Change #69b80c3ff8a0c83264e33c73:

Target: Lusariyya
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:57:19.629000
Changes:
_id:
Removed: 67ef7f0fe311e8b3699a1b1e
Region:
Removed: 67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed: Cooperative
Consumption Stance:
Removed: Indulgence
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: Punishment
Expansion Control Stance:
Removed: Limitless
Road Usage:
Removed: 10
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Notable
Compliance:
Removed: None
Foreign Acceptance:
Removed: Integration
Naval Doctrine:
Removed: Fleet
Name:
Removed: Lusariyya
Primary Race:
Removed: 67ef790098867826cf796326
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef799198867826cf796331
Government Type:
Removed: Representative Council
Infamy:
Removed: 0
Overlord:
Removed: ""
Land Doctrine:
Removed: Volley
Money:
Removed: 5989
Tax Stance:
Removed: High
Citizenship Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: None
Stability:
Removed: United
Primary Religion:
Removed: 67ef7a6398867826cf79633b
Succession Type:
Removed: Elected
Conscription Type:
Removed: Moderate
Mercenary Law:
Removed: Some Mercenaries
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Shattered Dominion
Current Territory:
Removed: 35
Temporary Karma:
Removed: 0
Rolling Karma:
Removed: -4
Temperament:
Restricted content
Cities:
Removed:
Item 1:
name: Durasiya
type: metropolis
node: stone
wall: ""
Item 2:
name: Zarqayn
type: commerce
node: stone
wall: ""
Item 3:
name: Luwanah
type: generic
node: mounts
wall: ""
Districts:
Removed:
Item 1:
type: classical_home
node: food
Item 2:
type: ancient_forge
node: bronze
Item 3:
type: classical_mint
node: luxury
Item 4:
type: classical_library
node: research
Item 5:
type: ancient_farms
node: ""
Item 6:
type: ancient_dock
node: ""
Item 7:
type: classical_workshop
node: ""
Item 8:
type: classical_center
node: wood
Jobs:
Removed:
farmer: 6
harvester: 4
miner: 1
fisherman: 0
hunter: 0
merchant: 0
metallurgist: 0
mystic: 5
researcher: 0
bureaucrat: 2
apprentice: 0
artificer: 0
vampire: 0
astronomer: 0
full_vampire: 0
partial_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
revolutionary: 0
firefather_priest: 0
Ongoing Modifiers:
Removed:
Item 1:
field: Turns with Library
value: 20.0
duration: -1
source: Library District
Item 2:
field: research_production
value: 4.0
duration: -1
source: Library District
Item 3:
field: wood_consumption
value: 3.0
duration: -1
source: Doubled Library District (would be 4, but is reduced by 1 due to Construction Economy)
Item 4:
field: Turns with Library
value: 9.0
duration: -1
source: Doubled Library District
Item 5:
field: research_production
value: 1.0
duration: -1
source: Doubled Library District
Item 6:
field: effective_pop_capacity
value: 4.0
duration: -1
source: Doubled Classical Homes
Item 7:
field: wood_consumption
value: 1.0
duration: -1
source: Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy)
resource_nodes:
Removed:
food: 1
wood: 0
stone: 2
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 22
wood: 15
stone: 14
mounts: 10
research: 0
magic: 5
bronze: 6
iron: 10
Administration:
Removed: 5
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 8
Effective Territory:
Removed: 35
Event Roll:
Restricted content
Export Slots:
Removed: 8
Import Slots:
Removed: 8
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -2
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 8
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1307
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 8
Pop Count:
Removed: 24
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 8
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 37
wood: 17
stone: 5
mounts: 1
research: 7
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 3
wood: 1
stone: 3
mounts: 4
research: 3
magic: 5
bronze: 4
iron: 1
Resource Production:
Removed:
food: 40
wood: 18
stone: 8
mounts: 5
research: 10
magic: 5
bronze: 4
iron: 1
Road Capacity:
Removed: 26
Stability Gain Chance:
Removed: 0.5
Stability Loss Chance:
Removed: 0.46
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 28
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_river_runner: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
ancient_reman_longbowbird: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_phantom: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Thorn Wardens: 0
Ancient Civilian: 0
Ancient Elite Infantry: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Auxiliary: 0
Classical Civilian: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Skirmisher: 0
Spearmen: 0
Missile Ship: 0
Scout Ship: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Atronach: 0
Drake: 0
Pulsar: 0
Orchal Cavalry: 0
Classical Elite Infantry: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial Arbalest: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Cavalry Archer: 0
Classical Light Cavalry: 0
Phantom: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Explosive Ship: 0
