Change #69b89c34f8a0c83264e340aa:

Target: Lusariyya
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-17 00:11:32.735000
Changes:
_id:
Removed: 67ef7f0fe311e8b3699a1b1e
Region:
Removed: 67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed: Cooperative
Consumption Stance:
Removed: Indulgence
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: Punishment
Expansion Control Stance:
Removed: Limitless
Road Usage:
Removed: 10
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Notable
Compliance:
Removed: None
Foreign Acceptance:
Removed: Integration
Naval Doctrine:
Removed: Fleet
Name:
Removed: Lusariyya
Primary Race:
Removed: 67ef790098867826cf796326
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef799198867826cf796331
Government Type:
Removed: Representative Council
Infamy:
Removed: 0
Overlord:
Removed: ""
Land Doctrine:
Removed: Volley
Money:
5989 → 6000
Tax Stance:
Removed: High
Citizenship Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: None
Stability:
Removed: United
Primary Religion:
Removed: 67ef7a6398867826cf79633b
Succession Type:
Removed: Elected
Conscription Type:
Removed: Moderate
Mercenary Law:
Removed: Some Mercenaries
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Shattered Dominion
Current Territory:
Removed: 35
Temporary Karma:
Removed: 0
Rolling Karma:
Removed: -4
Temperament:
Restricted content
Cities:
Removed:
Item 1:
name: Durasiya
type: metropolis
node: stone
wall: ""
Item 2:
name: Zarqayn
type: commerce
node: stone
wall: ""
Item 3:
name: Luwanah
type: generic
node: mounts
wall: ""
Districts:
Removed:
Item 1:
type: classical_home
node: food
Item 2:
type: ancient_forge
node: bronze
Item 3:
type: classical_mint
node: luxury
Item 4:
type: classical_library
node: research
Item 5:
type: ancient_farms
node: ""
Item 6:
type: ancient_dock
node: ""
Item 7:
type: classical_workshop
node: ""
Item 8:
type: classical_center
node: wood
Jobs:
farmer: 6 → 0
harvester: 4 → 0
miner: 1 → 0
fisherman: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
mystic: 5 → 0
researcher: 0 → None
bureaucrat: 2 → 0
apprentice: 0 → None
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
full_vampire: 0 → None
partial_vampire: 0 → None
missionary: 0 → None
stone_speaker: 0 → None
entertainer: 0 → None
partial_undead: 0 → None
brewer: 0 → None
revolutionary: 0 → None
firefather_priest: 0 → None
Ongoing Modifiers:
Modified:
~ Library District
value: 20.0 → 21.0
resource_nodes:
Removed:
food: 1
wood: 0
stone: 2
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
food: 22 → 25
wood: 15 → None
stone: 14 → 15
mounts: 10 → 14
research: 0 → None
magic: 5 → 10
bronze: 6 → 10
iron: 10 → None
Administration:
Removed: 5
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 8
Effective Territory:
Removed: 35
Event Roll:
Restricted content
Export Slots:
Removed: 8
Import Slots:
Removed: 8
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -2
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 8
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1307
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 8
Pop Count:
Removed: 24
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 8
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 37
wood: 17
stone: 5
mounts: 1
research: 7
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 3
wood: 1
stone: 3
mounts: 4
research: 3
magic: 5
bronze: 4
iron: 1
Resource Production:
Removed:
food: 40
wood: 18
stone: 8
mounts: 5
research: 10
magic: 5
bronze: 4
iron: 1
Road Capacity:
Removed: 26
Stability Gain Chance:
Removed: 0.5
Stability Loss Chance:
Removed: 0.46
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 28
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_river_runner: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
ancient_reman_longbowbird: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_phantom: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Thorn Wardens: 0
Ancient Civilian: 0
Ancient Elite Infantry: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Auxiliary: 0
Classical Civilian: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Skirmisher: 0
Spearmen: 0
Missile Ship: 0
Scout Ship: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Atronach: 0
Drake: 0
Pulsar: 0
Orchal Cavalry: 0
Classical Elite Infantry: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial Arbalest: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Cavalry Archer: 0
Classical Light Cavalry: 0
Phantom: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Explosive Ship: 0
Missile Ship: 0
Siege Ship: 0
Classical Transport Ship: 0
Scout Ship: 0
expansion_chance_at_tick:
Removed: 0.6
expansion_roll:
0.8666641492259483 → 0.3550493467850363
stability_gain_chance_at_tick:
Removed: 0.5
stability_gain_roll:
0.9480333045705427 → 0.6650877006865774
stability_loss_chance_at_tick:
0.41 → 0.46
stability_loss_roll:
0.48145706748275086 → 0.5693863547388551
previous_karma:
Removed: -2
previous_rolling_karma:
Removed: -4
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 2
dense_forest: 0
urban: 3
hill: 3
mountain: 2
river: 2
desert: 0
tundra: 11
marsh: 0
hazardous_land: 0
shallow_water: 12
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Modified:
~ Ancient Relic
current_progress: 5 → 6
~ Recovery of Lusari Archives
current_progress: 5 → 6
~ Bronze to Iron Node
current_progress: 9 → 12
~ Research Node 3
current_progress: 2 → 3
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests: {'investing': 0, 'cost': 1, 'researched': True, 'invested': 1} → None
citizenship: {'investing': 0, 'cost': 7, 'researched': False} → None
city_defense: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cosmology: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
