Change #69b80cacf8a0c83264e33cb2:

Target: Tychi
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:59:08.636000
Changes:
_id:
Removed: 67ef764198867826cf796318
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Tychi
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: Representative Council
Mercenary Law:
Removed: Mercenary Military
Tax Stance:
Removed: Low
Justice Stance:
Removed: Standard
Prestige:
Removed: 0
Current Territory:
Removed: 20
Vassal Type:
Removed: None
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: Standard
Succession Type:
Removed: Inherited
Primary Culture:
Removed: 67ef59f2690147f64b5a82b5
Primary Race:
Removed: 67ef567689e17a6e9fa6bbf4
Diplomatic Stance:
Removed: Cooperative
Foreign Acceptance:
Removed: Acceptance
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Restricted
Road Usage:
Removed: 0
Rolling Karma:
Removed: -6
Military Funding:
Removed: Standard
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
Removed: 6000
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Removed: Stable
Administration:
Removed: 2
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 20
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: -5
Land Defense Modifier:
Removed: -5
Land Unit Capacity:
Removed: 9
Mercenary Land Attack Modifier:
Removed: 1
Mercenary Land Defense Modifier:
Removed: 1
Mercenary Naval Attack Modifier:
Removed: 1
Mercenary Naval Defense Modifier:
Removed: 1
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1106
Naval Attack Modifier:
Removed: -5
Naval Defense Modifier:
Removed: -5
Naval Unit Capacity:
Removed: 9
Pop Count:
Removed: 21
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 23
wood: 2
stone: 2
mounts: 1
research: 0
magic: 1
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -8
wood: -1
stone: -1
mounts: 6
research: 3
magic: 6
bronze: 4
iron: 3
Resource Production:
Removed:
food: 15
wood: 1
stone: 1
mounts: 7
research: 3
magic: 7
bronze: 4
iron: 3
Road Capacity:
Removed: 14
Stability Gain Chance:
Removed: 0.05
Stability Loss Chance:
Removed: 0
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Athens
type: metropolis
node: food
wall: ""
Item 2:
name: Eleusis
type: sanctum
node: bronze
wall: ""
Item 3:
name: Agora
type: commerce
node: magic
wall: ""
Districts:
Removed:
Item 1:
type: classical_ranch
node: mounts
Item 2:
type: ancient_center
node: ""
Item 3:
type: ancient_forge
node: iron
Item 4:
type: classical_dock
node: food
Item 5:
type: classical_mint
node: luxury
Item 6:
type: ancient_home
node: food
Item 7:
type: ancient_artifactory
node: research
Jobs:
Removed:
apprentice: 0
farmer: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
artificer: 0
vampire: 0
astronomer: 0
partial_vampire: 0
full_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
revolutionary: 0
Ongoing Modifiers:
Removed:
Item 1:
field: stability_loss_chance
value: -0.25
duration: -1
source: The Dreaded title
Item 2:
field: magic_consumption
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1431914921980858500
Item 3:
field: money_income
value: -15.0
duration: -1
source: Circulator Upkeep
resource_nodes:
Removed:
food: 2
wood: 0
stone: 0
mounts: 1
research: 0
magic: 1
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 4
wood: 13
stone: 13
mounts: 15
research: 0
magic: 15
bronze: 10
iron: 5
Effective Pop Capacity:
Removed: 23
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_vanguard: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_river_runner: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_reman_longbowbird: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
ancient_ameru_marines: 0
classical_orchal_cavalry: 0
classical_heavy_infantry: 0
classical_thorn_wardens: 0
classical_skirmisher: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_phantom: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
concessions_chance_at_tick:
Removed: 0.2
concessions_roll:
Removed: 0.9771125961282895
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.26963413882920295
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.8396280009782049
stability_gain_chance_at_tick:
Removed: 0.05
stability_gain_roll:
Removed: 0.8154700715817006
stability_loss_chance_at_tick:
Removed: 0
stability_loss_roll:
Removed: 0.3789797630944268
previous_karma:
Removed: 0
previous_rolling_karma:
Removed: -6
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name: Creating Race change/conversion spell
progress_per_tick: 2
current_progress: 22
required_progress: 22
link: https://discord.com/channels/1188889187018088488/1426433981959766161/1427134065470865518
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 2:
quest_name: recover paradox ring
bonus_progress_per_tick: 0
current_progress: 4
required_progress: 4
link: https://discord.com/channels/1188889187018088488/1428969607124877383/1431647385200623716
slot: no_slot
total_progress_per_tick: 0
Item 3:
quest_name: building wood node
bonus_progress_per_tick: 3
current_progress: 18
required_progress: 18
link: https://discord.com/channels/1188889187018088488/1439855450500890674/1442363250082582740
slot: 3_progress_slot
total_progress_per_tick: 5
Item 4:
quest_name: upgrading transient armor
bonus_progress_per_tick: 2
current_progress: 11
required_progress: 11
link: https://discord.com/channels/1188889187018088488/1448850944463995003/1448862849823805460
slot: tier_2_spell_slot
