Change #69b89c34f8a0c83264e340aa:
| Target: | Lusariyya |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-17 00:11:32.735000 |
| Changes: |
_id:
Removed:
67ef7f0fe311e8b3699a1b1e
Region:
Removed:
67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed:
Cooperative
Consumption Stance:
Removed:
Indulgence
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
Punishment
Expansion Control Stance:
Removed:
Limitless
Road Usage:
Removed:
10
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Notable
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Integration
Naval Doctrine:
Removed:
Fleet
Name:
Removed:
Lusariyya
Primary Race:
Removed:
67ef790098867826cf796326
Scientific Stance:
Removed:
Pragmatic
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef799198867826cf796331
Government Type:
Removed:
Representative Council
Infamy:
Removed:
0
Overlord:
Removed:
""
Land Doctrine:
Removed:
Volley
Money:
5989 → 6000
Tax Stance:
Removed:
High
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Stability:
Removed:
United
Primary Religion:
Removed:
67ef7a6398867826cf79633b
Succession Type:
Removed:
Elected
Conscription Type:
Removed:
Moderate
Mercenary Law:
Removed:
Some Mercenaries
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
35
Temporary Karma:
Removed:
0
Rolling Karma:
Removed:
-4
Temperament:
Restricted content
Cities:
Removed:
Item 1:
name:
Durasiya
type:
metropolis
node:
stone
wall:
""
Item 2:
name:
Zarqayn
type:
commerce
node:
stone
wall:
""
Item 3:
name:
Luwanah
type:
generic
node:
mounts
wall:
""
Districts:
Removed:
Item 1:
type:
classical_home
node:
food
Item 2:
type:
ancient_forge
node:
bronze
Item 3:
type:
classical_mint
node:
luxury
Item 4:
type:
classical_library
node:
research
Item 5:
type:
ancient_farms
node:
""
Item 6:
type:
ancient_dock
node:
""
Item 7:
type:
classical_workshop
node:
""
Item 8:
type:
classical_center
node:
wood
Jobs:
farmer:
6 → 0
harvester:
4 → 0
miner:
1 → 0
fisherman:
0 → None
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
mystic:
5 → 0
researcher:
0 → None
bureaucrat:
2 → 0
apprentice:
0 → None
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
full_vampire:
0 → None
partial_vampire:
0 → None
missionary:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
revolutionary:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Modified:
~
Library District
value:
20.0 → 21.0
resource_nodes:
Removed:
food:
1
wood:
0
stone:
2
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
22 → 25
wood:
15 → None
stone:
14 → 15
mounts:
10 → 14
research:
0 → None
magic:
5 → 10
bronze:
6 → 10
iron:
10 → None
Administration:
Removed:
5
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
35
Event Roll:
Restricted content
Export Slots:
Removed:
8
Import Slots:
Removed:
8
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-2
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
8
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
1307
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
8
Pop Count:
Removed:
24
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
8
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
5
Resource Consumption:
Removed:
food:
37
wood:
17
stone:
5
mounts:
1
research:
7
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
3
wood:
1
stone:
3
mounts:
4
research:
3
magic:
5
bronze:
4
iron:
1
Resource Production:
Removed:
food:
40
wood:
18
stone:
8
mounts:
5
research:
10
magic:
5
bronze:
4
iron:
1
Road Capacity:
Removed:
26
Stability Gain Chance:
Removed:
0.5
Stability Loss Chance:
Removed:
0.46
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
28
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_river_runner:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
imperial_arbalest:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
ancient_reman_longbowbird:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_phantom:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Thorn Wardens:
0
Ancient Civilian:
0
Ancient Elite Infantry:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Auxiliary:
0
Classical Civilian:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Skirmisher:
0
Spearmen:
0
Missile Ship:
0
Scout Ship:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Atronach:
0
Drake:
0
Pulsar:
0
Orchal Cavalry:
0
Classical Elite Infantry:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial Arbalest:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Cavalry Archer:
0
Classical Light Cavalry:
0
Phantom:
0
Naval Units:
Removed:
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_transport_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Explosive Ship:
0
Missile Ship:
0
Siege Ship:
0
Classical Transport Ship:
0
Scout Ship:
0
expansion_chance_at_tick:
Removed:
0.6
expansion_roll:
0.8666641492259483 → 0.3550493467850363
stability_gain_chance_at_tick:
Removed:
0.5
stability_gain_roll:
0.9480333045705427 → 0.6650877006865774
stability_loss_chance_at_tick:
0.41 → 0.46
stability_loss_roll:
0.48145706748275086 → 0.5693863547388551
previous_karma:
Removed:
-2
previous_rolling_karma:
Removed:
-4
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
2
dense_forest:
0
urban:
3
hill:
3
mountain:
2
river:
2
desert:
0
tundra:
11
marsh:
0
hazardous_land:
0
shallow_water:
12
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Modified:
~
Ancient Relic
current_progress:
5 → 6
~
Recovery of Lusari Archives
current_progress:
5 → 6
~
Bronze to Iron Node
current_progress:
9 → 12
~
Research Node 3
current_progress:
2 → 3
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests:
