Change #69ae56ed490d3d2dc02c9f11:
| Target: | Radhan |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-09 05:13:17.470000 |
| Changes: |
_id:
Removed:
68d1c64ef543357b045e931e
Name:
Removed:
Radhan
Region:
Removed:
67ef6b5c98867826cf7962ef
Prestige:
Removed:
0
Stability:
Stable → United
Infamy:
25 → 10
Temporary Karma:
Removed:
0
Money:
597 → 4512
Primary Race:
Removed:
693f8e0f59205d635367acc7
Primary Culture:
Removed:
67ef795998867826cf79632c
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Road Usage:
Removed:
15
Overlord:
Removed:
67ef77d898867826cf79631e
Vassal Type:
Removed:
Tributary
Compliance:
Removed:
Loyal
Concessions:
Removed:
Districts:
Removed:
Item 1:
type:
ancient_artifactory
node:
""
Item 2:
type:
ancient_forge
node:
bronze
Item 3:
type:
ancient_home
node:
food
Item 4:
type:
classical_mine
node:
iron
Item 5:
type:
ancient_center
node:
wood
Item 6:
type:
classical_ranch
node:
mounts
Item 7:
type:
classical_dock
node:
food
Item 8:
type:
ancient_barrow
node:
""
Imperial District:
Removed:
type:
""
node:
""
Cities:
Removed:
Item 1:
name:
Melasurej
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
Tajar
type:
commerce
node:
magic
wall:
""
Item 3:
name:
Sesom's Shame
type:
generic
node:
food
wall:
""
Item 4:
name:
Velinûru
type:
sanctum
node:
magic
wall:
""
Origin:
Removed:
(C) Fleeing Victims
Ongoing Modifiers:
Removed:
-
Seek Spell Slot https://discord.com/channels/1188889187018088488/1195493916561129613/1458829756161331242
field:
magic_consumption
value:
2.0
duration:
1
source:
Seek Spell Slot https://discord.com/channels/1188889187018088488/1195493916561129613/1458829756161331242
-
Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118
field:
magic_consumption
value:
2.0
duration:
1
source:
Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118
Modified:
~
https://discord.com/channels/1188889187018088488/1188897911044575323/1479163740988379341
duration:
2 → 1
~
temp upkeep reduction on magic vault https://discord.com/channels/1188889187018088488/1479707749393764403/1480394244794351778
duration:
2 → 1
Temperament:
Restricted content
Progress Quests:
Modified:
~
Enrich Leyline
current_progress:
13 → 16
~
Stone Node
current_progress:
11 → 14
~
(Seek) Quest of Ice and Fire (Legendary Artifact)
current_progress:
15 → 17
~
Upgrade Rezeille's Royal Mantle to Legendary
current_progress:
15 → 17
~
Create Breathreef node
current_progress:
10 → 13
Government Type:
Removed:
Trade Federation
Succession Type:
Removed:
Inherited
Nomad Camp Type:
Removed:
None
Conscription Type:
Removed:
Low
Military Funding:
Removed:
Standard
Magic Stance:
Removed:
Military
Centralization Law:
Removed:
Focused
Citizenship Stance:
Removed:
None
Foreign Acceptance:
Removed:
Oppression
Subject Stance:
Removed:
Benevolence
Land Doctrine:
Removed:
Shock
Naval Doctrine:
Removed:
Skirmish
Diplomatic Stance:
Removed:
Expansionist
Scientific Stance:
Removed:
Puritanical
Economy Type:
Removed:
Construction
Expansion Control Stance:
Removed:
Controlled
Mercenary Law:
Removed:
Some Mercenaries
Consumption Stance:
Removed:
Comfort
Tax Stance:
Removed:
No Taxes
Justice Stance:
Removed:
Reformation
Resource Storage:
food:
13 → 7
wood:
14 → 8
stone:
1 → 5
mounts:
13 → None
research:
0 → None
magic:
7 → 17
bronze:
4 → None
iron:
5 → None
Territory Types:
Removed:
plains:
10
forest:
8
dense_forest:
0
urban:
0
hill:
1
mountain:
1
river:
3
desert:
0
tundra:
2
marsh:
0
hazardous_land:
0
shallow_water:
6
deep_water:
2
hazardous_water:
0
disconnected:
0
Jobs:
stone_speaker:
0 → None
entertainer:
0 → None
apprentice:
0 → None
farmer:
0 → None
bureaucrat:
1 → 0
fisherman:
7 → 0
harvester:
4 → 0
hunter:
0 → None
merchant:
3 → 0
metallurgist:
3 → 0
miner:
3 → 0
mystic:
0 → None
researcher:
0 → None
partial_vampire:
0 → None
missionary:
0 → None
artificer:
1 → 0
full_vampire:
7 → 0
brewer:
0 → None
partial_undead:
0 → None
revolutionary:
0 → None
firefather_priest:
0 → None
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
Land Units:
Removed:
classical_light_archers:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_arbalest:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
imperial_cavalier:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
classical_auxiliary:
0
classical_civilian:
0
classical_orchal_cavalry:
0
imperial_river_runner:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_tactician:
0
imperial_vanguard:
0
ancient_ameru_marines:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial War Dancer:
0
Ancient Civilian:
0
Ancient Elite Infantry:
1
Ancient Heavy Cavalry:
1
Ancient Light Cavalry:
0
Auxiliary:
0
Cavalry Archer:
0
Chariot:
0
Classical Civilian:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
1
Skirmisher:
0
Spearmen:
0
Missile Ship:
0
Scout Ship:
0
Orchal Cavalry:
1
Thorn Wardens:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
3
Terrapin:
0
Classical Boarding Ship:
0
Explosive Ship:
0
Missile Ship:
0
Siege Ship:
0
Classical Transport Ship:
0
Administration:
Removed:
4
Effective Territory:
Removed:
33
Current Territory:
Removed:
33
Road Capacity:
Removed:
22
Effective Pop Capacity:
Removed:
31
Pop Count:
Removed:
20
Prestige Gain:
Removed:
-44