total_progress_per_tick: 4
Territory Types:
Removed:
plains: 8
forest: 4
dense_forest: 0
urban: 0
hill: 2
mountain: 4
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 2
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 3
production_at_tick:
Removed:
food: -8
wood: -1
stone: -1
mounts: 6
research: 3
magic: 6
bronze: 4
iron: 3
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': 5, 'morale': 1, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ c9a231f9
+ 70ea2ef2
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ 30905105
+ 608977ac
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
morale:
Added:
+ a2b4d56f
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 41874394
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': 7, 'morale': 3, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 1be4a720
+ 9df5f244
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ 2be55b51
+ 91373329
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
morale:
Added:
+ e8838911
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 84d47076
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Ancient Light Cavalry:
display_name: Ancient Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 250} → None
upkeep: {'mount': 1} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': 7, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ d56dfd83
+ fea5d017
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ 6ca98fdb
+ 566828b2
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
morale:
Added:
+ 86c31f39
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 3f5f0446
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ bd5505d8
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 1db2343a
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': 5, 'morale': 1, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 4e5e3724
+ 40e2a22b
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ 7c2d917a
+ 9316b8e7
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
morale:
Added:
+ 83652982
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 09fdbd1c
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Cavalry Archer:
display_name: Cavalry Archer → None
base_name: Cavalry Archer → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: True → None
recruitment_cost: {'money': 225} → None
upkeep: {'mount': 1} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 2, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ ca20fc56
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 12dd20ae
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 1, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ bae202e8
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ a0fdeb47
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Classical Heavy Cavalry:
display_name: Classical Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 450} → None
upkeep: {'mounts': 2, 'iron': 1} → None
requirements: {'district': ['classical_ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': 10, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ a6a9e8eb
+ dd2d4b38
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ 85864810
+ 7fcb3eec
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
morale:
Added:
+ 9bf5b6c4
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 305b5705
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Classical Light Cavalry:
display_name: Classical Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mounts': 1} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ f6933f61
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ de2fe5f0
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 8c713578
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 04e618f7
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': 4, 'morale': 1, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ efccf1ca
+ 94428f1f
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ 620b06dd
+ cbe0037b
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
morale:
Added:
+ 71ec1be8
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ df1c2f59
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Naval Unit Count:
Removed: 0
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 82fe8375
+ d680654e
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ a4d32795
+ 30a17d0d
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
morale:
Added:
+ d8474f17
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 3d94ecb4
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': 8, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 726c67c7
+ 59cb5297
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ 5d2609f0
+ 027a37dd
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
morale:
Added:
+ bfe23b37
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 2b422aba
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': -1} → None
stat_breakdown:
attack:
Added:
+ 0ff96c91
+ fe0ea7ab
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ 3ef243ee
+ 2b5756ec
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
armor:
Added:
+ abd719d2
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1} → None
requirements: {'district': ['dock'], 'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 1} → None
stat_breakdown:
morale:
Added:
+ 372f397f
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ b366b735
