Change #69b80c9af8a0c83264e33ca9:

Target: Theronzia
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:58:50.712000
Changes:
_id:
Removed: 68ec6ccd1e8ce37ba3836a51
Name:
Removed: Theronzia
Region:
Removed: 67ef6b6398867826cf7962f1
Prestige:
Removed: 0
Stability:
Removed: Fragile
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Money:
Removed: 6000
Primary Race:
Removed: 67ef41c689e17a6e9fa6bbc5
Primary Culture:
Removed: 68ec6d081e8ce37ba3836a54
Primary Religion:
Removed: 68ec6d761e8ce37ba3836a57
Road Usage:
Removed: 0
Overlord:
Removed: ""
Vassal Type:
Removed: None
Compliance:
Removed: None
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Item 5:
type: ""
node: ""
Item 6:
type: ""
node: ""
Imperial District:
Removed:
type: ""
node: ""
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Origin:
Removed: (C) Aspiring Allies
Ongoing Modifiers:
Removed:
Item 1:
field: stability_gain_chance
value: 0
duration: -1
source: Isolated Diplomatic Stance
Temperament:
Restricted content
Progress Quests:
Removed:
[]
Notes:
Removed: ""
Government Type:
Removed: Autocracy
Succession Type:
Removed: Inherited
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Low
Military Funding:
Removed: Substandard
Magic Stance:
Removed: Creation
Centralization Law:
Removed: Focused
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Integration
Subject Stance:
Removed: Balanced
Land Doctrine:
Removed: Standard
Naval Doctrine:
Removed: Skirmish
Diplomatic Stance:
Removed: Isolated
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: Commerce
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: Mercenary Reliance
Consumption Stance:
Removed: None
Tax Stance:
Removed: Moderate
Justice Stance:
Removed: None
Resource Storage:
Removed:
food: -145
wood: 15
stone: 15
mounts: 1
research: 0
magic: 1
bronze: 1
iron: 1
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Jobs:
Removed:
bureaucrat: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
apprentice: 0
fisherman: 0
partial_vampire: 0
entertainer: 0
full_vampire: 0
artificer: 0
farmer: 0
missionary: 0
stone_speaker: 0
partial_undead: 0
revolutionary: 0
Technologies:
Removed:
caravansaries: (nested dict)
lumber_yards: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
pit_mining: (nested dict)
public_programs: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
aqueducts: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
political_philosophy: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dawn_till_dusk: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
Land Units:
Removed:
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_cavalry_archer: 0
classical_civilian: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_orchal_cavalry: 0
imperial_cavalier: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
imperial_vanguard: 0
imperial_arbalest: 0
ancient_ameru_marines: 0
classical_thorn_wardens: 0
classical_heavy_infantry: 0
classical_elite_infantry: 0
classical_skirmisher: 0
classical_drake: 0
classical_phantom: 0
classical_pulsar: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
Administration:
Removed: 1
Effective Territory:
Removed: 15
Current Territory:
Removed: 0
Road Capacity:
Removed: 10
Effective Pop Capacity:
Removed: 14
Pop Count:
Removed: 11
Prestige Gain:
Removed: -24
Passive Expansion Chance:
Removed: 0.4
Stability Loss Chance On Leader Death:
Removed: 0.75
Vampirism Chance:
Removed: 0
Pop Loss Chance:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 357
Total Karma:
Removed: 5
Migration Distance:
Removed: 6
Stationary Delay:
Removed: 2
Chance to Disobey:
Removed: 0
Chance to Rebel:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Working Pops Count:
Removed: 0
Minority Count:
Removed: 0
Stability Gain Chance:
Removed: 0.1
Stability Loss Chance:
Removed: 0.36
Civil War Chance:
Removed: 0.2
District Slots:
Removed: 6
Nomadic:
Removed: 0
City Slots:
Removed: 3
City Count:
Removed: 0
Defensive Pact Slots:
Removed: 1
Military Alliance Slots:
Removed: 0
Vassal Slots:
Removed: 5
Non-Aggression Pact Slots:
Removed: 5
Land Unit Count:
Removed: 0
Land Unit Capacity:
Removed: 3
Naval Unit Count:
Removed: 0
Naval Unit Capacity:
Removed: 3
Land Attack Modifier:
Removed: -2
Land Defense Modifier:
Removed: -2
Naval Attack Modifier:
Removed: -2
Naval Defense Modifier:
Removed: -2
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Resource Production:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Consumption:
Removed:
food: 11
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -11
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Technology Cost Modifier:
Removed: 0
Technology Cost Minimum:
Removed: 0
Export Slots:
Removed: 4
Import Slots:
Removed: 4
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
Trade Distance:
Removed: 10
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -2, 'defense': -2, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ c335d001
+ bc752d8a
+ e6c64389
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ cb28261b
+ c0376ed4
+ b6e4a6e7
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -2, 'defense': -2, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 273c9adb
+ 2e97541b
+ c1d491aa
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ b0d7f462
+ 3c841f19
+ 25f46736
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substandard
value: -1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
Classical Civilian: {'display_name': 'Classical Civilian', 'base_name': 'Civilian', 'unit_type': 'Land', 'unit_class': 'Classical Unit', 'era': 'Classical', 'is_support': False, 'is_magical': False, 'melee': True, 'ranged': False, 'cavalry': False, 'recruitment_cost': {}, 'upkeep': {}, 'requirements': {'research': ['city_defense']}, 'base_stats': {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0}, 'stat_breakdown': {}} → None
naval_unit_details:
Removed:
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.317373058542169
production_at_tick:
Removed:
food: -11
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
resource_desires:
Removed:
Item 1:
resource: food
trade_type: Desire to Buy
price: 50
quantity: 1
Item 2:
resource: magic
trade_type: Desire to Sell
price: 95
quantity: 3
Sessions Since Temperament Change:
Restricted content
stability_gain_chance_at_tick:
Removed: 0.1
stability_gain_roll:
Removed: 0.46609018654794077
stability_loss_chance_at_tick:
Removed: 0.36
stability_loss_roll:
Removed: 0.5672545109301587
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed: 6
previous_rolling_karma:
Removed: 7
previous_temporary_karma:
Removed: 0
Raw Roll:
Restricted content
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Rolling Karma:
Removed: 6
Undead Chance:
Removed: 0
leader_death_stab_loss_chance_at_tick:
Removed: 0.75
leader_death_stab_loss_roll:
Removed: 0.8022374779519575
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.484250824038867
stability_loss_chance_civil_war_roll:
Removed: 0.14729874521008657
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
breakdowns:
stability_gain_chance:
Added:
+ b6b466ca
+ f9c14c47
Removed:
- item
label: Base
value: 0
- item
label: Total
value: 10.0
stability_loss_chance:
Added:
+ 4245dc63
+ b37827e4
+ 14cca7fb
Removed:
- item
label: Base
value: 0
- item
label: Tax Stance: Moderate
value: 11.0
- item
label: Total
value: 36.0
resource_production:
food:
Added:
+ 3f6058f0
Removed:
- item
label: Total
value: 0
wood:
Added:
+ 6e46ea6b
Removed:
- item
label: Total
value: 0
stone:
Added:
+ f1d4276d
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ bacb5ee7
Removed:
- item
label: Total
value: 0
research:
Added:
+ 80522638
+ a2fc9f08
+ 044eb5a5
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Production Locked
value: -1
- item
label: Total
value: 0
magic:
Added:
+ 088873b8
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 5cb2d125
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 82d2e3c6
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ 505dd620
+ 73d781d7
Removed:
- item
label: Population
value: 11
- item
label: Total
value: 11
wood:
Added:
+ e9d6e5af
Removed:
- item
label: Total
value: 0
stone:
Added:
+ 5cd1eb0d
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ 01308273
Removed:
- item
label: Total
value: 0
research:
Added:
+ f8c51b0a
Removed:
- item
label: Total
value: 0
magic:
Added:
+ e0fc4d64
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ eeba9ab7
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 5cdb4f8c
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 627ba6c7
+ b56ee7e9
+ fce32a27
+ 5cccbf2e
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substandard
value: 75
- item
label: Tax Stance: Moderate
value: 132
- item
label: Total
value: 357
karma:
Added:
+ ff4a3f11
+ a0d660b2
+ 7c473889
+ 935b1dcf
+ 6a03f03d
Removed:
- item
label: Base
value: 0
- item
label: Stability: Fragile
value: -2
- item
label: Conscription Type: Low
value: 1
- item
label: Rolling Karma
value: 6
- item
label: Total
value: 5
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Support Unit Capacity:
Removed: 1
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Reason: Recalculate Theronzia before event roll