{'investing': 0, 'cost': 1, 'researched': True, 'invested': 1} → None
citizenship:
{'investing': 0, 'cost': 7, 'researched': False} → None
city_defense:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cosmology:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
fermentation:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
frame_saddles:
{'investing': 0, 'cost': 2, 'researched': False} → None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
military_wages:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
mine_shafts:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
mints:
{'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization:
{'investing': 0, 'cost': 6, 'researched': False} → None
national_identity:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
novitiates:
{'investing': 0, 'cost': 6, 'researched': False} → None
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy:
{'investing': 0, 'cost': 7, 'researched': True} → None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} → None
public_programs:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_zeal:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} → None
trade_records:
{'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
academics:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
archival_history:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False} → None
bureacratic_legacies:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
communal_baths:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
cultural_prophecy:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False} → None
collection_teams:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': False} → None
deep_cellars:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
drastic_action:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
market_control:
{'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_silos:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
poultices:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_awareness:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_safety:
{'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': False} → None
stylized_buildings:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
subsidized_labor:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk:
investing:
7 → 0
cost:
8 → None
researched:
0 → True
invested:
1 → 8
research_consumption_at_tick:
5 → 7
research_production_at_tick:
9 → 10
production_at_tick:
food:
8 → 3
wood:
3 → 1
stone:
2 → 3
mounts:
4 → None
research:
4 → 3
magic:
5 → None
bronze:
4 → None
iron:
1 → None
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5ccfb683
+ b047b9b3
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 0c557af7
+ 1df0bfde
+ 7c17924e
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 64d06911
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 8be5cc4a
+ 38bf3f17
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 4fb542b8
+ bd8ca279
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 8, 'morale': 6, 'damage': 4, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 84a219a8
+ ed5b365b
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ dcd6c735
+ b460747a
+ fde6e3e8
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 23f02a28
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ a1119f0f
+ fe802f76
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 5a9faade
+ 3c2e02d5
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Heavy Archers:
display_name:
Heavy Archers → None
base_name:
Heavy Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'bronze': 1, 'money': 15} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1a042ee4
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 429e3d35
+ be72b12a
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 7a803fc5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ d5498978
+ 921f1f39
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ b82a4eb6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Archers:
display_name:
Ancient Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 8fa3aa44
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ d0e8f6e8
+ 6ff0dfb0
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 98ffffc5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 8390cc2e
+ b5eba804
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ bc48343c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Infantry:
display_name:
Ancient Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 81803bc3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 1e756a5f
+ e7d01c44
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ b9bfd245
+ 340b2ded
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 15} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 5, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 436905bd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ c5fc266d
+ 7ca9c3ed
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 7b37676e
+ 5e30805b
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 940ce361
+ a9e6c25f
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 419807b2
+ 90c633c8
+ 64b1a1de
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 29904a28
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ aa482f83
+ 6e4822c1
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ f22cc972
+ 55658d7d
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ b9f539d5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 33f23f1d
+ 04eae847