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 2, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 4e25e851
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 8501abe8
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ 91e31490
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 3ecc05d5
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 1, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': -1} → None
stat_breakdown:
morale:
Added:
+ 24d6e3fd
Removed:
- item
label: Wonder: Great Library of Tychi
value: -1
armor:
Added:
+ 417eaa37
Removed:
- item
label: Race: Philanthropist (Frail)
value: -1
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -24
Technology Cost Minimum:
Removed: 2
Technology Cost Modifier:
Removed: -1
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
leader_death_stab_loss_chance_at_tick:
Removed: 0.75
leader_death_stab_loss_roll:
Removed: 0.6995810397199896
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.27
pop_loss_roll:
Removed: 0.5638992915263298
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 15
bronze: 10
iron: 5
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 10
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
breakdowns:
stability_gain_chance:
Added:
+ e1022b7f
+ f9856194
+ abdc02b3
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Standard
value: 5.0
- item
label: Total
value: 5.0
stability_loss_chance:
Added:
+ 6bd0be74
+ 12f58208
+ 86c62998
+ 21bae2ae
+ a23a4fa7
+ 59b0ae4c
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 15.0
- item
label: Citizenship Stance: Restricted
value: -10.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Modifier: The Dreaded title
value: -25.0
- item
label: Total
value: 0
resource_production:
food:
Added:
+ 97da3103
+ 103fe4d1
+ e62bcaa7
+ c3488b0e
+ 59a7f64f
+ 951f3d70
+ 76ecc05d
+ 84841289
Removed:
- item
label: District: Classical Ranch
value: 1
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: District: Classical Dock
value: 2
- item
label: District: Classical Dock (Synergy)
value: 1
- item
label: Technology: Tenant Farming
value: 2
- item
label: Terrain: Plains (8 tiles)
value: 2
- item
label: Nodes
value: 6
- item
label: Total
value: 15
wood:
Added:
+ 687bc52e
+ e8613ae9
Removed:
- item
label: Terrain: Forest (4 tiles)
value: 1
- item
label: Total
value: 1
stone:
Added:
+ 1cb097b1
+ b37860cb
Removed:
- item
label: Terrain: Mountain (4 tiles)
value: 1
- item
label: Total
value: 1
mounts:
Added:
+ e5492cb5
+ 15dc10c6
+ e6f352f4
+ 453b2a1f
Removed:
- item
label: District: Classical Ranch
value: 4
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 7
research:
Added:
+ e1075db3
+ d5ae70a7
+ 0a918a9e
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 3
magic:
Added:
+ aab2e298
+ 4f90bf64
+ 4f7a1744
Removed:
- item
label: City: Sanctum
value: 3
- item
label: Nodes
value: 4
- item
label: Total
value: 7
bronze:
Added:
+ 6d5680fa
+ 065482e7
+ bd722849
+ 105d9d8c
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
iron:
Added:
+ 7e343f78
+ f6376371
+ 40bd881b
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 3
resource_consumption:
food:
Added:
+ 2edb20e7
+ c55c5a66
+ 8616d1cf
+ 06cc3c6c
Removed:
- item
label: City: Sanctum
value: 1
- item
label: City: Commerce
value: 1
- item
label: Population
value: 21
- item
label: Total
value: 23
wood:
Added:
+ ace5c598
+ 36c02419
+ 782e40f3
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Wonder: Great Library of Tychi
value: 1
- item
label: Total
value: 2
stone:
Added:
+ 944cc7ef
+ 4a651b3c
+ 891c06f0
Removed:
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Total
value: 2
mounts:
Added:
+ 8f97ae2a
+ 88ec658e
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ f3a30133
Removed:
- item
label: Total
value: 0
magic:
Added:
+ e8d718f6
+ ac9fe90e
Removed:
- item
label: Modifier: https://discord.com/channels/1188889187018088488/1265744219964965049/1431914921980858500
value: 1.0
- item
label: Total
value: 1
bronze:
Added:
+ 72aa65fc
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 15ea028c
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 87514bc4
+ 177ccbb1
+ 56de04ed
+ 61d7af1a
+ d54974b1
+ b424993d
+ 8fcb60d6
Removed:
- item
label: Base
value: 150
- item
label: City: Commerce
value: 75
- item
label: Modifier: Circulator Upkeep
value: -15.0
- item
label: Religion: Ethereal Flow
value: -30.0
- item
label: Tax Stance: Low
value: 126
- item
label: Stockpile
value: 800
- item
label: Total
value: 1106
karma:
Added:
+ 3bac58af
+ 8d8ec8a1
+ 60be4aaa
+ 6fc40ac0
+ 843047ab
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 2
- item
label: Race: Philanthropist (Lucky)
value: 4
- item
label: Rolling Karma
value: -6
- item
label: Total
value: 0
Support Unit Capacity:
Removed: 4
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ a3ee624f
+ bea66f85
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ e5cffa03
+ d7d169c0
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': -5, 'defense': -5, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ a272cc9c
+ 7192ca05
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
defense:
Added:
+ d0651c11
+ 6cb23830
Removed:
- item
label: Conscription Type: High
value: -1
- item
label: Mercenary Law: Mercenary Military
value: -4
Classical Siege Weapon: {'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Reason: Recalculate Tychi before event roll