Change #69b89c7cf8a0c83264e340cf:

Target: Sundralund
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-17 00:12:44.665000
Changes:
_id:
Removed: 67ef7e63e311e8b3699a1b1c
Region:
Removed: 67ef6c8a98867826cf7962f8
Diplomatic Stance:
Removed: Extermination
Consumption Stance:
Removed: Comfort
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: Punishment
Expansion Control Stance:
Removed: Free
Road Usage:
Removed: 13
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Extreme
Compliance:
Removed: None
Foreign Acceptance:
Removed: Integration
Naval Doctrine:
Removed: Skirmish
Name:
Removed: Sundralund
Primary Race:
Removed: 67ef78e398867826cf796324
Scientific Stance:
Removed: Progressive
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef795998867826cf79632c
Government Type:
Removed: Autocracy
Infamy:
Removed: 0
Overlord:
Removed: ""
Land Doctrine:
Removed: Militia
Money:
Removed: 6000
Tax Stance:
Removed: Moderate
Citizenship Stance:
Removed: Closed
Prestige:
Removed: 0
Vassal Type:
Removed: None
Stability:
Fragile → Unsettled
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Succession Type:
Removed: Inherited
Conscription Type:
Removed: Moderate
Mercenary Law:
Removed: Mercenary Reliance
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Loyal Vassal
Current Territory:
Removed: 32
Temporary Karma:
Removed: 0
Rolling Karma:
8 → 7
Temperament:
Restricted content
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Cities:
Removed:
Item 1:
name: The Grand Exchange
type: commerce
node: ""
wall: ""
Item 2:
name: Kawaheim
type: metropolis
node: magic
wall: ""
Item 3:
name: Aerinthal
type: sanctum
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_center
node: wood
Item 2:
type: ancient_home
node: food
Item 3:
type: ancient_dock
node: ""
Item 4:
type: ancient_fishery
node: research
Item 5:
type: classical_mint
node: luxury
Item 6:
type: classical_market
node: ""
Item 7:
type: ancient_barrow
node: ""
Item 8:
type: classical_fort
node: ""
Jobs:
Removed:
metallurgist: 0
full_vampire: 0
farmer: 0
stone_speaker: 0
entertainer: 0
missionary: 0
artificer: 0
apprentice: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
miner: 0
mystic: 0
researcher: 0
partial_vampire: 0
partial_undead: 0
revolutionary: 0
Ongoing Modifiers:
Removed:
Item 1:
field: magic_nodes
value: 2.0
duration: -1
source: Forts on Magic Node
Item 2:
field: vampirism_chance
value: -0.05
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1402371948079480984
Item 3:
field: vampirism_chance
value: -0.1
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1402371948079480984
Item 4:
field: vampirism_chance
value: -0.3
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1407047147915968686
Item 5:
field: vampirism_chance
value: -0.05
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1407047147915968686
Item 6:
field: iron_storage_capacity
value: 5.0
duration: -1
source: Dirion's Magical Vault
Item 7:
field: magic_storage_capacity
value: 25.0
duration: -1
source: Dirion's Magical Vault
Item 8:
field: magic_consumption
value: 6.0
duration: -1
source: Dirion's Magical Vault
Item 9:
field: magic_consumption
value: 2.0
duration: -1
source: Portals!