deep_hulls: {'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters: {'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
fermentation: {'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
frame_saddles: {'investing': 0, 'cost': 2, 'researched': False} → None
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
military_wages: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
mine_shafts: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
mints: {'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization: {'investing': 0, 'cost': 6, 'researched': False} → None
national_identity: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
novitiates: {'investing': 0, 'cost': 6, 'researched': False} → None
official_courts: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy: {'investing': 0, 'cost': 7, 'researched': True} → None
pit_mining: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_zeal: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
ramparts: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers: {'investing': 0, 'cost': 2, 'researched': True} → None
trade_records: {'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
academics: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
archival_history: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
asymmetrical_warfare: {'investing': 0, 'cost': 6, 'researched': False} → None
bureacratic_legacies: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
communal_baths: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
cultural_prophecy: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cutting_edge_weaponry: {'investing': 0, 'cost': 7, 'researched': False} → None
collection_teams: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
dedicated_magery: {'investing': 0, 'cost': 6, 'researched': False} → None
deep_cellars: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
drastic_action: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
draught_armor: {'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn: {'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
market_control: {'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_silos: {'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
mobile_governance: {'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
naval_bombardment: {'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
poultices: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_awareness: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_safety: {'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor: {'investing': 0, 'cost': 5, 'researched': False} → None
stylized_buildings: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
subsidized_labor: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
summoning_circles: {'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
violent_destiny: {'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk:
investing: 7 → 0
cost: 8 → None
researched: 0 → True
invested: 1 → 8
research_consumption_at_tick:
5 → 7
research_production_at_tick:
9 → 10
production_at_tick:
food: 8 → 3
wood: 3 → 1
stone: 2 → 3
mounts: 4 → None
research: 4 → 3
magic: 5 → None
bronze: 4 → None
iron: 1 → None
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5ccfb683
+ b047b9b3
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 0c557af7
+ 1df0bfde
+ 7c17924e
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 64d06911
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8be5cc4a
+ 38bf3f17
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 4fb542b8
+ bd8ca279
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 8, 'morale': 6, 'damage': 4, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 84a219a8
+ ed5b365b
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ dcd6c735
+ b460747a
+ fde6e3e8
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 23f02a28
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ a1119f0f
+ fe802f76
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 5a9faade
+ 3c2e02d5
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Heavy Archers:
display_name: Heavy Archers → None
base_name: Heavy Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'bronze': 1, 'money': 15} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1a042ee4
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 429e3d35
+ be72b12a
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 7a803fc5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ d5498978
+ 921f1f39
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b82a4eb6
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Archers:
display_name: Ancient Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 8fa3aa44
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ d0e8f6e8
+ 6ff0dfb0
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 98ffffc5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8390cc2e
+ b5eba804
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ bc48343c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Infantry:
display_name: Ancient Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 81803bc3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 1e756a5f
+ e7d01c44
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b9bfd245
+ 340b2ded
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 15} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 5, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 436905bd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ c5fc266d
+ 7ca9c3ed
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 7b37676e
+ 5e30805b