Passive Expansion Chance:
Removed:
0.2
Stability Loss Chance On Leader Death:
Removed:
0.75
Vampirism Chance:
Removed:
-100
Pop Loss Chance:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
4023
Total Karma:
Removed:
13
Migration Distance:
Removed:
8
Stationary Delay:
Removed:
2
Chance to Disobey:
Removed:
0
Chance to Rebel:
Removed:
0
Chance to Demand Concessions:
Removed:
0.1
Concessions Amount:
Removed:
4
Working Pops Count:
Removed:
29
Minority Count:
Removed:
3
Stability Gain Chance:
Removed:
1
Stability Loss Chance:
Removed:
0
Civil War Chance:
Removed:
0
District Slots:
Removed:
8
Nomadic:
Removed:
0
City Slots:
Removed:
4
City Count:
Removed:
0
Defensive Pact Slots:
Removed:
1
Military Alliance Slots:
Removed:
1
Vassal Slots:
Removed:
5
Non-Aggression Pact Slots:
Removed:
5
Land Unit Count:
Removed:
4
Land Unit Capacity:
Removed:
4
Naval Unit Count:
Removed:
3
Naval Unit Capacity:
Removed:
4
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Resource Production:
Removed:
food:
45
wood:
16
stone:
14
mounts:
7
research:
0
magic:
25
bronze:
9
iron:
10
Resource Consumption:
Removed:
food:
35
wood:
22
stone:
10
mounts:
7
research:
0
magic:
8
bronze:
9
iron:
9
Resource Excess:
Removed:
food:
10
wood:
-6
stone:
4
mounts:
0
research:
0
magic:
17
bronze:
0
iron:
1
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
17
bronze:
5
iron:
5
Technology Cost Modifier:
Removed:
0
Technology Cost Minimum:
Removed:
0
Export Slots:
Removed:
8
Import Slots:
Removed:
9
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
9
Trade Distance:
Removed:
13
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
job_details:
Removed:
artificer:
(nested dict)
apprentice:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
full_vampire:
(nested dict)
partial_undead:
(nested dict)
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ c5818c00
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 9386328a
+ ab5f2c22
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 1238ca3b
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ a87f5122
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 5c51b78e
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 0b3909c4
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 7630caa7
+ 22d4293c
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 81893770
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ c47170b3
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ b343ac34
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Ancient Heavy Cavalry:
display_name:
Ancient Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'mount': 1, 'bronze': 1} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 81e0dd31
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 228dbaa5
+ 793f0a80
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ f95f85cd
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 1129b2a1
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ b4c8e132
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ f16dda30
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 8a3e4172
+ 9e9bc250
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 626e0d9f
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 17cbb2d1
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 7d8655a1
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9bed5f59
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 8bc11d8f
+ cd3b671e
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ e4f0871d
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 038b39fc
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 78021255
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Cavalry Archer:
display_name:
Cavalry Archer → None
base_name:
Cavalry Archer → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
True → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'mount': 1} → None
requirements:
{'district': ['classical_ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ d508b428
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ f91fe4a8
+ 2bfcaa53
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ ba9db98c
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ a864ec44
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ e47ce2db
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Chariot:
display_name:
Chariot → None
base_name:
Chariot → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mount': 1, 'bronze': 1} → None
requirements:
{'district': ['classical_ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ eea91115
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 31c32855
+ 9100cf31
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ f50894f9
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 3c0ab074
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 41d3b2ee
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 7ea94c41
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ b4dfdc78
+ d28103f7
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ de8e46b1
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ f5fa66f5
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ f8c62363
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Classical Heavy Cavalry:
display_name:
Classical Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 450} → None
upkeep:
{'mounts': 2, 'iron': 1} → None
requirements:
{'district': ['classical_ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 11, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 33c35022
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ ae402acc
+ 5b1e665d
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 7b7452e0
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 35bf31ec
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ bff99f50
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Classical Light Cavalry:
display_name:
Classical Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mounts': 1} → None
requirements:
{'district': ['classical_ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ e852934f
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 2eb963a2
+ 3279a344
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 19c980db
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ b767b227
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 20757ddf
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Skirmisher:
display_name:
Skirmisher → None
base_name:
Skirmisher → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'wood': 2} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 4dd2b6a7
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ fdda6191
+ f0d7d5c4
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ ad680e01
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ e587e8b4
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 6f8b6792
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1} → None
requirements:
{'district': ['forge', 'workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7fbd38f3
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 9c300c4f
+ 49938039
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 49d37955
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 30485f37
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 8a3709aa
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 286c8551
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 6d266cd9
+ 794708c4
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 21307743
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 29011f66
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ ca7fcfb6
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Scout Ship:
display_name:
Scout Ship → None
base_name:
Scout Ship → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 5, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 96bb5f56
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 84c97aa7
+ 899bf37b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 20878698
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ fe8cefc9
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 793612ba
Removed:
- item
label:
Land Doctrine: Shock
value:
1
Orchal Cavalry:
display_name:
Orchal Cavalry → None
base_name:
Orchal Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 600} → None
upkeep:
{'mounts': 2, 'iron': 1} → None
requirements:
{'race': ['Orchal']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 11, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 12, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 5, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 3cd81bf5
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 02dfe45f
+ 8ef3f7ea
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 7d22d667
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 703c765b
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
speed:
Added:
+ 28732d7e
Removed:
- item
label:
Land Doctrine: Shock
value:
1
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d91da43a
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ e543c3b5
+ 9a2f2080
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 8fde6cee
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 1774a69b
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d90e476c
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 3763e153
+ 8fe5d4a5
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 54764735
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ bdfaca12
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 861f9af0
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 3b44dbfb
+ d2214121
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 5fe1143e
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Terrapin:
display_name:
Terrapin → None
base_name:
Terrapin → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'magic': 1, 'bronze': 1, 'stone': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 7, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
attack:
Added:
+ e99abf9f
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 401984eb
Removed:
- item
label:
Conscription Type: Low
value:
1
hp:
Added:
+ 598e1c46
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 5357b6c4
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Classical Boarding Ship:
display_name:
Classical Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 9cd78a2b
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 5a43fe95
