Change #69ae56d1490d3d2dc02c9efa:
| Target: | Lusariyya |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-09 05:12:49.533000 |
| Changes: |
_id:
Removed:
67ef7f0fe311e8b3699a1b1e
Region:
Removed:
67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed:
Cooperative
Consumption Stance:
Removed:
Indulgence
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
Punishment
Expansion Control Stance:
Removed:
Limitless
Road Usage:
Removed:
10
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Notable
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Integration
Naval Doctrine:
Removed:
Fleet
Name:
Removed:
Lusariyya
Primary Race:
Removed:
67ef790098867826cf796326
Scientific Stance:
Removed:
Pragmatic
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef799198867826cf796331
Government Type:
Removed:
Representative Council
Infamy:
Removed:
0
Overlord:
Removed:
""
Land Doctrine:
Removed:
Volley
Money:
4682 → 5989
Tax Stance:
Removed:
High
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Stability:
Removed:
United
Primary Religion:
Removed:
67ef7a6398867826cf79633b
Succession Type:
Removed:
Elected
Conscription Type:
Removed:
Moderate
Mercenary Law:
Removed:
Some Mercenaries
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
35
Temporary Karma:
Removed:
0
Rolling Karma:
-3 → -4
Temperament:
Restricted content
Cities:
Removed:
Item 1:
name:
Durasiya
type:
metropolis
node:
stone
wall:
""
Item 2:
name:
Zarqayn
type:
commerce
node:
stone
wall:
""
Item 3:
name:
Luwanah
type:
generic
node:
mounts
wall:
""
Districts:
Removed:
Item 1:
type:
classical_home
node:
food
Item 2:
type:
ancient_forge
node:
bronze
Item 3:
type:
classical_mint
node:
luxury
Item 4:
type:
classical_library
node:
research
Item 5:
type:
ancient_farms
node:
""
Item 6:
type:
ancient_dock
node:
""
Item 7:
type:
classical_workshop
node:
""
Item 8:
type:
classical_center
node:
wood
Jobs:
farmer:
7 → 0
harvester:
7 → 0
miner:
2 → 0
fisherman:
0 → None
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
mystic:
5 → 0
researcher:
0 → None
bureaucrat:
3 → 0
apprentice:
0 → None
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
full_vampire:
0 → None
partial_vampire:
0 → None
missionary:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
revolutionary:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Modified:
~
Library District
value:
19.0 → 20.0
~
Library District
value:
3.0 → 4.0
resource_nodes:
Removed:
food:
1
wood:
0
stone:
2
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
14 → 22
wood:
12 → 15
stone:
12 → 14
mounts:
6 → 10
research:
0 → None
magic:
0 → 5
bronze:
2 → 6
iron:
9 → 10
Administration:
Removed:
6
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
40
Event Roll:
Restricted content
Export Slots:
Removed:
8
Import Slots:
Removed:
8
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-1
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
8
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
1307
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
8
Pop Count:
Removed:
24
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
8
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
5
Resource Consumption:
Removed:
food:
37
wood:
20
stone:
8
mounts:
1
research:
5
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
8
wood:
3
stone:
2
mounts:
4
research:
4
magic:
5
bronze:
4
iron:
1
Resource Production:
Removed:
food:
45
wood:
23
stone:
10
mounts:
5
research:
9
magic:
5
bronze:
4
iron:
1
Road Capacity:
Removed:
30
Stability Gain Chance:
Removed:
0.5
Stability Loss Chance:
Removed:
0.41
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
28
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_river_runner:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
imperial_arbalest:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
ancient_reman_longbowbird:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_phantom:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Thorn Wardens:
0
Ancient Civilian:
0
Ancient Elite Infantry:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Auxiliary:
0
Classical Civilian:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Skirmisher:
0
Spearmen:
0
Missile Ship:
0
Scout Ship:
0
Naval Units:
Removed:
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_transport_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Explosive Ship:
0
Missile Ship:
0
Siege Ship:
0
Classical Transport Ship:
0
expansion_chance_at_tick:
Removed:
0.6
expansion_roll:
0.7390387358508258 → 0.8666641492259483
stability_gain_chance_at_tick:
Removed:
0.5
stability_gain_roll:
0.031194383367022627 → 0.9480333045705427
stability_loss_chance_at_tick:
0.46 → 0.41
stability_loss_roll:
0.1963500218321641 → 0.48145706748275086
previous_karma:
Removed:
-1
previous_rolling_karma:
Removed:
-3
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
2
dense_forest:
0
urban:
3
hill:
3
mountain:
2
river:
2
desert:
0
tundra:
11
marsh:
0
hazardous_land:
0
shallow_water:
12
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Modified:
~
Ancient Relic
current_progress:
4 → 5
~
Recovery of Lusari Archives
current_progress:
4 → 5
~
Bronze to Iron Node
current_progress:
6 → 9
~
Research Node 3
current_progress:
1 → 2
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests:
{'investing': 0, 'cost': 1, 'researched': True, 'invested': 1} → None
citizenship:
{'investing': 0, 'cost': 7, 'researched': False} → None
city_defense:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cosmology:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
fermentation:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
frame_saddles:
{'investing': 0, 'cost': 2, 'researched': False} → None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
military_wages:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
mine_shafts:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
mints:
{'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization:
{'investing': 0, 'cost': 6, 'researched': False} → None
national_identity:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
novitiates:
{'investing': 0, 'cost': 6, 'researched': False} → None
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy:
{'investing': 0, 'cost': 7, 'researched': True} → None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} → None
public_programs:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_zeal:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} → None
trade_records:
{'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
academics:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
archival_history:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False} → None
