:
5.0
- item
label:
Minorities
value:
3.0
- item
label:
Population
value:
48.0
- item
label:
Road Usage
value:
0
- item
label:
Stability Level
value:
35.0
- item
label:
Total
value:
41.0
resource_production:
food:
Added:
+ 48511ca2
+ d0248517
+ 18e76d0c
+ 735fb668
+ 20279cd0
+ 329ffd9c
Removed:
- item
label:
Districts
value:
3
- item
label:
Tech
value:
2
- item
label:
Jobs
value:
25
- item
label:
Terrain
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
35
wood:
Added:
+ 69083d79
+ a0fe2c44
+ 873f2ce4
Removed:
- item
label:
Jobs
value:
15
- item
label:
Nodes
value:
2
- item
label:
Total
value:
17
stone:
Added:
+ 64a5ae72
+ 0cbc641d
+ b22656a8
Removed:
- item
label:
Jobs
value:
3
- item
label:
Nodes
value:
4
- item
label:
Total
value:
7
mounts:
Added:
+ 06c693c6
+ dcdc614e
+ cee6a722
Removed:
- item
label:
Terrain
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
5
research:
Added:
+ 856622a3
+ 83675217
+ 304fa7c6
+ eacddb84
Removed:
- item
label:
Modifiers
value:
4.0
- item
label:
Laws
value:
1
- item
label:
Nodes
value:
4
- item
label:
Total
value:
9
magic:
Added:
+ 82dfbdd7
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ a1375af1
+ 739fbd3a
+ 21cb3027
+ 06cd8263
Removed:
- item
label:
Districts
value:
1
- item
label:
Tech
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
iron:
Added:
+ eea384d6
+ 44ca1775
Removed:
- item
label:
Tech
value:
1
- item
label:
Total
value:
1
resource_consumption:
food:
Added:
+ 9172151b
+ 2cde1b70
+ 574c9ef7
Removed:
- item
label:
Cities
value:
1
- item
label:
Population
value:
36
- item
label:
Total
value:
37
wood:
Added:
+ 90d92649
+ afcea864
+ 963f0f0a
+ de13dd55
+ 2ea2d936
Removed:
- item
label:
Modifiers
value:
4.0
- item
label:
Districts
value:
2
- item
label:
Cities
value:
2
- item
label:
Jobs
value:
9
- item
label:
Total
value:
17
stone:
Added:
+ 6194fee6
+ cd49fd48
+ b5413430
Removed:
- item
label:
Cities
value:
1
- item
label:
Jobs
value:
5
- item
label:
Total
value:
6
mounts:
Added:
+ 83e45877
+ 43baf924
Removed:
- item
label:
Cities
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 4d2ca696
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 7c512d98
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 10864a4d
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ f69e961c
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ e7b43c8c
+ a01d74bb
+ 1b199713
+ e56a84c6
+ df13755c
+ 0f8d7662
+ 18ad8d38
Removed:
- item
label:
Base
value:
150
- item
label:
Cities
value:
75
- item
label:
Laws
value:
-75
- item
label:
External
value:
-75
- item
label:
Per Pop
value:
432
- item
label:
Stockpile
value:
800
- item
label:
Total
value:
1307
|
| Reason: | Recalculate Lusariyya before event roll |