+ 22c5e74b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 2f363a4c
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 7255b996
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Explosive Ship:
display_name:
Explosive Ship → None
base_name:
Explosive Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 3, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 4, 'morale': 4, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 89791633
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 945701cb
+ 0be7163c
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 19473971
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ be90acd1
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'wood': 1, 'stone': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 99ebd681
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 266b96c5
+ 37493c6f
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 92459c76
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ dd78da2e
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Siege Ship:
display_name:
Siege Ship → None
base_name:
Siege Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 2, 'iron': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ eeea791d
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ b7d004da
+ bae0278e
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 31ae4edf
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
morale:
Added:
+ 48d66c6d
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Classical Transport Ship:
display_name:
Classical Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Classical Transport Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 175} → None
upkeep:
{'wood': 1, 'food': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 2eaa1f0c
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 24874ccf
+ 3277390e
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ f69e1ff9
Removed:
- item
label:
Consumption Stance: Comfort
value:
1
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed:
23
previous_rolling_karma:
Removed:
6
previous_temporary_karma:
Removed:
2
Raw Roll:
Restricted content
Rolling Karma:
6 → 5
expansion_chance_at_tick:
Removed:
0.2
expansion_roll:
0.6476111830843115 → 0.503893715440107
production_at_tick:
food:
-11 → -6
wood:
-9 → -6
stone:
3 → 4
mounts:
0 → None
research:
0 → None
magic:
8 → 17
bronze:
1 → 0
iron:
1 → None
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
stability_gain_chance_at_tick:
Removed:
1
stability_gain_roll:
0.39299582349359874 → 0.8963273376731615
stability_loss_chance_at_tick:
0 → 0.35
stability_loss_roll:
0.420638157212747 → 0.5784493309003259
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
14
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
concessions_chance_at_tick:
Removed:
0.1
concessions_roll:
0.5789774740755183 → 0.8365931184385351
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.5296432108553164 → 0.09871985519484683
vampirism_chance_at_tick:
Removed:
0.5
vampirism_roll:
Removed:
0.5268386110131
leader_death_stab_loss_chance_at_tick:
Removed:
0.75
leader_death_stab_loss_roll:
Removed:
0.9208943657495368
breakdowns:
stability_gain_chance:
Added:
+ f3137b65
+ 16080599
+ 10f2543d
+ 68aed69e
+ 93a64222
+ 489faeff
+ bd258e86
Removed:
- item
label:
Base
value:
0
- item
label:
Scientific Stance: Puritanical
value:
25.0
- item
label:
Consumption Stance: Comfort
value:
25.0
- item
label:
Modifier: Era long from Pact https://discord.com/channels/1188889187018088488/1188909580378443816/1461098928941568030
value:
50.0
- item
label:
Karma
value:
30.0
- item
label:
Tax Stance: No Taxes
value:
20.0
- item
label:
Total
value:
100
stability_loss_chance:
Added:
+ 741e2665
+ 6525568d
+ 888d44c9
+ e67dce87
+ 627dae32
+ 613e26de
+ ea07ae93
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
15.0
- item
label:
Expansion Control Stance: Controlled
value:
20.0
- item
label:
Modifier: Era duration from global https://discord.com/channels/1188889187018088488/1188909580378443816/1456808454575358110
value:
-100.0
- item
label:
Market: Avernal Market (Tariff Stance: Extreme)
value:
10.0
- item
label:
Foreign Acceptance: Oppression
value:
15.0
- item
label:
Total
value:
0
resource_production:
food:
Added:
+ 09c5284c
+ 6116503f
+ 1af7e222
+ a8a230e6
+ 8a065797
+ 5dc1c449
+ 73fda757
+ 222fa117
+ b2ecaba7
+ 5787fff3
+ 7249d8ef
Removed:
- item
label:
District: Classical Ranch
value:
1
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
District: Classical Dock
value:
2
- item
label:
District: Classical Dock (Synergy)
value:
1
- item
label:
Modifier: Complex Import from Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
value:
7.0
- item
label:
Fisherman
value:
21
- item
label:
Terrain: Plains (10 tiles)
value:
2
- item
label:
Terrain: River (3 tiles)
value:
1
- item
label:
Terrain: Shallow Water (6 tiles)
value:
1
- item
label:
Nodes
value:
8.0
- item
label:
Total
value:
45
wood:
Added:
+ d02a2982
+ 1b98eeba
+ baf5ebd8
+ ae605cc2
Removed:
- item
label:
Harvester
value:
12
- item
label:
Terrain: Forest (8 tiles)
value:
2
- item
label:
Nodes
value:
2
- item
label:
Total
value:
16
stone:
Added:
+ 5e4e7d00
+ 3f0b8140