bureacratic_legacies:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
communal_baths:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
cultural_prophecy:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False} → None
collection_teams:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': False} → None
deep_cellars:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
drastic_action:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
market_control:
{'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_silos:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
poultices:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_awareness:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_safety:
{'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': False} → None
stylized_buildings:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
subsidized_labor:
investing:
4 → 0
cost:
4 → None
researched:
0 → True
invested:
None → 4
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk:
investing:
1 → 0
cost:
8 → None
researched:
0 → None
invested:
None → 1
research_consumption_at_tick:
8 → 5
research_production_at_tick:
Removed:
9
production_at_tick:
food:
3 → 8
wood:
3 → None
stone:
7 → 2
mounts:
4 → None
research:
1 → 4
magic:
0 → 5
bronze:
4 → None
iron:
1 → None
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 859bf19d
+ 180186bb
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 2c7e5d27
+ 1af523e3
+ e17c1ae9
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 0863bfc8
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ d62543f3
+ c2130f84
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 3c69ce72
+ 7e4898aa
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 8, 'morale': 6, 'damage': 4, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 312ed4b4
+ 3b8df69a
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 12d629c5
+ 9cfba08d
+ 94dade32
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 70b57a04
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ cb687222
+ c0136e84
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 22a6615c
+ ec8777e2
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Heavy Archers:
display_name:
Heavy Archers → None
base_name:
Heavy Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'bronze': 1, 'money': 15} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d7144f8d
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 95bca7c7
+ d6c269ff
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 8668cbbd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 259f50cf
+ 5546e28e
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 89dea706
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Heavy Infantry:
display_name:
Ancient Heavy Infantry → None
base_name:
Heavy Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 9, 'morale': 5, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 5afc64e9
+ 27fdf2ea
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ d4fb94df
+ 95badb66
+ 131699c7
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ c41cb101
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ cf889a4d
+ fec78964
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 0cd22ddc
+ 016f0e0b
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Archers:
display_name:
Ancient Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ bf8f2e75
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 59de6272
+ d217c45c
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 0c45e6d8
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ c6fdf59a
+ 90f2e8d0
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 0298c32f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Infantry:
display_name:
Ancient Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ aa124484
+ 58e9beba
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ a59660d7
+ d8ee5923
+ 8b194d9d
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 622bed81
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 9dca7c45
+ 0bbb9d5f
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 5449a1d0
+ 9a582fad
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 6d9b7f7c
+ 7db9d5f8
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 3b9511c8
+ ce474c8c
+ b145586a
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 45d7777f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5552b85e
+ 24dbcdc3
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 4e7ed67c
+ 0d089f8a
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ a91c85ec
+ af9ca52c
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ a5d5542b
+ da0da40e
+ f7fb08fc
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 2ad69a10
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 2e12ddf3
+ 6a799767
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 35c00218
+ c264a223
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Heavy Infantry:
display_name:
Classical Heavy Infantry → None
base_name:
Heavy Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'iron': 1, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['classical_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 2, 'retaliation_damage': 5, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 05f6a051
+ 296b9d82
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 98a27d19
+ 318e5be9
+ 432f21d6
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 49c735b5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ cd64d613
+ 1d1b0aad
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 81902667
+ 6a248dae
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Archers:
display_name:
Classical Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['classical_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 31572584
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 57970af4
+ 6fbbfff0
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ e2ae7c90
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 666ef74e
+ 3fdabbcd
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 71846430
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['classical_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 1, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 20b0d5a2
+ 735d4795
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 1266a25a
+ 1732b7ff
+ 32f24a10
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ c898b86e
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ a175ef93
+ 5a207d1a
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 83d0f658
+ 3067c0d8
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Skirmisher:
display_name:
Skirmisher → None
base_name:
Skirmisher → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'wood': 2, 'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 8bb4c01a
+ 1852f56a
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 45455190
+ 6945c8b0
+ 6724308a
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 72cbd442
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ f73c53ad
+ 4a9f39ed
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 88024a52
+ 2144fce7
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['forge', 'workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 9b161454
+ ef2c370f
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ ee083ce8
+ 22e91b69
+ 8ac66628
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ bb52b583
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 0a01535f
+ c98ead2e
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 0437f92b
+ e635b1d7
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ b8b6b842
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 2f540057
+ 18e76fbe
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 379b774f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 361de3bf
+ 02a8c515
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 273f7210
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Scout Ship:
display_name:
Scout Ship → None
base_name:
Scout Ship → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 5, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5b8bd332
+ 30e4f0d2
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ a5463e2a
+ b078c91d
+ e4fcb32f
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 5b9cacc9
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ db1fa896
+ feacb538
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ e5c3ab6d
+ d7cd6e67
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 7, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ bb864981
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 90757ce9
+ 33a0ed90
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 6c5e6be1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5ce5d421
+ 2065067a
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 9f5a8cdb
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 9362756e
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 5d8c28c2
+ 7dfaf0a2
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 5c501b06
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5f19c644
+ 98e137bc
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ f73d46c6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5265268f
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ c534ac69
+ bba0258a
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 9d44276f
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 53d3c25a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Terrapin:
display_name:
Terrapin → None
base_name:
Terrapin → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'magic': 1, 'bronze': 1, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 7, 'morale': 5, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
attack:
Added:
+ 038a4e16
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 550c83af
Removed:
- item
label:
Military Funding: Notable
value:
1
hp:
Added:
+ ea9917cf
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ c39d1e89
+ 9c658bac
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 79d9601e
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Boarding Ship:
display_name:
Classical Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 9, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1762435b
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 12eae5fc
+ 7bba6b34
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 95a42c0e
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5a314679
+ f90cb95b
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 1c4f9db9
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Explosive Ship:
display_name:
Explosive Ship → None
base_name:
Explosive Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 3, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 4, 'morale': 5, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ ba532830
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 8ee9714a
+ 8b616779
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 20a06ec1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 451b7e1a
+ 5f775350
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ dc29b93d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 6, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 28e2a580
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 91386d61
+ b7999f56
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 2ab5ef77
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 12693fb8
+ f2dde065
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 7e6c2a35
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Siege Ship:
display_name:
Siege Ship → None
base_name:
Siege Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 2, 'iron': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 6, 'morale': 5, 'damage': 3, 'retaliation_damage': 1, 'range': '2-3', 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7383ff3b
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ b3fc2a81
+ 4b759aa1
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 078a70c0
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 88e2652a
+ 1209be53
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 53ab9fef
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Transport Ship:
display_name:
Classical Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Classical Transport Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 175} → None
upkeep:
{'wood': 1, 'food': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5bf0d69b
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 21d7bd63
+ a480caf5
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 8017babf
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 29651d09
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Passive Expansion Chance:
Removed:
0.6
Prestige Gain:
Removed:
-26
Technology Cost Minimum:
Removed:
2
Technology Cost Modifier:
Removed:
-4
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
24
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.05
pop_loss_roll:
Removed:
0.9026879041074369
Resource Capacity:
Removed:
food:
25
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
4
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Decentralized
Notes:
Removed:
https://discord.com/channels/1188889187018088488/1455846619986792459/1457623367296356352
Lusari Libraries have a research cap of 5, until the end of Medieval era.