Missile Ship: 0
Siege Ship: 0
Classical Transport Ship: 0
Scout Ship: 0
expansion_chance_at_tick:
Removed: 0.6
expansion_roll:
Removed: 0.8666641492259483
stability_gain_chance_at_tick:
Removed: 0.5
stability_gain_roll:
Removed: 0.9480333045705427
stability_loss_chance_at_tick:
Removed: 0.41
stability_loss_roll:
Removed: 0.48145706748275086
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: -3
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 2
dense_forest: 0
urban: 3
hill: 3
mountain: 2
river: 2
desert: 0
tundra: 11
marsh: 0
hazardous_land: 0
shallow_water: 12
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Ancient Relic
bonus_progress_per_tick: 0
current_progress: 5
required_progress: 23
link: https://discord.com/channels/1188889187018088488/1364488719121256498/1366812770322092052
slot: 1_progress_slot
total_progress_per_tick: 1
Item 2:
quest_name: Bureaucratic Imbroglio
bonus_progress_per_tick: 0
current_progress: 1
required_progress: 4
link: https://discordapp.com/channels/1188889187018088488/1400388359700086816/1401076270397259887
slot: no_slot
total_progress_per_tick: 0
Item 3:
quest_name: Unique mundane naval unit
bonus_progress_per_tick: 0
current_progress: 10
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1395976615774781461/1413171809939099700
slot: no_slot
total_progress_per_tick: 0
Item 4:
quest_name: Recovery of Lusari Archives
bonus_progress_per_tick: 0
current_progress: 5
required_progress: 7
link: https://discord.com/channels/1188889187018088488/1449251867035959440/1450003786641707128
slot: 1_progress_slot
total_progress_per_tick: 1
Item 5:
quest_name: Bronze to Iron Node
bonus_progress_per_tick: 2
current_progress: 9
required_progress: 14
link: Conversion
slot: 1_progress_slot
total_progress_per_tick: 3
Item 6:
quest_name: Research Node 3
bonus_progress_per_tick: 0
current_progress: 2
required_progress: 38
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1463064900648833126
slot: 1_progress_slot
total_progress_per_tick: 1
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 5
research_production_at_tick:
Removed: 9
production_at_tick:
Removed:
food: 8
wood: 3
stone: 2
mounts: 4
research: 4
magic: 5
bronze: 4
iron: 1
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ e8c462da
+ 8b7d5be9
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 041f89e6
+ e12be2e6
+ 6d4f5dcd
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ c8f17381
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 9514cf39
+ 98935b56
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ddee3a96
+ 52826b26
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 8, 'morale': 6, 'damage': 4, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7e7a7b97
+ 34ec5a2d
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 91367547
+ 6dce17a0
+ b97b8198
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ e3cba59e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 7424ce0a
+ 8abb58e8
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 44120a3f
+ b4193fc0
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Heavy Archers:
display_name: Heavy Archers → None
base_name: Heavy Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'bronze': 1, 'money': 15} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7e8a39b2
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ e94f93b9
+ 0ca6ec30
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 70afda26
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ afb0de69
+ 7ca50da1
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ a423debb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Archers:
display_name: Ancient Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 02c3806f
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ bcef2ee2
+ 16ed8352
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ b0679c65
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 73a77a8b
+ 1ce31e0e
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ac256341
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Infantry:
display_name: Ancient Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ e1fe3b71
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 02d24419
+ 06d77bab
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 8a0046c2
+ e430c216
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 15} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 5, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 7bd01131
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ eb7fa6c5
+ 727e0e65
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 29ebf8c8
+ ede5d44a
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 62e5ed50
+ bec7b6cc
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 01c86e7a
+ daaff455
+ cd711490
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 2b7cc2a0
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ c60ccfe6
+ 4e59d905
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 5a59a28d
+ dbb16222
