Change #69ae56ed490d3d2dc02c9f11:

Target: Radhan
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-09 05:13:17.470000
Changes:
_id:
Removed: 68d1c64ef543357b045e931e
Name:
Removed: Radhan
Region:
Removed: 67ef6b5c98867826cf7962ef
Prestige:
Removed: 0
Stability:
Stable → United
Infamy:
25 → 10
Temporary Karma:
Removed: 0
Money:
597 → 4512
Primary Race:
Removed: 693f8e0f59205d635367acc7
Primary Culture:
Removed: 67ef795998867826cf79632c
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Road Usage:
Removed: 15
Overlord:
Removed: 67ef77d898867826cf79631e
Vassal Type:
Removed: Tributary
Compliance:
Removed: Loyal
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: ancient_artifactory
node: ""
Item 2:
type: ancient_forge
node: bronze
Item 3:
type: ancient_home
node: food
Item 4:
type: classical_mine
node: iron
Item 5:
type: ancient_center
node: wood
Item 6:
type: classical_ranch
node: mounts
Item 7:
type: classical_dock
node: food
Item 8:
type: ancient_barrow
node: ""
Imperial District:
Removed:
type: ""
node: ""
Cities:
Removed:
Item 1:
name: Melasurej
type: metropolis
node: magic
wall: ""
Item 2:
name: Tajar
type: commerce
node: magic
wall: ""
Item 3:
name: Sesom's Shame
type: generic
node: food
wall: ""
Item 4:
name: Velinûru
type: sanctum
node: magic
wall: ""
Origin:
Removed: (C) Fleeing Victims
Ongoing Modifiers:
Removed:
- Seek Spell Slot https://discord.com/channels/1188889187018088488/1195493916561129613/1458829756161331242
field: magic_consumption
value: 2.0
duration: 1
source: Seek Spell Slot https://discord.com/channels/1188889187018088488/1195493916561129613/1458829756161331242
- Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118
field: magic_consumption
value: 2.0
duration: 1
source: Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118
Modified:
~ https://discord.com/channels/1188889187018088488/1188897911044575323/1479163740988379341
duration: 2 → 1
~ temp upkeep reduction on magic vault https://discord.com/channels/1188889187018088488/1479707749393764403/1480394244794351778
duration: 2 → 1
Temperament:
Restricted content
Progress Quests:
Modified:
~ Enrich Leyline
current_progress: 13 → 16
~ Stone Node
current_progress: 11 → 14
~ (Seek) Quest of Ice and Fire (Legendary Artifact)
current_progress: 15 → 17
~ Upgrade Rezeille's Royal Mantle to Legendary
current_progress: 15 → 17
~ Create Breathreef node
current_progress: 10 → 13
Government Type:
Removed: Trade Federation
Succession Type:
Removed: Inherited
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Low
Military Funding:
Removed: Standard
Magic Stance:
Removed: Military
Centralization Law:
Removed: Focused
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Oppression
Subject Stance:
Removed: Benevolence
Land Doctrine:
Removed: Shock
Naval Doctrine:
Removed: Skirmish
Diplomatic Stance:
Removed: Expansionist
Scientific Stance:
Removed: Puritanical
Economy Type:
Removed: Construction
Expansion Control Stance:
Removed: Controlled
Mercenary Law:
Removed: Some Mercenaries
Consumption Stance:
Removed: Comfort
Tax Stance:
Removed: No Taxes
Justice Stance:
Removed: Reformation
Resource Storage:
food: 13 → 7
wood: 14 → 8
stone: 1 → 5
mounts: 13 → None
research: 0 → None
magic: 7 → 17
bronze: 4 → None
iron: 5 → None
Territory Types:
Removed:
plains: 10
forest: 8
dense_forest: 0
urban: 0
hill: 1
mountain: 1
river: 3
desert: 0
tundra: 2
marsh: 0
hazardous_land: 0
shallow_water: 6
deep_water: 2
hazardous_water: 0
disconnected: 0
Jobs:
stone_speaker: 0 → None
entertainer: 0 → None
apprentice: 0 → None
farmer: 0 → None
bureaucrat: 1 → 0
fisherman: 7 → 0
harvester: 4 → 0
hunter: 0 → None
merchant: 3 → 0
metallurgist: 3 → 0
miner: 3 → 0
mystic: 0 → None
researcher: 0 → None
partial_vampire: 0 → None
missionary: 0 → None
artificer: 1 → 0
full_vampire: 7 → 0
brewer: 0 → None
partial_undead: 0 → None
revolutionary: 0 → None
firefather_priest: 0 → None
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
Land Units:
Removed:
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_arbalest: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
imperial_cavalier: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_civilian: 0
classical_auxiliary: 0
classical_civilian: 0
classical_orchal_cavalry: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_tactician: 0
imperial_vanguard: 0
ancient_ameru_marines: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Classical Elite Infantry: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial War Dancer: 0
Ancient Civilian: 0
Ancient Elite Infantry: 1
Ancient Heavy Cavalry: 1
Ancient Light Cavalry: 0
Auxiliary: 0
Cavalry Archer: 0
Chariot: 0
Classical Civilian: 0
Classical Heavy Cavalry: 0
Classical Light Cavalry: 1
Skirmisher: 0
Spearmen: 0
Missile Ship: 0
Scout Ship: 0
Orchal Cavalry: 1
Thorn Wardens: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 3
Terrapin: 0
Classical Boarding Ship: 0
Explosive Ship: 0
Missile Ship: 0
Siege Ship: 0
Classical Transport Ship: 0
Administration:
Removed: 4
Effective Territory:
Removed: 33
Current Territory:
Removed: 33
Road Capacity:
Removed: 22
Effective Pop Capacity:
Removed: 31
Pop Count:
Removed: 20
Prestige Gain:
Removed: -44
Passive Expansion Chance:
Removed: 0.2
Stability Loss Chance On Leader Death:
Removed: 0.75
Vampirism Chance:
Removed: -100
Pop Loss Chance:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 4023
Total Karma:
Removed: 13
Migration Distance:
Removed: 8
Stationary Delay:
Removed: 2
Chance to Disobey:
Removed: 0
Chance to Rebel:
Removed: 0
Chance to Demand Concessions:
Removed: 0.1
Concessions Amount:
Removed: 4
Working Pops Count:
Removed: 29
Minority Count:
Removed: 3
Stability Gain Chance:
Removed: 1
Stability Loss Chance:
Removed: 0
Civil War Chance:
Removed: 0
District Slots:
Removed: 8
Nomadic:
Removed: 0
City Slots:
Removed: 4
City Count:
Removed: 0
Defensive Pact Slots:
Removed: 1
Military Alliance Slots:
Removed: 1
Vassal Slots:
Removed: 5
Non-Aggression Pact Slots:
Removed: 5
Land Unit Count:
Removed: 4
Land Unit Capacity:
Removed: 4
Naval Unit Count:
Removed: 3
Naval Unit Capacity:
Removed: 4
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Resource Production:
Removed:
food: 45
wood: 16
stone: 14
mounts: 7
research: 0
magic: 25
bronze: 9
iron: 10
Resource Consumption:
Removed:
food: 35
wood: 22
stone: 10
mounts: 7
research: 0
magic: 8
bronze: 9
iron: 9
Resource Excess:
Removed:
food: 10
wood: -6
stone: 4
mounts: 0
research: 0
magic: 17
bronze: 0
iron: 1
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 17
bronze: 5
iron: 5
Technology Cost Modifier:
Removed: 0
Technology Cost Minimum:
Removed: 0
Export Slots:
Removed: 8
Import Slots:
Removed: 9
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 9
Trade Distance:
Removed: 13
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
full_vampire: (nested dict)
partial_undead: (nested dict)
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ c5818c00
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 9386328a
+ ab5f2c22
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 1238ca3b
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ a87f5122
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 5c51b78e
Removed:
- item
label: Land Doctrine: Shock
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 0b3909c4
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 7630caa7
+ 22d4293c
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 81893770
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ c47170b3
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ b343ac34
Removed:
- item
label: Land Doctrine: Shock
value: 1
Ancient Heavy Cavalry:
display_name: Ancient Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 300} → None
upkeep: {'mount': 1, 'bronze': 1} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 81e0dd31
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 228dbaa5
+ 793f0a80
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ f95f85cd
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 1129b2a1
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ b4c8e132
Removed:
- item
label: Land Doctrine: Shock
value: 1
Ancient Light Cavalry:
display_name: Ancient Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 250} → None
upkeep: {'mount': 1} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ f16dda30
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 8a3e4172
+ 9e9bc250
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 626e0d9f
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 17cbb2d1
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 7d8655a1
Removed:
- item
label: Land Doctrine: Shock
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9bed5f59
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 8bc11d8f
+ cd3b671e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ e4f0871d
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 038b39fc
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 78021255
Removed:
- item
label: Land Doctrine: Shock
value: 1
Cavalry Archer:
display_name: Cavalry Archer → None
base_name: Cavalry Archer → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: True → None
recruitment_cost: {'money': 225} → None
upkeep: {'mount': 1} → None
requirements: {'district': ['classical_ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ d508b428
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ f91fe4a8
+ 2bfcaa53
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ ba9db98c
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ a864ec44
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ e47ce2db
Removed:
- item
label: Land Doctrine: Shock
value: 1
Chariot:
display_name: Chariot → None
base_name: Chariot → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mount': 1, 'bronze': 1} → None
requirements: {'district': ['classical_ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ eea91115
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 31c32855
+ 9100cf31
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ f50894f9
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 3c0ab074
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 41d3b2ee
Removed:
- item
label: Land Doctrine: Shock
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 7ea94c41