resource_nodes:
Removed:
food: 1
wood: 1
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 0
iron: 0
Resource Storage:
food: -209 → -231
wood: 15 → None
stone: -16 → -18
mounts: -12 → -13
research: 0 → None
magic: 35 → None
bronze: 5 → None
iron: 7 → None
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 8
Effective Territory:
Removed: 25
Event Roll:
Restricted content
Export Slots:
Removed: 15
Import Slots:
Removed: 15
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 7
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1071
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 7
Pop Count:
Removed: 23
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 15
Remaining Import Slots:
Removed: 15
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 32
wood: 1
stone: 2
mounts: 1
research: 0
magic: 8
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -22
wood: 2
stone: -2
mounts: -1
research: 0
magic: 1
bronze: 0
iron: 0
Resource Production:
Removed:
food: 10
wood: 3
stone: 0
mounts: 0
research: 0
magic: 9
bronze: 0
iron: 0
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.25
Stability Loss Chance:
Removed: 0.92
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 6
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 22
Nomadic:
Removed: 0
Trade Distance:
Removed: 16
concessions_chance_at_tick:
Removed: 0
concessions_roll:
Removed: 1
expansion_chance_at_tick:
Removed: 0.2
expansion_roll:
Removed: 0.026673888932430945
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.8138745162293561
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
0.24311226890479598 → 0.5901271924252397
stability_loss_chance_at_tick:
0.97 → 0.92
stability_loss_roll:
0.4218397627561915 → 0.8672566908426317
previous_karma:
Removed: 0
previous_rolling_karma:
Removed: 8
previous_temporary_karma:
Removed: 0
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
imperial_arbalest: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_skirmisher: 0
classical_spearmen: 0
classical_tactician: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_civilian: 0
classical_auxiliary: 0
classical_civilian: 0
classical_orchal_cavalry: 0
classical_heavy_cavalry: 0
classical_thorn_wardens: 0
ancient_reman_longbowbird: 0
classical_drake: 0
classical_phantom: 0
classical_pulsar: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name: Seek Sundralund Aqua culture
progress_per_tick: 2
current_progress: 4
required_progress: 4
link: https://discord.com/channels/1188889187018088488/1408570631389446368/1408603541467304017
total_progress_per_tick: 1
bonus_progress_per_tick: 0
slot: tier_1_spell_slot
Item 2:
quest_name: Brain Stem
bonus_progress_per_tick: 2
current_progress: 20
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1417503415541698700
slot: 3_progress_slot
total_progress_per_tick: 5
Item 3:
quest_name: Magic node
bonus_progress_per_tick: 0
current_progress: 5
required_progress: 5
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1419882384513564683
slot: 1_progress_slot
total_progress_per_tick: 1
Item 4:
quest_name: Blood magic
bonus_progress_per_tick: 0
current_progress: 6
required_progress: 6
link: https://discord.com/channels/1188889187018088488/1438997996548395049/1439035094521090122
slot: tier_3_spell_slot
total_progress_per_tick: 3
Territory Types:
Removed:
plains: 7
forest: 4
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 1
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 20
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
production_at_tick:
Removed:
food: -22
wood: 2
stone: -2
mounts: -1
research: 0
magic: 1
bronze: 0
iron: 0
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.04062111459966544
vampirism_chance_at_tick:
Removed: 0.35
vampirism_roll:
Removed: 0.7277451084783484
Civil War Chance:
Removed: 0.2
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 45} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ b126d9c4
+ 102ea800
+ 03e34990
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Land Doctrine: Militia
value: 1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 1a1aa2fd
+ ef79074b
+ 1476aec1
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Land Doctrine: Militia
value: 1
- item
label: Mercenary Law: Mercenary Reliance
value: -2
hp:
Added:
+ 99016436
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ bc0d31d1
+ baf5e7ad
Removed:
- item
label: Land Doctrine: Militia
value: 1
- item
label: Consumption Stance: Comfort
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 45} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 64c741bd
+ ab7a6c9d
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 51a6477d
+ b3866b51
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
hp:
Added:
+ 961b2b3b
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 192552f1
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 45} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 4869807c
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 9401ab86
+ 1516f7e8
Removed:
- item
label: Land Doctrine: Militia
value: 1
- item
label: Consumption Stance: Comfort
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 45} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 64bb73fd
+ b0c5918f
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 74933d48
+ 6756aa89
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
hp:
Added:
+ c9c835e6
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ d9a47585
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 45} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 91887c64
+ 75d55e32
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ bc8d45f4
+ d09e2326
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
hp:
Added:
+ d672ed14
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ d0f5dee0
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 45} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 754cb98f
+ 240f75dd
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ 4f425c1f
+ 63ae5728
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