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 940ce361
+ a9e6c25f
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 419807b2
+ 90c633c8
+ 64b1a1de
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 29904a28
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ aa482f83
+ 6e4822c1
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ f22cc972
+ 55658d7d
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ b9f539d5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 33f23f1d
+ 04eae847
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 3f954af1
+ 5c878560
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Classical Heavy Infantry:
display_name: Classical Heavy Infantry → None
base_name: Heavy Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'iron': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['classical_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 11, 'morale': 5, 'damage': 2, 'retaliation_damage': 5, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ fb917513
+ a5634da1
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 3fef3f2f
+ 0653fe4e
+ be54a572
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 8d7c1154
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 5a4ea1d9
+ 0407e6c0
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 169527ad
+ d241faf4
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Archers:
display_name: Classical Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['workshop'], 'research': ['ramparts']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ e0f074e3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 18bb621f
+ 14b7a0a2
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 539e8cc4
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Infantry:
display_name: Classical Light Infantry → None
base_name: Light Infantry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['classical_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 0} → None
effective_stats: {'attack': -1, 'defense': 3, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 1, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ cb9d0e13
+ 9ef417d1
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ e5c52a39
+ 2683cd99
+ 4ec5fa5f
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 4e7807f1
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 5a5d9b84
+ 6c280ace
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ d2ee5be0
+ 89f63b79
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 910a010b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 7f9c743e
+ d095a8d3
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 865eb086
+ 20098584
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 5, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1ac22c5b
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 6c9a1e0f
+ eb0306dc
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 22c32230
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ cecd018e
+ 12460f1c
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 148cac6a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 7, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ ffb685e6
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ aeaa5aa8
+ 22efc4bd
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 9b257292
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 1811a7f9
+ 3585866c
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 13fa39f2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 9, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 76c887d8
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 52b3e28d
+ c277cd30
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ aa6b88f9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 92de309d
+ 8dc51f3f
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ bcab8df6
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9ca93a1c
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ e64b5246
+ a0936c43
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 15a46323
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 4b5bac33
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['dock'], 'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 5, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
hp:
Added:
+ d3937eed
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 0fbe79d2
+ de77db7d
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 5980dfab
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 54934b40
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 6ec105e8
+ 532dd391
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 12f9d5cb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ ac8972dd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 04a28432
+ 95cb5877
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 2252ccfd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 4ae93b27
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8ff8a466
+ bd49fdbe
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 60b7ae32
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Passive Expansion Chance:
Removed: 0.6
Prestige Gain:
Removed: -27
Technology Cost Minimum:
Removed: 2
Technology Cost Modifier:
Removed: -4
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 18
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.05
pop_loss_roll:
Removed: 0.9026879041074369
Resource Capacity:
Removed:
food: 25
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 4
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Notes:
Removed: https://discord.com/channels/1188889187018088488/1455846619986792459/1457623367296356352 Lusari Libraries have a research cap of 5, until the end of Medieval era.