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ b4dfdc78
+ d28103f7
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ de8e46b1
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ f5fa66f5
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ f8c62363
Removed:
- item
label: Land Doctrine: Shock
value: 1
Classical Heavy Cavalry:
display_name: Classical Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 450} → None
upkeep: {'mounts': 2, 'iron': 1} → None
requirements: {'district': ['classical_ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 11, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 33c35022
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ ae402acc
+ 5b1e665d
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 7b7452e0
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 35bf31ec
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ bff99f50
Removed:
- item
label: Land Doctrine: Shock
value: 1
Classical Light Cavalry:
display_name: Classical Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mounts': 1} → None
requirements: {'district': ['classical_ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ e852934f
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 2eb963a2
+ 3279a344
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 19c980db
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ b767b227
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 20757ddf
Removed:
- item
label: Land Doctrine: Shock
value: 1
Skirmisher:
display_name: Skirmisher → None
base_name: Skirmisher → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'wood': 2} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 4dd2b6a7
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ fdda6191
+ f0d7d5c4
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ ad680e01
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ e587e8b4
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 6f8b6792
Removed:
- item
label: Land Doctrine: Shock
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1} → None
requirements: {'district': ['forge', 'workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7fbd38f3
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 9c300c4f
+ 49938039
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 49d37955
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 30485f37
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 8a3709aa
Removed:
- item
label: Land Doctrine: Shock
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 286c8551
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 6d266cd9
+ 794708c4
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 21307743
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 29011f66
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ ca7fcfb6
Removed:
- item
label: Land Doctrine: Shock
value: 1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 96bb5f56
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 84c97aa7
+ 899bf37b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 20878698
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ fe8cefc9
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 793612ba
Removed:
- item
label: Land Doctrine: Shock
value: 1
Orchal Cavalry:
display_name: Orchal Cavalry → None
base_name: Orchal Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 600} → None
upkeep: {'mounts': 2, 'iron': 1} → None
requirements: {'race': ['Orchal']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 11, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 12, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 3cd81bf5
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 02dfe45f
+ 8ef3f7ea
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 7d22d667
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 703c765b
Removed:
- item
label: Consumption Stance: Comfort
value: 1
speed:
Added:
+ 28732d7e
Removed:
- item
label: Land Doctrine: Shock
value: 1
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d91da43a
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ e543c3b5
+ 9a2f2080
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 8fde6cee
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 1774a69b
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d90e476c
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 3763e153
+ 8fe5d4a5
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 54764735
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ bdfaca12
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 861f9af0
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 3b44dbfb
+ d2214121
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 5fe1143e
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 7, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
attack:
Added:
+ e99abf9f
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 401984eb
Removed:
- item
label: Conscription Type: Low
value: 1
hp:
Added:
+ 598e1c46
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 5357b6c4
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 9cd78a2b
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 5a43fe95