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 4b2f7c6a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 13664dc7
+ 1a1f8387
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 4aea83e5
+ b0c595b1
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Classical Heavy Infantry:
display_name: Classical Heavy Infantry → None
base_name: Heavy Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'iron': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['classical_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 2, 'retaliation_damage': 5, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d0c8c75a
+ 64865524
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 17162557
+ 6111507b
+ 8c17f28b
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 967380b5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ ac250fb7
+ c5bee91b
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 7c1f6dcd
+ 05dfa1e4
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Archers:
display_name: Classical Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['workshop'], 'research': ['ramparts']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 09c6dbac
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ b3adb247
+ 7381babd
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 67f5774c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['classical_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 0} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 1, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 792e61b6
+ 475b7c21
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 9d324cb0
+ 13b23225
+ ed7f8140
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ c7286a7b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 4afa710f
+ 540e99fc
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 55c34590
+ ce187fbe
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 60b33381
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ e8b14931
+ 8c3a4c6d
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 22877794
+ 1fd2cd39
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 24cdcd7f
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 2a6be3aa
+ c0afa183
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ d7f9d3b3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 80528de2
+ 066c9502
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 04923270
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 7, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ a41db46f
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 251f8a71
+ 17648044
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 179ee226
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 6aa08136
+ 59779c5e
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ab3da212
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ ccb728ca
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 812abb0c
+ 7df288dd
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 6760b559
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 27f32b76
+ 6371995a
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 6b647bbb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 32852721
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ e2463ac1
+ 358ca533
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 1313bdae
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ bf386141
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['dock'], 'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 5, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
hp:
Added:
+ 2bf00b7a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ fdfdc8fa
+ c533701a
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ e427130e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ dd63cd8c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 025d15dd
+ 0f4f10b3
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ d1850616
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 27902b6b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 118e2a6c
+ b838d643
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ d026cff1
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 07b45f19
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 147524b3
+ 9ddeab1a
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 413d7333
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Passive Expansion Chance:
Removed: 0.6
Prestige Gain:
Removed: -27
Technology Cost Minimum:
Removed: 2
Technology Cost Modifier:
Removed: -4
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 18
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.05
pop_loss_roll:
Removed: 0.9026879041074369
Resource Capacity:
Removed:
food: 25
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 4
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Notes:
Removed: https://discord.com/channels/1188889187018088488/1455846619986792459/1457623367296356352 Lusari Libraries have a research cap of 5, until the end of Medieval era.