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
breakdowns:
stability_gain_chance:
Added:
+ 40b55ae5
+ cbb5897d
+ 474f988d
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Total
value:
50.0
stability_loss_chance:
Added:
+ c580d2bd
+ d26aac09
+ 7da23d2f
+ ceeb6d71
+ efcdee40
+ 81aa454b
+ 15c233a7
+ a92dad80
+ caabe1f9
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
35.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Ruler: Ruqayya Nawḥārīn Ab-Ashar (Titles)
value:
-10.0
- item
label:
Karma
value:
5.0
- item
label:
Foreign Acceptance: Integration
value:
3.0
- item
label:
Tax Stance: High
value:
48.0
- item
label:
Stability Level
value:
35.0
- item
label:
Total
value:
41.0
resource_production:
food:
Added:
+ 674d582b
+ eab31abb
+ 5c4f529b
+ f822eea7
+ 977640de
+ 37e1eefc
+ ef0c846f
Removed:
- item
label:
District: Ancient Farms
value:
2
- item
label:
District: Ancient Dock
value:
1
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Farmer
value:
35
- item
label:
Terrain: Shallow Water (12 tiles)
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
45
wood:
Added:
+ bc023a47
+ a720253d
+ 8967c500
Removed:
- item
label:
Harvester
value:
21
- item
label:
Nodes
value:
2
- item
label:
Total
value:
23
stone:
Added:
+ e6d925cf
+ 10527d45
+ c4a71c7c
Removed:
- item
label:
Miner
value:
6
- item
label:
Nodes
value:
4
- item
label:
Total
value:
10
mounts:
Added:
+ ed17971e
+ d0f127e5
+ 3fafb907
Removed:
- item
label:
Terrain: Tundra (11 tiles)
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
5
research:
Added:
+ bc7c9d25
+ e45db334
+ cdc89e21
+ c4dc1381
+ a5fb81eb
Removed:
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Modifier: Library District
value:
3.0
- item
label:
Modifier: Doubled Library District
value:
1.0
- item
label:
Nodes
value:
4
- item
label:
Total
value:
9
magic:
Added:
+ e3ca2235
+ 2adab77c
Removed:
- item
label:
Mystic
value:
5
- item
label:
Total
value:
5
bronze:
Added:
+ e4743a67
+ 010cc9f4
+ d220e52f
+ 9f2d602b
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
iron:
Added:
+ 181e57db
+ 61e6c52e
Removed:
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Total
value:
1
resource_consumption:
food:
Added:
+ c1e9c287
+ 12192c5b
+ 55d4de99
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Population
value:
36
- item
label:
Total
value:
37
wood:
Added:
+ a3170651
+ ec4599f8
+ 2146d300
+ df5cfb7b
+ 9c043b95
+ 672415c8
+ e07bdb6b
+ df8bdc10
+ 0a8121a0
+ 8b79db6b
Removed:
- item
label:
District: Classical Library
value:
1
- item
label:
District: Classical Center
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Modifier: Doubled Library District (would be 4, but is reduced by 1 due to Construction Economy)
value:
3.0
- item
label:
Modifier: Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy)
value:
1.0
- item
label:
Farmer
value:
7
- item
label:
Miner
value:
2
- item
label:
Bureaucrat
value:
3
- item
label:
Total
value:
20
stone:
Added:
+ a897be11
+ f883300b
+ 1c8217c2
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
Harvester
value:
7
- item
label:
Total
value:
8
mounts:
Added:
+ 70e2757c
+ 58c90960
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 019ba536
+ 84f8a14f
Removed:
- item
label:
Tech Investment
value:
5
- item
label:
Total
value:
5
magic:
Added:
+ 7d3286ad
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 77120080
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 5e6da1ea
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 121fae69
+ 5e9a6e16
+ f90b8ff7
+ 9e4e4fd3
+ 32133487
+ 4a9d4519
+ feae3421
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Notable
value:
-75
- item
label:
City: Commerce
value:
75
- item
label:
Market: Road to Elishiano (Market Safety Stance: Protect)
value:
-75
- item
label:
Tax Stance: High
value:
432
- item
label:
Stockpile
value:
800
- item
label:
Total
value:
1307
karma:
Added:
+ 364153a9
+ 3c9306f5
+ 70e433ed
+ 13f5f398
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
2
- item
label:
Rolling Karma
value:
-3
- item
label:
Total
value:
-1
Support Unit Capacity:
Removed:
4
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 71c91ec1
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 16507881
+ f18dcf78
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 13365056
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ a01dc1dc
+ a133dc2c
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Classical Siege Weapon:
display_name:
Classical Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Classical Support Unit → None
era:
Classical → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 425} → None
upkeep:
{'iron': 1, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['classical_workshop', 'classical_forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 674a4e4e
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ bf8c0f66
+ c926ba28
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Tactician:
display_name:
Tactician → None
base_name:
Tactician → None
unit_type:
Land → None
unit_class:
Classical Support Unit → None
era:
Classical → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'iron': 1, 'money': 15} → None
requirements:
{'district': ['classical_library', 'classical_school']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 129a4c1c
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ c40386c0
+ cfe78b56
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Support Units:
Removed:
Battering Ram:
0
Ancient Siege Weapon:
0
Classical Siege Weapon:
0
Tactician:
0
|
| Reason: | Tick Update for Lusariyya |