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 3f954af1
+ 5c878560
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Heavy Infantry:
display_name:
Classical Heavy Infantry → None
base_name:
Heavy Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'iron': 1, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['classical_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 2, 'retaliation_damage': 5, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ fb917513
+ a5634da1
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 3fef3f2f
+ 0653fe4e
+ be54a572
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 8d7c1154
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5a4ea1d9
+ 0407e6c0
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 169527ad
+ d241faf4
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Archers:
display_name:
Classical Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['workshop'], 'research': ['ramparts']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ e0f074e3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 18bb621f
+ 14b7a0a2
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 539e8cc4
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Infantry:
display_name:
Classical Light Infantry → None
base_name:
Light Infantry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['classical_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 0} → None
effective_stats:
{'attack': -1, 'defense': 3, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 1, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ cb9d0e13
+ 9ef417d1
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ e5c52a39
+ 2683cd99
+ 4ec5fa5f
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 4e7807f1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5a5d9b84
+ 6c280ace
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ d2ee5be0
+ 89f63b79
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 910a010b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 7f9c743e
+ d095a8d3
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 865eb086
+ 20098584
Removed:
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1ac22c5b
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 6c9a1e0f
+ eb0306dc
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 22c32230
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ cecd018e
+ 12460f1c
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 148cac6a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 7, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ ffb685e6
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ aeaa5aa8
+ 22efc4bd
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 9b257292
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 1811a7f9
+ 3585866c
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 13fa39f2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 76c887d8
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 52b3e28d
+ c277cd30
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ aa6b88f9
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 92de309d
+ 8dc51f3f
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ bcab8df6
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9ca93a1c
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ e64b5246
+ a0936c43
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 15a46323
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 4b5bac33
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Terrapin:
display_name:
Terrapin → None
base_name:
Terrapin → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'magic': 1, 'bronze': 1, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['dock'], 'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 5, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
hp:
Added:
+ d3937eed
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 0fbe79d2
+ de77db7d
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 5980dfab
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Boarding Ship:
display_name:
Classical Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 54934b40
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 6ec105e8
+ 532dd391
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 12f9d5cb
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'wood': 1, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ ac8972dd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 04a28432
+ 95cb5877
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 2252ccfd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Scout Ship:
display_name:
Scout Ship → None
base_name:
Scout Ship → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 4ae93b27
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 8ff8a466
+ bd49fdbe
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 60b7ae32
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Passive Expansion Chance:
Removed:
0.6
Prestige Gain:
Removed:
-27
Technology Cost Minimum:
Removed:
2
Technology Cost Modifier:
Removed:
-4
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
18
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.05
pop_loss_roll:
Removed:
0.9026879041074369
Resource Capacity:
Removed:
food:
25
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
4
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Decentralized
Notes:
Removed:
https://discord.com/channels/1188889187018088488/1455846619986792459/1457623367296356352
Lusari Libraries have a research cap of 5, until the end of Medieval era.