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
breakdowns:
stability_gain_chance:
Added:
+ a5f4d17a
+ 8a268a95
+ 3ffd7afc
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Total
value: 50.0
stability_loss_chance:
Added:
+ 2569878b
+ 585997d9
+ 5ea82554
+ a731b185
+ 11807955
+ 340cb784
+ 22581f9c
+ a4791479
+ c5c2b3d8
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Ruler: Ruqayya Nawḥārīn Ab-Ashar (Titles)
value: -10.0
- item
label: Karma
value: 10.0
- item
label: Foreign Acceptance: Integration
value: 3.0
- item
label: Tax Stance: High
value: 48.0
- item
label: Stability Level
value: 35.0
- item
label: Total
value: 46.0
resource_production:
food:
Added:
+ 7dd63b5e
+ ee2e2667
+ b9e1a7c8
+ feda4b4e
+ 1d8d9acd
+ 95b06f2e
+ 83aa0cb7
Removed:
- item
label: District: Ancient Farms
value: 2
- item
label: District: Ancient Dock
value: 1
- item
label: Technology: Tenant Farming
value: 2
- item
label: Farmer
value: 30
- item
label: Terrain: Shallow Water (12 tiles)
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 40
wood:
Added:
+ f3dfe488
+ aa5f7d3f
+ 45b66977
Removed:
- item
label: Harvester
value: 16
- item
label: Nodes
value: 2
- item
label: Total
value: 18
stone:
Added:
+ 257fb99c
+ b65a38f9
+ 3a508ac6
Removed:
- item
label: Miner
value: 4
- item
label: Nodes
value: 4
- item
label: Total
value: 8
mounts:
Added:
+ 9b145da8
+ d9d1a6fc
+ 54905cd3
Removed:
- item
label: Terrain: Tundra (11 tiles)
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 5
research:
Added:
+ 22859feb
+ 37d7d7f9
+ 47d34cf7
+ 5ec3873e
+ 0b8b666a
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Modifier: Library District
value: 4.0
- item
label: Modifier: Doubled Library District
value: 1.0
- item
label: Nodes
value: 4
- item
label: Total
value: 10
magic:
Added:
+ c5037091
+ 1ef996a7
Removed:
- item
label: Mystic
value: 5
- item
label: Total
value: 5
bronze:
Added:
+ f7db08cf
+ 0885f101
+ a05e02e2
+ d1e42aa4
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
iron:
Added:
+ e071f32a
+ 3443871b
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Total
value: 1
resource_consumption:
food:
Added:
+ f56ecbe1
+ fb3b4661
+ 69d70ad7
Removed:
- item
label: City: Commerce
value: 1
- item
label: Population
value: 36
- item
label: Total
value: 37
wood:
Added:
+ c6c274d5
+ 54b495ce
+ 60f689d3
+ f51b7051
+ 4b47da19
+ 805f0f26
+ 3950fc20
+ b6c71edd
+ 9cd0e333
+ 78f03b1e
Removed:
- item
label: District: Classical Library
value: 1
- item
label: District: Classical Center
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Generic City
value: 1
- item
label: Modifier: Doubled Library District (would be 4, but is reduced by 1 due to Construction Economy)
value: 3.0
- item
label: Modifier: Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy)
value: 1.0
- item
label: Farmer
value: 6
- item
label: Miner
value: 1
- item
label: Bureaucrat
value: 2
- item
label: Total
value: 17
stone:
Added:
+ 57014488
+ cb398910
+ 6bff3bca
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Harvester
value: 4
- item
label: Total
value: 5
mounts:
Added:
+ a81b949a
+ d8277d9f
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ 0062d29d
+ 3a993ec5
Removed:
- item
label: Tech Investment
value: 7
- item
label: Total
value: 7
magic:
Added:
+ bcfdf784
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ fd4e7696
Removed:
- item
label: Total
value: 0
iron:
Added:
+ ab84f853
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 7aa22043
+ fc8fec36
+ 768dd0ff
+ 8b4cfb1c
+ fa2b2239
+ 37e403d3
+ fc12eac1
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Notable
value: -75
- item
label: City: Commerce
value: 75
- item
label: Market: Road to Elishiano (Market Safety Stance: Protect)
value: -75
- item
label: Tax Stance: High
value: 432
- item
label: Stockpile
value: 800
- item
label: Total
value: 1307
karma:
Added:
+ bcf93eae
+ 6f272c48
+ 0ad9c1f4
+ 2d6fa570
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Rolling Karma
value: -4
- item
label: Total
value: -2
Support Unit Capacity:
Removed: 4
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 03513d1b
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 917b033e
+ 30f7f2ce
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ c6e0b8f0
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 27058372
+ 8a7d1a66
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Classical Siege Weapon: {'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 15}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician: {'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 15}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
Support Units:
Removed:
Battering Ram: 0
Ancient Siege Weapon: 0
Classical Siege Weapon: 0
Tactician: 0
Beacon: 0
Reason: Recalculate Lusariyya before event roll