+ 22c5e74b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 2f363a4c
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 7255b996
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Explosive Ship:
display_name: Explosive Ship → None
base_name: Explosive Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 3, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 4, 'morale': 4, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 89791633
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 945701cb
+ 0be7163c
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 19473971
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ be90acd1
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 99ebd681
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 266b96c5
+ 37493c6f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 92459c76
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ dd78da2e
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Siege Ship:
display_name: Siege Ship → None
base_name: Siege Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 2, 'iron': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ eeea791d
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ b7d004da
+ bae0278e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 31ae4edf
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 48d66c6d
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Classical Transport Ship:
display_name: Classical Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Classical Transport Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 175} → None
upkeep: {'wood': 1, 'food': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 8, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 2eaa1f0c
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 24874ccf
+ 3277390e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ f69e1ff9
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed: 23
previous_rolling_karma:
Removed: 6
previous_temporary_karma:
Removed: 2
Raw Roll:
Restricted content
Rolling Karma:
6 → 5
expansion_chance_at_tick:
Removed: 0.2
expansion_roll:
0.6476111830843115 → 0.503893715440107
production_at_tick:
food: -11 → -6
wood: -9 → -6
stone: 3 → 4
mounts: 0 → None
research: 0 → None
magic: 8 → 17
bronze: 1 → 0
iron: 1 → None
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
stability_gain_chance_at_tick:
Removed: 1
stability_gain_roll:
0.39299582349359874 → 0.8963273376731615
stability_loss_chance_at_tick:
0 → 0.35
stability_loss_roll:
0.420638157212747 → 0.5784493309003259
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 14
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
concessions_chance_at_tick:
Removed: 0.1
concessions_roll:
0.5789774740755183 → 0.8365931184385351
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.5296432108553164 → 0.09871985519484683
vampirism_chance_at_tick:
Removed: 0.5
vampirism_roll:
Removed: 0.5268386110131
leader_death_stab_loss_chance_at_tick:
Removed: 0.75
leader_death_stab_loss_roll:
Removed: 0.9208943657495368
breakdowns:
stability_gain_chance:
Added:
+ f3137b65
+ 16080599
+ 10f2543d
+ 68aed69e
+ 93a64222
+ 489faeff
+ bd258e86
Removed:
- item
label: Base
value: 0
- item
label: Scientific Stance: Puritanical
value: 25.0
- item
label: Consumption Stance: Comfort
value: 25.0
- item
label: Modifier: Era long from Pact https://discord.com/channels/1188889187018088488/1188909580378443816/1461098928941568030
value: 50.0
- item
label: Karma
value: 30.0
- item
label: Tax Stance: No Taxes
value: 20.0
- item
label: Total
value: 100
stability_loss_chance:
Added:
+ 741e2665
+ 6525568d
+ 888d44c9
+ e67dce87
+ 627dae32
+ 613e26de
+ ea07ae93
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 15.0
- item
label: Expansion Control Stance: Controlled
value: 20.0
- item
label: Modifier: Era duration from global https://discord.com/channels/1188889187018088488/1188909580378443816/1456808454575358110
value: -100.0
- item
label: Market: Avernal Market (Tariff Stance: Extreme)
value: 10.0
- item
label: Foreign Acceptance: Oppression
value: 15.0
- item
label: Total
value: 0
resource_production:
food:
Added:
+ 09c5284c
+ 6116503f
+ 1af7e222
+ a8a230e6
+ 8a065797
+ 5dc1c449
+ 73fda757
+ 222fa117
+ b2ecaba7
+ 5787fff3
+ 7249d8ef
Removed:
- item
label: District: Classical Ranch
value: 1
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: District: Classical Dock
value: 2
- item
label: District: Classical Dock (Synergy)
value: 1
- item
label: Modifier: Complex Import from Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
value: 7.0
- item
label: Fisherman
value: 21
- item
label: Terrain: Plains (10 tiles)
value: 2
- item
label: Terrain: River (3 tiles)
value: 1
- item
label: Terrain: Shallow Water (6 tiles)
value: 1
- item
label: Nodes
value: 8.0
- item
label: Total
value: 45
wood:
Added:
+ d02a2982
+ 1b98eeba
+ baf5ebd8
+ ae605cc2
Removed:
- item
label: Harvester
value: 12
- item
label: Terrain: Forest (8 tiles)
value: 2
- item
label: Nodes
value: 2
- item
label: Total
value: 16
stone:
Added:
+ 5e4e7d00
+ 3f0b8140
+ 742deec1
Removed:
- item
label: Miner
value: 12
- item
label: Nodes