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
breakdowns:
stability_gain_chance:
Added:
+ e3207898
+ 0e2321dc
+ c9526aa3
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Total
value:
50.0
stability_loss_chance:
Added:
+ 557f2409
+ a9e2aede
+ e5a71d73
+ 1fbf664c
+ 191fcac4
+ 8fc9302e
+ 9dece231
+ 038d60b4
+ 41b8eae8
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
35.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Ruler: Ruqayya Nawḥārīn Ab-Ashar (Titles)
value:
-10.0
- item
label:
Karma
value:
10.0
- item
label:
Foreign Acceptance: Integration
value:
3.0
- item
label:
Tax Stance: High
value:
48.0
- item
label:
Stability Level
value:
35.0
- item
label:
Total
value:
46.0
resource_production:
food:
Added:
+ d506a823
+ 87fab37d
+ 3b2ba055
+ 3ef4f177
+ 92ac61b9
+ 7e68f0a6
+ 2a2f2ac2
Removed:
- item
label:
District: Ancient Farms
value:
2
- item
label:
District: Ancient Dock
value:
1
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Farmer
value:
30
- item
label:
Terrain: Shallow Water (12 tiles)
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
40
wood:
Added:
+ 21f57b53
+ 23beab91
+ 28c96621
Removed:
- item
label:
Harvester
value:
16
- item
label:
Nodes
value:
2
- item
label:
Total
value:
18
stone:
Added:
+ febff0e6
+ fbe96c27
+ 4c7970da
Removed:
- item
label:
Miner
value:
4
- item
label:
Nodes
value:
4
- item
label:
Total
value:
8
mounts:
Added:
+ 91071703
+ 5975e88d
+ 52c127f5
Removed:
- item
label:
Terrain: Tundra (11 tiles)
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
5
research:
Added:
+ 94cf7a99
+ 392102fd
+ 79aea2f4
+ f4a9fa41
+ e19e2f83
Removed:
- item
label:
Scientific Stance: Pragmatic
value:
1
- item
label:
Modifier: Library District
value:
4.0
- item
label:
Modifier: Doubled Library District
value:
1.0
- item
label:
Nodes
value:
4
- item
label:
Total
value:
10
magic:
Added:
+ 15202ede
+ dd295205
Removed:
- item
label:
Mystic
value:
5
- item
label:
Total
value:
5
bronze:
Added:
+ 187addec
+ d9e0697e
+ b7735e26
+ b40235f9
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
iron:
Added:
+ 620fb9b6
+ 39155724
Removed:
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Total
value:
1
resource_consumption:
food:
Added:
+ 8cffd777
+ 1ecf23ee
+ e349fafb
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Population
value:
36
- item
label:
Total
value:
37
wood:
Added:
+ a9f0c33d
+ 2190f5de
+ b42be80c
+ 7e606885
+ ec0bf719
+ 18d31c1f
+ 1cd17048
+ b9cc44e0
+ 8d90bb05
+ 2a5018bd
Removed:
- item
label:
District: Classical Library
value:
1
- item
label:
District: Classical Center
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Modifier: Doubled Library District (would be 4, but is reduced by 1 due to Construction Economy)
value:
3.0
- item
label:
Modifier: Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy)
value:
1.0
- item
label:
Farmer
value:
6
- item
label:
Miner
value:
1
- item
label:
Bureaucrat
value:
2
- item
label:
Total
value:
17
stone:
Added:
+ 4e1a2ca6
+ 0c6e4349
+ de2ff7f4
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
Harvester
value:
4
- item
label:
Total
value:
5
mounts:
Added:
+ e0dd7ddd
+ 0df7b9e3
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ cf020292
+ 99d07b82
Removed:
- item
label:
Tech Investment
value:
7
- item
label:
Total
value:
7
magic:
Added:
+ d07b066d
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 4dfc7145
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ ab8b9264
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ eff4576b
+ 7d8469b2
+ 0af3db27
+ 80e9fef1
+ 83dd0088
+ c82d587d
+ 40b959b8
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Notable
value:
-75
- item
label:
City: Commerce
value:
75
- item
label:
Market: Road to Elishiano (Market Safety Stance: Protect)
value:
-75
- item
label:
Tax Stance: High
value:
432
- item
label:
Stockpile
value:
800
- item
label:
Total
value:
1307
karma:
Added:
+ 37c34464
+ 8be9ee37
+ cde45816
+ 03a70f6f
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
2
- item
label:
Rolling Karma
value:
-4
- item
label:
Total
value:
-2
Support Unit Capacity:
Removed:
4
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ abfec532
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ cb61b038
+ 0242d999
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ f0108435
Removed:
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 3a4c7dd8
+ e6b980fa
Removed:
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Classical Siege Weapon:
{'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 15}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician:
{'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 15}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
Support Units:
Removed:
Battering Ram:
0
Ancient Siege Weapon:
0
Classical Siege Weapon:
0
Tactician:
0
Beacon:
0
|
| Reason: | Tick Update for Lusariyya |