hp:
Added:
+ 1ae2fb96
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ ec967691
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 45} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 1, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 1419436c
+ 6c727281
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
defense:
Added:
+ a85853d6
+ 8010c530
Removed:
- item
label: Military Funding: Extreme
value: 3
- item
label: Mercenary Law: Mercenary Reliance
value: -2
hp:
Added:
+ 9d9787d7
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'money': 45} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ e97d6abf
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ e22aac34
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 45} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ e598b10c
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 9a0db983
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 45} → None
requirements: {'district': ['dock'], 'research': ['rig_and_sail']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 84b8de20
Removed:
- item
label: Consumption Stance: Comfort
value: 1
morale:
Added:
+ 18905ed4
Removed:
- item
label: Consumption Stance: Comfort
value: 1
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -26
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 35
bronze: 5
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
leader_death_stab_loss_chance_at_tick:
Removed: 0.75
leader_death_stab_loss_roll:
Removed: 0.09653257358955569
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
0.8931777535914652 → 0.026560896608972318
stability_loss_chance_civil_war_roll:
0.3811297075843618 → 0.38963463948262156
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
resource_desires:
Added:
+ 77e02818
resource: food
trade_type: Desire to Sell
price: 50
quantity: 4
+ dd3faed0
resource: wood
trade_type: Need to Buy
price: 90
quantity: 4
+ a3347be5
resource: iron
trade_type: Desire to Buy
price: 150
quantity: 2
+ 97da2918
resource: quintessence
trade_type: Need to Buy
price: 375
quantity: 1
Removed:
- 52b808da
resource: food
trade_type: Desire to Sell
price: 50
quantity: 5
- f6bc8707
resource: wood
trade_type: Desire to Sell
price: 70
quantity: 5
- 20918d38
resource: stone
trade_type: Need to Buy
price: 95
quantity: 2
- 8b3e52f3
resource: mounts
trade_type: Desire to Sell
price: 75
quantity: 4
- 4029169c
resource: bronze
trade_type: Desire to Sell
price: 120
quantity: 5
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
breakdowns:
stability_gain_chance:
Added:
+ 09a9eb55
+ ba897908
+ 0fe4a17f
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Comfort
value: 25.0
- item
label: Total
value: 25.0
stability_loss_chance:
Added:
+ 01740ae5
+ 1818028c
+ fbfaebcf
+ e3067868
+ 2e2d9fa2
+ 5a5176d4
Removed:
- item
label: Base
value: 0
- item
label: Citizenship Stance: Closed
value: -20.0
- item
label: Foreign Acceptance: Integration
value: 18.0
- item
label: Scientific Stance: Progressive
value: 46.0
- item
label: Tax Stance: Moderate
value: 23.0
- item
label: Total
value: 92.0
resource_production:
food:
Added:
+ bbf544f4
+ 5980eb0e
+ bc306d65
+ 9e5dd466
+ b8348662
+ 3a8f11cf
Removed:
- item
label: District: Ancient Dock
value: 1
- item
label: District: Ancient Fishery
value: 1
- item
label: Terrain: Plains (7 tiles)
value: 1
- item
label: Terrain: Shallow Water (20 tiles)
value: 5
- item
label: Nodes
value: 2
- item
label: Total
value: 10
wood:
Added:
+ 89bf2270
+ c0151b53
+ be8e8abb
Removed:
- item
label: Terrain: Forest (4 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 3
stone:
Added:
+ b2fd8884
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ 3d28f7bb
Removed:
- item
label: Total
value: 0
research:
Added:
+ 78bab445
+ c15005e9
+ 3f6d86ef
+ f8c9297d
Removed:
- item
label: Scientific Stance: Progressive
value: 2
- item
label: Nodes
value: 2
- item
label: Production Locked
value: -4
- item
label: Total
value: 0
magic:
Added:
+ 7031029f
+ f5e9a950
+ 644c37f1
Removed:
- item
label: City: Sanctum
value: 3
- item
label: Nodes
value: 6.0
- item
label: Total
value: 9
bronze:
Added:
+ edf2cac8
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 1fd94aa5
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ b8dfad2a
+ 651d5c8b
+ 7f769044
+ 27615468
Removed:
- item
label: City: Commerce
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Population
value: 30
- item
label: Total
value: 32
wood:
Added:
+ 88a4ab7b
+ 7395e8f0
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 1
stone:
Added:
+ 4a077045
+ e26c7d86
+ 843bedf6
Removed:
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Total
value: 2
mounts:
Added:
+ 2f9fe5bb
+ 7389b8e6
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ 868ee36a
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 9e7a890a
+ c89d0789
+ 12cf7a79
Removed:
- item
label: Modifier: Dirion's Magical Vault
value: 6.0
- item
label: Modifier: Portals!
value: 2.0
- item
label: Total
value: 8
bronze:
Added:
+ 9c013f5b
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 66d00801
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ ed4818c5
+ 928c7a2a
+ 5362d7bd
+ a49403af
+ 5d5ca2d2
+ fa4dc5b3
+ fe59507e
+ fc71db5d
+ 47d153d8
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Extreme
value: -225
- item
label: District: Classical Market
value: 100
- item
label: City: Commerce
value: 75
- item
label: Religion: Ethereal Flow
value: -30.0
- item
label: Market: The Twilight Market (Market Safety Stance: Protect)
value: -75
- item
label: Tax Stance: Moderate
value: 276
- item
label: Stockpile
value: 800
- item
label: Total
value: 1071
karma:
Added:
+ c53966a3
+ 09878ce3
+ d284aec8
+ 9f1f6477
+ 18f4e920
Removed:
- item
label: Base
value: 0
- item
label: Stability: Fragile
value: -2
- item
label: Scientific Stance: Progressive
value: -2
- item
label: Rolling Karma
value: 8
- item
label: Total
value: 0
Support Unit Capacity:
Removed: 3
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Reason: Tick Update for Sundralund