value: 2
- item
label: Total
value: 14
mounts:
Added:
+ 2efdbbb6
+ f128d666
+ 0d61f834
+ 186cbbcb
Removed:
- item
label: District: Classical Ranch
value: 4
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 7
research:
Added:
+ f82ceea2
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 2f2399ef
+ 8ea94f5b
+ 347a4b44
+ 0ee5f5f6
Removed:
- item
label: City: Sanctum
value: 3
- item
label: Vampire
value: 14
- item
label: Nodes
value: 8.0
- item
label: Total
value: 25
bronze:
Added:
+ 350ea8b8
+ c9ec00e1
+ 253c8ce9
+ d60cbd3c
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Metallurgist
value: 6
- item
label: Nodes
value: 2
- item
label: Total
value: 9
iron:
Added:
+ f62ddd93
+ b851172b
+ de507dc0
+ 71753543
+ 6dc68e74
Removed:
- item
label: District: Classical Mine
value: 1
- item
label: District: Classical Mine (Synergy)
value: 1
- item
label: Metallurgist
value: 6
- item
label: Nodes
value: 2
- item
label: Total
value: 10
resource_consumption:
food:
Added:
+ 180a32f0
+ 39e7a8a0
+ 63f2c5c9
+ 3c3dfe6c
+ 4c8e93f4
Removed:
- item
label: City: Commerce
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Vampire
value: 7
- item
label: Population
value: 26
- item
label: Total
value: 35
wood:
Added:
+ 4f0b0044
+ 445e4071
+ c9ff19a5
+ cf3bc0a1
+ 195110bb
+ 1dd27e5b
Removed:
- item
label: City: Metropolis
value: 1
- item
label: City: Generic City
value: 1
- item
label: Wonder: Radhanseatic Trade League
value: 11.0
- item
label: Bureaucrat
value: 1
- item
label: Miner
value: 3
- item
label: Total
value: 22
stone:
Added:
+ 364c6f8a
+ c418dcc3
+ 03671874
+ 30b98700
+ a35cdec4
Removed:
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Harvester
value: 4
- item
label: Metallurgist
value: 3
- item
label: Total
value: 10
mounts:
Added:
+ d1c1101a
+ b77b7ae7
+ a2ebbc3d
Removed:
- item
label: City: Commerce
value: 1
- item
label: Merchant
value: 3
- item
label: Total
value: 7
research:
Added:
+ 889c4c78
Removed:
- item
label: Total
value: 0
magic:
Added:
+ a01d2126
+ 4e3c6ff6
+ 33e6de9f
+ 987cfa8c
+ 1e9d0653
+ 39ea383b
+ 9adc5bda
Removed:
- item
label: Modifier: Enrich Leyline upkeep https://discord.com/channels/1188889187018088488/1421244280374038689/1421968156762570882
value: 3.0
- item
label: Modifier: Beacon of Compliance https://discord.com/channels/1188889187018088488/1458204969470791934/1458206239069569168
value: 1.0
- item
label: Modifier: Seek Spell Slot https://discord.com/channels/1188889187018088488/1195493916561129613/1458829756161331242
value: 2.0
- item
label: Modifier: Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118
value: 2.0
- item
label: Modifier: Dirion's Magic Vault upkeep
value: 2.0
- item
label: Modifier: temp upkeep reduction on magic vault https://discord.com/channels/1188889187018088488/1479707749393764403/1480394244794351778
value: -2.0
- item
label: Total
value: 8
bronze:
Added:
+ a1d68b3a
+ 436714ef
+ 7ee2cc7b
Removed:
- item
label: Modifier: Complex Export to Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
value: 4.0
- item
label: Artificer
value: 1
- item
label: Total
value: 9
iron:
Added:
+ bf19ba02
+ 78fd8ad1
+ 50e2c415
Removed:
- item
label: Modifier: Complex Export to Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
value: 4.0
- item
label: Modifier: Complex Export to Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
value: 4.0
- item
label: Total
value: 9
money_income:
Added:
+ f33a9968
+ f3e4d9e8
+ e651c4e5
+ cc02e5bd
+ 58895d38
+ 2add691b
+ 3a5b6e92
+ cc8758b2
+ 99c53122
+ 7c371b21
+ ffd44c0c
+ e78ba43f
Removed:
- item
label: Base
value: 150
- item
label: City: Commerce
value: 75
- item
label: Modifier: Complex Import from Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
value: 1743.0
- item
label: Modifier: Complex Import from Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
value: 1275.0
- item
label: Religion: Ethereal Flow
value: -30.0
- item
label: Vassal: Euskarra Temple (Vassal Type: Mercantile)
value: 75
- item
label: Vassal: Mountain Alliance (Vassal Type: Mercantile)
value: 75
- item
label: Vassal: Jukha (Vassal Type: Mercantile)
value: 75
- item
label: Vassal: Roa Coasts (Vassal Type: Mercantile)
value: 75
- item
label: Owned Market: Avernal Market (Tariff Stance: Extreme)
value: 690
- item
label: Tax Stance: No Taxes
value: -180
- item
label: Total
value: 4023
karma:
Added:
+ ac1340c5
+ a35d948a
+ 570601ff
+ 4d78ae3e
+ f63dafd7
+ d3e75582
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 2
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Puritanical
value: 4
- item
label: Rolling Karma
value: 6
- item
label: Total
value: 13
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 2
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ ec8d8d31
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 2838323e
+ c34940ea
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ a9a67e77
Removed:
- item
label: Conscription Type: Low
value: 1
defense:
Added:
+ 023e6490
+ d22ee05f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Support Units:
Removed:
Classical Siege Weapon: 0
Battering Ram: 1
Ancient Siege Weapon: 1
Tactician: 0
Reason: Tick Update for Radhan