+ 742deec1
Removed:
- item
label:
Miner
value:
12
- item
label:
Nodes
value:
2
- item
label:
Total
value:
14
mounts:
Added:
+ 2efdbbb6
+ f128d666
+ 0d61f834
+ 186cbbcb
Removed:
- item
label:
District: Classical Ranch
value:
4
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
7
research:
Added:
+ f82ceea2
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 2f2399ef
+ 8ea94f5b
+ 347a4b44
+ 0ee5f5f6
Removed:
- item
label:
City: Sanctum
value:
3
- item
label:
Vampire
value:
14
- item
label:
Nodes
value:
8.0
- item
label:
Total
value:
25
bronze:
Added:
+ 350ea8b8
+ c9ec00e1
+ 253c8ce9
+ d60cbd3c
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Metallurgist
value:
6
- item
label:
Nodes
value:
2
- item
label:
Total
value:
9
iron:
Added:
+ f62ddd93
+ b851172b
+ de507dc0
+ 71753543
+ 6dc68e74
Removed:
- item
label:
District: Classical Mine
value:
1
- item
label:
District: Classical Mine (Synergy)
value:
1
- item
label:
Metallurgist
value:
6
- item
label:
Nodes
value:
2
- item
label:
Total
value:
10
resource_consumption:
food:
Added:
+ 180a32f0
+ 39e7a8a0
+ 63f2c5c9
+ 3c3dfe6c
+ 4c8e93f4
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Vampire
value:
7
- item
label:
Population
value:
26
- item
label:
Total
value:
35
wood:
Added:
+ 4f0b0044
+ 445e4071
+ c9ff19a5
+ cf3bc0a1
+ 195110bb
+ 1dd27e5b
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Wonder: Radhanseatic Trade League
value:
11.0
- item
label:
Bureaucrat
value:
1
- item
label:
Miner
value:
3
- item
label:
Total
value:
22
stone:
Added:
+ 364c6f8a
+ c418dcc3
+ 03671874
+ 30b98700
+ a35cdec4
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Harvester
value:
4
- item
label:
Metallurgist
value:
3
- item
label:
Total
value:
10
mounts:
Added:
+ d1c1101a
+ b77b7ae7
+ a2ebbc3d
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Merchant
value:
3
- item
label:
Total
value:
7
research:
Added:
+ 889c4c78
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ a01d2126
+ 4e3c6ff6
+ 33e6de9f
+ 987cfa8c
+ 1e9d0653
+ 39ea383b
+ 9adc5bda
Removed:
- item
label:
Modifier: Enrich Leyline upkeep https://discord.com/channels/1188889187018088488/1421244280374038689/1421968156762570882
value:
3.0
- item
label:
Modifier: Beacon of Compliance https://discord.com/channels/1188889187018088488/1458204969470791934/1458206239069569168
value:
1.0
- item
label:
Modifier: Seek Spell Slot https://discord.com/channels/1188889187018088488/1195493916561129613/1458829756161331242
value:
2.0
- item
label:
Modifier: Artifice Spell Slot https://discord.com/channels/1188889187018088488/1458832546665205812/1458837462129578118
value:
2.0
- item
label:
Modifier: Dirion's Magic Vault upkeep
value:
2.0
- item
label:
Modifier: temp upkeep reduction on magic vault https://discord.com/channels/1188889187018088488/1479707749393764403/1480394244794351778
value:
-2.0
- item
label:
Total
value:
8
bronze:
Added:
+ a1d68b3a
+ 436714ef
+ 7ee2cc7b
Removed:
- item
label:
Modifier: Complex Export to Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
value:
4.0
- item
label:
Artificer
value:
1
- item
label:
Total
value:
9
iron:
Added:
+ bf19ba02
+ 78fd8ad1
+ 50e2c415
Removed:
- item
label:
Modifier: Complex Export to Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
value:
4.0
- item
label:
Modifier: Complex Export to Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
value:
4.0
- item
label:
Total
value:
9
money_income:
Added:
+ f33a9968
+ f3e4d9e8
+ e651c4e5
+ cc02e5bd
+ 58895d38
+ 2add691b
+ 3a5b6e92
+ cc8758b2
+ 99c53122
+ 7c371b21
+ ffd44c0c
+ e78ba43f
Removed:
- item
label:
Base
value:
150
- item
label:
City: Commerce
value:
75
- item
label:
Modifier: Complex Import from Arkadia https://discord.com/channels/1188889187018088488/1458828413115699334/1460105877544501330
value:
1743.0
- item
label:
Modifier: Complex Import from Rye Spirits https://discord.com/channels/1188889187018088488/1463270571046604922/1464337418441326687
value:
1275.0
- item
label:
Religion: Ethereal Flow
value:
-30.0
- item
label:
Vassal: Euskarra Temple (Vassal Type: Mercantile)
value:
75
- item
label:
Vassal: Mountain Alliance (Vassal Type: Mercantile)
value:
75
- item
label:
Vassal: Jukha (Vassal Type: Mercantile)
value:
75
- item
label:
Vassal: Roa Coasts (Vassal Type: Mercantile)
value:
75
- item
label:
Owned Market: Avernal Market (Tariff Stance: Extreme)
value:
690
- item
label:
Tax Stance: No Taxes
value:
-180
- item
label:
Total
value:
4023
karma:
Added:
+ ac1340c5
+ a35d948a
+ 570601ff
+ 4d78ae3e
+ f63dafd7
+ d3e75582
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Puritanical
value:
4
- item
label:
Rolling Karma
value:
6
- item
label:
Total
value:
13
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
2
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ ec8d8d31
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 2838323e
+ c34940ea
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ a9a67e77
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 023e6490
+ d22ee05f
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Support Units:
Removed:
Classical Siege Weapon:
0
Battering Ram:
1
Ancient Siege Weapon:
1
Tactician:
0
|
| Reason: | Tick Update for Radhan |