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
breakdowns:
stability_gain_chance:
Added:
+ e3207898
+ 0e2321dc
+ c9526aa3
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Total
value: 50.0
stability_loss_chance:
Added:
+ 557f2409
+ a9e2aede
+ e5a71d73
+ 1fbf664c
+ 191fcac4
+ 8fc9302e
+ 9dece231
+ 038d60b4
+ 41b8eae8
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Ruler: Ruqayya Nawḥārīn Ab-Ashar (Titles)
value: -10.0
- item
label: Karma
value: 10.0
- item
label: Foreign Acceptance: Integration
value: 3.0
- item
label: Tax Stance: High
value: 48.0
- item
label: Stability Level
value: 35.0
- item
label: Total
value: 46.0
resource_production:
food:
Added:
+ d506a823
+ 87fab37d
+ 3b2ba055
+ 3ef4f177
+ 92ac61b9
+ 7e68f0a6
+ 2a2f2ac2
Removed:
- item
label: District: Ancient Farms
value: 2
- item
label: District: Ancient Dock
value: 1
- item
label: Technology: Tenant Farming
value: 2
- item
label: Farmer
value: 30
- item
label: Terrain: Shallow Water (12 tiles)
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 40
wood:
Added:
+ 21f57b53
+ 23beab91
+ 28c96621
Removed:
- item
label: Harvester
value: 16
- item
label: Nodes
value: 2
- item
label: Total
value: 18
stone:
Added:
+ febff0e6
+ fbe96c27
+ 4c7970da
Removed:
- item
label: Miner
value: 4
- item
label: Nodes
value: 4
- item
label: Total
value: 8
mounts:
Added:
+ 91071703
+ 5975e88d
+ 52c127f5
Removed:
- item
label: Terrain: Tundra (11 tiles)
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 5
research:
Added:
+ 94cf7a99
+ 392102fd
+ 79aea2f4
+ f4a9fa41
+ e19e2f83
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Modifier: Library District
value: 4.0
- item
label: Modifier: Doubled Library District
value: 1.0
- item
label: Nodes
value: 4
- item
label: Total
value: 10
magic:
Added:
+ 15202ede
+ dd295205
Removed:
- item
label: Mystic
value: 5
- item
label: Total
value: 5
bronze:
Added:
+ 187addec
+ d9e0697e
+ b7735e26
+ b40235f9
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
iron:
Added:
+ 620fb9b6
+ 39155724
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Total
value: 1
resource_consumption:
food:
Added:
+ 8cffd777
+ 1ecf23ee
+ e349fafb
Removed:
- item
label: City: Commerce
value: 1
- item
label: Population
value: 36
- item
label: Total
value: 37
wood:
Added:
+ a9f0c33d
+ 2190f5de
+ b42be80c
+ 7e606885
+ ec0bf719
+ 18d31c1f
+ 1cd17048
+ b9cc44e0
+ 8d90bb05
+ 2a5018bd
Removed:
- item
label: District: Classical Library
value: 1
- item
label: District: Classical Center
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Generic City
value: 1
- item
label: Modifier: Doubled Library District (would be 4, but is reduced by 1 due to Construction Economy)
value: 3.0
- item
label: Modifier: Doubled Ancient Homes (would be 2, but is reduced by 1 due to Construction Economy)
value: 1.0
- item
label: Farmer
value: 6
- item
label: Miner
value: 1
- item
label: Bureaucrat
value: 2
- item
label: Total
value: 17
stone:
Added:
+ 4e1a2ca6
+ 0c6e4349
+ de2ff7f4
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Harvester
value: 4
- item
label: Total
value: 5
mounts:
Added:
+ e0dd7ddd
+ 0df7b9e3
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ cf020292
+ 99d07b82
Removed:
- item
label: Tech Investment
value: 7
- item
label: Total
value: 7
magic:
Added:
+ d07b066d
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 4dfc7145
Removed:
- item
label: Total
value: 0
iron:
Added:
+ ab8b9264
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ eff4576b
+ 7d8469b2
+ 0af3db27
+ 80e9fef1
+ 83dd0088
+ c82d587d
+ 40b959b8
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Notable
value: -75
- item
label: City: Commerce
value: 75
- item
label: Market: Road to Elishiano (Market Safety Stance: Protect)
value: -75
- item
label: Tax Stance: High
value: 432
- item
label: Stockpile
value: 800
- item
label: Total
value: 1307
karma:
Added:
+ 37c34464
+ 8be9ee37
+ cde45816
+ 03a70f6f
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Rolling Karma
value: -4
- item
label: Total
value: -2
Support Unit Capacity:
Removed: 4
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ abfec532
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ cb61b038
+ 0242d999
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 1, 'defense': 2, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ f0108435
Removed:
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 3a4c7dd8
+ e6b980fa
Removed:
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Classical Siege Weapon: {'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 15}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician: {'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 15}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
Support Units:
Removed:
Battering Ram: 0
Ancient Siege Weapon: 0
Classical Siege Weapon: 0
Tactician: 0
Beacon: 0
Reason: Tick Update for Lusariyya